Game update (14121)

This commit is contained in:
Enoouo
2025-11-05 14:12:33 +08:00
parent 96918d8665
commit 96c6b596d0
74 changed files with 535 additions and 536 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-10-30 00:26:21.405923900 UTC
// 2025-11-05 06:01:01.132204 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll
@@ -6391,7 +6391,7 @@ namespace CS2Dumper.Schemas {
public const nint m_shakeCallback = 0x528; // CPhysicsShake
}
// Parent: CPlayer_MovementServices_Humanoid
// Field count: 41
// Field count: 42
//
// Metadata:
// NetworkVarNames: m_vecLadderNormal (Vector)
@@ -6413,6 +6413,7 @@ namespace CS2Dumper.Schemas {
// NetworkVarNames: m_flOffsetTickStashedSpeed (float)
// NetworkVarNames: m_flStamina (float)
// NetworkVarNames: m_bWasSurfing (bool)
// NetworkVarNames: m_bJumpApexPending (bool)
public static class CCSPlayer_MovementServices {
public const nint m_vecLadderNormal = 0x280; // Vector
public const nint m_nLadderSurfacePropIndex = 0x28C; // int32
@@ -6455,6 +6456,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flTicksSinceLastSurfingDetected = 0x548; // float32
public const nint m_bWasSurfing = 0x54C; // bool
public const nint m_vecInputRotated = 0x5DC; // Vector
public const nint m_bJumpApexPending = 0xE08; // bool
}
// Parent:
// Field count: 5