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https://github.com/a2x/cs2-dumper.git
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Game Update 20007819
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@@ -1,31 +1,31 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-09-13 02:49:22.782167100 UTC
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// 2025-09-17 01:09:41.918835800 UTC
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namespace CS2Dumper.Offsets {
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// Module: client.dll
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public static class ClientDll {
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public const nint dwCSGOInput = 0x1E3D470;
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public const nint dwEntityList = 0x1D15F88;
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public const nint dwGameEntitySystem = 0x1FB5EA8;
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public const nint dwCSGOInput = 0x1E290E0;
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public const nint dwEntityList = 0x1D01F58;
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public const nint dwGameEntitySystem = 0x1FA2F88;
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public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
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public const nint dwGameRules = 0x1E2F0F8;
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public const nint dwGlobalVars = 0x1BE77F0;
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public const nint dwGlowManager = 0x1E2F108;
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public const nint dwLocalPlayerController = 0x1E1F1E8;
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public const nint dwLocalPlayerPawn = 0x1BF2490;
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public const nint dwPlantedC4 = 0x1E38160;
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public const nint dwPrediction = 0x1BF23C0;
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public const nint dwSensitivity = 0x1E2FC28;
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public const nint dwGameRules = 0x1E1DEC0;
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public const nint dwGlobalVars = 0x1BD3030;
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public const nint dwGlowManager = 0x1E1ACA8;
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public const nint dwLocalPlayerController = 0x1E0AFD8;
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public const nint dwLocalPlayerPawn = 0x1BDDD10;
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public const nint dwPlantedC4 = 0x1E24200;
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public const nint dwPrediction = 0x1BDDC40;
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public const nint dwSensitivity = 0x1E1B7B8;
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public const nint dwSensitivity_sensitivity = 0x48;
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public const nint dwViewAngles = 0x1E3DC20;
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public const nint dwViewMatrix = 0x1E330F0;
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public const nint dwViewRender = 0x1E33D80;
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public const nint dwWeaponC4 = 0x1DD0838;
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public const nint dwViewAngles = 0x1E29890;
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public const nint dwViewMatrix = 0x1E1EC80;
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public const nint dwViewRender = 0x1E1FAA0;
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public const nint dwWeaponC4 = 0x1DBC3F0;
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}
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// Module: engine2.dll
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public static class Engine2Dll {
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public const nint dwBuildNumber = 0x5E2144;
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public const nint dwNetworkGameClient = 0x5E1230;
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public const nint dwBuildNumber = 0x5EB3D4;
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public const nint dwNetworkGameClient = 0x5EA4F0;
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public const nint dwNetworkGameClient_clientTickCount = 0x358;
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public const nint dwNetworkGameClient_deltaTick = 0x23C;
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public const nint dwNetworkGameClient_isBackgroundMap = 0x2C142F;
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@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
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public const nint dwNetworkGameClient_maxClients = 0x230;
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public const nint dwNetworkGameClient_serverTickCount = 0x23C;
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public const nint dwNetworkGameClient_signOnState = 0x220;
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public const nint dwWindowHeight = 0x8DA4EC;
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public const nint dwWindowWidth = 0x8DA4E8;
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public const nint dwWindowHeight = 0x8E967C;
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public const nint dwWindowWidth = 0x8E9678;
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}
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// Module: inputsystem.dll
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public static class InputsystemDll {
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@@ -46,7 +46,7 @@ namespace CS2Dumper.Offsets {
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}
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// Module: soundsystem.dll
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public static class SoundsystemDll {
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public const nint dwSoundSystem = 0x3DEB70;
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public const nint dwSoundSystem = 0x3E3E30;
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public const nint dwSoundSystem_engineViewData = 0x7C;
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}
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}
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