mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-11-08 23:50:02 +08:00
Game update (14121)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-10-30 00:26:21.405923900 UTC
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// 2025-11-05 06:01:01.132204 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,28 +7,27 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1E34D90;
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pub const dwEntityList: usize = 0x1D0C9F8;
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pub const dwGameEntitySystem: usize = 0x1FB15D0;
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pub const dwCSGOInput: usize = 0x1E37FC0;
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pub const dwEntityList: usize = 0x1D0FBE8;
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pub const dwGameEntitySystem: usize = 0x1FB4820;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
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pub const dwGameRules: usize = 0x1E2A080;
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pub const dwGlobalVars: usize = 0x1BDD078;
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pub const dwGlowManager: usize = 0x1E26F18;
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pub const dwLocalPlayerController: usize = 0x1E16870;
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pub const dwLocalPlayerPawn: usize = 0x1BE7DA0;
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pub const dwPlantedC4: usize = 0x1E30360;
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pub const dwPrediction: usize = 0x1BE7CD0;
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pub const dwSensitivity: usize = 0x1E27978;
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pub const dwGameRules: usize = 0x1E2D290;
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pub const dwGlobalVars: usize = 0x1BE0178;
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pub const dwGlowManager: usize = 0x1E2A128;
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pub const dwLocalPlayerController: usize = 0x1E19AD0;
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pub const dwLocalPlayerPawn: usize = 0x1BEAEB8;
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pub const dwPlantedC4: usize = 0x1E33590;
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pub const dwPrediction: usize = 0x1BEADD0;
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pub const dwSensitivity: usize = 0x1E2AB88;
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pub const dwSensitivity_sensitivity: usize = 0x50;
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pub const dwViewAngles: usize = 0x1E35440;
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pub const dwViewMatrix: usize = 0x1E2AEC0;
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pub const dwViewRender: usize = 0x1E2BA38;
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pub const dwWeaponC4: usize = 0x1DC7DC8;
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pub const dwViewAngles: usize = 0x1E38670;
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pub const dwViewMatrix: usize = 0x1E2E0F0;
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pub const dwViewRender: usize = 0x1E2EC68;
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pub const dwWeaponC4: usize = 0x1DCAEB0;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x5EF3D4;
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pub const dwNetworkGameClient: usize = 0x5EE4F0;
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pub const dwBuildNumber: usize = 0x5F03E4;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x390;
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pub const dwNetworkGameClient_deltaTick: usize = 0x23C;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C1467;
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@@ -36,8 +35,8 @@ pub mod cs2_dumper {
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pub const dwNetworkGameClient_maxClients: usize = 0x230;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x23C;
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pub const dwNetworkGameClient_signOnState: usize = 0x220;
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pub const dwWindowHeight: usize = 0x8ED61C;
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pub const dwWindowWidth: usize = 0x8ED618;
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pub const dwWindowHeight: usize = 0x8EE81C;
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pub const dwWindowWidth: usize = 0x8EE818;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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