Game update (14004)

This commit is contained in:
a2x
2024-04-26 14:16:36 +10:00
parent b51645de1b
commit 96b0942a47
68 changed files with 3007 additions and 3408 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-23 10:42:31.964705500 UTC
// 2024-04-26 04:15:57.943456300 UTC
#pragma once
@@ -9,34 +9,34 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x192A580;
constexpr std::ptrdiff_t dwEntityList = 0x18C1EA8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19DF730;
constexpr std::ptrdiff_t dwCSGOInput = 0x192EF60;
constexpr std::ptrdiff_t dwEntityList = 0x18C6268;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19E3B70;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x191EC40;
constexpr std::ptrdiff_t dwGlobalVars = 0x1729B80;
constexpr std::ptrdiff_t dwGlowManager = 0x191F060;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1911548;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17361C8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1927A38;
constexpr std::ptrdiff_t dwPrediction = 0x1736090;
constexpr std::ptrdiff_t dwSensitivity = 0x191F988;
constexpr std::ptrdiff_t dwGameRules = 0x1923370;
constexpr std::ptrdiff_t dwGlobalVars = 0x172DD60;
constexpr std::ptrdiff_t dwGlowManager = 0x1923788;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1915C18;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x173A3C8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x192C408;
constexpr std::ptrdiff_t dwPrediction = 0x173A290;
constexpr std::ptrdiff_t dwSensitivity = 0x19240B8;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x192F910;
constexpr std::ptrdiff_t dwViewMatrix = 0x1923180;
constexpr std::ptrdiff_t dwViewRender = 0x1923980;
constexpr std::ptrdiff_t dwWeaponC4 = 0x18C51E0;
constexpr std::ptrdiff_t dwViewAngles = 0x19342F0;
constexpr std::ptrdiff_t dwViewMatrix = 0x19278B0;
constexpr std::ptrdiff_t dwViewRender = 0x19280B0;
constexpr std::ptrdiff_t dwWeaponC4 = 0x18C9830;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x515564;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x514AC8;
constexpr std::ptrdiff_t dwBuildNumber = 0x516574;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x515AC8;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x258;
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_getMaxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x5CDD04;
constexpr std::ptrdiff_t dwWindowWidth = 0x5CDD00;
constexpr std::ptrdiff_t dwWindowHeight = 0x5CEE4C;
constexpr std::ptrdiff_t dwWindowWidth = 0x5CEE48;
}
// Module: inputsystem.dll
namespace inputsystem_dll {