mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14004)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-04-23 10:42:31.964705500 UTC
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// 2024-04-26 04:15:57.943456300 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,54 +7,54 @@ pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x72F70;
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pub const AnimationSystem_001: usize = 0x6DAF0;
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pub const AnimationSystemUtils_001: usize = 0x73640;
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pub const AnimationSystem_001: usize = 0x6E1C0;
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x7333D0;
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pub const EmptyWorldService001_Client: usize = 0x480B80;
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pub const GameClientExports001: usize = 0x7333E0;
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pub const LegacyGameUI001: usize = 0x8AF820;
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pub const Source2Client002: usize = 0x7333F0;
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pub const Source2ClientConfig001: usize = 0x46BDC0;
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pub const Source2ClientPrediction001: usize = 0x7AFF30;
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pub const Source2ClientUI001: usize = 0x89ECF0;
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pub const ClientToolsInfo_001: usize = 0x737B40;
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pub const EmptyWorldService001_Client: usize = 0x483CC0;
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pub const GameClientExports001: usize = 0x737B50;
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pub const LegacyGameUI001: usize = 0x8B5D00;
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pub const Source2Client002: usize = 0x737B60;
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pub const Source2ClientConfig001: usize = 0x46EF60;
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pub const Source2ClientPrediction001: usize = 0x7B47C0;
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pub const Source2ClientUI001: usize = 0x8A5190;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x177370;
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pub const BugService001: usize = 0x178BD0;
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pub const ClientServerEngineLoopService_001: usize = 0x1EB470;
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pub const EngineGameUI001: usize = 0x121EA0;
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pub const EngineServiceMgr001: usize = 0x1DBD50;
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pub const GameEventSystemClientV001: usize = 0x1E08C0;
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pub const GameEventSystemServerV001: usize = 0x1E08D0;
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pub const GameResourceServiceClientV001: usize = 0x17FD90;
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pub const GameResourceServiceServerV001: usize = 0x17FDA0;
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pub const GameUIService_001: usize = 0x182740;
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pub const HostStateMgr001: usize = 0x1E5320;
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pub const INETSUPPORT_001: usize = 0xF0E40;
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pub const InputService_001: usize = 0x188260;
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pub const KeyValueCache001: usize = 0x1E7B40;
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pub const MapListService_001: usize = 0x19B190;
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pub const NetworkClientService_001: usize = 0x1A2350;
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pub const NetworkP2PService_001: usize = 0x1A9090;
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pub const NetworkServerService_001: usize = 0x1AD600;
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pub const NetworkService_001: usize = 0x1B2820;
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pub const RenderService_001: usize = 0x1B2D10;
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pub const ScreenshotService001: usize = 0x1B56D0;
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pub const SimpleEngineLoopService_001: usize = 0x1F7660;
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pub const SoundService_001: usize = 0x1B9CD0;
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pub const Source2EngineToClient001: usize = 0x61BD0;
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pub const Source2EngineToClientStringTable001: usize = 0x8ACA0;
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pub const Source2EngineToServer001: usize = 0x92260;
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pub const Source2EngineToServerStringTable001: usize = 0xA9950;
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pub const SplitScreenService_001: usize = 0x1C0570;
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pub const StatsService_001: usize = 0x1C3250;
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pub const ToolService_001: usize = 0x1C7EA0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122B10;
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pub const VProfService_001: usize = 0x1C9220;
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pub const BenchmarkService001: usize = 0x179000;
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pub const BugService001: usize = 0x17A860;
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pub const ClientServerEngineLoopService_001: usize = 0x1ED110;
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pub const EngineGameUI001: usize = 0x123570;
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pub const EngineServiceMgr001: usize = 0x1DD9F0;
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pub const GameEventSystemClientV001: usize = 0x1E2560;
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pub const GameEventSystemServerV001: usize = 0x1E2570;
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pub const GameResourceServiceClientV001: usize = 0x181A20;
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pub const GameResourceServiceServerV001: usize = 0x181A30;
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pub const GameUIService_001: usize = 0x1843D0;
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pub const HostStateMgr001: usize = 0x1E6FC0;
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pub const INETSUPPORT_001: usize = 0xF2150;
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pub const InputService_001: usize = 0x189EF0;
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pub const KeyValueCache001: usize = 0x1E97E0;
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pub const MapListService_001: usize = 0x19CDC0;
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pub const NetworkClientService_001: usize = 0x1A3F80;
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pub const NetworkP2PService_001: usize = 0x1AAC60;
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pub const NetworkServerService_001: usize = 0x1AF1D0;
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pub const NetworkService_001: usize = 0x1B43F0;
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pub const RenderService_001: usize = 0x1B48E0;
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pub const ScreenshotService001: usize = 0x1B72A0;
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pub const SimpleEngineLoopService_001: usize = 0x1F92E0;
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pub const SoundService_001: usize = 0x1BB8A0;
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pub const Source2EngineToClient001: usize = 0x62F00;
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pub const Source2EngineToClientStringTable001: usize = 0x8BFC0;
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pub const Source2EngineToServer001: usize = 0x93590;
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pub const Source2EngineToServerStringTable001: usize = 0xAABE0;
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pub const SplitScreenService_001: usize = 0x1C2130;
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pub const StatsService_001: usize = 0x1C4E10;
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pub const ToolService_001: usize = 0x1C9A60;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1241E0;
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pub const VProfService_001: usize = 0x1CADE0;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -87,8 +87,8 @@ pub mod cs2_dumper {
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x53800;
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pub const MATCHFRAMEWORK_001: usize = 0x105690;
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pub const GameTypes001: usize = 0x53910;
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pub const MATCHFRAMEWORK_001: usize = 0x1057A0;
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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@@ -135,9 +135,9 @@ pub mod cs2_dumper {
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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pub const RenderDeviceMgr001: usize = 0x4D0A0;
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pub const RenderUtils_001: usize = 0x55A20;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4D0B0;
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pub const RenderDeviceMgr001: usize = 0x4D210;
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pub const RenderUtils_001: usize = 0x55B90;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4D220;
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}
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// Module: resourcesystem.dll
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pub mod resourcesystem_dll {
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@@ -160,16 +160,16 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x572550;
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pub const EntitySubclassUtilsV001: usize = 0x2AF3E0;
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pub const NavGameTest001: usize = 0xA46CF0;
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pub const ServerToolsInfo_001: usize = 0x832120;
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pub const Source2GameClients001: usize = 0x832130;
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pub const Source2GameDirector001: usize = 0x11EA20;
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pub const Source2GameEntities001: usize = 0x832140;
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pub const Source2Server001: usize = 0x832150;
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pub const Source2ServerConfig001: usize = 0x5668D0;
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pub const customnavsystem001: usize = 0x22C2A0;
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pub const EmptyWorldService001_Server: usize = 0x56F6A0;
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pub const EntitySubclassUtilsV001: usize = 0x2AC390;
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pub const NavGameTest001: usize = 0xA45DE0;
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pub const ServerToolsInfo_001: usize = 0x831230;
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pub const Source2GameClients001: usize = 0x831240;
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pub const Source2GameDirector001: usize = 0x11E060;
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pub const Source2GameEntities001: usize = 0x831250;
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pub const Source2Server001: usize = 0x831260;
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pub const Source2ServerConfig001: usize = 0x5639D0;
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pub const customnavsystem001: usize = 0x228330;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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@@ -207,10 +207,10 @@ pub mod cs2_dumper {
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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pub const TestScriptMgr001: usize = 0x1417C0;
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pub const VEngineCvar007: usize = 0x63360;
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pub const VProcessUtils002: usize = 0x132C60;
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pub const VStringTokenSystem001: usize = 0x191630;
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pub const TestScriptMgr001: usize = 0x142CC0;
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pub const VEngineCvar007: usize = 0x633A0;
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pub const VProcessUtils002: usize = 0x134160;
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pub const VStringTokenSystem001: usize = 0x192B30;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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