Game Update 20007819

This commit is contained in:
pedro3z0
2025-09-16 22:17:21 -03:00
parent 0efa6618de
commit 990dc29e79
77 changed files with 13398 additions and 17484 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-09-13 02:49:22.782167100 UTC
// 2025-09-17 01:09:41.918835800 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,70 +7,70 @@ pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x7188F0;
pub const AnimationSystem_001: usize = 0x710810;
pub const AnimationSystemUtils_001: usize = 0x7C5830;
pub const AnimationSystem_001: usize = 0x7BD750;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x1BEB120;
pub const EmptyWorldService001_Client: usize = 0x1BA6230;
pub const GameClientExports001: usize = 0x1BE7F10;
pub const LegacyGameUI001: usize = 0x1C066A0;
pub const Source2Client002: usize = 0x1E2D410;
pub const Source2ClientConfig001: usize = 0x1DC8B70;
pub const Source2ClientPrediction001: usize = 0x1BF23C0;
pub const Source2ClientUI001: usize = 0x1C04B90;
pub const ClientToolsInfo_001: usize = 0x1BD6990;
pub const EmptyWorldService001_Client: usize = 0x1B91E10;
pub const GameClientExports001: usize = 0x1BD3670;
pub const LegacyGameUI001: usize = 0x1BF2150;
pub const Source2Client002: usize = 0x1E190B0;
pub const Source2ClientConfig001: usize = 0x1DB2F30;
pub const Source2ClientPrediction001: usize = 0x1BDDC40;
pub const Source2ClientUI001: usize = 0x1BF05E0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x5E8220;
pub const BugService001: usize = 0x896950;
pub const ClientServerEngineLoopService_001: usize = 0x8D8030;
pub const EngineGameUI001: usize = 0x5E5FB0;
pub const EngineServiceMgr001: usize = 0x8D7970;
pub const GameEventSystemClientV001: usize = 0x8D7C40;
pub const GameEventSystemServerV001: usize = 0x8D7D60;
pub const GameResourceServiceClientV001: usize = 0x5E8320;
pub const GameResourceServiceServerV001: usize = 0x5E8380;
pub const GameUIService_001: usize = 0x896D80;
pub const HostStateMgr001: usize = 0x5E8BC0;
pub const INETSUPPORT_001: usize = 0x5E15C0;
pub const InputService_001: usize = 0x897070;
pub const KeyValueCache001: usize = 0x5E8C70;
pub const MapListService_001: usize = 0x8D5FF0;
pub const NetworkClientService_001: usize = 0x8D6180;
pub const NetworkP2PService_001: usize = 0x8D64A0;
pub const NetworkServerService_001: usize = 0x8D6630;
pub const NetworkService_001: usize = 0x5E84F0;
pub const RenderService_001: usize = 0x8D6890;
pub const ScreenshotService001: usize = 0x8D6B40;
pub const SimpleEngineLoopService_001: usize = 0x5E8CD0;
pub const SoundService_001: usize = 0x5E8530;
pub const Source2EngineToClient001: usize = 0x5E56E0;
pub const Source2EngineToClientStringTable001: usize = 0x5E5740;
pub const Source2EngineToServer001: usize = 0x5E57B8;
pub const Source2EngineToServerStringTable001: usize = 0x5E57E0;
pub const SplitScreenService_001: usize = 0x5E8830;
pub const StatsService_001: usize = 0x8D6F40;
pub const ToolService_001: usize = 0x5E89F0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5E6040;
pub const VProfService_001: usize = 0x5E8A30;
pub const BenchmarkService001: usize = 0x5F15A0;
pub const BugService001: usize = 0x8A5BE0;
pub const ClientServerEngineLoopService_001: usize = 0x8E71D0;
pub const EngineGameUI001: usize = 0x5EF2C0;
pub const EngineServiceMgr001: usize = 0x8E6AD0;
pub const GameEventSystemClientV001: usize = 0x8E6DA0;
pub const GameEventSystemServerV001: usize = 0x8E6EC0;
pub const GameResourceServiceClientV001: usize = 0x5F16A0;
pub const GameResourceServiceServerV001: usize = 0x5F1700;
pub const GameUIService_001: usize = 0x8A6010;
pub const HostStateMgr001: usize = 0x5F2090;
pub const INETSUPPORT_001: usize = 0x5EA860;
pub const InputService_001: usize = 0x8A6300;
pub const KeyValueCache001: usize = 0x5F2140;
pub const MapListService_001: usize = 0x8E5280;
pub const NetworkClientService_001: usize = 0x8E5410;
pub const NetworkP2PService_001: usize = 0x5F1850;
pub const NetworkServerService_001: usize = 0x8E5790;
pub const NetworkService_001: usize = 0x5F19A0;
pub const RenderService_001: usize = 0x8E59F0;
pub const ScreenshotService001: usize = 0x8E5CA0;
pub const SimpleEngineLoopService_001: usize = 0x5F21A0;
pub const SoundService_001: usize = 0x5F19E0;
pub const Source2EngineToClient001: usize = 0x5EE950;
pub const Source2EngineToClientStringTable001: usize = 0x5EE9B0;
pub const Source2EngineToServer001: usize = 0x5EEA28;
pub const Source2EngineToServerStringTable001: usize = 0x5EEA50;
pub const SplitScreenService_001: usize = 0x5F1CE0;
pub const StatsService_001: usize = 0x8E60A0;
pub const ToolService_001: usize = 0x5F1EA0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5EF350;
pub const VProfService_001: usize = 0x5F1EE0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x21CB50;
pub const VFileSystem017: usize = 0x21C7F0;
pub const VAsyncFileSystem2_001: usize = 0x215AF0;
pub const VFileSystem017: usize = 0x2106B8;
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x138E30;
pub const GameModelInfo001: usize = 0x138E70;
pub const GameSystem2HostHook: usize = 0x138EB0;
pub const HostUtils001: usize = 0x138EE0;
pub const PredictionDiffManager001: usize = 0x1390D0;
pub const SaveRestoreDataVersion001: usize = 0x139200;
pub const SinglePlayerSharedMemory001: usize = 0x139230;
pub const Source2Host001: usize = 0x1392A0;
pub const DebugDrawQueueManager001: usize = 0x138EF0;
pub const GameModelInfo001: usize = 0x138F30;
pub const GameSystem2HostHook: usize = 0x138F70;
pub const HostUtils001: usize = 0x1466E0;
pub const PredictionDiffManager001: usize = 0x139080;
pub const SaveRestoreDataVersion001: usize = 0x1391B0;
pub const SinglePlayerSharedMemory001: usize = 0x1391E0;
pub const Source2Host001: usize = 0x139250;
}
// Module: imemanager.dll
pub mod imemanager_dll {
@@ -83,7 +83,7 @@ pub mod cs2_dumper {
}
// Module: localize.dll
pub mod localize_dll {
pub const Localize_001: usize = 0x47BD0;
pub const Localize_001: usize = 0x47BE0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
@@ -92,30 +92,30 @@ pub mod cs2_dumper {
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x144500;
pub const MaterialUtils_001: usize = 0x139280;
pub const PostProcessingSystem_001: usize = 0x139190;
pub const TextLayout_001: usize = 0x139210;
pub const VMaterialSystem2_001: usize = 0x143B70;
pub const FontManager_001: usize = 0x169FA0;
pub const MaterialUtils_001: usize = 0x152430;
pub const PostProcessingSystem_001: usize = 0x152340;
pub const TextLayout_001: usize = 0x1523C0;
pub const VMaterialSystem2_001: usize = 0x169600;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x1CA550;
pub const MeshSystem001: usize = 0x1C74D0;
}
// Module: navsystem.dll
pub mod navsystem_dll {
pub const NavSystem001: usize = 0x1266D0;
pub const NavSystem001: usize = 0x11F7C0;
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x25F210;
pub const NetworkMessagesVersion001: usize = 0x2972C0;
pub const NetworkSystemVersion001: usize = 0x288B20;
pub const SerializedEntitiesVersion001: usize = 0x288C30;
pub const FlattenedSerializersVersion001: usize = 0x261280;
pub const NetworkMessagesVersion001: usize = 0x299390;
pub const NetworkSystemVersion001: usize = 0x28AB60;
pub const SerializedEntitiesVersion001: usize = 0x28AC70;
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x508AD0;
pub const PanoramaUIEngine001: usize = 0x508B20;
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
@@ -123,64 +123,64 @@ pub mod cs2_dumper {
}
// Module: panoramauiclient.dll
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x290280;
pub const PanoramaUIClient001: usize = 0x290200;
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x59E050;
pub const ParticleSystemMgr003: usize = 0x586850;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x1F7A00;
pub const IPulseSystem_001: usize = 0x1EBC00;
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
pub const RenderDeviceMgr001: usize = 0x42C4F0;
pub const RenderUtils_001: usize = 0x42CDE8;
pub const VRenderDeviceMgrBackdoor001: usize = 0x42C590;
pub const RenderDeviceMgr001: usize = 0x42FBC0;
pub const RenderUtils_001: usize = 0x4304B8;
pub const VRenderDeviceMgrBackdoor001: usize = 0x42FC60;
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x7DB60;
pub const ResourceSystem013: usize = 0x7CB40;
}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
pub const ResponseRulesCache001: usize = 0x7A190;
pub const SceneFileCache002: usize = 0x7A2E0;
pub const ResponseRulesCache001: usize = 0x76190;
pub const SceneFileCache002: usize = 0x762E0;
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x61E9C0;
pub const SceneSystem_002: usize = 0x841820;
pub const SceneUtils_001: usize = 0x61F1F0;
pub const RenderingPipelines_001: usize = 0x615AD0;
pub const SceneSystem_002: usize = 0x837F40;
pub const SceneUtils_001: usize = 0x6163D0;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0x79700;
pub const SchemaSystem_001: usize = 0x786F0;
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1708110;
pub const EntitySubclassUtilsV001: usize = 0x16B0F90;
pub const NavGameTest001: usize = 0x17B0C50;
pub const ServerToolsInfo_001: usize = 0x1760F18;
pub const Source2GameClients001: usize = 0x175C8D0;
pub const Source2GameDirector001: usize = 0x18BA0D0;
pub const Source2GameEntities001: usize = 0x1760620;
pub const Source2Server001: usize = 0x1760490;
pub const Source2ServerConfig001: usize = 0x198D6C8;
pub const customnavsystem001: usize = 0x1690908;
pub const EmptyWorldService001_Server: usize = 0x16F8810;
pub const EntitySubclassUtilsV001: usize = 0x16A4F90;
pub const NavGameTest001: usize = 0x179FD20;
pub const ServerToolsInfo_001: usize = 0x174FC58;
pub const Source2GameClients001: usize = 0x174B610;
pub const Source2GameDirector001: usize = 0x18A91A0;
pub const Source2GameEntities001: usize = 0x174F360;
pub const Source2Server001: usize = 0x174F1C0;
pub const Source2ServerConfig001: usize = 0x197A618;
pub const customnavsystem001: usize = 0x1684A98;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x3DF150;
pub const SoundOpSystemEdit001: usize = 0x3DF040;
pub const SoundSystem001: usize = 0x3DEB70;
pub const VMixEditTool001: usize = 0x485EE79B;
pub const SoundOpSystem001: usize = 0x3E4420;
pub const SoundOpSystemEdit001: usize = 0x3E4300;
pub const SoundSystem001: usize = 0x3E3E30;
pub const VMixEditTool001: usize = 0x485EC89B;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x251270;
pub const SteamAudio001: usize = 0x2522B0;
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
@@ -208,23 +208,19 @@ pub mod cs2_dumper {
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x38E690;
pub const VEngineCvar007: usize = 0x399480;
pub const VProcessUtils002: usize = 0x38E520;
pub const VStringTokenSystem001: usize = 0x3C0240;
pub const TestScriptMgr001: usize = 0x3906A0;
pub const VEngineCvar007: usize = 0x39B540;
pub const VProcessUtils002: usize = 0x390530;
pub const VStringTokenSystem001: usize = 0x3C23B0;
}
// Module: v8system.dll
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x315B0;
}
// Module: vconcomm.dll
pub mod vconcomm_dll {
pub const VConComm001: usize = 0x375C0;
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x3DD000;
pub const VPhysics2_Interface_001: usize = 0x3DD040;
pub const VPhysics2_Handle_Interface_001: usize = 0x3E00E0;
pub const VPhysics2_Interface_001: usize = 0x3E0120;
}
// Module: vscript.dll
pub mod vscript_dll {
@@ -237,7 +233,7 @@ pub mod cs2_dumper {
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x1F0FA0;
pub const WorldRendererMgr001: usize = 0x1FECB0;
}
}
}