From 96b5a492ab704c47dddc7ea3c945b5ebdbfdb6b0 Mon Sep 17 00:00:00 2001 From: a2x <45197573+a2x@users.noreply.github.com> Date: Thu, 31 Jul 2025 13:04:24 +1000 Subject: [PATCH] Game update (14092) --- cs2-dumper.log | 10 +-- output/animationsystem_dll.cs | 10 +-- output/animationsystem_dll.hpp | 10 +-- output/animationsystem_dll.json | 8 +- output/animationsystem_dll.rs | 10 +-- output/buttons.cs | 34 ++++---- output/buttons.hpp | 34 ++++---- output/buttons.json | 32 +++---- output/buttons.rs | 34 ++++---- output/client_dll.cs | 150 ++++++++++++++++---------------- output/client_dll.hpp | 150 ++++++++++++++++---------------- output/client_dll.json | 148 +++++++++++++++---------------- output/client_dll.rs | 150 ++++++++++++++++---------------- output/engine2_dll.cs | 4 +- output/engine2_dll.hpp | 4 +- output/engine2_dll.json | 2 +- output/engine2_dll.rs | 4 +- output/host_dll.cs | 2 +- output/host_dll.hpp | 2 +- output/host_dll.rs | 2 +- output/info.json | 4 +- output/interfaces.cs | 22 +++-- output/interfaces.hpp | 22 +++-- output/interfaces.json | 19 ++-- output/interfaces.rs | 22 +++-- output/materialsystem2_dll.cs | 2 +- output/materialsystem2_dll.hpp | 2 +- output/materialsystem2_dll.rs | 2 +- output/networksystem_dll.cs | 2 +- output/networksystem_dll.hpp | 2 +- output/networksystem_dll.rs | 2 +- output/offsets.cs | 32 +++---- output/offsets.hpp | 32 +++---- output/offsets.json | 30 +++---- output/offsets.rs | 32 +++---- output/panorama_dll.cs | 2 +- output/panorama_dll.hpp | 2 +- output/panorama_dll.rs | 2 +- output/particles_dll.cs | 2 +- output/particles_dll.hpp | 2 +- output/particles_dll.rs | 2 +- output/pulse_system_dll.cs | 2 +- output/pulse_system_dll.hpp | 2 +- output/pulse_system_dll.rs | 2 +- output/rendersystemdx11_dll.cs | 2 +- output/rendersystemdx11_dll.hpp | 2 +- output/rendersystemdx11_dll.rs | 2 +- output/resourcesystem_dll.cs | 2 +- output/resourcesystem_dll.hpp | 2 +- output/resourcesystem_dll.rs | 2 +- output/scenesystem_dll.cs | 2 +- output/scenesystem_dll.hpp | 2 +- output/scenesystem_dll.rs | 2 +- output/schemasystem_dll.cs | 2 +- output/schemasystem_dll.hpp | 2 +- output/schemasystem_dll.rs | 2 +- output/server_dll.cs | 70 +++++++-------- output/server_dll.hpp | 70 +++++++-------- output/server_dll.json | 68 +++++++-------- output/server_dll.rs | 70 +++++++-------- output/soundsystem_dll.cs | 2 +- output/soundsystem_dll.hpp | 2 +- output/soundsystem_dll.rs | 2 +- output/steamaudio_dll.cs | 2 +- output/steamaudio_dll.hpp | 2 +- output/steamaudio_dll.rs | 2 +- output/vphysics2_dll.cs | 2 +- output/vphysics2_dll.hpp | 2 +- output/vphysics2_dll.rs | 2 +- output/worldrenderer_dll.cs | 2 +- output/worldrenderer_dll.hpp | 2 +- output/worldrenderer_dll.rs | 2 +- 72 files changed, 693 insertions(+), 678 deletions(-) diff --git a/cs2-dumper.log b/cs2-dumper.log index ca86dd9..1040a92 100644 --- a/cs2-dumper.log +++ b/cs2-dumper.log @@ -1,5 +1,5 @@ -01:31:56 [INFO] found 16 buttons -01:31:57 [INFO] found 131 interfaces across 33 modules -01:31:58 [INFO] found 32 offsets across 5 modules -01:31:58 [INFO] found 2685 classes and 399 enums across 18 modules -01:31:58 [INFO] analysis completed in 1.80s +03:03:48 [INFO] found 16 buttons +03:03:49 [INFO] found 132 interfaces across 34 modules +03:03:49 [INFO] found 32 offsets across 5 modules +03:03:49 [INFO] found 2685 classes and 399 enums across 18 modules +03:03:49 [INFO] analysis completed in 1.06s diff --git a/output/animationsystem_dll.cs b/output/animationsystem_dll.cs index 8289d1a..518a937 100644 --- a/output/animationsystem_dll.cs +++ b/output/animationsystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: animationsystem.dll @@ -1654,7 +1654,7 @@ namespace CS2Dumper.Schemas { public const nint m_internalOps = 0x40; // CUtlVector public const nint m_decodedAnims = 0x58; // CUtlVector } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -1667,7 +1667,7 @@ namespace CS2Dumper.Schemas { public static class PulseRuntimeVarIndex_t { public const nint m_Value = 0x0; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -2134,7 +2134,7 @@ namespace CS2Dumper.Schemas { public const nint m_name = 0x0; // CUtlString public const nint m_weights = 0x8; // CUtlVector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -3563,7 +3563,7 @@ namespace CS2Dumper.Schemas { // MGetKV3ClassDefaults public static class CNmVelocityBasedSpeedScaleNode__CDefinition { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: diff --git a/output/animationsystem_dll.hpp b/output/animationsystem_dll.hpp index 36b93c8..4216ed0 100644 --- a/output/animationsystem_dll.hpp +++ b/output/animationsystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once @@ -1659,7 +1659,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_internalOps = 0x40; // CUtlVector constexpr std::ptrdiff_t m_decodedAnims = 0x58; // CUtlVector } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -1672,7 +1672,7 @@ namespace cs2_dumper { namespace PulseRuntimeVarIndex_t { constexpr std::ptrdiff_t m_Value = 0x0; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -2139,7 +2139,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_name = 0x0; // CUtlString constexpr std::ptrdiff_t m_weights = 0x8; // CUtlVector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -3568,7 +3568,7 @@ namespace cs2_dumper { // MGetKV3ClassDefaults namespace CNmVelocityBasedSpeedScaleNode__CDefinition { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: diff --git a/output/animationsystem_dll.json b/output/animationsystem_dll.json index 70f1d15..40ea3f4 100644 --- a/output/animationsystem_dll.json +++ b/output/animationsystem_dll.json @@ -3169,7 +3169,7 @@ "type": "Unknown" } ], - "parent": null + "parent": "" }, "CNewParticleEffect": { "fields": { @@ -7119,7 +7119,7 @@ "type": "Unknown" } ], - "parent": null + "parent": "" }, "DynamicMeshDeformParams_t": { "fields": { @@ -7617,7 +7617,7 @@ "type": "Unknown" } ], - "parent": null + "parent": "" }, "MovementGaitId_t": { "fields": { @@ -7629,7 +7629,7 @@ "type": "Unknown" } ], - "parent": null + "parent": "" }, "NmBoneMaskSetDefinition_t": { "fields": { diff --git a/output/animationsystem_dll.rs b/output/animationsystem_dll.rs index 62fbba6..a65bd12 100644 --- a/output/animationsystem_dll.rs +++ b/output/animationsystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -1786,7 +1786,7 @@ pub mod cs2_dumper { pub const m_internalOps: usize = 0x40; // CUtlVector pub const m_decodedAnims: usize = 0x58; // CUtlVector } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -1799,7 +1799,7 @@ pub mod cs2_dumper { pub mod PulseRuntimeVarIndex_t { pub const m_Value: usize = 0x0; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -2266,7 +2266,7 @@ pub mod cs2_dumper { pub const m_name: usize = 0x0; // CUtlString pub const m_weights: usize = 0x8; // CUtlVector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -3695,7 +3695,7 @@ pub mod cs2_dumper { // MGetKV3ClassDefaults pub mod CNmVelocityBasedSpeedScaleNode__CDefinition { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: diff --git a/output/buttons.cs b/output/buttons.cs index 8f670c1..b2cf920 100644 --- a/output/buttons.cs +++ b/output/buttons.cs @@ -1,24 +1,24 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper { // Module: client.dll public static class Buttons { - public const nint attack = 0x1AED530; - public const nint attack2 = 0x1AED5C0; - public const nint back = 0x1AED800; - public const nint duck = 0x1AEDAD0; - public const nint forward = 0x1AED770; - public const nint jump = 0x1AEDA40; - public const nint left = 0x1AED890; - public const nint lookatweapon = 0x1D2BEB0; - public const nint reload = 0x1AED4A0; - public const nint right = 0x1AED920; - public const nint showscores = 0x1D2BD90; - public const nint sprint = 0x1AED410; - public const nint turnleft = 0x1AED650; - public const nint turnright = 0x1AED6E0; - public const nint use = 0x1AED9B0; - public const nint zoom = 0x1D2BE20; + public const nint attack = 0x1AED5B0; + public const nint attack2 = 0x1AED640; + public const nint back = 0x1AED880; + public const nint duck = 0x1AEDB50; + public const nint forward = 0x1AED7F0; + public const nint jump = 0x1AEDAC0; + public const nint left = 0x1AED910; + public const nint lookatweapon = 0x1D2BFB0; + public const nint reload = 0x1AED520; + public const nint right = 0x1AED9A0; + public const nint showscores = 0x1D2BE90; + public const nint sprint = 0x1AED490; + public const nint turnleft = 0x1AED6D0; + public const nint turnright = 0x1AED760; + public const nint use = 0x1AEDA30; + public const nint zoom = 0x1D2BF20; } } diff --git a/output/buttons.hpp b/output/buttons.hpp index 1478b85..13fee25 100644 --- a/output/buttons.hpp +++ b/output/buttons.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once @@ -8,21 +8,21 @@ namespace cs2_dumper { // Module: client.dll namespace buttons { - constexpr std::ptrdiff_t attack = 0x1AED530; - constexpr std::ptrdiff_t attack2 = 0x1AED5C0; - constexpr std::ptrdiff_t back = 0x1AED800; - constexpr std::ptrdiff_t duck = 0x1AEDAD0; - constexpr std::ptrdiff_t forward = 0x1AED770; - constexpr std::ptrdiff_t jump = 0x1AEDA40; - constexpr std::ptrdiff_t left = 0x1AED890; - constexpr std::ptrdiff_t lookatweapon = 0x1D2BEB0; - constexpr std::ptrdiff_t reload = 0x1AED4A0; - constexpr std::ptrdiff_t right = 0x1AED920; - constexpr std::ptrdiff_t showscores = 0x1D2BD90; - constexpr std::ptrdiff_t sprint = 0x1AED410; - constexpr std::ptrdiff_t turnleft = 0x1AED650; - constexpr std::ptrdiff_t turnright = 0x1AED6E0; - constexpr std::ptrdiff_t use = 0x1AED9B0; - constexpr std::ptrdiff_t zoom = 0x1D2BE20; + constexpr std::ptrdiff_t attack = 0x1AED5B0; + constexpr std::ptrdiff_t attack2 = 0x1AED640; + constexpr std::ptrdiff_t back = 0x1AED880; + constexpr std::ptrdiff_t duck = 0x1AEDB50; + constexpr std::ptrdiff_t forward = 0x1AED7F0; + constexpr std::ptrdiff_t jump = 0x1AEDAC0; + constexpr std::ptrdiff_t left = 0x1AED910; + constexpr std::ptrdiff_t lookatweapon = 0x1D2BFB0; + constexpr std::ptrdiff_t reload = 0x1AED520; + constexpr std::ptrdiff_t right = 0x1AED9A0; + constexpr std::ptrdiff_t showscores = 0x1D2BE90; + constexpr std::ptrdiff_t sprint = 0x1AED490; + constexpr std::ptrdiff_t turnleft = 0x1AED6D0; + constexpr std::ptrdiff_t turnright = 0x1AED760; + constexpr std::ptrdiff_t use = 0x1AEDA30; + constexpr std::ptrdiff_t zoom = 0x1D2BF20; } } diff --git a/output/buttons.json b/output/buttons.json index 2644f4e..dca0e87 100644 --- a/output/buttons.json +++ b/output/buttons.json @@ -1,20 +1,20 @@ { "client.dll": { - "attack": 28235056, - "attack2": 28235200, - "back": 28235776, - "duck": 28236496, - "forward": 28235632, - "jump": 28236352, - "left": 28235920, - "lookatweapon": 30588592, - "reload": 28234912, - "right": 28236064, - "showscores": 30588304, - "sprint": 28234768, - "turnleft": 28235344, - "turnright": 28235488, - "use": 28236208, - "zoom": 30588448 + "attack": 28235184, + "attack2": 28235328, + "back": 28235904, + "duck": 28236624, + "forward": 28235760, + "jump": 28236480, + "left": 28236048, + "lookatweapon": 30588848, + "reload": 28235040, + "right": 28236192, + "showscores": 30588560, + "sprint": 28234896, + "turnleft": 28235472, + "turnright": 28235616, + "use": 28236336, + "zoom": 30588704 } } \ No newline at end of file diff --git a/output/buttons.rs b/output/buttons.rs index fc82231..8285159 100644 --- a/output/buttons.rs +++ b/output/buttons.rs @@ -1,26 +1,26 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { // Module: client.dll pub mod buttons { - pub const attack: usize = 0x1AED530; - pub const attack2: usize = 0x1AED5C0; - pub const back: usize = 0x1AED800; - pub const duck: usize = 0x1AEDAD0; - pub const forward: usize = 0x1AED770; - pub const jump: usize = 0x1AEDA40; - pub const left: usize = 0x1AED890; - pub const lookatweapon: usize = 0x1D2BEB0; - pub const reload: usize = 0x1AED4A0; - pub const right: usize = 0x1AED920; - pub const showscores: usize = 0x1D2BD90; - pub const sprint: usize = 0x1AED410; - pub const turnleft: usize = 0x1AED650; - pub const turnright: usize = 0x1AED6E0; - pub const r#use: usize = 0x1AED9B0; - pub const zoom: usize = 0x1D2BE20; + pub const attack: usize = 0x1AED5B0; + pub const attack2: usize = 0x1AED640; + pub const back: usize = 0x1AED880; + pub const duck: usize = 0x1AEDB50; + pub const forward: usize = 0x1AED7F0; + pub const jump: usize = 0x1AEDAC0; + pub const left: usize = 0x1AED910; + pub const lookatweapon: usize = 0x1D2BFB0; + pub const reload: usize = 0x1AED520; + pub const right: usize = 0x1AED9A0; + pub const showscores: usize = 0x1D2BE90; + pub const sprint: usize = 0x1AED490; + pub const turnleft: usize = 0x1AED6D0; + pub const turnright: usize = 0x1AED760; + pub const r#use: usize = 0x1AEDA30; + pub const zoom: usize = 0x1D2BF20; } } diff --git a/output/client_dll.cs b/output/client_dll.cs index a2af399..6414c98 100644 --- a/output/client_dll.cs +++ b/output/client_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: client.dll @@ -175,7 +175,7 @@ namespace CS2Dumper.Schemas { public const nint flFlinchModLarge = 0x38; // float32 public const nint flFriendlyFireDamageReductionRatio = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 15 // // Metadata: @@ -882,16 +882,16 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bIsPlantingViaUse (bool) // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) public static class C_C4 { - public const nint m_activeLightParticleIndex = 0x1D40; // ParticleIndex_t - public const nint m_eActiveLightEffect = 0x1D44; // C4LightEffect_t - public const nint m_bStartedArming = 0x1D48; // bool - public const nint m_fArmedTime = 0x1D4C; // GameTime_t - public const nint m_bBombPlacedAnimation = 0x1D50; // bool - public const nint m_bIsPlantingViaUse = 0x1D51; // bool - public const nint m_entitySpottedState = 0x1D58; // EntitySpottedState_t - public const nint m_nSpotRules = 0x1D70; // int32 - public const nint m_bPlayedArmingBeeps = 0x1D74; // bool[7] - public const nint m_bBombPlanted = 0x1D7B; // bool + public const nint m_activeLightParticleIndex = 0x1DF0; // ParticleIndex_t + public const nint m_eActiveLightEffect = 0x1DF4; // C4LightEffect_t + public const nint m_bStartedArming = 0x1DF8; // bool + public const nint m_fArmedTime = 0x1DFC; // GameTime_t + public const nint m_bBombPlacedAnimation = 0x1E00; // bool + public const nint m_bIsPlantingViaUse = 0x1E01; // bool + public const nint m_entitySpottedState = 0x1E08; // EntitySpottedState_t + public const nint m_nSpotRules = 0x1E20; // int32 + public const nint m_bPlayedArmingBeeps = 0x1E24; // bool[7] + public const nint m_bBombPlanted = 0x1E2B; // bool } // Parent: CCSPointScriptEntity // Field count: 0 @@ -1050,7 +1050,7 @@ namespace CS2Dumper.Schemas { public const nint m_bFastRetrigger = 0x5FB; // bool public const nint m_bPassthoughCaller = 0x5FC; // bool } - // Parent: None + // Parent: // Field count: 6 public static class SequenceHistory_t { public const nint m_hSequence = 0x0; // HSequence @@ -1523,7 +1523,7 @@ namespace CS2Dumper.Schemas { public const nint m_flFadeStartTime = 0x830; // float32[1] public const nint m_flFadeDuration = 0x834; // float32[1] } - // Parent: None + // Parent: // Field count: 10 public static class CBuoyancyHelper { public const nint m_nFluidType = 0x18; // CUtlStringToken @@ -1687,7 +1687,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class C_WeaponM4A1Silencer { } - // Parent: None + // Parent: // Field count: 29 // // Metadata: @@ -1832,7 +1832,7 @@ namespace CS2Dumper.Schemas { public static class CPulseCell_Value_Gradient { public const nint m_Gradient = 0x48; // CColorGradient } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -1842,7 +1842,7 @@ namespace CS2Dumper.Schemas { public const nint m_timestamp = 0x8; // GameTime_t public const nint m_nWorldGroupId = 0xC; // WorldGroupId_t } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -1999,12 +1999,12 @@ namespace CS2Dumper.Schemas { public const nint m_bWasOwnedByTerrorist = 0x1B45; // bool public const nint m_flNextClientFireBulletTime = 0x1B48; // float32 public const nint m_flNextClientFireBulletTime_Repredict = 0x1B4C; // float32 - public const nint m_IronSightController = 0x1C00; // C_IronSightController - public const nint m_iIronSightMode = 0x1CB0; // int32 - public const nint m_flLastLOSTraceFailureTime = 0x1CC8; // GameTime_t - public const nint m_flWatTickOffset = 0x1D28; // float32 + public const nint m_IronSightController = 0x1CB0; // C_IronSightController + public const nint m_iIronSightMode = 0x1D60; // int32 + public const nint m_flLastLOSTraceFailureTime = 0x1D78; // GameTime_t + public const nint m_flWatTickOffset = 0x1DD8; // float32 } - // Parent: None + // Parent: // Field count: 7 // // Metadata: @@ -2048,7 +2048,7 @@ namespace CS2Dumper.Schemas { public const nint m_flExposureAdaptationSpeedDown = 0x604; // float32 public const nint m_flTonemapEVSmoothingRange = 0x608; // float32 } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -2075,7 +2075,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class C_WeaponMag7 { } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -2191,7 +2191,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CSpriteOriented { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -2626,7 +2626,7 @@ namespace CS2Dumper.Schemas { // MPulseDomainHookInfo public static class CCSPointScriptExtensions_entity { } - // Parent: None + // Parent: // Field count: 14 // // Metadata: @@ -2647,7 +2647,7 @@ namespace CS2Dumper.Schemas { public const nint m_flNewHDRColorScale = 0x38; // float32 public const nint m_flNewFarZ = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 33 // // Metadata: @@ -3140,7 +3140,7 @@ namespace CS2Dumper.Schemas { public const nint m_hMaster = 0x1460; // CHandle public const nint m_vWhereToSetLightingOrigin = 0x1464; // Vector } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -3325,7 +3325,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class C_LightDirectionalEntity { } - // Parent: None + // Parent: // Field count: 82 // // Metadata: @@ -3458,7 +3458,7 @@ namespace CS2Dumper.Schemas { public const nint m_sUniqueHammerID = 0x5E8; // CUtlString public const nint m_nBloodType = 0x5F0; // BloodType } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -3669,7 +3669,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bFirstAttack (bool) public static class C_Knife { - public const nint m_bFirstAttack = 0x1D40; // bool + public const nint m_bFirstAttack = 0x1DF0; // bool } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -3694,7 +3694,7 @@ namespace CS2Dumper.Schemas { public const nint m_materialGroup = 0x474; // CUtlStringToken public const nint m_nHitboxSet = 0x478; // uint8 } - // Parent: None + // Parent: // Field count: 0 public static class CEntityComponent { } @@ -3940,7 +3940,7 @@ namespace CS2Dumper.Schemas { public const nint m_vSmokeColor = 0x84C; // Vector public const nint m_szAnimClass = 0x858; // CGlobalSymbol } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -4042,20 +4042,20 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flNextHoldFrac (float) // NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle) public static class C_BaseCSGrenade { - public const nint m_bClientPredictDelete = 0x1D40; // bool - public const nint m_bRedraw = 0x1D41; // bool - public const nint m_bIsHeldByPlayer = 0x1D42; // bool - public const nint m_bPinPulled = 0x1D43; // bool - public const nint m_bJumpThrow = 0x1D44; // bool - public const nint m_bThrowAnimating = 0x1D45; // bool - public const nint m_fThrowTime = 0x1D48; // GameTime_t - public const nint m_flThrowStrength = 0x1D50; // float32 - public const nint m_fDropTime = 0x1DC8; // GameTime_t - public const nint m_fPinPullTime = 0x1DCC; // GameTime_t - public const nint m_bJustPulledPin = 0x1DD0; // bool - public const nint m_nNextHoldTick = 0x1DD4; // GameTick_t - public const nint m_flNextHoldFrac = 0x1DD8; // float32 - public const nint m_hSwitchToWeaponAfterThrow = 0x1DDC; // CHandle + public const nint m_bClientPredictDelete = 0x1DF0; // bool + public const nint m_bRedraw = 0x1DF1; // bool + public const nint m_bIsHeldByPlayer = 0x1DF2; // bool + public const nint m_bPinPulled = 0x1DF3; // bool + public const nint m_bJumpThrow = 0x1DF4; // bool + public const nint m_bThrowAnimating = 0x1DF5; // bool + public const nint m_fThrowTime = 0x1DF8; // GameTime_t + public const nint m_flThrowStrength = 0x1E00; // float32 + public const nint m_fDropTime = 0x1E78; // GameTime_t + public const nint m_fPinPullTime = 0x1E7C; // GameTime_t + public const nint m_bJustPulledPin = 0x1E80; // bool + public const nint m_nNextHoldTick = 0x1E84; // GameTick_t + public const nint m_flNextHoldFrac = 0x1E88; // float32 + public const nint m_hSwitchToWeaponAfterThrow = 0x1E8C; // CHandle } // Parent: CBaseFilter // Field count: 1 @@ -4311,7 +4311,7 @@ namespace CS2Dumper.Schemas { public const nint m_flTicksSinceLastSurfingDetected = 0x548; // float32 public const nint m_bWasSurfing = 0x54C; // bool } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -4338,8 +4338,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer) // NetworkVarNames: m_bRedraw (bool) public static class C_WeaponBaseItem { - public const nint m_SequenceCompleteTimer = 0x1D40; // CountdownTimer - public const nint m_bRedraw = 0x1D58; // bool + public const nint m_SequenceCompleteTimer = 0x1DF0; // CountdownTimer + public const nint m_bRedraw = 0x1E08; // bool } // Parent: C_BaseModelEntity // Field count: 0 @@ -4361,7 +4361,7 @@ namespace CS2Dumper.Schemas { public const nint m_DefaultCaseOutflow = 0x48; // CPulse_OutflowConnection public const nint m_CaseOutflows = 0x90; // CUtlVector } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -4400,7 +4400,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bMagazineRemoved (bool) public static class C_WeaponCZ75a { - public const nint m_bMagazineRemoved = 0x1D70; // bool + public const nint m_bMagazineRemoved = 0x1E20; // bool } // Parent: C_BaseModelEntity // Field count: 7 @@ -4422,7 +4422,7 @@ namespace CS2Dumper.Schemas { public const nint m_OuterAngle = 0xED0; // float32 public const nint m_SpotRadius = 0xED4; // float32 } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -4539,7 +4539,7 @@ namespace CS2Dumper.Schemas { public static class CCSPointScript { public const nint m_pParent = 0x110; // CCSPointScriptEntity* } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -4710,7 +4710,7 @@ namespace CS2Dumper.Schemas { public const nint m_iEnemyKnifeKills = 0x74; // int32 public const nint m_iEnemyTaserKills = 0x78; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -4745,7 +4745,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CHostageRescueZone { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -4794,13 +4794,13 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bNeedsBoltAction (bool) // NetworkVarNames: m_nRevolverCylinderIdx (int32) public static class C_CSWeaponBaseGun { - public const nint m_zoomLevel = 0x1D40; // int32 - public const nint m_iBurstShotsRemaining = 0x1D44; // int32 - public const nint m_iSilencerBodygroup = 0x1D48; // int32 - public const nint m_silencedModelIndex = 0x1D58; // int32 - public const nint m_inPrecache = 0x1D5C; // bool - public const nint m_bNeedsBoltAction = 0x1D5D; // bool - public const nint m_nRevolverCylinderIdx = 0x1D60; // int32 + public const nint m_zoomLevel = 0x1DF0; // int32 + public const nint m_iBurstShotsRemaining = 0x1DF4; // int32 + public const nint m_iSilencerBodygroup = 0x1DF8; // int32 + public const nint m_silencedModelIndex = 0x1E08; // int32 + public const nint m_inPrecache = 0x1E0C; // bool + public const nint m_bNeedsBoltAction = 0x1E0D; // bool + public const nint m_nRevolverCylinderIdx = 0x1E10; // int32 } // Parent: C_GameRulesProxy // Field count: 1 @@ -4810,7 +4810,7 @@ namespace CS2Dumper.Schemas { public static class C_CSGameRulesProxy { public const nint m_pGameRules = 0x5F8; // C_CSGameRules* } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -5237,7 +5237,7 @@ namespace CS2Dumper.Schemas { public static class FilterDamageType { public const nint m_iDamageType = 0x650; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -5656,7 +5656,7 @@ namespace CS2Dumper.Schemas { public const nint m_flWaterWorldZ = 0x1398; // float32 public const nint m_flWaterNextTraceTime = 0x139C; // float32 } - // Parent: None + // Parent: // Field count: 11 // // Metadata: @@ -5794,7 +5794,7 @@ namespace CS2Dumper.Schemas { public const nint m_bIsOtherEnemy = 0x74; // bool public const nint m_killType = 0x75; // EKillTypes_t } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -5970,7 +5970,7 @@ namespace CS2Dumper.Schemas { public const nint m_flPreviousUpdateTickTime = 0x660; // GameTime_t public const nint m_vecPreviousTestPoint = 0x664; // Vector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -6047,7 +6047,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class C_CS2HudModelBase { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -6361,7 +6361,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class C_HEGrenadeProjectile { } - // Parent: None + // Parent: // Field count: 24 // // Metadata: @@ -6562,7 +6562,7 @@ namespace CS2Dumper.Schemas { public const nint m_bSpotted = 0x8; // bool public const nint m_bSpottedByMask = 0xC; // uint32[2] } - // Parent: None + // Parent: // Field count: 25 // // Metadata: @@ -6984,8 +6984,8 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_fFireTime (GameTime_t) public static class C_WeaponTaser { - public const nint m_fFireTime = 0x1D70; // GameTime_t - public const nint m_nLastAttackTick = 0x1D74; // int32 + public const nint m_fFireTime = 0x1E20; // GameTime_t + public const nint m_nLastAttackTick = 0x1E24; // int32 } // Parent: C_BaseEntity // Field count: 0 @@ -7223,7 +7223,7 @@ namespace CS2Dumper.Schemas { public const nint m_OnPass = 0x600; // CEntityIOOutput public const nint m_OnFail = 0x628; // CEntityIOOutput } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -7330,7 +7330,7 @@ namespace CS2Dumper.Schemas { public const nint m_ubSignature = 0xF15; // uint8[128] public const nint m_SprayRenderHelper = 0xFA0; // CPlayerSprayDecalRenderHelper } - // Parent: None + // Parent: // Field count: 11 // // Metadata: diff --git a/output/client_dll.hpp b/output/client_dll.hpp index 7f46e9b..7d9a3fc 100644 --- a/output/client_dll.hpp +++ b/output/client_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once @@ -180,7 +180,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t flFlinchModLarge = 0x38; // float32 constexpr std::ptrdiff_t flFriendlyFireDamageReductionRatio = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 15 // // Metadata: @@ -887,16 +887,16 @@ namespace cs2_dumper { // NetworkVarNames: m_bIsPlantingViaUse (bool) // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) namespace C_C4 { - constexpr std::ptrdiff_t m_activeLightParticleIndex = 0x1D40; // ParticleIndex_t - constexpr std::ptrdiff_t m_eActiveLightEffect = 0x1D44; // C4LightEffect_t - constexpr std::ptrdiff_t m_bStartedArming = 0x1D48; // bool - constexpr std::ptrdiff_t m_fArmedTime = 0x1D4C; // GameTime_t - constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0x1D50; // bool - constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0x1D51; // bool - constexpr std::ptrdiff_t m_entitySpottedState = 0x1D58; // EntitySpottedState_t - constexpr std::ptrdiff_t m_nSpotRules = 0x1D70; // int32 - constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0x1D74; // bool[7] - constexpr std::ptrdiff_t m_bBombPlanted = 0x1D7B; // bool + constexpr std::ptrdiff_t m_activeLightParticleIndex = 0x1DF0; // ParticleIndex_t + constexpr std::ptrdiff_t m_eActiveLightEffect = 0x1DF4; // C4LightEffect_t + constexpr std::ptrdiff_t m_bStartedArming = 0x1DF8; // bool + constexpr std::ptrdiff_t m_fArmedTime = 0x1DFC; // GameTime_t + constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0x1E00; // bool + constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0x1E01; // bool + constexpr std::ptrdiff_t m_entitySpottedState = 0x1E08; // EntitySpottedState_t + constexpr std::ptrdiff_t m_nSpotRules = 0x1E20; // int32 + constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0x1E24; // bool[7] + constexpr std::ptrdiff_t m_bBombPlanted = 0x1E2B; // bool } // Parent: CCSPointScriptEntity // Field count: 0 @@ -1055,7 +1055,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bFastRetrigger = 0x5FB; // bool constexpr std::ptrdiff_t m_bPassthoughCaller = 0x5FC; // bool } - // Parent: None + // Parent: // Field count: 6 namespace SequenceHistory_t { constexpr std::ptrdiff_t m_hSequence = 0x0; // HSequence @@ -1528,7 +1528,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flFadeStartTime = 0x830; // float32[1] constexpr std::ptrdiff_t m_flFadeDuration = 0x834; // float32[1] } - // Parent: None + // Parent: // Field count: 10 namespace CBuoyancyHelper { constexpr std::ptrdiff_t m_nFluidType = 0x18; // CUtlStringToken @@ -1692,7 +1692,7 @@ namespace cs2_dumper { // Field count: 0 namespace C_WeaponM4A1Silencer { } - // Parent: None + // Parent: // Field count: 29 // // Metadata: @@ -1837,7 +1837,7 @@ namespace cs2_dumper { namespace CPulseCell_Value_Gradient { constexpr std::ptrdiff_t m_Gradient = 0x48; // CColorGradient } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -1847,7 +1847,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_timestamp = 0x8; // GameTime_t constexpr std::ptrdiff_t m_nWorldGroupId = 0xC; // WorldGroupId_t } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -2004,12 +2004,12 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0x1B45; // bool constexpr std::ptrdiff_t m_flNextClientFireBulletTime = 0x1B48; // float32 constexpr std::ptrdiff_t m_flNextClientFireBulletTime_Repredict = 0x1B4C; // float32 - constexpr std::ptrdiff_t m_IronSightController = 0x1C00; // C_IronSightController - constexpr std::ptrdiff_t m_iIronSightMode = 0x1CB0; // int32 - constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0x1CC8; // GameTime_t - constexpr std::ptrdiff_t m_flWatTickOffset = 0x1D28; // float32 + constexpr std::ptrdiff_t m_IronSightController = 0x1CB0; // C_IronSightController + constexpr std::ptrdiff_t m_iIronSightMode = 0x1D60; // int32 + constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0x1D78; // GameTime_t + constexpr std::ptrdiff_t m_flWatTickOffset = 0x1DD8; // float32 } - // Parent: None + // Parent: // Field count: 7 // // Metadata: @@ -2053,7 +2053,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x604; // float32 constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x608; // float32 } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -2080,7 +2080,7 @@ namespace cs2_dumper { // Field count: 0 namespace C_WeaponMag7 { } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -2196,7 +2196,7 @@ namespace cs2_dumper { // Field count: 0 namespace CSpriteOriented { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -2631,7 +2631,7 @@ namespace cs2_dumper { // MPulseDomainHookInfo namespace CCSPointScriptExtensions_entity { } - // Parent: None + // Parent: // Field count: 14 // // Metadata: @@ -2652,7 +2652,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; // float32 constexpr std::ptrdiff_t m_flNewFarZ = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 33 // // Metadata: @@ -3145,7 +3145,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_hMaster = 0x1460; // CHandle constexpr std::ptrdiff_t m_vWhereToSetLightingOrigin = 0x1464; // Vector } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -3330,7 +3330,7 @@ namespace cs2_dumper { // Field count: 0 namespace C_LightDirectionalEntity { } - // Parent: None + // Parent: // Field count: 82 // // Metadata: @@ -3463,7 +3463,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_sUniqueHammerID = 0x5E8; // CUtlString constexpr std::ptrdiff_t m_nBloodType = 0x5F0; // BloodType } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -3674,7 +3674,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bFirstAttack (bool) namespace C_Knife { - constexpr std::ptrdiff_t m_bFirstAttack = 0x1D40; // bool + constexpr std::ptrdiff_t m_bFirstAttack = 0x1DF0; // bool } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -3699,7 +3699,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_materialGroup = 0x474; // CUtlStringToken constexpr std::ptrdiff_t m_nHitboxSet = 0x478; // uint8 } - // Parent: None + // Parent: // Field count: 0 namespace CEntityComponent { } @@ -3945,7 +3945,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_vSmokeColor = 0x84C; // Vector constexpr std::ptrdiff_t m_szAnimClass = 0x858; // CGlobalSymbol } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -4047,20 +4047,20 @@ namespace cs2_dumper { // NetworkVarNames: m_flNextHoldFrac (float) // NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle) namespace C_BaseCSGrenade { - constexpr std::ptrdiff_t m_bClientPredictDelete = 0x1D40; // bool - constexpr std::ptrdiff_t m_bRedraw = 0x1D41; // bool - constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0x1D42; // bool - constexpr std::ptrdiff_t m_bPinPulled = 0x1D43; // bool - constexpr std::ptrdiff_t m_bJumpThrow = 0x1D44; // bool - constexpr std::ptrdiff_t m_bThrowAnimating = 0x1D45; // bool - constexpr std::ptrdiff_t m_fThrowTime = 0x1D48; // GameTime_t - constexpr std::ptrdiff_t m_flThrowStrength = 0x1D50; // float32 - constexpr std::ptrdiff_t m_fDropTime = 0x1DC8; // GameTime_t - constexpr std::ptrdiff_t m_fPinPullTime = 0x1DCC; // GameTime_t - constexpr std::ptrdiff_t m_bJustPulledPin = 0x1DD0; // bool - constexpr std::ptrdiff_t m_nNextHoldTick = 0x1DD4; // GameTick_t - constexpr std::ptrdiff_t m_flNextHoldFrac = 0x1DD8; // float32 - constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x1DDC; // CHandle + constexpr std::ptrdiff_t m_bClientPredictDelete = 0x1DF0; // bool + constexpr std::ptrdiff_t m_bRedraw = 0x1DF1; // bool + constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0x1DF2; // bool + constexpr std::ptrdiff_t m_bPinPulled = 0x1DF3; // bool + constexpr std::ptrdiff_t m_bJumpThrow = 0x1DF4; // bool + constexpr std::ptrdiff_t m_bThrowAnimating = 0x1DF5; // bool + constexpr std::ptrdiff_t m_fThrowTime = 0x1DF8; // GameTime_t + constexpr std::ptrdiff_t m_flThrowStrength = 0x1E00; // float32 + constexpr std::ptrdiff_t m_fDropTime = 0x1E78; // GameTime_t + constexpr std::ptrdiff_t m_fPinPullTime = 0x1E7C; // GameTime_t + constexpr std::ptrdiff_t m_bJustPulledPin = 0x1E80; // bool + constexpr std::ptrdiff_t m_nNextHoldTick = 0x1E84; // GameTick_t + constexpr std::ptrdiff_t m_flNextHoldFrac = 0x1E88; // float32 + constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x1E8C; // CHandle } // Parent: CBaseFilter // Field count: 1 @@ -4316,7 +4316,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flTicksSinceLastSurfingDetected = 0x548; // float32 constexpr std::ptrdiff_t m_bWasSurfing = 0x54C; // bool } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -4343,8 +4343,8 @@ namespace cs2_dumper { // NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer) // NetworkVarNames: m_bRedraw (bool) namespace C_WeaponBaseItem { - constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0x1D40; // CountdownTimer - constexpr std::ptrdiff_t m_bRedraw = 0x1D58; // bool + constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0x1DF0; // CountdownTimer + constexpr std::ptrdiff_t m_bRedraw = 0x1E08; // bool } // Parent: C_BaseModelEntity // Field count: 0 @@ -4366,7 +4366,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_DefaultCaseOutflow = 0x48; // CPulse_OutflowConnection constexpr std::ptrdiff_t m_CaseOutflows = 0x90; // CUtlVector } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -4405,7 +4405,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bMagazineRemoved (bool) namespace C_WeaponCZ75a { - constexpr std::ptrdiff_t m_bMagazineRemoved = 0x1D70; // bool + constexpr std::ptrdiff_t m_bMagazineRemoved = 0x1E20; // bool } // Parent: C_BaseModelEntity // Field count: 7 @@ -4427,7 +4427,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_OuterAngle = 0xED0; // float32 constexpr std::ptrdiff_t m_SpotRadius = 0xED4; // float32 } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -4544,7 +4544,7 @@ namespace cs2_dumper { namespace CCSPointScript { constexpr std::ptrdiff_t m_pParent = 0x110; // CCSPointScriptEntity* } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -4715,7 +4715,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iEnemyKnifeKills = 0x74; // int32 constexpr std::ptrdiff_t m_iEnemyTaserKills = 0x78; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -4750,7 +4750,7 @@ namespace cs2_dumper { // Field count: 0 namespace CHostageRescueZone { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -4799,13 +4799,13 @@ namespace cs2_dumper { // NetworkVarNames: m_bNeedsBoltAction (bool) // NetworkVarNames: m_nRevolverCylinderIdx (int32) namespace C_CSWeaponBaseGun { - constexpr std::ptrdiff_t m_zoomLevel = 0x1D40; // int32 - constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0x1D44; // int32 - constexpr std::ptrdiff_t m_iSilencerBodygroup = 0x1D48; // int32 - constexpr std::ptrdiff_t m_silencedModelIndex = 0x1D58; // int32 - constexpr std::ptrdiff_t m_inPrecache = 0x1D5C; // bool - constexpr std::ptrdiff_t m_bNeedsBoltAction = 0x1D5D; // bool - constexpr std::ptrdiff_t m_nRevolverCylinderIdx = 0x1D60; // int32 + constexpr std::ptrdiff_t m_zoomLevel = 0x1DF0; // int32 + constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0x1DF4; // int32 + constexpr std::ptrdiff_t m_iSilencerBodygroup = 0x1DF8; // int32 + constexpr std::ptrdiff_t m_silencedModelIndex = 0x1E08; // int32 + constexpr std::ptrdiff_t m_inPrecache = 0x1E0C; // bool + constexpr std::ptrdiff_t m_bNeedsBoltAction = 0x1E0D; // bool + constexpr std::ptrdiff_t m_nRevolverCylinderIdx = 0x1E10; // int32 } // Parent: C_GameRulesProxy // Field count: 1 @@ -4815,7 +4815,7 @@ namespace cs2_dumper { namespace C_CSGameRulesProxy { constexpr std::ptrdiff_t m_pGameRules = 0x5F8; // C_CSGameRules* } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -5242,7 +5242,7 @@ namespace cs2_dumper { namespace FilterDamageType { constexpr std::ptrdiff_t m_iDamageType = 0x650; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -5661,7 +5661,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flWaterWorldZ = 0x1398; // float32 constexpr std::ptrdiff_t m_flWaterNextTraceTime = 0x139C; // float32 } - // Parent: None + // Parent: // Field count: 11 // // Metadata: @@ -5799,7 +5799,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x74; // bool constexpr std::ptrdiff_t m_killType = 0x75; // EKillTypes_t } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -5975,7 +5975,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x660; // GameTime_t constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x664; // Vector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -6052,7 +6052,7 @@ namespace cs2_dumper { // Field count: 0 namespace C_CS2HudModelBase { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -6366,7 +6366,7 @@ namespace cs2_dumper { // Field count: 0 namespace C_HEGrenadeProjectile { } - // Parent: None + // Parent: // Field count: 24 // // Metadata: @@ -6567,7 +6567,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bSpotted = 0x8; // bool constexpr std::ptrdiff_t m_bSpottedByMask = 0xC; // uint32[2] } - // Parent: None + // Parent: // Field count: 25 // // Metadata: @@ -6989,8 +6989,8 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_fFireTime (GameTime_t) namespace C_WeaponTaser { - constexpr std::ptrdiff_t m_fFireTime = 0x1D70; // GameTime_t - constexpr std::ptrdiff_t m_nLastAttackTick = 0x1D74; // int32 + constexpr std::ptrdiff_t m_fFireTime = 0x1E20; // GameTime_t + constexpr std::ptrdiff_t m_nLastAttackTick = 0x1E24; // int32 } // Parent: C_BaseEntity // Field count: 0 @@ -7228,7 +7228,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_OnPass = 0x600; // CEntityIOOutput constexpr std::ptrdiff_t m_OnFail = 0x628; // CEntityIOOutput } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -7335,7 +7335,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_ubSignature = 0xF15; // uint8[128] constexpr std::ptrdiff_t m_SprayRenderHelper = 0xFA0; // CPlayerSprayDecalRenderHelper } - // Parent: None + // Parent: // Field count: 11 // // Metadata: diff --git a/output/client_dll.json b/output/client_dll.json index 886586b..7e71aa5 100644 --- a/output/client_dll.json +++ b/output/client_dll.json @@ -30,7 +30,7 @@ "type_name": "string_t" } ], - "parent": null + "parent": "" }, "CAnimGraphNetworkedVariables": { "fields": { @@ -181,7 +181,7 @@ "type_name": "float" } ], - "parent": null + "parent": "" }, "CAttributeList": { "fields": { @@ -195,7 +195,7 @@ "type_name": "CEconItemAttribute" } ], - "parent": null + "parent": "" }, "CAttributeManager": { "fields": { @@ -223,7 +223,7 @@ "type_name": "attributeprovidertypes_t" } ], - "parent": null + "parent": "" }, "CAttributeManager__cached_attribute_float_t": { "fields": { @@ -687,7 +687,7 @@ "m_vecWheelFrictionScales": 72 }, "metadata": [], - "parent": null + "parent": "" }, "CCSClientPointScriptEntity": { "fields": {}, @@ -2028,7 +2028,7 @@ "type_name": "float" } ], - "parent": null + "parent": "" }, "CDamageRecord": { "fields": { @@ -2146,7 +2146,7 @@ "type_name": "int" } ], - "parent": null + "parent": "" }, "CEconItemAttribute": { "fields": { @@ -2321,7 +2321,7 @@ "CEntityComponent": { "fields": {}, "metadata": [], - "parent": null + "parent": "" }, "CEntityIdentity": { "fields": { @@ -2344,7 +2344,7 @@ "type_name": "int32" } ], - "parent": null + "parent": "" }, "CEntityInstance": { "fields": { @@ -2566,7 +2566,7 @@ "type_name": "CUtlStringToken" } ], - "parent": null + "parent": "" }, "CGameSceneNodeHandle": { "fields": { @@ -2585,7 +2585,7 @@ "type_name": "CUtlStringToken" } ], - "parent": null + "parent": "" }, "CGlowProperty": { "fields": { @@ -2648,7 +2648,7 @@ "type_name": "bool" } ], - "parent": null + "parent": "" }, "CGrenadeTracer": { "fields": { @@ -3335,7 +3335,7 @@ "type_name": "int8" } ], - "parent": null + "parent": "" }, "CNetworkedSequenceOperation": { "fields": { @@ -3365,7 +3365,7 @@ "type_name": "float32" } ], - "parent": null + "parent": "" }, "CPathQueryComponent": { "fields": {}, @@ -5592,7 +5592,7 @@ "type_name": "bool" } ], - "parent": null + "parent": "" }, "CTriggerFan": { "fields": { @@ -6194,20 +6194,20 @@ }, "C_BaseCSGrenade": { "fields": { - "m_bClientPredictDelete": 7488, - "m_bIsHeldByPlayer": 7490, - "m_bJumpThrow": 7492, - "m_bJustPulledPin": 7632, - "m_bPinPulled": 7491, - "m_bRedraw": 7489, - "m_bThrowAnimating": 7493, - "m_fDropTime": 7624, - "m_fPinPullTime": 7628, - "m_fThrowTime": 7496, - "m_flNextHoldFrac": 7640, - "m_flThrowStrength": 7504, - "m_hSwitchToWeaponAfterThrow": 7644, - "m_nNextHoldTick": 7636 + "m_bClientPredictDelete": 7664, + "m_bIsHeldByPlayer": 7666, + "m_bJumpThrow": 7668, + "m_bJustPulledPin": 7808, + "m_bPinPulled": 7667, + "m_bRedraw": 7665, + "m_bThrowAnimating": 7669, + "m_fDropTime": 7800, + "m_fPinPullTime": 7804, + "m_fThrowTime": 7672, + "m_flNextHoldFrac": 7816, + "m_flThrowStrength": 7680, + "m_hSwitchToWeaponAfterThrow": 7820, + "m_nNextHoldTick": 7812 }, "metadata": [ { @@ -6694,7 +6694,7 @@ "type_name": "BloodType" } ], - "parent": null + "parent": "" }, "C_BaseEntityAPI": { "fields": {}, @@ -7589,16 +7589,16 @@ }, "C_C4": { "fields": { - "m_activeLightParticleIndex": 7488, - "m_bBombPlacedAnimation": 7504, - "m_bBombPlanted": 7547, - "m_bIsPlantingViaUse": 7505, - "m_bPlayedArmingBeeps": 7540, - "m_bStartedArming": 7496, - "m_eActiveLightEffect": 7492, - "m_entitySpottedState": 7512, - "m_fArmedTime": 7500, - "m_nSpotRules": 7536 + "m_activeLightParticleIndex": 7664, + "m_bBombPlacedAnimation": 7680, + "m_bBombPlanted": 7723, + "m_bIsPlantingViaUse": 7681, + "m_bPlayedArmingBeeps": 7716, + "m_bStartedArming": 7672, + "m_eActiveLightEffect": 7668, + "m_entitySpottedState": 7688, + "m_fArmedTime": 7676, + "m_nSpotRules": 7712 }, "metadata": [ { @@ -9283,7 +9283,7 @@ }, "C_CSWeaponBase": { "fields": { - "m_IronSightController": 7168, + "m_IronSightController": 7344, "m_OnPlayerPickup": 6624, "m_bBurstMode": 6708, "m_bClearWeaponIdentifyingUGC": 6912, @@ -9309,7 +9309,7 @@ "m_flInspectCancelCompleteTime": 6560, "m_flLastAccuracyUpdateTime": 6692, "m_flLastBurstModeChangeTime": 6712, - "m_flLastLOSTraceFailureTime": 7368, + "m_flLastLOSTraceFailureTime": 7544, "m_flNextAttackRenderTimeOffset": 6756, "m_flNextClientFireBulletTime": 6984, "m_flNextClientFireBulletTime_Repredict": 6988, @@ -9318,12 +9318,12 @@ "m_flTimeSilencerSwitchComplete": 6740, "m_flTurningInaccuracy": 6684, "m_flTurningInaccuracyDelta": 6668, - "m_flWatTickOffset": 7464, + "m_flWatTickOffset": 7640, "m_flWeaponGameplayAnimStateTimestamp": 6556, "m_hCurrentThirdPersonSequence": 6496, "m_hPrevOwner": 6932, "m_iAmmoLastCheck": 6612, - "m_iIronSightMode": 7344, + "m_iIronSightMode": 7520, "m_iMostRecentTeamNumber": 6748, "m_iOriginalTeamNumber": 6744, "m_iRecoilIndex": 6700, @@ -9483,13 +9483,13 @@ }, "C_CSWeaponBaseGun": { "fields": { - "m_bNeedsBoltAction": 7517, - "m_iBurstShotsRemaining": 7492, - "m_iSilencerBodygroup": 7496, - "m_inPrecache": 7516, - "m_nRevolverCylinderIdx": 7520, - "m_silencedModelIndex": 7512, - "m_zoomLevel": 7488 + "m_bNeedsBoltAction": 7693, + "m_iBurstShotsRemaining": 7668, + "m_iSilencerBodygroup": 7672, + "m_inPrecache": 7692, + "m_nRevolverCylinderIdx": 7696, + "m_silencedModelIndex": 7688, + "m_zoomLevel": 7664 }, "metadata": [ { @@ -9984,7 +9984,7 @@ "type_name": "char" } ], - "parent": null + "parent": "" }, "C_EconWearable": { "fields": { @@ -11357,7 +11357,7 @@ "type_name": "Vector" } ], - "parent": null + "parent": "" }, "C_EnvWindVolume": { "fields": { @@ -12214,7 +12214,7 @@ }, "C_Knife": { "fields": { - "m_bFirstAttack": 7488 + "m_bFirstAttack": 7664 }, "metadata": [ { @@ -15061,8 +15061,8 @@ }, "C_WeaponBaseItem": { "fields": { - "m_SequenceCompleteTimer": 7488, - "m_bRedraw": 7512 + "m_SequenceCompleteTimer": 7664, + "m_bRedraw": 7688 }, "metadata": [ { @@ -15085,7 +15085,7 @@ }, "C_WeaponCZ75a": { "fields": { - "m_bMagazineRemoved": 7536 + "m_bMagazineRemoved": 7712 }, "metadata": [ { @@ -15218,8 +15218,8 @@ }, "C_WeaponTaser": { "fields": { - "m_fFireTime": 7536, - "m_nLastAttackTick": 7540 + "m_fFireTime": 7712, + "m_nLastAttackTick": 7716 }, "metadata": [ { @@ -15284,7 +15284,7 @@ "type_name": "CHandle" } ], - "parent": null + "parent": "" }, "CountdownTimer": { "fields": { @@ -15315,7 +15315,7 @@ "type_name": "WorldGroupId_t" } ], - "parent": null + "parent": "" }, "EngineCountdownTimer": { "fields": { @@ -15340,7 +15340,7 @@ "type_name": "float32" } ], - "parent": null + "parent": "" }, "EntityRenderAttribute_t": { "fields": { @@ -15359,7 +15359,7 @@ "type_name": "Vector4D" } ], - "parent": null + "parent": "" }, "EntitySpottedState_t": { "fields": { @@ -15413,7 +15413,7 @@ "type_name": "WorldGroupId_t" } ], - "parent": null + "parent": "" }, "OutflowWithRequirements_t": { "fields": { @@ -15448,7 +15448,7 @@ "type_name": "EHANDLE" } ], - "parent": null + "parent": "" }, "PredictedDamageTag_t": { "fields": { @@ -15567,7 +15567,7 @@ "type_name": "CEntityHandle" } ], - "parent": null + "parent": "" }, "SequenceHistory_t": { "fields": { @@ -15579,7 +15579,7 @@ "m_nSeqLoopMode": 12 }, "metadata": [], - "parent": null + "parent": "" }, "SignatureOutflow_Continue": { "fields": {}, @@ -15644,7 +15644,7 @@ "type_name": "uint8" } ], - "parent": null + "parent": "" }, "ViewAngleServerChange_t": { "fields": { @@ -15688,7 +15688,7 @@ "type_name": "uint16" } ], - "parent": null + "parent": "" }, "WeaponPurchaseTracker_t": { "fields": { @@ -15701,7 +15701,7 @@ "type_name": "WeaponPurchaseCount_t" } ], - "parent": null + "parent": "" }, "audioparams_t": { "fields": { @@ -15738,7 +15738,7 @@ "type_name": "uint32" } ], - "parent": null + "parent": "" }, "fogparams_t": { "fields": { @@ -15885,7 +15885,7 @@ "type_name": "bool" } ], - "parent": null + "parent": "" }, "shard_model_desc_t": { "fields": { @@ -15970,7 +15970,7 @@ "type_name": "CUtlStringToken" } ], - "parent": null + "parent": "" }, "sky3dparams_t": { "fields": { @@ -16013,7 +16013,7 @@ "type_name": "WorldGroupId_t" } ], - "parent": null + "parent": "" } }, "enums": { diff --git a/output/client_dll.rs b/output/client_dll.rs index 22b0c58..cc2e612 100644 --- a/output/client_dll.rs +++ b/output/client_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -186,7 +186,7 @@ pub mod cs2_dumper { pub const flFlinchModLarge: usize = 0x38; // float32 pub const flFriendlyFireDamageReductionRatio: usize = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 15 // // Metadata: @@ -893,16 +893,16 @@ pub mod cs2_dumper { // NetworkVarNames: m_bIsPlantingViaUse (bool) // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) pub mod C_C4 { - pub const m_activeLightParticleIndex: usize = 0x1D40; // ParticleIndex_t - pub const m_eActiveLightEffect: usize = 0x1D44; // C4LightEffect_t - pub const m_bStartedArming: usize = 0x1D48; // bool - pub const m_fArmedTime: usize = 0x1D4C; // GameTime_t - pub const m_bBombPlacedAnimation: usize = 0x1D50; // bool - pub const m_bIsPlantingViaUse: usize = 0x1D51; // bool - pub const m_entitySpottedState: usize = 0x1D58; // EntitySpottedState_t - pub const m_nSpotRules: usize = 0x1D70; // int32 - pub const m_bPlayedArmingBeeps: usize = 0x1D74; // bool[7] - pub const m_bBombPlanted: usize = 0x1D7B; // bool + pub const m_activeLightParticleIndex: usize = 0x1DF0; // ParticleIndex_t + pub const m_eActiveLightEffect: usize = 0x1DF4; // C4LightEffect_t + pub const m_bStartedArming: usize = 0x1DF8; // bool + pub const m_fArmedTime: usize = 0x1DFC; // GameTime_t + pub const m_bBombPlacedAnimation: usize = 0x1E00; // bool + pub const m_bIsPlantingViaUse: usize = 0x1E01; // bool + pub const m_entitySpottedState: usize = 0x1E08; // EntitySpottedState_t + pub const m_nSpotRules: usize = 0x1E20; // int32 + pub const m_bPlayedArmingBeeps: usize = 0x1E24; // bool[7] + pub const m_bBombPlanted: usize = 0x1E2B; // bool } // Parent: CCSPointScriptEntity // Field count: 0 @@ -1061,7 +1061,7 @@ pub mod cs2_dumper { pub const m_bFastRetrigger: usize = 0x5FB; // bool pub const m_bPassthoughCaller: usize = 0x5FC; // bool } - // Parent: None + // Parent: // Field count: 6 pub mod SequenceHistory_t { pub const m_hSequence: usize = 0x0; // HSequence @@ -1534,7 +1534,7 @@ pub mod cs2_dumper { pub const m_flFadeStartTime: usize = 0x830; // float32[1] pub const m_flFadeDuration: usize = 0x834; // float32[1] } - // Parent: None + // Parent: // Field count: 10 pub mod CBuoyancyHelper { pub const m_nFluidType: usize = 0x18; // CUtlStringToken @@ -1698,7 +1698,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod C_WeaponM4A1Silencer { } - // Parent: None + // Parent: // Field count: 29 // // Metadata: @@ -1843,7 +1843,7 @@ pub mod cs2_dumper { pub mod CPulseCell_Value_Gradient { pub const m_Gradient: usize = 0x48; // CColorGradient } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -1853,7 +1853,7 @@ pub mod cs2_dumper { pub const m_timestamp: usize = 0x8; // GameTime_t pub const m_nWorldGroupId: usize = 0xC; // WorldGroupId_t } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -2010,12 +2010,12 @@ pub mod cs2_dumper { pub const m_bWasOwnedByTerrorist: usize = 0x1B45; // bool pub const m_flNextClientFireBulletTime: usize = 0x1B48; // float32 pub const m_flNextClientFireBulletTime_Repredict: usize = 0x1B4C; // float32 - pub const m_IronSightController: usize = 0x1C00; // C_IronSightController - pub const m_iIronSightMode: usize = 0x1CB0; // int32 - pub const m_flLastLOSTraceFailureTime: usize = 0x1CC8; // GameTime_t - pub const m_flWatTickOffset: usize = 0x1D28; // float32 + pub const m_IronSightController: usize = 0x1CB0; // C_IronSightController + pub const m_iIronSightMode: usize = 0x1D60; // int32 + pub const m_flLastLOSTraceFailureTime: usize = 0x1D78; // GameTime_t + pub const m_flWatTickOffset: usize = 0x1DD8; // float32 } - // Parent: None + // Parent: // Field count: 7 // // Metadata: @@ -2059,7 +2059,7 @@ pub mod cs2_dumper { pub const m_flExposureAdaptationSpeedDown: usize = 0x604; // float32 pub const m_flTonemapEVSmoothingRange: usize = 0x608; // float32 } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -2086,7 +2086,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod C_WeaponMag7 { } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -2202,7 +2202,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CSpriteOriented { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -2637,7 +2637,7 @@ pub mod cs2_dumper { // MPulseDomainHookInfo pub mod CCSPointScriptExtensions_entity { } - // Parent: None + // Parent: // Field count: 14 // // Metadata: @@ -2658,7 +2658,7 @@ pub mod cs2_dumper { pub const m_flNewHDRColorScale: usize = 0x38; // float32 pub const m_flNewFarZ: usize = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 33 // // Metadata: @@ -3151,7 +3151,7 @@ pub mod cs2_dumper { pub const m_hMaster: usize = 0x1460; // CHandle pub const m_vWhereToSetLightingOrigin: usize = 0x1464; // Vector } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -3336,7 +3336,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod C_LightDirectionalEntity { } - // Parent: None + // Parent: // Field count: 82 // // Metadata: @@ -3469,7 +3469,7 @@ pub mod cs2_dumper { pub const m_sUniqueHammerID: usize = 0x5E8; // CUtlString pub const m_nBloodType: usize = 0x5F0; // BloodType } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -3680,7 +3680,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bFirstAttack (bool) pub mod C_Knife { - pub const m_bFirstAttack: usize = 0x1D40; // bool + pub const m_bFirstAttack: usize = 0x1DF0; // bool } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -3705,7 +3705,7 @@ pub mod cs2_dumper { pub const m_materialGroup: usize = 0x474; // CUtlStringToken pub const m_nHitboxSet: usize = 0x478; // uint8 } - // Parent: None + // Parent: // Field count: 0 pub mod CEntityComponent { } @@ -3951,7 +3951,7 @@ pub mod cs2_dumper { pub const m_vSmokeColor: usize = 0x84C; // Vector pub const m_szAnimClass: usize = 0x858; // CGlobalSymbol } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -4053,20 +4053,20 @@ pub mod cs2_dumper { // NetworkVarNames: m_flNextHoldFrac (float) // NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle) pub mod C_BaseCSGrenade { - pub const m_bClientPredictDelete: usize = 0x1D40; // bool - pub const m_bRedraw: usize = 0x1D41; // bool - pub const m_bIsHeldByPlayer: usize = 0x1D42; // bool - pub const m_bPinPulled: usize = 0x1D43; // bool - pub const m_bJumpThrow: usize = 0x1D44; // bool - pub const m_bThrowAnimating: usize = 0x1D45; // bool - pub const m_fThrowTime: usize = 0x1D48; // GameTime_t - pub const m_flThrowStrength: usize = 0x1D50; // float32 - pub const m_fDropTime: usize = 0x1DC8; // GameTime_t - pub const m_fPinPullTime: usize = 0x1DCC; // GameTime_t - pub const m_bJustPulledPin: usize = 0x1DD0; // bool - pub const m_nNextHoldTick: usize = 0x1DD4; // GameTick_t - pub const m_flNextHoldFrac: usize = 0x1DD8; // float32 - pub const m_hSwitchToWeaponAfterThrow: usize = 0x1DDC; // CHandle + pub const m_bClientPredictDelete: usize = 0x1DF0; // bool + pub const m_bRedraw: usize = 0x1DF1; // bool + pub const m_bIsHeldByPlayer: usize = 0x1DF2; // bool + pub const m_bPinPulled: usize = 0x1DF3; // bool + pub const m_bJumpThrow: usize = 0x1DF4; // bool + pub const m_bThrowAnimating: usize = 0x1DF5; // bool + pub const m_fThrowTime: usize = 0x1DF8; // GameTime_t + pub const m_flThrowStrength: usize = 0x1E00; // float32 + pub const m_fDropTime: usize = 0x1E78; // GameTime_t + pub const m_fPinPullTime: usize = 0x1E7C; // GameTime_t + pub const m_bJustPulledPin: usize = 0x1E80; // bool + pub const m_nNextHoldTick: usize = 0x1E84; // GameTick_t + pub const m_flNextHoldFrac: usize = 0x1E88; // float32 + pub const m_hSwitchToWeaponAfterThrow: usize = 0x1E8C; // CHandle } // Parent: CBaseFilter // Field count: 1 @@ -4322,7 +4322,7 @@ pub mod cs2_dumper { pub const m_flTicksSinceLastSurfingDetected: usize = 0x548; // float32 pub const m_bWasSurfing: usize = 0x54C; // bool } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -4349,8 +4349,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer) // NetworkVarNames: m_bRedraw (bool) pub mod C_WeaponBaseItem { - pub const m_SequenceCompleteTimer: usize = 0x1D40; // CountdownTimer - pub const m_bRedraw: usize = 0x1D58; // bool + pub const m_SequenceCompleteTimer: usize = 0x1DF0; // CountdownTimer + pub const m_bRedraw: usize = 0x1E08; // bool } // Parent: C_BaseModelEntity // Field count: 0 @@ -4372,7 +4372,7 @@ pub mod cs2_dumper { pub const m_DefaultCaseOutflow: usize = 0x48; // CPulse_OutflowConnection pub const m_CaseOutflows: usize = 0x90; // CUtlVector } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -4411,7 +4411,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bMagazineRemoved (bool) pub mod C_WeaponCZ75a { - pub const m_bMagazineRemoved: usize = 0x1D70; // bool + pub const m_bMagazineRemoved: usize = 0x1E20; // bool } // Parent: C_BaseModelEntity // Field count: 7 @@ -4433,7 +4433,7 @@ pub mod cs2_dumper { pub const m_OuterAngle: usize = 0xED0; // float32 pub const m_SpotRadius: usize = 0xED4; // float32 } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -4550,7 +4550,7 @@ pub mod cs2_dumper { pub mod CCSPointScript { pub const m_pParent: usize = 0x110; // CCSPointScriptEntity* } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -4721,7 +4721,7 @@ pub mod cs2_dumper { pub const m_iEnemyKnifeKills: usize = 0x74; // int32 pub const m_iEnemyTaserKills: usize = 0x78; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -4756,7 +4756,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CHostageRescueZone { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -4805,13 +4805,13 @@ pub mod cs2_dumper { // NetworkVarNames: m_bNeedsBoltAction (bool) // NetworkVarNames: m_nRevolverCylinderIdx (int32) pub mod C_CSWeaponBaseGun { - pub const m_zoomLevel: usize = 0x1D40; // int32 - pub const m_iBurstShotsRemaining: usize = 0x1D44; // int32 - pub const m_iSilencerBodygroup: usize = 0x1D48; // int32 - pub const m_silencedModelIndex: usize = 0x1D58; // int32 - pub const m_inPrecache: usize = 0x1D5C; // bool - pub const m_bNeedsBoltAction: usize = 0x1D5D; // bool - pub const m_nRevolverCylinderIdx: usize = 0x1D60; // int32 + pub const m_zoomLevel: usize = 0x1DF0; // int32 + pub const m_iBurstShotsRemaining: usize = 0x1DF4; // int32 + pub const m_iSilencerBodygroup: usize = 0x1DF8; // int32 + pub const m_silencedModelIndex: usize = 0x1E08; // int32 + pub const m_inPrecache: usize = 0x1E0C; // bool + pub const m_bNeedsBoltAction: usize = 0x1E0D; // bool + pub const m_nRevolverCylinderIdx: usize = 0x1E10; // int32 } // Parent: C_GameRulesProxy // Field count: 1 @@ -4821,7 +4821,7 @@ pub mod cs2_dumper { pub mod C_CSGameRulesProxy { pub const m_pGameRules: usize = 0x5F8; // C_CSGameRules* } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -5248,7 +5248,7 @@ pub mod cs2_dumper { pub mod FilterDamageType { pub const m_iDamageType: usize = 0x650; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -5667,7 +5667,7 @@ pub mod cs2_dumper { pub const m_flWaterWorldZ: usize = 0x1398; // float32 pub const m_flWaterNextTraceTime: usize = 0x139C; // float32 } - // Parent: None + // Parent: // Field count: 11 // // Metadata: @@ -5805,7 +5805,7 @@ pub mod cs2_dumper { pub const m_bIsOtherEnemy: usize = 0x74; // bool pub const m_killType: usize = 0x75; // EKillTypes_t } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -5981,7 +5981,7 @@ pub mod cs2_dumper { pub const m_flPreviousUpdateTickTime: usize = 0x660; // GameTime_t pub const m_vecPreviousTestPoint: usize = 0x664; // Vector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -6058,7 +6058,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod C_CS2HudModelBase { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -6372,7 +6372,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod C_HEGrenadeProjectile { } - // Parent: None + // Parent: // Field count: 24 // // Metadata: @@ -6573,7 +6573,7 @@ pub mod cs2_dumper { pub const m_bSpotted: usize = 0x8; // bool pub const m_bSpottedByMask: usize = 0xC; // uint32[2] } - // Parent: None + // Parent: // Field count: 25 // // Metadata: @@ -6995,8 +6995,8 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_fFireTime (GameTime_t) pub mod C_WeaponTaser { - pub const m_fFireTime: usize = 0x1D70; // GameTime_t - pub const m_nLastAttackTick: usize = 0x1D74; // int32 + pub const m_fFireTime: usize = 0x1E20; // GameTime_t + pub const m_nLastAttackTick: usize = 0x1E24; // int32 } // Parent: C_BaseEntity // Field count: 0 @@ -7234,7 +7234,7 @@ pub mod cs2_dumper { pub const m_OnPass: usize = 0x600; // CEntityIOOutput pub const m_OnFail: usize = 0x628; // CEntityIOOutput } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -7341,7 +7341,7 @@ pub mod cs2_dumper { pub const m_ubSignature: usize = 0xF15; // uint8[128] pub const m_SprayRenderHelper: usize = 0xFA0; // CPlayerSprayDecalRenderHelper } - // Parent: None + // Parent: // Field count: 11 // // Metadata: diff --git a/output/engine2_dll.cs b/output/engine2_dll.cs index 89bcbfd..dde67e9 100644 --- a/output/engine2_dll.cs +++ b/output/engine2_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: engine2.dll @@ -56,7 +56,7 @@ namespace CS2Dumper.Schemas { public const nint m_nTotalTicksThisFrame = 0x38; // int32 public const nint m_nTotalTicks = 0x3C; // int32 } - // Parent: None + // Parent: // Field count: 1 public static class CEntityIOOutput { public const nint m_Value = 0x18; // CVariantBase diff --git a/output/engine2_dll.hpp b/output/engine2_dll.hpp index 1aeea5a..494cfb5 100644 --- a/output/engine2_dll.hpp +++ b/output/engine2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once @@ -61,7 +61,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32 constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32 } - // Parent: None + // Parent: // Field count: 1 namespace CEntityIOOutput { constexpr std::ptrdiff_t m_Value = 0x18; // CVariantBase diff --git a/output/engine2_dll.json b/output/engine2_dll.json index 860b210..d82fa80 100644 --- a/output/engine2_dll.json +++ b/output/engine2_dll.json @@ -21,7 +21,7 @@ "m_Value": 24 }, "metadata": [], - "parent": null + "parent": "" }, "CNetworkVarChainer": { "fields": { diff --git a/output/engine2_dll.rs b/output/engine2_dll.rs index 9a1aac9..5c64235 100644 --- a/output/engine2_dll.rs +++ b/output/engine2_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -63,7 +63,7 @@ pub mod cs2_dumper { pub const m_nTotalTicksThisFrame: usize = 0x38; // int32 pub const m_nTotalTicks: usize = 0x3C; // int32 } - // Parent: None + // Parent: // Field count: 1 pub mod CEntityIOOutput { pub const m_Value: usize = 0x18; // CVariantBase diff --git a/output/host_dll.cs b/output/host_dll.cs index 7b63395..66fdec4 100644 --- a/output/host_dll.cs +++ b/output/host_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: host.dll diff --git a/output/host_dll.hpp b/output/host_dll.hpp index 3a50bf7..e99adc3 100644 --- a/output/host_dll.hpp +++ b/output/host_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once diff --git a/output/host_dll.rs b/output/host_dll.rs index fe90afd..ac18545 100644 --- a/output/host_dll.rs +++ b/output/host_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/info.json b/output/info.json index 8d7ac28..3d9e2d5 100644 --- a/output/info.json +++ b/output/info.json @@ -1,4 +1,4 @@ { - "build_number": 14091, - "timestamp": "2025-07-30T01:31:58.500417200+00:00" + "build_number": 14092, + "timestamp": "2025-07-31T03:03:49.823379600+00:00" } \ No newline at end of file diff --git a/output/interfaces.cs b/output/interfaces.cs index 5332d00..4822b9d 100644 --- a/output/interfaces.cs +++ b/output/interfaces.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Interfaces { // Module: animationsystem.dll @@ -9,14 +9,14 @@ namespace CS2Dumper.Interfaces { } // Module: client.dll public static class ClientDll { - public const nint ClientToolsInfo_001 = 0x1AECD40; - public const nint EmptyWorldService001_Client = 0x1AA8290; - public const nint GameClientExports001 = 0x1AE9B30; - public const nint LegacyGameUI001 = 0x1B095B0; - public const nint Source2Client002 = 0x1D1B250; - public const nint Source2ClientConfig001 = 0x1CB9D10; - public const nint Source2ClientPrediction001 = 0x1AF4A30; - public const nint Source2ClientUI001 = 0x1B07D30; + public const nint ClientToolsInfo_001 = 0x1AECDC0; + public const nint EmptyWorldService001_Client = 0x1AA82A0; + public const nint GameClientExports001 = 0x1AE9BB0; + public const nint LegacyGameUI001 = 0x1B09630; + public const nint Source2Client002 = 0x1D1B310; + public const nint Source2ClientConfig001 = 0x1CB9E00; + public const nint Source2ClientPrediction001 = 0x1AF4AB0; + public const nint Source2ClientUI001 = 0x1B07DB0; } // Module: engine2.dll public static class Engine2Dll { @@ -214,6 +214,10 @@ namespace CS2Dumper.Interfaces { public static class V8systemDll { public const nint Source2V8System001 = 0x315B0; } + // Module: vconcomm.dll + public static class VconcommDll { + public const nint VConComm001 = 0x365C0; + } // Module: vphysics2.dll public static class Vphysics2Dll { public const nint VPhysics2_Handle_Interface_001 = 0x3D1E00; diff --git a/output/interfaces.hpp b/output/interfaces.hpp index 7d3eb67..f3332ee 100644 --- a/output/interfaces.hpp +++ b/output/interfaces.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once @@ -14,14 +14,14 @@ namespace cs2_dumper { } // Module: client.dll namespace client_dll { - constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1AECD40; - constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1AA8290; - constexpr std::ptrdiff_t GameClientExports001 = 0x1AE9B30; - constexpr std::ptrdiff_t LegacyGameUI001 = 0x1B095B0; - constexpr std::ptrdiff_t Source2Client002 = 0x1D1B250; - constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1CB9D10; - constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1AF4A30; - constexpr std::ptrdiff_t Source2ClientUI001 = 0x1B07D30; + constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1AECDC0; + constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1AA82A0; + constexpr std::ptrdiff_t GameClientExports001 = 0x1AE9BB0; + constexpr std::ptrdiff_t LegacyGameUI001 = 0x1B09630; + constexpr std::ptrdiff_t Source2Client002 = 0x1D1B310; + constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1CB9E00; + constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1AF4AB0; + constexpr std::ptrdiff_t Source2ClientUI001 = 0x1B07DB0; } // Module: engine2.dll namespace engine2_dll { @@ -219,6 +219,10 @@ namespace cs2_dumper { namespace v8system_dll { constexpr std::ptrdiff_t Source2V8System001 = 0x315B0; } + // Module: vconcomm.dll + namespace vconcomm_dll { + constexpr std::ptrdiff_t VConComm001 = 0x365C0; + } // Module: vphysics2.dll namespace vphysics2_dll { constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x3D1E00; diff --git a/output/interfaces.json b/output/interfaces.json index d881074..7aef877 100644 --- a/output/interfaces.json +++ b/output/interfaces.json @@ -4,14 +4,14 @@ "AnimationSystem_001": 7338768 }, "client.dll": { - "ClientToolsInfo_001": 28233024, - "EmptyWorldService001_Client": 27951760, - "GameClientExports001": 28220208, - "LegacyGameUI001": 28349872, - "Source2Client002": 30519888, - "Source2ClientConfig001": 30121232, - "Source2ClientPrediction001": 28265008, - "Source2ClientUI001": 28343600 + "ClientToolsInfo_001": 28233152, + "EmptyWorldService001_Client": 27951776, + "GameClientExports001": 28220336, + "LegacyGameUI001": 28350000, + "Source2Client002": 30520080, + "Source2ClientConfig001": 30121472, + "Source2ClientPrediction001": 28265136, + "Source2ClientUI001": 28343728 }, "engine2.dll": { "BenchmarkService001": 6026784, @@ -182,6 +182,9 @@ "v8system.dll": { "Source2V8System001": 202160 }, + "vconcomm.dll": { + "VConComm001": 222656 + }, "vphysics2.dll": { "VPhysics2_Handle_Interface_001": 4005376, "VPhysics2_Interface_001": 4005440 diff --git a/output/interfaces.rs b/output/interfaces.rs index c884b7f..8c98ef2 100644 --- a/output/interfaces.rs +++ b/output/interfaces.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, unused)] @@ -12,14 +12,14 @@ pub mod cs2_dumper { } // Module: client.dll pub mod client_dll { - pub const ClientToolsInfo_001: usize = 0x1AECD40; - pub const EmptyWorldService001_Client: usize = 0x1AA8290; - pub const GameClientExports001: usize = 0x1AE9B30; - pub const LegacyGameUI001: usize = 0x1B095B0; - pub const Source2Client002: usize = 0x1D1B250; - pub const Source2ClientConfig001: usize = 0x1CB9D10; - pub const Source2ClientPrediction001: usize = 0x1AF4A30; - pub const Source2ClientUI001: usize = 0x1B07D30; + pub const ClientToolsInfo_001: usize = 0x1AECDC0; + pub const EmptyWorldService001_Client: usize = 0x1AA82A0; + pub const GameClientExports001: usize = 0x1AE9BB0; + pub const LegacyGameUI001: usize = 0x1B09630; + pub const Source2Client002: usize = 0x1D1B310; + pub const Source2ClientConfig001: usize = 0x1CB9E00; + pub const Source2ClientPrediction001: usize = 0x1AF4AB0; + pub const Source2ClientUI001: usize = 0x1B07DB0; } // Module: engine2.dll pub mod engine2_dll { @@ -217,6 +217,10 @@ pub mod cs2_dumper { pub mod v8system_dll { pub const Source2V8System001: usize = 0x315B0; } + // Module: vconcomm.dll + pub mod vconcomm_dll { + pub const VConComm001: usize = 0x365C0; + } // Module: vphysics2.dll pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x3D1E00; diff --git a/output/materialsystem2_dll.cs b/output/materialsystem2_dll.cs index 39b4f44..eb9d8ee 100644 --- a/output/materialsystem2_dll.cs +++ b/output/materialsystem2_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: materialsystem2.dll diff --git a/output/materialsystem2_dll.hpp b/output/materialsystem2_dll.hpp index 0d29fde..e59fa0b 100644 --- a/output/materialsystem2_dll.hpp +++ b/output/materialsystem2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once diff --git a/output/materialsystem2_dll.rs b/output/materialsystem2_dll.rs index 625bc4b..d75e63e 100644 --- a/output/materialsystem2_dll.rs +++ b/output/materialsystem2_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/networksystem_dll.cs b/output/networksystem_dll.cs index 51378ef..a62e7ba 100644 --- a/output/networksystem_dll.cs +++ b/output/networksystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: networksystem.dll diff --git a/output/networksystem_dll.hpp b/output/networksystem_dll.hpp index 369c063..8d806e9 100644 --- a/output/networksystem_dll.hpp +++ b/output/networksystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once diff --git a/output/networksystem_dll.rs b/output/networksystem_dll.rs index 5eb1a95..5bb29c1 100644 --- a/output/networksystem_dll.rs +++ b/output/networksystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/offsets.cs b/output/offsets.cs index a00cf4e..d6eae5b 100644 --- a/output/offsets.cs +++ b/output/offsets.cs @@ -1,26 +1,26 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Offsets { // Module: client.dll public static class ClientDll { - public const nint dwCSGOInput = 0x1D2BF90; - public const nint dwEntityList = 0x1CBE5B0; - public const nint dwGameEntitySystem = 0x1E01B60; + public const nint dwCSGOInput = 0x1D2C090; + public const nint dwEntityList = 0x1CBE6A0; + public const nint dwGameEntitySystem = 0x1E01C60; public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0; - public const nint dwGameRules = 0x1D1D460; - public const nint dwGlobalVars = 0x1AE93D8; - public const nint dwGlowManager = 0x1D1D488; - public const nint dwLocalPlayerController = 0x1D10200; - public const nint dwLocalPlayerPawn = 0x1AF4B00; - public const nint dwPlantedC4 = 0x1D26F80; - public const nint dwPrediction = 0x1AF4A30; - public const nint dwSensitivity = 0x1D1DF98; + public const nint dwGameRules = 0x1D1D560; + public const nint dwGlobalVars = 0x1AE9458; + public const nint dwGlowManager = 0x1D1D588; + public const nint dwLocalPlayerController = 0x1D102C0; + public const nint dwLocalPlayerPawn = 0x1AF4B80; + public const nint dwPlantedC4 = 0x1D27200; + public const nint dwPrediction = 0x1AF4AB0; + public const nint dwSensitivity = 0x1D1E098; public const nint dwSensitivity_sensitivity = 0x48; - public const nint dwViewAngles = 0x1D2C740; - public const nint dwViewMatrix = 0x1D21980; - public const nint dwViewRender = 0x1D225C0; - public const nint dwWeaponC4 = 0x1CC16A0; + public const nint dwViewAngles = 0x1D2C840; + public const nint dwViewMatrix = 0x1D21A80; + public const nint dwViewRender = 0x1D226C0; + public const nint dwWeaponC4 = 0x1CC1908; } // Module: engine2.dll public static class Engine2Dll { diff --git a/output/offsets.hpp b/output/offsets.hpp index 18fe964..1ec00f2 100644 --- a/output/offsets.hpp +++ b/output/offsets.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once @@ -9,23 +9,23 @@ namespace cs2_dumper { namespace offsets { // Module: client.dll namespace client_dll { - constexpr std::ptrdiff_t dwCSGOInput = 0x1D2BF90; - constexpr std::ptrdiff_t dwEntityList = 0x1CBE5B0; - constexpr std::ptrdiff_t dwGameEntitySystem = 0x1E01B60; + constexpr std::ptrdiff_t dwCSGOInput = 0x1D2C090; + constexpr std::ptrdiff_t dwEntityList = 0x1CBE6A0; + constexpr std::ptrdiff_t dwGameEntitySystem = 0x1E01C60; constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0; - constexpr std::ptrdiff_t dwGameRules = 0x1D1D460; - constexpr std::ptrdiff_t dwGlobalVars = 0x1AE93D8; - constexpr std::ptrdiff_t dwGlowManager = 0x1D1D488; - constexpr std::ptrdiff_t dwLocalPlayerController = 0x1D10200; - constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1AF4B00; - constexpr std::ptrdiff_t dwPlantedC4 = 0x1D26F80; - constexpr std::ptrdiff_t dwPrediction = 0x1AF4A30; - constexpr std::ptrdiff_t dwSensitivity = 0x1D1DF98; + constexpr std::ptrdiff_t dwGameRules = 0x1D1D560; + constexpr std::ptrdiff_t dwGlobalVars = 0x1AE9458; + constexpr std::ptrdiff_t dwGlowManager = 0x1D1D588; + constexpr std::ptrdiff_t dwLocalPlayerController = 0x1D102C0; + constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1AF4B80; + constexpr std::ptrdiff_t dwPlantedC4 = 0x1D27200; + constexpr std::ptrdiff_t dwPrediction = 0x1AF4AB0; + constexpr std::ptrdiff_t dwSensitivity = 0x1D1E098; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x48; - constexpr std::ptrdiff_t dwViewAngles = 0x1D2C740; - constexpr std::ptrdiff_t dwViewMatrix = 0x1D21980; - constexpr std::ptrdiff_t dwViewRender = 0x1D225C0; - constexpr std::ptrdiff_t dwWeaponC4 = 0x1CC16A0; + constexpr std::ptrdiff_t dwViewAngles = 0x1D2C840; + constexpr std::ptrdiff_t dwViewMatrix = 0x1D21A80; + constexpr std::ptrdiff_t dwViewRender = 0x1D226C0; + constexpr std::ptrdiff_t dwWeaponC4 = 0x1CC1908; } // Module: engine2.dll namespace engine2_dll { diff --git a/output/offsets.json b/output/offsets.json index 535e04b..7a86019 100644 --- a/output/offsets.json +++ b/output/offsets.json @@ -1,22 +1,22 @@ { "client.dll": { - "dwCSGOInput": 30588816, - "dwEntityList": 30139824, - "dwGameEntitySystem": 31464288, + "dwCSGOInput": 30589072, + "dwEntityList": 30140064, + "dwGameEntitySystem": 31464544, "dwGameEntitySystem_highestEntityIndex": 8432, - "dwGameRules": 30528608, - "dwGlobalVars": 28218328, - "dwGlowManager": 30528648, - "dwLocalPlayerController": 30474752, - "dwLocalPlayerPawn": 28265216, - "dwPlantedC4": 30568320, - "dwPrediction": 28265008, - "dwSensitivity": 30531480, + "dwGameRules": 30528864, + "dwGlobalVars": 28218456, + "dwGlowManager": 30528904, + "dwLocalPlayerController": 30474944, + "dwLocalPlayerPawn": 28265344, + "dwPlantedC4": 30568960, + "dwPrediction": 28265136, + "dwSensitivity": 30531736, "dwSensitivity_sensitivity": 72, - "dwViewAngles": 30590784, - "dwViewMatrix": 30546304, - "dwViewRender": 30549440, - "dwWeaponC4": 30152352 + "dwViewAngles": 30591040, + "dwViewMatrix": 30546560, + "dwViewRender": 30549696, + "dwWeaponC4": 30152968 }, "engine2.dll": { "dwBuildNumber": 6001860, diff --git a/output/offsets.rs b/output/offsets.rs index 705a0a5..2128064 100644 --- a/output/offsets.rs +++ b/output/offsets.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, unused)] @@ -7,23 +7,23 @@ pub mod cs2_dumper { pub mod offsets { // Module: client.dll pub mod client_dll { - pub const dwCSGOInput: usize = 0x1D2BF90; - pub const dwEntityList: usize = 0x1CBE5B0; - pub const dwGameEntitySystem: usize = 0x1E01B60; + pub const dwCSGOInput: usize = 0x1D2C090; + pub const dwEntityList: usize = 0x1CBE6A0; + pub const dwGameEntitySystem: usize = 0x1E01C60; pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0; - pub const dwGameRules: usize = 0x1D1D460; - pub const dwGlobalVars: usize = 0x1AE93D8; - pub const dwGlowManager: usize = 0x1D1D488; - pub const dwLocalPlayerController: usize = 0x1D10200; - pub const dwLocalPlayerPawn: usize = 0x1AF4B00; - pub const dwPlantedC4: usize = 0x1D26F80; - pub const dwPrediction: usize = 0x1AF4A30; - pub const dwSensitivity: usize = 0x1D1DF98; + pub const dwGameRules: usize = 0x1D1D560; + pub const dwGlobalVars: usize = 0x1AE9458; + pub const dwGlowManager: usize = 0x1D1D588; + pub const dwLocalPlayerController: usize = 0x1D102C0; + pub const dwLocalPlayerPawn: usize = 0x1AF4B80; + pub const dwPlantedC4: usize = 0x1D27200; + pub const dwPrediction: usize = 0x1AF4AB0; + pub const dwSensitivity: usize = 0x1D1E098; pub const dwSensitivity_sensitivity: usize = 0x48; - pub const dwViewAngles: usize = 0x1D2C740; - pub const dwViewMatrix: usize = 0x1D21980; - pub const dwViewRender: usize = 0x1D225C0; - pub const dwWeaponC4: usize = 0x1CC16A0; + pub const dwViewAngles: usize = 0x1D2C840; + pub const dwViewMatrix: usize = 0x1D21A80; + pub const dwViewRender: usize = 0x1D226C0; + pub const dwWeaponC4: usize = 0x1CC1908; } // Module: engine2.dll pub mod engine2_dll { diff --git a/output/panorama_dll.cs b/output/panorama_dll.cs index ba445b9..40017f4 100644 --- a/output/panorama_dll.cs +++ b/output/panorama_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: panorama.dll diff --git a/output/panorama_dll.hpp b/output/panorama_dll.hpp index 1dd06db..b8d90f4 100644 --- a/output/panorama_dll.hpp +++ b/output/panorama_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once diff --git a/output/panorama_dll.rs b/output/panorama_dll.rs index 1c881ff..834358a 100644 --- a/output/panorama_dll.rs +++ b/output/panorama_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/particles_dll.cs b/output/particles_dll.cs index 431071c..396ecb2 100644 --- a/output/particles_dll.cs +++ b/output/particles_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: particles.dll diff --git a/output/particles_dll.hpp b/output/particles_dll.hpp index bce6ff6..16768d6 100644 --- a/output/particles_dll.hpp +++ b/output/particles_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once diff --git a/output/particles_dll.rs b/output/particles_dll.rs index e7eb92d..543297c 100644 --- a/output/particles_dll.rs +++ b/output/particles_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/pulse_system_dll.cs b/output/pulse_system_dll.cs index f043021..bf7e5a5 100644 --- a/output/pulse_system_dll.cs +++ b/output/pulse_system_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: pulse_system.dll diff --git a/output/pulse_system_dll.hpp b/output/pulse_system_dll.hpp index f5cfd7c..84690ed 100644 --- a/output/pulse_system_dll.hpp +++ b/output/pulse_system_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once diff --git a/output/pulse_system_dll.rs b/output/pulse_system_dll.rs index 4aa2b2b..2c9c1b8 100644 --- a/output/pulse_system_dll.rs +++ b/output/pulse_system_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/rendersystemdx11_dll.cs b/output/rendersystemdx11_dll.cs index 8f212ec..faa352c 100644 --- a/output/rendersystemdx11_dll.cs +++ b/output/rendersystemdx11_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: rendersystemdx11.dll diff --git a/output/rendersystemdx11_dll.hpp b/output/rendersystemdx11_dll.hpp index d689f3c..684aff0 100644 --- a/output/rendersystemdx11_dll.hpp +++ b/output/rendersystemdx11_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once diff --git a/output/rendersystemdx11_dll.rs b/output/rendersystemdx11_dll.rs index bbd6695..ee6ae6e 100644 --- a/output/rendersystemdx11_dll.rs +++ b/output/rendersystemdx11_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/resourcesystem_dll.cs b/output/resourcesystem_dll.cs index 4d49ed6..3225b98 100644 --- a/output/resourcesystem_dll.cs +++ b/output/resourcesystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: resourcesystem.dll diff --git a/output/resourcesystem_dll.hpp b/output/resourcesystem_dll.hpp index 9e13395..8b59589 100644 --- a/output/resourcesystem_dll.hpp +++ b/output/resourcesystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once diff --git a/output/resourcesystem_dll.rs b/output/resourcesystem_dll.rs index afdd5fc..51e9ee9 100644 --- a/output/resourcesystem_dll.rs +++ b/output/resourcesystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/scenesystem_dll.cs b/output/scenesystem_dll.cs index 657f374..4f0915a 100644 --- a/output/scenesystem_dll.cs +++ b/output/scenesystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: scenesystem.dll diff --git a/output/scenesystem_dll.hpp b/output/scenesystem_dll.hpp index 837923b..1e9cca7 100644 --- a/output/scenesystem_dll.hpp +++ b/output/scenesystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once diff --git a/output/scenesystem_dll.rs b/output/scenesystem_dll.rs index 27a2446..cb8cf63 100644 --- a/output/scenesystem_dll.rs +++ b/output/scenesystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/schemasystem_dll.cs b/output/schemasystem_dll.cs index 30a5061..1c08d26 100644 --- a/output/schemasystem_dll.cs +++ b/output/schemasystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: schemasystem.dll diff --git a/output/schemasystem_dll.hpp b/output/schemasystem_dll.hpp index 861ed65..d9e5d20 100644 --- a/output/schemasystem_dll.hpp +++ b/output/schemasystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once diff --git a/output/schemasystem_dll.rs b/output/schemasystem_dll.rs index bb3628b..7c515c6 100644 --- a/output/schemasystem_dll.rs +++ b/output/schemasystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/server_dll.cs b/output/server_dll.cs index 2b04f41..4364f40 100644 --- a/output/server_dll.cs +++ b/output/server_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: server.dll @@ -2880,7 +2880,7 @@ namespace CS2Dumper.Schemas { public const nint m_bFastRetrigger = 0x4F3; // bool public const nint m_bPassthoughCaller = 0x4F4; // bool } - // Parent: None + // Parent: // Field count: 6 public static class SequenceHistory_t { public const nint m_hSequence = 0x0; // HSequence @@ -3235,7 +3235,7 @@ namespace CS2Dumper.Schemas { public const nint m_nGraphCreationFlagsAG2 = 0x5B4; // uint8 public const nint m_nServerGraphDefReloadCountAG2 = 0x5F8; // int32 } - // Parent: None + // Parent: // Field count: 10 public static class CBuoyancyHelper { public const nint m_nFluidType = 0x18; // CUtlStringToken @@ -3592,7 +3592,7 @@ namespace CS2Dumper.Schemas { public const nint m_iInputFilter = 0x860; // int32 public const nint m_iDontMessageParent = 0x864; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -3602,7 +3602,7 @@ namespace CS2Dumper.Schemas { public const nint m_timestamp = 0x8; // GameTime_t public const nint m_nWorldGroupId = 0xC; // WorldGroupId_t } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -3634,7 +3634,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CWeaponM4A1Silencer { } - // Parent: None + // Parent: // Field count: 7 // // Metadata: @@ -3662,7 +3662,7 @@ namespace CS2Dumper.Schemas { // MPropertyDescription public static class CPulseCursorFuncs { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -3834,7 +3834,7 @@ namespace CS2Dumper.Schemas { public const nint m_iHltvReplayEntity = 0xD6C; // CEntityIndex public const nint m_sndOpvarLatchData = 0xD70; // CUtlVector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -4010,7 +4010,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CPointServerCommand { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -4695,7 +4695,7 @@ namespace CS2Dumper.Schemas { // MPulseDomainHookInfo public static class CFuncMoverAPI { } - // Parent: None + // Parent: // Field count: 33 // // Metadata: @@ -5080,7 +5080,7 @@ namespace CS2Dumper.Schemas { public static class CSingleplayRules { public const nint m_bSinglePlayerGameEnding = 0xC0; // bool } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -5283,7 +5283,7 @@ namespace CS2Dumper.Schemas { public static class CMapSharedEnvironment { public const nint m_targetMapName = 0x4F0; // CUtlSymbolLarge } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -5416,7 +5416,7 @@ namespace CS2Dumper.Schemas { public static class CPulseCell_Outflow_ListenForEntityOutput__CursorState_t { public const nint m_entity = 0x0; // CHandle } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -5668,7 +5668,7 @@ namespace CS2Dumper.Schemas { public const nint m_materialGroup = 0x3F4; // CUtlStringToken public const nint m_nHitboxSet = 0x3F8; // uint8 } - // Parent: None + // Parent: // Field count: 0 public static class CEntityComponent { } @@ -6087,7 +6087,7 @@ namespace CS2Dumper.Schemas { public const nint m_wasRestored = 0x50C; // bool public const nint m_integrator = 0x510; // CConstantForceController } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -6280,7 +6280,7 @@ namespace CS2Dumper.Schemas { public const nint m_vWindDirection = 0x58C; // Vector public const nint m_bFirstTime = 0x598; // bool } - // Parent: None + // Parent: // Field count: 13 public static class CBot { public const nint m_pController = 0x10; // CCSPlayerController* @@ -6671,7 +6671,7 @@ namespace CS2Dumper.Schemas { public const nint m_flTicksSinceLastSurfingDetected = 0x558; // float32 public const nint m_bWasSurfing = 0x55C; // bool } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -6833,7 +6833,7 @@ namespace CS2Dumper.Schemas { public const nint m_DefaultCaseOutflow = 0x48; // CPulse_OutflowConnection public const nint m_CaseOutflows = 0x90; // CUtlVector } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -6967,7 +6967,7 @@ namespace CS2Dumper.Schemas { public const nint m_flAvgInterval = 0x508; // float32 public const nint m_Velocity = 0x510; // CEntityOutputTemplate } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -7105,7 +7105,7 @@ namespace CS2Dumper.Schemas { public static class CCSPointScript { public const nint m_pParent = 0x110; // CCSPointScriptEntity* } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -7443,7 +7443,7 @@ namespace CS2Dumper.Schemas { public const nint m_iEntryCount = 0xB4; // int32 public const nint m_iEntryWins = 0xB8; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -7554,7 +7554,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CWorld { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -7606,7 +7606,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CTriggerGravity { } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -8173,7 +8173,7 @@ namespace CS2Dumper.Schemas { public const nint m_bIsOn = 0x544; // bool public const nint m_pNext = 0x548; // CPointCamera* } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -8972,7 +8972,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CDecoyGrenade { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -9081,7 +9081,7 @@ namespace CS2Dumper.Schemas { public const nint m_ConfigEntitiesToPropagateMaterialDecalsTo = 0x778; // CNetworkUtlVectorBase> public const nint m_vecViewOffset = 0x7B8; // CNetworkViewOffsetVector } - // Parent: None + // Parent: // Field count: 14 // // Metadata: @@ -9102,7 +9102,7 @@ namespace CS2Dumper.Schemas { public const nint m_flNewHDRColorScale = 0x38; // float32 public const nint m_flNewFarZ = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 11 // // Metadata: @@ -9240,7 +9240,7 @@ namespace CS2Dumper.Schemas { public const nint m_bIsOtherEnemy = 0x74; // bool public const nint m_killType = 0x75; // EKillTypes_t } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -9401,7 +9401,7 @@ namespace CS2Dumper.Schemas { public const nint m_distance = 0x4F4; // float32 public const nint m_directionEntityName = 0x4F8; // CUtlSymbolLarge } - // Parent: None + // Parent: // Field count: 80 // // Metadata: @@ -9536,7 +9536,7 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CPlayer_UseServices { } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -9828,7 +9828,7 @@ namespace CS2Dumper.Schemas { public const nint m_flSpeedWhenSpinUpOrSpinDownStarted = 0x524; // float32 public const nint m_motor = 0x538; // CMotorController } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -10033,7 +10033,7 @@ namespace CS2Dumper.Schemas { public const nint m_OnNewPhaseStarted = 0xEC8; // CEntityOutputTemplate public const nint m_OnLevelTransition = 0xEF0; // CEntityOutputTemplate } - // Parent: None + // Parent: // Field count: 24 // // Metadata: @@ -10381,7 +10381,7 @@ namespace CS2Dumper.Schemas { public const nint m_bSpotted = 0x8; // bool public const nint m_bSpottedByMask = 0xC; // uint32[2] } - // Parent: None + // Parent: // Field count: 25 // // Metadata: @@ -11494,7 +11494,7 @@ namespace CS2Dumper.Schemas { public const nint m_OnPass = 0x4F8; // CEntityIOOutput public const nint m_OnFail = 0x520; // CEntityIOOutput } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -11603,7 +11603,7 @@ namespace CS2Dumper.Schemas { public static class CPointClientUIWorldTextPanel { public const nint m_messageText = 0x9F0; // char[512] } - // Parent: None + // Parent: // Field count: 11 // // Metadata: diff --git a/output/server_dll.hpp b/output/server_dll.hpp index c754fa1..1a1e43d 100644 --- a/output/server_dll.hpp +++ b/output/server_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once @@ -2885,7 +2885,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bFastRetrigger = 0x4F3; // bool constexpr std::ptrdiff_t m_bPassthoughCaller = 0x4F4; // bool } - // Parent: None + // Parent: // Field count: 6 namespace SequenceHistory_t { constexpr std::ptrdiff_t m_hSequence = 0x0; // HSequence @@ -3240,7 +3240,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nGraphCreationFlagsAG2 = 0x5B4; // uint8 constexpr std::ptrdiff_t m_nServerGraphDefReloadCountAG2 = 0x5F8; // int32 } - // Parent: None + // Parent: // Field count: 10 namespace CBuoyancyHelper { constexpr std::ptrdiff_t m_nFluidType = 0x18; // CUtlStringToken @@ -3597,7 +3597,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iInputFilter = 0x860; // int32 constexpr std::ptrdiff_t m_iDontMessageParent = 0x864; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -3607,7 +3607,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_timestamp = 0x8; // GameTime_t constexpr std::ptrdiff_t m_nWorldGroupId = 0xC; // WorldGroupId_t } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -3639,7 +3639,7 @@ namespace cs2_dumper { // Field count: 0 namespace CWeaponM4A1Silencer { } - // Parent: None + // Parent: // Field count: 7 // // Metadata: @@ -3667,7 +3667,7 @@ namespace cs2_dumper { // MPropertyDescription namespace CPulseCursorFuncs { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -3839,7 +3839,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iHltvReplayEntity = 0xD6C; // CEntityIndex constexpr std::ptrdiff_t m_sndOpvarLatchData = 0xD70; // CUtlVector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -4015,7 +4015,7 @@ namespace cs2_dumper { // Field count: 0 namespace CPointServerCommand { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -4700,7 +4700,7 @@ namespace cs2_dumper { // MPulseDomainHookInfo namespace CFuncMoverAPI { } - // Parent: None + // Parent: // Field count: 33 // // Metadata: @@ -5085,7 +5085,7 @@ namespace cs2_dumper { namespace CSingleplayRules { constexpr std::ptrdiff_t m_bSinglePlayerGameEnding = 0xC0; // bool } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -5288,7 +5288,7 @@ namespace cs2_dumper { namespace CMapSharedEnvironment { constexpr std::ptrdiff_t m_targetMapName = 0x4F0; // CUtlSymbolLarge } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -5421,7 +5421,7 @@ namespace cs2_dumper { namespace CPulseCell_Outflow_ListenForEntityOutput__CursorState_t { constexpr std::ptrdiff_t m_entity = 0x0; // CHandle } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -5673,7 +5673,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_materialGroup = 0x3F4; // CUtlStringToken constexpr std::ptrdiff_t m_nHitboxSet = 0x3F8; // uint8 } - // Parent: None + // Parent: // Field count: 0 namespace CEntityComponent { } @@ -6092,7 +6092,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_wasRestored = 0x50C; // bool constexpr std::ptrdiff_t m_integrator = 0x510; // CConstantForceController } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -6285,7 +6285,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_vWindDirection = 0x58C; // Vector constexpr std::ptrdiff_t m_bFirstTime = 0x598; // bool } - // Parent: None + // Parent: // Field count: 13 namespace CBot { constexpr std::ptrdiff_t m_pController = 0x10; // CCSPlayerController* @@ -6676,7 +6676,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flTicksSinceLastSurfingDetected = 0x558; // float32 constexpr std::ptrdiff_t m_bWasSurfing = 0x55C; // bool } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -6838,7 +6838,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_DefaultCaseOutflow = 0x48; // CPulse_OutflowConnection constexpr std::ptrdiff_t m_CaseOutflows = 0x90; // CUtlVector } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -6972,7 +6972,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flAvgInterval = 0x508; // float32 constexpr std::ptrdiff_t m_Velocity = 0x510; // CEntityOutputTemplate } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -7110,7 +7110,7 @@ namespace cs2_dumper { namespace CCSPointScript { constexpr std::ptrdiff_t m_pParent = 0x110; // CCSPointScriptEntity* } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -7448,7 +7448,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iEntryCount = 0xB4; // int32 constexpr std::ptrdiff_t m_iEntryWins = 0xB8; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -7559,7 +7559,7 @@ namespace cs2_dumper { // Field count: 0 namespace CWorld { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -7611,7 +7611,7 @@ namespace cs2_dumper { // Field count: 0 namespace CTriggerGravity { } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -8178,7 +8178,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bIsOn = 0x544; // bool constexpr std::ptrdiff_t m_pNext = 0x548; // CPointCamera* } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -8977,7 +8977,7 @@ namespace cs2_dumper { // Field count: 0 namespace CDecoyGrenade { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -9086,7 +9086,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_ConfigEntitiesToPropagateMaterialDecalsTo = 0x778; // CNetworkUtlVectorBase> constexpr std::ptrdiff_t m_vecViewOffset = 0x7B8; // CNetworkViewOffsetVector } - // Parent: None + // Parent: // Field count: 14 // // Metadata: @@ -9107,7 +9107,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; // float32 constexpr std::ptrdiff_t m_flNewFarZ = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 11 // // Metadata: @@ -9245,7 +9245,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x74; // bool constexpr std::ptrdiff_t m_killType = 0x75; // EKillTypes_t } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -9406,7 +9406,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_distance = 0x4F4; // float32 constexpr std::ptrdiff_t m_directionEntityName = 0x4F8; // CUtlSymbolLarge } - // Parent: None + // Parent: // Field count: 80 // // Metadata: @@ -9541,7 +9541,7 @@ namespace cs2_dumper { // Field count: 0 namespace CPlayer_UseServices { } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -9833,7 +9833,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flSpeedWhenSpinUpOrSpinDownStarted = 0x524; // float32 constexpr std::ptrdiff_t m_motor = 0x538; // CMotorController } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -10038,7 +10038,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_OnNewPhaseStarted = 0xEC8; // CEntityOutputTemplate constexpr std::ptrdiff_t m_OnLevelTransition = 0xEF0; // CEntityOutputTemplate } - // Parent: None + // Parent: // Field count: 24 // // Metadata: @@ -10386,7 +10386,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bSpotted = 0x8; // bool constexpr std::ptrdiff_t m_bSpottedByMask = 0xC; // uint32[2] } - // Parent: None + // Parent: // Field count: 25 // // Metadata: @@ -11499,7 +11499,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_OnPass = 0x4F8; // CEntityIOOutput constexpr std::ptrdiff_t m_OnFail = 0x520; // CEntityIOOutput } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -11608,7 +11608,7 @@ namespace cs2_dumper { namespace CPointClientUIWorldTextPanel { constexpr std::ptrdiff_t m_messageText = 0x9F0; // char[512] } - // Parent: None + // Parent: // Field count: 11 // // Metadata: diff --git a/output/server_dll.json b/output/server_dll.json index 37716f1..261ef29 100644 --- a/output/server_dll.json +++ b/output/server_dll.json @@ -30,7 +30,7 @@ "type_name": "string_t" } ], - "parent": null + "parent": "" }, "CAI_ChangeHintGroup": { "fields": { @@ -212,7 +212,7 @@ "type_name": "float" } ], - "parent": null + "parent": "" }, "CAttributeContainer": { "fields": { @@ -255,7 +255,7 @@ "type_name": "CEconItemAttribute" } ], - "parent": null + "parent": "" }, "CAttributeManager": { "fields": { @@ -283,7 +283,7 @@ "type_name": "attributeprovidertypes_t" } ], - "parent": null + "parent": "" }, "CAttributeManager__cached_attribute_float_t": { "fields": { @@ -1488,7 +1488,7 @@ "type_name": "BloodType" } ], - "parent": null + "parent": "" }, "CBaseEntityAPI": { "fields": {}, @@ -2754,7 +2754,7 @@ "m_viewForward": 220 }, "metadata": [], - "parent": null + "parent": "" }, "CBreakable": { "fields": { @@ -2912,7 +2912,7 @@ "m_vecWheelFrictionScales": 72 }, "metadata": [], - "parent": null + "parent": "" }, "CBuyZone": { "fields": { @@ -6370,7 +6370,7 @@ "type_name": "float" } ], - "parent": null + "parent": "" }, "CColorCorrection": { "fields": { @@ -6669,7 +6669,7 @@ "type_name": "int" } ], - "parent": null + "parent": "" }, "CDynamicLight": { "fields": { @@ -6950,7 +6950,7 @@ "type_name": "char" } ], - "parent": null + "parent": "" }, "CEconWearable": { "fields": { @@ -7106,7 +7106,7 @@ "CEntityComponent": { "fields": {}, "metadata": [], - "parent": null + "parent": "" }, "CEntityDissolve": { "fields": { @@ -7223,7 +7223,7 @@ "type_name": "int32" } ], - "parent": null + "parent": "" }, "CEntityInstance": { "fields": { @@ -8962,7 +8962,7 @@ "type_name": "Vector" } ], - "parent": null + "parent": "" }, "CEnvWindVolume": { "fields": { @@ -9993,7 +9993,7 @@ "type_name": "CUtlStringToken" } ], - "parent": null + "parent": "" }, "CGameSceneNodeHandle": { "fields": { @@ -10012,7 +10012,7 @@ "type_name": "CUtlStringToken" } ], - "parent": null + "parent": "" }, "CGameText": { "fields": { @@ -10137,7 +10137,7 @@ "type_name": "bool" } ], - "parent": null + "parent": "" }, "CGradientFog": { "fields": { @@ -12017,7 +12017,7 @@ "type_name": "int8" } ], - "parent": null + "parent": "" }, "CMolotovGrenade": { "fields": {}, @@ -12164,7 +12164,7 @@ "type_name": "float32" } ], - "parent": null + "parent": "" }, "CNullEntity": { "fields": {}, @@ -17916,7 +17916,7 @@ "type_name": "bool" } ], - "parent": null + "parent": "" }, "CTimerEntity": { "fields": { @@ -18733,7 +18733,7 @@ "type_name": "WorldGroupId_t" } ], - "parent": null + "parent": "" }, "EngineCountdownTimer": { "fields": { @@ -18758,7 +18758,7 @@ "type_name": "float32" } ], - "parent": null + "parent": "" }, "EntityRenderAttribute_t": { "fields": { @@ -18777,7 +18777,7 @@ "type_name": "Vector4D" } ], - "parent": null + "parent": "" }, "EntitySpottedState_t": { "fields": { @@ -18831,7 +18831,7 @@ "type_name": "WorldGroupId_t" } ], - "parent": null + "parent": "" }, "OutflowWithRequirements_t": { "fields": { @@ -18866,7 +18866,7 @@ "type_name": "EHANDLE" } ], - "parent": null + "parent": "" }, "PredictedDamageTag_t": { "fields": { @@ -18985,7 +18985,7 @@ "type_name": "CEntityHandle" } ], - "parent": null + "parent": "" }, "SequenceHistory_t": { "fields": { @@ -18997,7 +18997,7 @@ "m_nSeqLoopMode": 12 }, "metadata": [], - "parent": null + "parent": "" }, "SignatureOutflow_Continue": { "fields": {}, @@ -19071,7 +19071,7 @@ "type_name": "uint8" } ], - "parent": null + "parent": "" }, "ViewAngleServerChange_t": { "fields": { @@ -19115,7 +19115,7 @@ "type_name": "uint16" } ], - "parent": null + "parent": "" }, "WeaponPurchaseTracker_t": { "fields": { @@ -19128,7 +19128,7 @@ "type_name": "WeaponPurchaseCount_t" } ], - "parent": null + "parent": "" }, "audioparams_t": { "fields": { @@ -19165,7 +19165,7 @@ "type_name": "uint32" } ], - "parent": null + "parent": "" }, "fogparams_t": { "fields": { @@ -19312,7 +19312,7 @@ "type_name": "bool" } ], - "parent": null + "parent": "" }, "fogplayerparams_t": { "fields": { @@ -19338,7 +19338,7 @@ "type_name": "CHandle" } ], - "parent": null + "parent": "" }, "shard_model_desc_t": { "fields": { @@ -19423,7 +19423,7 @@ "type_name": "CUtlStringToken" } ], - "parent": null + "parent": "" }, "sky3dparams_t": { "fields": { @@ -19466,7 +19466,7 @@ "type_name": "WorldGroupId_t" } ], - "parent": null + "parent": "" } }, "enums": { diff --git a/output/server_dll.rs b/output/server_dll.rs index d2a86bc..3291874 100644 --- a/output/server_dll.rs +++ b/output/server_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -2994,7 +2994,7 @@ pub mod cs2_dumper { pub const m_bFastRetrigger: usize = 0x4F3; // bool pub const m_bPassthoughCaller: usize = 0x4F4; // bool } - // Parent: None + // Parent: // Field count: 6 pub mod SequenceHistory_t { pub const m_hSequence: usize = 0x0; // HSequence @@ -3349,7 +3349,7 @@ pub mod cs2_dumper { pub const m_nGraphCreationFlagsAG2: usize = 0x5B4; // uint8 pub const m_nServerGraphDefReloadCountAG2: usize = 0x5F8; // int32 } - // Parent: None + // Parent: // Field count: 10 pub mod CBuoyancyHelper { pub const m_nFluidType: usize = 0x18; // CUtlStringToken @@ -3706,7 +3706,7 @@ pub mod cs2_dumper { pub const m_iInputFilter: usize = 0x860; // int32 pub const m_iDontMessageParent: usize = 0x864; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -3716,7 +3716,7 @@ pub mod cs2_dumper { pub const m_timestamp: usize = 0x8; // GameTime_t pub const m_nWorldGroupId: usize = 0xC; // WorldGroupId_t } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -3748,7 +3748,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CWeaponM4A1Silencer { } - // Parent: None + // Parent: // Field count: 7 // // Metadata: @@ -3776,7 +3776,7 @@ pub mod cs2_dumper { // MPropertyDescription pub mod CPulseCursorFuncs { } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -3948,7 +3948,7 @@ pub mod cs2_dumper { pub const m_iHltvReplayEntity: usize = 0xD6C; // CEntityIndex pub const m_sndOpvarLatchData: usize = 0xD70; // CUtlVector } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -4124,7 +4124,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CPointServerCommand { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -4809,7 +4809,7 @@ pub mod cs2_dumper { // MPulseDomainHookInfo pub mod CFuncMoverAPI { } - // Parent: None + // Parent: // Field count: 33 // // Metadata: @@ -5194,7 +5194,7 @@ pub mod cs2_dumper { pub mod CSingleplayRules { pub const m_bSinglePlayerGameEnding: usize = 0xC0; // bool } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -5397,7 +5397,7 @@ pub mod cs2_dumper { pub mod CMapSharedEnvironment { pub const m_targetMapName: usize = 0x4F0; // CUtlSymbolLarge } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -5530,7 +5530,7 @@ pub mod cs2_dumper { pub mod CPulseCell_Outflow_ListenForEntityOutput__CursorState_t { pub const m_entity: usize = 0x0; // CHandle } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -5782,7 +5782,7 @@ pub mod cs2_dumper { pub const m_materialGroup: usize = 0x3F4; // CUtlStringToken pub const m_nHitboxSet: usize = 0x3F8; // uint8 } - // Parent: None + // Parent: // Field count: 0 pub mod CEntityComponent { } @@ -6201,7 +6201,7 @@ pub mod cs2_dumper { pub const m_wasRestored: usize = 0x50C; // bool pub const m_integrator: usize = 0x510; // CConstantForceController } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -6394,7 +6394,7 @@ pub mod cs2_dumper { pub const m_vWindDirection: usize = 0x58C; // Vector pub const m_bFirstTime: usize = 0x598; // bool } - // Parent: None + // Parent: // Field count: 13 pub mod CBot { pub const m_pController: usize = 0x10; // CCSPlayerController* @@ -6785,7 +6785,7 @@ pub mod cs2_dumper { pub const m_flTicksSinceLastSurfingDetected: usize = 0x558; // float32 pub const m_bWasSurfing: usize = 0x55C; // bool } - // Parent: None + // Parent: // Field count: 5 // // Metadata: @@ -6947,7 +6947,7 @@ pub mod cs2_dumper { pub const m_DefaultCaseOutflow: usize = 0x48; // CPulse_OutflowConnection pub const m_CaseOutflows: usize = 0x90; // CUtlVector } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -7081,7 +7081,7 @@ pub mod cs2_dumper { pub const m_flAvgInterval: usize = 0x508; // float32 pub const m_Velocity: usize = 0x510; // CEntityOutputTemplate } - // Parent: None + // Parent: // Field count: 3 // // Metadata: @@ -7219,7 +7219,7 @@ pub mod cs2_dumper { pub mod CCSPointScript { pub const m_pParent: usize = 0x110; // CCSPointScriptEntity* } - // Parent: None + // Parent: // Field count: 6 // // Metadata: @@ -7557,7 +7557,7 @@ pub mod cs2_dumper { pub const m_iEntryCount: usize = 0xB4; // int32 pub const m_iEntryWins: usize = 0xB8; // int32 } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -7668,7 +7668,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CWorld { } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -7720,7 +7720,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CTriggerGravity { } - // Parent: None + // Parent: // Field count: 17 // // Metadata: @@ -8287,7 +8287,7 @@ pub mod cs2_dumper { pub const m_bIsOn: usize = 0x544; // bool pub const m_pNext: usize = 0x548; // CPointCamera* } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -9086,7 +9086,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CDecoyGrenade { } - // Parent: None + // Parent: // Field count: 13 // // Metadata: @@ -9195,7 +9195,7 @@ pub mod cs2_dumper { pub const m_ConfigEntitiesToPropagateMaterialDecalsTo: usize = 0x778; // CNetworkUtlVectorBase> pub const m_vecViewOffset: usize = 0x7B8; // CNetworkViewOffsetVector } - // Parent: None + // Parent: // Field count: 14 // // Metadata: @@ -9216,7 +9216,7 @@ pub mod cs2_dumper { pub const m_flNewHDRColorScale: usize = 0x38; // float32 pub const m_flNewFarZ: usize = 0x3C; // float32 } - // Parent: None + // Parent: // Field count: 11 // // Metadata: @@ -9354,7 +9354,7 @@ pub mod cs2_dumper { pub const m_bIsOtherEnemy: usize = 0x74; // bool pub const m_killType: usize = 0x75; // EKillTypes_t } - // Parent: None + // Parent: // Field count: 8 // // Metadata: @@ -9515,7 +9515,7 @@ pub mod cs2_dumper { pub const m_distance: usize = 0x4F4; // float32 pub const m_directionEntityName: usize = 0x4F8; // CUtlSymbolLarge } - // Parent: None + // Parent: // Field count: 80 // // Metadata: @@ -9650,7 +9650,7 @@ pub mod cs2_dumper { // Field count: 0 pub mod CPlayer_UseServices { } - // Parent: None + // Parent: // Field count: 2 // // Metadata: @@ -9942,7 +9942,7 @@ pub mod cs2_dumper { pub const m_flSpeedWhenSpinUpOrSpinDownStarted: usize = 0x524; // float32 pub const m_motor: usize = 0x538; // CMotorController } - // Parent: None + // Parent: // Field count: 4 // // Metadata: @@ -10147,7 +10147,7 @@ pub mod cs2_dumper { pub const m_OnNewPhaseStarted: usize = 0xEC8; // CEntityOutputTemplate pub const m_OnLevelTransition: usize = 0xEF0; // CEntityOutputTemplate } - // Parent: None + // Parent: // Field count: 24 // // Metadata: @@ -10495,7 +10495,7 @@ pub mod cs2_dumper { pub const m_bSpotted: usize = 0x8; // bool pub const m_bSpottedByMask: usize = 0xC; // uint32[2] } - // Parent: None + // Parent: // Field count: 25 // // Metadata: @@ -11608,7 +11608,7 @@ pub mod cs2_dumper { pub const m_OnPass: usize = 0x4F8; // CEntityIOOutput pub const m_OnFail: usize = 0x520; // CEntityIOOutput } - // Parent: None + // Parent: // Field count: 1 // // Metadata: @@ -11717,7 +11717,7 @@ pub mod cs2_dumper { pub mod CPointClientUIWorldTextPanel { pub const m_messageText: usize = 0x9F0; // char[512] } - // Parent: None + // Parent: // Field count: 11 // // Metadata: diff --git a/output/soundsystem_dll.cs b/output/soundsystem_dll.cs index 3862fac..d748e1b 100644 --- a/output/soundsystem_dll.cs +++ b/output/soundsystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: soundsystem.dll diff --git a/output/soundsystem_dll.hpp b/output/soundsystem_dll.hpp index c77b7f7..7ccb3ec 100644 --- a/output/soundsystem_dll.hpp +++ b/output/soundsystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once diff --git a/output/soundsystem_dll.rs b/output/soundsystem_dll.rs index a8662de..1b862cf 100644 --- a/output/soundsystem_dll.rs +++ b/output/soundsystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/steamaudio_dll.cs b/output/steamaudio_dll.cs index 747383d..4ae6ea1 100644 --- a/output/steamaudio_dll.cs +++ b/output/steamaudio_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: steamaudio.dll diff --git a/output/steamaudio_dll.hpp b/output/steamaudio_dll.hpp index b2f5271..015e327 100644 --- a/output/steamaudio_dll.hpp +++ b/output/steamaudio_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once diff --git a/output/steamaudio_dll.rs b/output/steamaudio_dll.rs index bb7b4e2..af50cb1 100644 --- a/output/steamaudio_dll.rs +++ b/output/steamaudio_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/vphysics2_dll.cs b/output/vphysics2_dll.cs index d9edbca..b6a89c9 100644 --- a/output/vphysics2_dll.cs +++ b/output/vphysics2_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: vphysics2.dll diff --git a/output/vphysics2_dll.hpp b/output/vphysics2_dll.hpp index 5d920cf..664382b 100644 --- a/output/vphysics2_dll.hpp +++ b/output/vphysics2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once diff --git a/output/vphysics2_dll.rs b/output/vphysics2_dll.rs index adb48be..7bd626f 100644 --- a/output/vphysics2_dll.rs +++ b/output/vphysics2_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/worldrenderer_dll.cs b/output/worldrenderer_dll.cs index 27b8e3d..aec7419 100644 --- a/output/worldrenderer_dll.cs +++ b/output/worldrenderer_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC namespace CS2Dumper.Schemas { // Module: worldrenderer.dll diff --git a/output/worldrenderer_dll.hpp b/output/worldrenderer_dll.hpp index 367fba4..d641c23 100644 --- a/output/worldrenderer_dll.hpp +++ b/output/worldrenderer_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #pragma once diff --git a/output/worldrenderer_dll.rs b/output/worldrenderer_dll.rs index 698b662..f16c930 100644 --- a/output/worldrenderer_dll.rs +++ b/output/worldrenderer_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-07-30 01:31:58.500417200 UTC +// 2025-07-31 03:03:49.823379600 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]