mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Experimental fix for latest update
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-04-02 16:10:48.961749300 UTC
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// 2024-04-04 13:40:42.514657500 UTC
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#![allow(non_upper_case_globals, non_camel_case_types, unused)]
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@@ -12,49 +12,49 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x732F00;
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pub const EmptyWorldService001_Client: usize = 0x480850;
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pub const GameClientExports001: usize = 0x732F10;
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pub const LegacyGameUI001: usize = 0x8AEE40;
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pub const Source2Client002: usize = 0x732F20;
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pub const Source2ClientConfig001: usize = 0x46BA90;
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pub const Source2ClientPrediction001: usize = 0x7AF990;
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pub const Source2ClientUI001: usize = 0x89E460;
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pub const ClientToolsInfo_001: usize = 0x7332F0;
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pub const EmptyWorldService001_Client: usize = 0x480A90;
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pub const GameClientExports001: usize = 0x733300;
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pub const LegacyGameUI001: usize = 0x8AF730;
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pub const Source2Client002: usize = 0x733310;
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pub const Source2ClientConfig001: usize = 0x46BCD0;
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pub const Source2ClientPrediction001: usize = 0x7AFE50;
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pub const Source2ClientUI001: usize = 0x89EC00;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x177230;
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pub const BugService001: usize = 0x178A90;
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pub const ClientServerEngineLoopService_001: usize = 0x1EAE60;
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pub const EngineGameUI001: usize = 0x121E70;
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pub const EngineServiceMgr001: usize = 0x1DBC10;
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pub const GameEventSystemClientV001: usize = 0x1E02B0;
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pub const GameEventSystemServerV001: usize = 0x1E02C0;
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pub const GameResourceServiceClientV001: usize = 0x17FC50;
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pub const GameResourceServiceServerV001: usize = 0x17FC60;
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pub const GameUIService_001: usize = 0x182600;
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pub const HostStateMgr001: usize = 0x1E4D10;
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pub const INETSUPPORT_001: usize = 0xF0DE0;
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pub const InputService_001: usize = 0x188120;
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pub const KeyValueCache001: usize = 0x1E7530;
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pub const MapListService_001: usize = 0x19B050;
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pub const NetworkClientService_001: usize = 0x1A2210;
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pub const NetworkP2PService_001: usize = 0x1A8F50;
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pub const NetworkServerService_001: usize = 0x1AD4C0;
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pub const NetworkService_001: usize = 0x1B26E0;
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pub const RenderService_001: usize = 0x1B2BD0;
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pub const ScreenshotService001: usize = 0x1B5590;
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pub const SimpleEngineLoopService_001: usize = 0x1F7050;
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pub const SoundService_001: usize = 0x1B9B90;
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pub const Source2EngineToClient001: usize = 0x61A90;
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pub const Source2EngineToClientStringTable001: usize = 0x8AB70;
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pub const Source2EngineToServer001: usize = 0x92140;
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pub const Source2EngineToServerStringTable001: usize = 0xA9830;
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pub const SplitScreenService_001: usize = 0x1C0430;
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pub const StatsService_001: usize = 0x1C3110;
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pub const ToolService_001: usize = 0x1C7D60;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122AE0;
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pub const VProfService_001: usize = 0x1C90E0;
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pub const BenchmarkService001: usize = 0x177270;
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pub const BugService001: usize = 0x178AD0;
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pub const ClientServerEngineLoopService_001: usize = 0x1EB370;
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pub const EngineGameUI001: usize = 0x121E90;
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pub const EngineServiceMgr001: usize = 0x1DBC50;
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pub const GameEventSystemClientV001: usize = 0x1E07C0;
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pub const GameEventSystemServerV001: usize = 0x1E07D0;
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pub const GameResourceServiceClientV001: usize = 0x17FC90;
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pub const GameResourceServiceServerV001: usize = 0x17FCA0;
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pub const GameUIService_001: usize = 0x182640;
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pub const HostStateMgr001: usize = 0x1E5220;
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pub const INETSUPPORT_001: usize = 0xF0E20;
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pub const InputService_001: usize = 0x188160;
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pub const KeyValueCache001: usize = 0x1E7A40;
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pub const MapListService_001: usize = 0x19B090;
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pub const NetworkClientService_001: usize = 0x1A2250;
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pub const NetworkP2PService_001: usize = 0x1A8F90;
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pub const NetworkServerService_001: usize = 0x1AD500;
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pub const NetworkService_001: usize = 0x1B2720;
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pub const RenderService_001: usize = 0x1B2C10;
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pub const ScreenshotService001: usize = 0x1B55D0;
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pub const SimpleEngineLoopService_001: usize = 0x1F7560;
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pub const SoundService_001: usize = 0x1B9BD0;
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pub const Source2EngineToClient001: usize = 0x61BA0;
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pub const Source2EngineToClientStringTable001: usize = 0x8AC80;
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pub const Source2EngineToServer001: usize = 0x92240;
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pub const Source2EngineToServerStringTable001: usize = 0xA9930;
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pub const SplitScreenService_001: usize = 0x1C0470;
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pub const StatsService_001: usize = 0x1C3150;
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pub const ToolService_001: usize = 0x1C7DA0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122B00;
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pub const VProfService_001: usize = 0x1C9120;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -92,11 +92,11 @@ pub mod cs2_dumper {
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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pub const FontManager_001: usize = 0x37A80;
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pub const MaterialUtils_001: usize = 0x4DB40;
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pub const PostProcessingSystem_001: usize = 0x42A80;
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pub const TextLayout_001: usize = 0x4A200;
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pub const VMaterialSystem2_001: usize = 0x25F80;
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pub const FontManager_001: usize = 0x37A40;
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pub const MaterialUtils_001: usize = 0x4DB00;
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pub const PostProcessingSystem_001: usize = 0x42A40;
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pub const TextLayout_001: usize = 0x4A1C0;
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pub const VMaterialSystem2_001: usize = 0x25F10;
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}
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// Module: meshsystem.dll
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pub mod meshsystem_dll {
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@@ -110,12 +110,12 @@ pub mod cs2_dumper {
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x7EF90;
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pub const NetworkMessagesVersion001: usize = 0x9FC90;
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pub const NetworkSystemVersion001: usize = 0xBFA00;
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pub const SerializedEntitiesVersion001: usize = 0xD6930;
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pub const NetworkSystemVersion001: usize = 0xBFA10;
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pub const SerializedEntitiesVersion001: usize = 0xD5E40;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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pub const PanoramaUIEngine001: usize = 0x5D960;
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pub const PanoramaUIEngine001: usize = 0x5D8C0;
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}
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// Module: panorama_text_pango.dll
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pub mod panorama_text_pango_dll {
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@@ -135,9 +135,9 @@ pub mod cs2_dumper {
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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pub const RenderDeviceMgr001: usize = 0x4C7D0;
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pub const RenderUtils_001: usize = 0x55150;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4C7E0;
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pub const RenderDeviceMgr001: usize = 0x4D0A0;
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pub const RenderUtils_001: usize = 0x55A20;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4D0B0;
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}
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// Module: resourcesystem.dll
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pub mod resourcesystem_dll {
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@@ -152,7 +152,7 @@ pub mod cs2_dumper {
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x86480;
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pub const SceneSystem_002: usize = 0xBD200;
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pub const SceneUtils_001: usize = 0x12FCF0;
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pub const SceneUtils_001: usize = 0x12FCA0;
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}
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// Module: schemasystem.dll
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pub mod schemasystem_dll {
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@@ -160,16 +160,16 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x572840;
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pub const EntitySubclassUtilsV001: usize = 0x2AF7A0;
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pub const NavGameTest001: usize = 0xA46F10;
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pub const ServerToolsInfo_001: usize = 0x8322D0;
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pub const Source2GameClients001: usize = 0x8322E0;
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pub const Source2GameDirector001: usize = 0x11EAB0;
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pub const Source2GameEntities001: usize = 0x8322F0;
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pub const Source2Server001: usize = 0x832300;
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pub const Source2ServerConfig001: usize = 0x566BC0;
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pub const customnavsystem001: usize = 0x22C660;
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pub const EmptyWorldService001_Server: usize = 0x5727A0;
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pub const EntitySubclassUtilsV001: usize = 0x2AF700;
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pub const NavGameTest001: usize = 0xA46F50;
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pub const ServerToolsInfo_001: usize = 0x832380;
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pub const Source2GameClients001: usize = 0x832390;
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pub const Source2GameDirector001: usize = 0x11EA10;
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pub const Source2GameEntities001: usize = 0x8323A0;
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pub const Source2Server001: usize = 0x8323B0;
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pub const Source2ServerConfig001: usize = 0x566B20;
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pub const customnavsystem001: usize = 0x22C5C0;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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@@ -207,10 +207,10 @@ pub mod cs2_dumper {
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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pub const TestScriptMgr001: usize = 0x140790;
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pub const VEngineCvar007: usize = 0x63290;
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pub const VProcessUtils002: usize = 0x131C70;
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pub const VStringTokenSystem001: usize = 0x190600;
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pub const TestScriptMgr001: usize = 0x1417C0;
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pub const VEngineCvar007: usize = 0x63360;
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pub const VProcessUtils002: usize = 0x132C60;
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pub const VStringTokenSystem001: usize = 0x191630;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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@@ -226,8 +226,8 @@ pub mod cs2_dumper {
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x5BCB0;
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pub const VPhysics2_Interface_001: usize = 0x57130;
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pub const VPhysics2_Handle_Interface_001: usize = 0x5BC10;
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pub const VPhysics2_Interface_001: usize = 0x57090;
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}
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// Module: vscript.dll
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pub mod vscript_dll {
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