Game update (14141) (2)

This commit is contained in:
a2x
2026-03-28 09:29:38 +10:00
parent d75c3c918b
commit 97c24db105
89 changed files with 569 additions and 554 deletions

View File

@@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-03-19 10:05:24.652271200 UTC
// 2026-03-27 23:29:07.271766300 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x2319FC0;
public const nint dwEntityList = 0x24AF268;
public const nint dwGameEntitySystem = 0x24AF268;
public const nint dwCSGOInput = 0x231B2E0;
public const nint dwEntityList = 0x24B0258;
public const nint dwGameEntitySystem = 0x24B0258;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20A0;
public const nint dwGameRules = 0x230DEE0;
public const nint dwGlobalVars = 0x205E5C0;
public const nint dwGlowManager = 0x230ACE8;
public const nint dwLocalPlayerController = 0x22F4188;
public const nint dwLocalPlayerPawn = 0x2069B50;
public const nint dwPlantedC4 = 0x2317740;
public const nint dwPrediction = 0x2069A60;
public const nint dwSensitivity = 0x230B7F8;
public const nint dwGameRules = 0x230EED0;
public const nint dwGlobalVars = 0x205F540;
public const nint dwGlowManager = 0x230BCD8;
public const nint dwLocalPlayerController = 0x22F5028;
public const nint dwLocalPlayerPawn = 0x206A9E0;
public const nint dwPlantedC4 = 0x2318A60;
public const nint dwPrediction = 0x206A8F0;
public const nint dwSensitivity = 0x230C7E8;
public const nint dwSensitivity_sensitivity = 0x58;
public const nint dwViewAngles = 0x231A648;
public const nint dwViewMatrix = 0x230FF20;
public const nint dwViewRender = 0x2310338;
public const nint dwWeaponC4 = 0x2298F00;
public const nint dwViewAngles = 0x231B968;
public const nint dwViewMatrix = 0x2310F10;
public const nint dwViewRender = 0x2311328;
public const nint dwWeaponC4 = 0x229A2B0;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x60D514;
public const nint dwNetworkGameClient = 0x908530;
public const nint dwBuildNumber = 0x60E514;
public const nint dwNetworkGameClient = 0x9095D0;
public const nint dwNetworkGameClient_clientTickCount = 0x378;
public const nint dwNetworkGameClient_deltaTick = 0x24C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x2C141F;
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x240;
public const nint dwNetworkGameClient_serverTickCount = 0x24C;
public const nint dwNetworkGameClient_signOnState = 0x230;
public const nint dwWindowHeight = 0x90C8F4;
public const nint dwWindowWidth = 0x90C8F0;
public const nint dwWindowHeight = 0x90D99C;
public const nint dwWindowWidth = 0x90D998;
}
// Module: inputsystem.dll
public static class InputsystemDll {