mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-03-29 10:57:24 +08:00
Game update (14141) (2)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2026-03-19 10:05:24.652271200 UTC
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// 2026-03-27 23:29:07.271766300 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,49 +12,49 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x2062120;
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pub const EmptyWorldService001_Client: usize = 0x201BF90;
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pub const GameClientExports001: usize = 0x205EE00;
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pub const LegacyGameUI001: usize = 0x207C650;
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pub const Source2Client002: usize = 0x2308DE0;
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pub const Source2ClientConfig001: usize = 0x228CEE0;
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pub const Source2ClientPrediction001: usize = 0x2069A60;
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pub const Source2ClientUI001: usize = 0x207AEE0;
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pub const ClientToolsInfo_001: usize = 0x2062F90;
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pub const EmptyWorldService001_Client: usize = 0x201CE60;
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pub const GameClientExports001: usize = 0x205FC70;
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pub const LegacyGameUI001: usize = 0x207D4D0;
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pub const Source2Client002: usize = 0x2309DD0;
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pub const Source2ClientConfig001: usize = 0x228DF00;
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pub const Source2ClientPrediction001: usize = 0x206A8F0;
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pub const Source2ClientUI001: usize = 0x207BD60;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x6138E0;
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pub const BugService001: usize = 0x8C8D70;
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pub const ClientServerEngineLoopService_001: usize = 0x90A410;
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pub const EngineGameUI001: usize = 0x6112E0;
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pub const EngineServiceMgr001: usize = 0x909CC0;
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pub const GameEventSystemClientV001: usize = 0x909FA0;
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pub const GameEventSystemServerV001: usize = 0x90A0D0;
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pub const GameResourceServiceClientV001: usize = 0x6139E0;
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pub const GameResourceServiceServerV001: usize = 0x613A40;
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pub const GameUIService_001: usize = 0x8C91A0;
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pub const HostStateMgr001: usize = 0x614260;
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pub const INETSUPPORT_001: usize = 0x60C8E0;
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pub const InputService_001: usize = 0x8C9490;
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pub const KeyValueCache001: usize = 0x614310;
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pub const MapListService_001: usize = 0x908300;
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pub const NetworkClientService_001: usize = 0x908490;
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pub const NetworkP2PService_001: usize = 0x9087D0;
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pub const NetworkServerService_001: usize = 0x908980;
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pub const NetworkService_001: usize = 0x613BB0;
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pub const RenderService_001: usize = 0x908BF0;
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pub const ScreenshotService001: usize = 0x908EB0;
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pub const SimpleEngineLoopService_001: usize = 0x614370;
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pub const SoundService_001: usize = 0x613BF0;
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pub const Source2EngineToClient001: usize = 0x610BE0;
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pub const Source2EngineToClientStringTable001: usize = 0x610C40;
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pub const Source2EngineToServer001: usize = 0x610CB8;
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pub const Source2EngineToServerStringTable001: usize = 0x610CE0;
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pub const SplitScreenService_001: usize = 0x613ED0;
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pub const StatsService_001: usize = 0x909270;
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pub const ToolService_001: usize = 0x614090;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x611370;
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pub const VProfService_001: usize = 0x6140D0;
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pub const BenchmarkService001: usize = 0x614930;
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pub const BugService001: usize = 0x8C9E10;
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pub const ClientServerEngineLoopService_001: usize = 0x90B4B0;
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pub const EngineGameUI001: usize = 0x6122E0;
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pub const EngineServiceMgr001: usize = 0x90AD60;
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pub const GameEventSystemClientV001: usize = 0x90B040;
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pub const GameEventSystemServerV001: usize = 0x90B170;
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pub const GameResourceServiceClientV001: usize = 0x614A30;
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pub const GameResourceServiceServerV001: usize = 0x614A90;
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pub const GameUIService_001: usize = 0x8CA240;
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pub const HostStateMgr001: usize = 0x6152B0;
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pub const INETSUPPORT_001: usize = 0x60D8E0;
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pub const InputService_001: usize = 0x8CA530;
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pub const KeyValueCache001: usize = 0x615360;
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pub const MapListService_001: usize = 0x9093A0;
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pub const NetworkClientService_001: usize = 0x909530;
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pub const NetworkP2PService_001: usize = 0x909870;
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pub const NetworkServerService_001: usize = 0x909A20;
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pub const NetworkService_001: usize = 0x614C00;
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pub const RenderService_001: usize = 0x909C90;
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pub const ScreenshotService001: usize = 0x909F50;
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pub const SimpleEngineLoopService_001: usize = 0x6153C0;
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pub const SoundService_001: usize = 0x614C40;
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pub const Source2EngineToClient001: usize = 0x611BE0;
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pub const Source2EngineToClientStringTable001: usize = 0x611C40;
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pub const Source2EngineToServer001: usize = 0x611CB8;
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pub const Source2EngineToServerStringTable001: usize = 0x611CE0;
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pub const SplitScreenService_001: usize = 0x614F20;
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pub const StatsService_001: usize = 0x90A310;
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pub const ToolService_001: usize = 0x6150E0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x612370;
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pub const VProfService_001: usize = 0x615120;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -108,10 +108,10 @@ pub mod cs2_dumper {
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x27A770;
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pub const NetworkMessagesVersion001: usize = 0x2A2880;
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pub const NetworkSystemVersion001: usize = 0x293F30;
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pub const SerializedEntitiesVersion001: usize = 0x294020;
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pub const FlattenedSerializersVersion001: usize = 0x27B7C0;
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pub const NetworkMessagesVersion001: usize = 0x2A3950;
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pub const NetworkSystemVersion001: usize = 0x294F80;
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pub const SerializedEntitiesVersion001: usize = 0x295070;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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@@ -160,16 +160,16 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1B76C10;
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pub const EntitySubclassUtilsV001: usize = 0x1B22160;
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pub const NavGameTest001: usize = 0x1C208F8;
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pub const ServerToolsInfo_001: usize = 0x1BD1B88;
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pub const Source2GameClients001: usize = 0x1BCEC00;
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pub const Source2GameDirector001: usize = 0x1D60A90;
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pub const Source2GameEntities001: usize = 0x1BD1290;
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pub const Source2Server001: usize = 0x1BD10F0;
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pub const Source2ServerConfig001: usize = 0x1E55988;
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pub const customnavsystem001: usize = 0x1B00F18;
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pub const EmptyWorldService001_Server: usize = 0x1B78A90;
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pub const EntitySubclassUtilsV001: usize = 0x1B24160;
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pub const NavGameTest001: usize = 0x1C226D8;
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pub const ServerToolsInfo_001: usize = 0x1BD3978;
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pub const Source2GameClients001: usize = 0x1BD09F0;
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pub const Source2GameDirector001: usize = 0x1D628D0;
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pub const Source2GameEntities001: usize = 0x1BD3080;
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pub const Source2Server001: usize = 0x1BD2EE0;
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pub const Source2ServerConfig001: usize = 0x1E57B18;
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pub const customnavsystem001: usize = 0x1B02F58;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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@@ -217,6 +217,10 @@ pub mod cs2_dumper {
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pub mod v8system_dll {
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pub const Source2V8System001: usize = 0x316B0;
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}
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// Module: vconcomm.dll
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pub mod vconcomm_dll {
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pub const VConComm001: usize = 0x39540;
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x4000E0;
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