mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Game Update 20007819
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-09-13 02:49:22.782167100 UTC
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// 2025-09-17 01:09:41.918835800 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,70 +7,70 @@ pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x7188F0;
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pub const AnimationSystem_001: usize = 0x710810;
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pub const AnimationSystemUtils_001: usize = 0x7C5830;
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pub const AnimationSystem_001: usize = 0x7BD750;
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x1BEB120;
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pub const EmptyWorldService001_Client: usize = 0x1BA6230;
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pub const GameClientExports001: usize = 0x1BE7F10;
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pub const LegacyGameUI001: usize = 0x1C066A0;
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pub const Source2Client002: usize = 0x1E2D410;
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pub const Source2ClientConfig001: usize = 0x1DC8B70;
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pub const Source2ClientPrediction001: usize = 0x1BF23C0;
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pub const Source2ClientUI001: usize = 0x1C04B90;
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pub const ClientToolsInfo_001: usize = 0x1BD6990;
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pub const EmptyWorldService001_Client: usize = 0x1B91E10;
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pub const GameClientExports001: usize = 0x1BD3670;
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pub const LegacyGameUI001: usize = 0x1BF2150;
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pub const Source2Client002: usize = 0x1E190B0;
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pub const Source2ClientConfig001: usize = 0x1DB2F30;
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pub const Source2ClientPrediction001: usize = 0x1BDDC40;
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pub const Source2ClientUI001: usize = 0x1BF05E0;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x5E8220;
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pub const BugService001: usize = 0x896950;
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pub const ClientServerEngineLoopService_001: usize = 0x8D8030;
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pub const EngineGameUI001: usize = 0x5E5FB0;
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pub const EngineServiceMgr001: usize = 0x8D7970;
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pub const GameEventSystemClientV001: usize = 0x8D7C40;
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pub const GameEventSystemServerV001: usize = 0x8D7D60;
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pub const GameResourceServiceClientV001: usize = 0x5E8320;
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pub const GameResourceServiceServerV001: usize = 0x5E8380;
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pub const GameUIService_001: usize = 0x896D80;
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pub const HostStateMgr001: usize = 0x5E8BC0;
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pub const INETSUPPORT_001: usize = 0x5E15C0;
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pub const InputService_001: usize = 0x897070;
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pub const KeyValueCache001: usize = 0x5E8C70;
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pub const MapListService_001: usize = 0x8D5FF0;
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pub const NetworkClientService_001: usize = 0x8D6180;
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pub const NetworkP2PService_001: usize = 0x8D64A0;
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pub const NetworkServerService_001: usize = 0x8D6630;
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pub const NetworkService_001: usize = 0x5E84F0;
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pub const RenderService_001: usize = 0x8D6890;
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pub const ScreenshotService001: usize = 0x8D6B40;
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pub const SimpleEngineLoopService_001: usize = 0x5E8CD0;
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pub const SoundService_001: usize = 0x5E8530;
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pub const Source2EngineToClient001: usize = 0x5E56E0;
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pub const Source2EngineToClientStringTable001: usize = 0x5E5740;
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pub const Source2EngineToServer001: usize = 0x5E57B8;
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pub const Source2EngineToServerStringTable001: usize = 0x5E57E0;
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pub const SplitScreenService_001: usize = 0x5E8830;
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pub const StatsService_001: usize = 0x8D6F40;
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pub const ToolService_001: usize = 0x5E89F0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5E6040;
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pub const VProfService_001: usize = 0x5E8A30;
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pub const BenchmarkService001: usize = 0x5F15A0;
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pub const BugService001: usize = 0x8A5BE0;
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pub const ClientServerEngineLoopService_001: usize = 0x8E71D0;
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pub const EngineGameUI001: usize = 0x5EF2C0;
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pub const EngineServiceMgr001: usize = 0x8E6AD0;
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pub const GameEventSystemClientV001: usize = 0x8E6DA0;
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pub const GameEventSystemServerV001: usize = 0x8E6EC0;
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pub const GameResourceServiceClientV001: usize = 0x5F16A0;
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pub const GameResourceServiceServerV001: usize = 0x5F1700;
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pub const GameUIService_001: usize = 0x8A6010;
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pub const HostStateMgr001: usize = 0x5F2090;
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pub const INETSUPPORT_001: usize = 0x5EA860;
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pub const InputService_001: usize = 0x8A6300;
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pub const KeyValueCache001: usize = 0x5F2140;
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pub const MapListService_001: usize = 0x8E5280;
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pub const NetworkClientService_001: usize = 0x8E5410;
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pub const NetworkP2PService_001: usize = 0x5F1850;
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pub const NetworkServerService_001: usize = 0x8E5790;
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pub const NetworkService_001: usize = 0x5F19A0;
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pub const RenderService_001: usize = 0x8E59F0;
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pub const ScreenshotService001: usize = 0x8E5CA0;
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pub const SimpleEngineLoopService_001: usize = 0x5F21A0;
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pub const SoundService_001: usize = 0x5F19E0;
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pub const Source2EngineToClient001: usize = 0x5EE950;
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pub const Source2EngineToClientStringTable001: usize = 0x5EE9B0;
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pub const Source2EngineToServer001: usize = 0x5EEA28;
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pub const Source2EngineToServerStringTable001: usize = 0x5EEA50;
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pub const SplitScreenService_001: usize = 0x5F1CE0;
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pub const StatsService_001: usize = 0x8E60A0;
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pub const ToolService_001: usize = 0x5F1EA0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5EF350;
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pub const VProfService_001: usize = 0x5F1EE0;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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pub const VAsyncFileSystem2_001: usize = 0x21CB50;
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pub const VFileSystem017: usize = 0x21C7F0;
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pub const VAsyncFileSystem2_001: usize = 0x215AF0;
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pub const VFileSystem017: usize = 0x2106B8;
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}
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// Module: host.dll
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pub mod host_dll {
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pub const DebugDrawQueueManager001: usize = 0x138E30;
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pub const GameModelInfo001: usize = 0x138E70;
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pub const GameSystem2HostHook: usize = 0x138EB0;
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pub const HostUtils001: usize = 0x138EE0;
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pub const PredictionDiffManager001: usize = 0x1390D0;
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pub const SaveRestoreDataVersion001: usize = 0x139200;
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pub const SinglePlayerSharedMemory001: usize = 0x139230;
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pub const Source2Host001: usize = 0x1392A0;
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pub const DebugDrawQueueManager001: usize = 0x138EF0;
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pub const GameModelInfo001: usize = 0x138F30;
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pub const GameSystem2HostHook: usize = 0x138F70;
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pub const HostUtils001: usize = 0x1466E0;
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pub const PredictionDiffManager001: usize = 0x139080;
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pub const SaveRestoreDataVersion001: usize = 0x1391B0;
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pub const SinglePlayerSharedMemory001: usize = 0x1391E0;
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pub const Source2Host001: usize = 0x139250;
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}
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// Module: imemanager.dll
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pub mod imemanager_dll {
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@@ -83,7 +83,7 @@ pub mod cs2_dumper {
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}
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// Module: localize.dll
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pub mod localize_dll {
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pub const Localize_001: usize = 0x47BD0;
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pub const Localize_001: usize = 0x47BE0;
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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@@ -92,30 +92,30 @@ pub mod cs2_dumper {
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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pub const FontManager_001: usize = 0x144500;
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pub const MaterialUtils_001: usize = 0x139280;
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pub const PostProcessingSystem_001: usize = 0x139190;
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pub const TextLayout_001: usize = 0x139210;
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pub const VMaterialSystem2_001: usize = 0x143B70;
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pub const FontManager_001: usize = 0x169FA0;
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pub const MaterialUtils_001: usize = 0x152430;
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pub const PostProcessingSystem_001: usize = 0x152340;
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pub const TextLayout_001: usize = 0x1523C0;
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pub const VMaterialSystem2_001: usize = 0x169600;
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}
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// Module: meshsystem.dll
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pub mod meshsystem_dll {
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pub const MeshSystem001: usize = 0x1CA550;
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pub const MeshSystem001: usize = 0x1C74D0;
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}
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// Module: navsystem.dll
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pub mod navsystem_dll {
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pub const NavSystem001: usize = 0x1266D0;
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pub const NavSystem001: usize = 0x11F7C0;
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x25F210;
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pub const NetworkMessagesVersion001: usize = 0x2972C0;
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pub const NetworkSystemVersion001: usize = 0x288B20;
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pub const SerializedEntitiesVersion001: usize = 0x288C30;
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pub const FlattenedSerializersVersion001: usize = 0x261280;
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pub const NetworkMessagesVersion001: usize = 0x299390;
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pub const NetworkSystemVersion001: usize = 0x28AB60;
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pub const SerializedEntitiesVersion001: usize = 0x28AC70;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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pub const PanoramaUIEngine001: usize = 0x508AD0;
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pub const PanoramaUIEngine001: usize = 0x508B20;
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}
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// Module: panorama_text_pango.dll
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pub mod panorama_text_pango_dll {
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@@ -123,64 +123,64 @@ pub mod cs2_dumper {
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}
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// Module: panoramauiclient.dll
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pub mod panoramauiclient_dll {
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pub const PanoramaUIClient001: usize = 0x290280;
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pub const PanoramaUIClient001: usize = 0x290200;
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}
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// Module: particles.dll
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pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x59E050;
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pub const ParticleSystemMgr003: usize = 0x586850;
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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pub const IPulseSystem_001: usize = 0x1F7A00;
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pub const IPulseSystem_001: usize = 0x1EBC00;
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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pub const RenderDeviceMgr001: usize = 0x42C4F0;
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pub const RenderUtils_001: usize = 0x42CDE8;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x42C590;
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pub const RenderDeviceMgr001: usize = 0x42FBC0;
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pub const RenderUtils_001: usize = 0x4304B8;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x42FC60;
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}
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// Module: resourcesystem.dll
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pub mod resourcesystem_dll {
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pub const ResourceSystem013: usize = 0x7DB60;
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pub const ResourceSystem013: usize = 0x7CB40;
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}
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// Module: scenefilecache.dll
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pub mod scenefilecache_dll {
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pub const ResponseRulesCache001: usize = 0x7A190;
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pub const SceneFileCache002: usize = 0x7A2E0;
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pub const ResponseRulesCache001: usize = 0x76190;
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pub const SceneFileCache002: usize = 0x762E0;
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}
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// Module: scenesystem.dll
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x61E9C0;
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pub const SceneSystem_002: usize = 0x841820;
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pub const SceneUtils_001: usize = 0x61F1F0;
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pub const RenderingPipelines_001: usize = 0x615AD0;
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pub const SceneSystem_002: usize = 0x837F40;
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pub const SceneUtils_001: usize = 0x6163D0;
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}
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// Module: schemasystem.dll
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pub mod schemasystem_dll {
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pub const SchemaSystem_001: usize = 0x79700;
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pub const SchemaSystem_001: usize = 0x786F0;
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1708110;
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pub const EntitySubclassUtilsV001: usize = 0x16B0F90;
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pub const NavGameTest001: usize = 0x17B0C50;
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pub const ServerToolsInfo_001: usize = 0x1760F18;
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pub const Source2GameClients001: usize = 0x175C8D0;
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pub const Source2GameDirector001: usize = 0x18BA0D0;
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pub const Source2GameEntities001: usize = 0x1760620;
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pub const Source2Server001: usize = 0x1760490;
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pub const Source2ServerConfig001: usize = 0x198D6C8;
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pub const customnavsystem001: usize = 0x1690908;
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pub const EmptyWorldService001_Server: usize = 0x16F8810;
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pub const EntitySubclassUtilsV001: usize = 0x16A4F90;
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pub const NavGameTest001: usize = 0x179FD20;
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pub const ServerToolsInfo_001: usize = 0x174FC58;
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pub const Source2GameClients001: usize = 0x174B610;
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pub const Source2GameDirector001: usize = 0x18A91A0;
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pub const Source2GameEntities001: usize = 0x174F360;
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pub const Source2Server001: usize = 0x174F1C0;
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pub const Source2ServerConfig001: usize = 0x197A618;
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pub const customnavsystem001: usize = 0x1684A98;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x3DF150;
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pub const SoundOpSystemEdit001: usize = 0x3DF040;
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pub const SoundSystem001: usize = 0x3DEB70;
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pub const VMixEditTool001: usize = 0x485EE79B;
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pub const SoundOpSystem001: usize = 0x3E4420;
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pub const SoundOpSystemEdit001: usize = 0x3E4300;
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pub const SoundSystem001: usize = 0x3E3E30;
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pub const VMixEditTool001: usize = 0x485EC89B;
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}
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// Module: steamaudio.dll
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pub mod steamaudio_dll {
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pub const SteamAudio001: usize = 0x251270;
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pub const SteamAudio001: usize = 0x2522B0;
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}
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// Module: steamclient64.dll
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pub mod steamclient64_dll {
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@@ -208,23 +208,19 @@ pub mod cs2_dumper {
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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pub const TestScriptMgr001: usize = 0x38E690;
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pub const VEngineCvar007: usize = 0x399480;
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pub const VProcessUtils002: usize = 0x38E520;
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pub const VStringTokenSystem001: usize = 0x3C0240;
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pub const TestScriptMgr001: usize = 0x3906A0;
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pub const VEngineCvar007: usize = 0x39B540;
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pub const VProcessUtils002: usize = 0x390530;
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pub const VStringTokenSystem001: usize = 0x3C23B0;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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pub const Source2V8System001: usize = 0x315B0;
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}
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// Module: vconcomm.dll
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pub mod vconcomm_dll {
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pub const VConComm001: usize = 0x375C0;
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x3DD000;
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pub const VPhysics2_Interface_001: usize = 0x3DD040;
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pub const VPhysics2_Handle_Interface_001: usize = 0x3E00E0;
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pub const VPhysics2_Interface_001: usize = 0x3E0120;
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}
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// Module: vscript.dll
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pub mod vscript_dll {
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@@ -237,7 +233,7 @@ pub mod cs2_dumper {
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}
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// Module: worldrenderer.dll
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pub mod worldrenderer_dll {
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pub const WorldRendererMgr001: usize = 0x1F0FA0;
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pub const WorldRendererMgr001: usize = 0x1FECB0;
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}
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}
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}
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Reference in New Issue
Block a user