Game update (14004)

This commit is contained in:
a2x
2024-04-26 14:16:36 +10:00
parent b51645de1b
commit 96b0942a47
68 changed files with 3007 additions and 3408 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-23 10:42:31.964705500 UTC
// 2024-04-26 04:15:57.943456300 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,54 +7,54 @@ pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x72F70;
pub const AnimationSystem_001: usize = 0x6DAF0;
pub const AnimationSystemUtils_001: usize = 0x73640;
pub const AnimationSystem_001: usize = 0x6E1C0;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x7333D0;
pub const EmptyWorldService001_Client: usize = 0x480B80;
pub const GameClientExports001: usize = 0x7333E0;
pub const LegacyGameUI001: usize = 0x8AF820;
pub const Source2Client002: usize = 0x7333F0;
pub const Source2ClientConfig001: usize = 0x46BDC0;
pub const Source2ClientPrediction001: usize = 0x7AFF30;
pub const Source2ClientUI001: usize = 0x89ECF0;
pub const ClientToolsInfo_001: usize = 0x737B40;
pub const EmptyWorldService001_Client: usize = 0x483CC0;
pub const GameClientExports001: usize = 0x737B50;
pub const LegacyGameUI001: usize = 0x8B5D00;
pub const Source2Client002: usize = 0x737B60;
pub const Source2ClientConfig001: usize = 0x46EF60;
pub const Source2ClientPrediction001: usize = 0x7B47C0;
pub const Source2ClientUI001: usize = 0x8A5190;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x177370;
pub const BugService001: usize = 0x178BD0;
pub const ClientServerEngineLoopService_001: usize = 0x1EB470;
pub const EngineGameUI001: usize = 0x121EA0;
pub const EngineServiceMgr001: usize = 0x1DBD50;
pub const GameEventSystemClientV001: usize = 0x1E08C0;
pub const GameEventSystemServerV001: usize = 0x1E08D0;
pub const GameResourceServiceClientV001: usize = 0x17FD90;
pub const GameResourceServiceServerV001: usize = 0x17FDA0;
pub const GameUIService_001: usize = 0x182740;
pub const HostStateMgr001: usize = 0x1E5320;
pub const INETSUPPORT_001: usize = 0xF0E40;
pub const InputService_001: usize = 0x188260;
pub const KeyValueCache001: usize = 0x1E7B40;
pub const MapListService_001: usize = 0x19B190;
pub const NetworkClientService_001: usize = 0x1A2350;
pub const NetworkP2PService_001: usize = 0x1A9090;
pub const NetworkServerService_001: usize = 0x1AD600;
pub const NetworkService_001: usize = 0x1B2820;
pub const RenderService_001: usize = 0x1B2D10;
pub const ScreenshotService001: usize = 0x1B56D0;
pub const SimpleEngineLoopService_001: usize = 0x1F7660;
pub const SoundService_001: usize = 0x1B9CD0;
pub const Source2EngineToClient001: usize = 0x61BD0;
pub const Source2EngineToClientStringTable001: usize = 0x8ACA0;
pub const Source2EngineToServer001: usize = 0x92260;
pub const Source2EngineToServerStringTable001: usize = 0xA9950;
pub const SplitScreenService_001: usize = 0x1C0570;
pub const StatsService_001: usize = 0x1C3250;
pub const ToolService_001: usize = 0x1C7EA0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122B10;
pub const VProfService_001: usize = 0x1C9220;
pub const BenchmarkService001: usize = 0x179000;
pub const BugService001: usize = 0x17A860;
pub const ClientServerEngineLoopService_001: usize = 0x1ED110;
pub const EngineGameUI001: usize = 0x123570;
pub const EngineServiceMgr001: usize = 0x1DD9F0;
pub const GameEventSystemClientV001: usize = 0x1E2560;
pub const GameEventSystemServerV001: usize = 0x1E2570;
pub const GameResourceServiceClientV001: usize = 0x181A20;
pub const GameResourceServiceServerV001: usize = 0x181A30;
pub const GameUIService_001: usize = 0x1843D0;
pub const HostStateMgr001: usize = 0x1E6FC0;
pub const INETSUPPORT_001: usize = 0xF2150;
pub const InputService_001: usize = 0x189EF0;
pub const KeyValueCache001: usize = 0x1E97E0;
pub const MapListService_001: usize = 0x19CDC0;
pub const NetworkClientService_001: usize = 0x1A3F80;
pub const NetworkP2PService_001: usize = 0x1AAC60;
pub const NetworkServerService_001: usize = 0x1AF1D0;
pub const NetworkService_001: usize = 0x1B43F0;
pub const RenderService_001: usize = 0x1B48E0;
pub const ScreenshotService001: usize = 0x1B72A0;
pub const SimpleEngineLoopService_001: usize = 0x1F92E0;
pub const SoundService_001: usize = 0x1BB8A0;
pub const Source2EngineToClient001: usize = 0x62F00;
pub const Source2EngineToClientStringTable001: usize = 0x8BFC0;
pub const Source2EngineToServer001: usize = 0x93590;
pub const Source2EngineToServerStringTable001: usize = 0xAABE0;
pub const SplitScreenService_001: usize = 0x1C2130;
pub const StatsService_001: usize = 0x1C4E10;
pub const ToolService_001: usize = 0x1C9A60;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1241E0;
pub const VProfService_001: usize = 0x1CADE0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -87,8 +87,8 @@ pub mod cs2_dumper {
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x53800;
pub const MATCHFRAMEWORK_001: usize = 0x105690;
pub const GameTypes001: usize = 0x53910;
pub const MATCHFRAMEWORK_001: usize = 0x1057A0;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
@@ -135,9 +135,9 @@ pub mod cs2_dumper {
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
pub const RenderDeviceMgr001: usize = 0x4D0A0;
pub const RenderUtils_001: usize = 0x55A20;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4D0B0;
pub const RenderDeviceMgr001: usize = 0x4D210;
pub const RenderUtils_001: usize = 0x55B90;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4D220;
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
@@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x572550;
pub const EntitySubclassUtilsV001: usize = 0x2AF3E0;
pub const NavGameTest001: usize = 0xA46CF0;
pub const ServerToolsInfo_001: usize = 0x832120;
pub const Source2GameClients001: usize = 0x832130;
pub const Source2GameDirector001: usize = 0x11EA20;
pub const Source2GameEntities001: usize = 0x832140;
pub const Source2Server001: usize = 0x832150;
pub const Source2ServerConfig001: usize = 0x5668D0;
pub const customnavsystem001: usize = 0x22C2A0;
pub const EmptyWorldService001_Server: usize = 0x56F6A0;
pub const EntitySubclassUtilsV001: usize = 0x2AC390;
pub const NavGameTest001: usize = 0xA45DE0;
pub const ServerToolsInfo_001: usize = 0x831230;
pub const Source2GameClients001: usize = 0x831240;
pub const Source2GameDirector001: usize = 0x11E060;
pub const Source2GameEntities001: usize = 0x831250;
pub const Source2Server001: usize = 0x831260;
pub const Source2ServerConfig001: usize = 0x5639D0;
pub const customnavsystem001: usize = 0x228330;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@@ -207,10 +207,10 @@ pub mod cs2_dumper {
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x1417C0;
pub const VEngineCvar007: usize = 0x63360;
pub const VProcessUtils002: usize = 0x132C60;
pub const VStringTokenSystem001: usize = 0x191630;
pub const TestScriptMgr001: usize = 0x142CC0;
pub const VEngineCvar007: usize = 0x633A0;
pub const VProcessUtils002: usize = 0x134160;
pub const VStringTokenSystem001: usize = 0x192B30;
}
// Module: v8system.dll
pub mod v8system_dll {