Experimental fix for latest update

This commit is contained in:
a2x
2024-04-04 23:42:40 +10:00
parent 3a935f5d73
commit 9362b0c113
106 changed files with 21261 additions and 27319 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-02 16:10:48.961749300 UTC
// 2024-04-04 13:40:42.514657500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, unused)]
@@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x732F00;
pub const EmptyWorldService001_Client: usize = 0x480850;
pub const GameClientExports001: usize = 0x732F10;
pub const LegacyGameUI001: usize = 0x8AEE40;
pub const Source2Client002: usize = 0x732F20;
pub const Source2ClientConfig001: usize = 0x46BA90;
pub const Source2ClientPrediction001: usize = 0x7AF990;
pub const Source2ClientUI001: usize = 0x89E460;
pub const ClientToolsInfo_001: usize = 0x7332F0;
pub const EmptyWorldService001_Client: usize = 0x480A90;
pub const GameClientExports001: usize = 0x733300;
pub const LegacyGameUI001: usize = 0x8AF730;
pub const Source2Client002: usize = 0x733310;
pub const Source2ClientConfig001: usize = 0x46BCD0;
pub const Source2ClientPrediction001: usize = 0x7AFE50;
pub const Source2ClientUI001: usize = 0x89EC00;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x177230;
pub const BugService001: usize = 0x178A90;
pub const ClientServerEngineLoopService_001: usize = 0x1EAE60;
pub const EngineGameUI001: usize = 0x121E70;
pub const EngineServiceMgr001: usize = 0x1DBC10;
pub const GameEventSystemClientV001: usize = 0x1E02B0;
pub const GameEventSystemServerV001: usize = 0x1E02C0;
pub const GameResourceServiceClientV001: usize = 0x17FC50;
pub const GameResourceServiceServerV001: usize = 0x17FC60;
pub const GameUIService_001: usize = 0x182600;
pub const HostStateMgr001: usize = 0x1E4D10;
pub const INETSUPPORT_001: usize = 0xF0DE0;
pub const InputService_001: usize = 0x188120;
pub const KeyValueCache001: usize = 0x1E7530;
pub const MapListService_001: usize = 0x19B050;
pub const NetworkClientService_001: usize = 0x1A2210;
pub const NetworkP2PService_001: usize = 0x1A8F50;
pub const NetworkServerService_001: usize = 0x1AD4C0;
pub const NetworkService_001: usize = 0x1B26E0;
pub const RenderService_001: usize = 0x1B2BD0;
pub const ScreenshotService001: usize = 0x1B5590;
pub const SimpleEngineLoopService_001: usize = 0x1F7050;
pub const SoundService_001: usize = 0x1B9B90;
pub const Source2EngineToClient001: usize = 0x61A90;
pub const Source2EngineToClientStringTable001: usize = 0x8AB70;
pub const Source2EngineToServer001: usize = 0x92140;
pub const Source2EngineToServerStringTable001: usize = 0xA9830;
pub const SplitScreenService_001: usize = 0x1C0430;
pub const StatsService_001: usize = 0x1C3110;
pub const ToolService_001: usize = 0x1C7D60;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122AE0;
pub const VProfService_001: usize = 0x1C90E0;
pub const BenchmarkService001: usize = 0x177270;
pub const BugService001: usize = 0x178AD0;
pub const ClientServerEngineLoopService_001: usize = 0x1EB370;
pub const EngineGameUI001: usize = 0x121E90;
pub const EngineServiceMgr001: usize = 0x1DBC50;
pub const GameEventSystemClientV001: usize = 0x1E07C0;
pub const GameEventSystemServerV001: usize = 0x1E07D0;
pub const GameResourceServiceClientV001: usize = 0x17FC90;
pub const GameResourceServiceServerV001: usize = 0x17FCA0;
pub const GameUIService_001: usize = 0x182640;
pub const HostStateMgr001: usize = 0x1E5220;
pub const INETSUPPORT_001: usize = 0xF0E20;
pub const InputService_001: usize = 0x188160;
pub const KeyValueCache001: usize = 0x1E7A40;
pub const MapListService_001: usize = 0x19B090;
pub const NetworkClientService_001: usize = 0x1A2250;
pub const NetworkP2PService_001: usize = 0x1A8F90;
pub const NetworkServerService_001: usize = 0x1AD500;
pub const NetworkService_001: usize = 0x1B2720;
pub const RenderService_001: usize = 0x1B2C10;
pub const ScreenshotService001: usize = 0x1B55D0;
pub const SimpleEngineLoopService_001: usize = 0x1F7560;
pub const SoundService_001: usize = 0x1B9BD0;
pub const Source2EngineToClient001: usize = 0x61BA0;
pub const Source2EngineToClientStringTable001: usize = 0x8AC80;
pub const Source2EngineToServer001: usize = 0x92240;
pub const Source2EngineToServerStringTable001: usize = 0xA9930;
pub const SplitScreenService_001: usize = 0x1C0470;
pub const StatsService_001: usize = 0x1C3150;
pub const ToolService_001: usize = 0x1C7DA0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122B00;
pub const VProfService_001: usize = 0x1C9120;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -92,11 +92,11 @@ pub mod cs2_dumper {
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x37A80;
pub const MaterialUtils_001: usize = 0x4DB40;
pub const PostProcessingSystem_001: usize = 0x42A80;
pub const TextLayout_001: usize = 0x4A200;
pub const VMaterialSystem2_001: usize = 0x25F80;
pub const FontManager_001: usize = 0x37A40;
pub const MaterialUtils_001: usize = 0x4DB00;
pub const PostProcessingSystem_001: usize = 0x42A40;
pub const TextLayout_001: usize = 0x4A1C0;
pub const VMaterialSystem2_001: usize = 0x25F10;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
@@ -110,12 +110,12 @@ pub mod cs2_dumper {
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x7EF90;
pub const NetworkMessagesVersion001: usize = 0x9FC90;
pub const NetworkSystemVersion001: usize = 0xBFA00;
pub const SerializedEntitiesVersion001: usize = 0xD6930;
pub const NetworkSystemVersion001: usize = 0xBFA10;
pub const SerializedEntitiesVersion001: usize = 0xD5E40;
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x5D960;
pub const PanoramaUIEngine001: usize = 0x5D8C0;
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
@@ -135,9 +135,9 @@ pub mod cs2_dumper {
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
pub const RenderDeviceMgr001: usize = 0x4C7D0;
pub const RenderUtils_001: usize = 0x55150;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4C7E0;
pub const RenderDeviceMgr001: usize = 0x4D0A0;
pub const RenderUtils_001: usize = 0x55A20;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4D0B0;
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
@@ -152,7 +152,7 @@ pub mod cs2_dumper {
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x86480;
pub const SceneSystem_002: usize = 0xBD200;
pub const SceneUtils_001: usize = 0x12FCF0;
pub const SceneUtils_001: usize = 0x12FCA0;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
@@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x572840;
pub const EntitySubclassUtilsV001: usize = 0x2AF7A0;
pub const NavGameTest001: usize = 0xA46F10;
pub const ServerToolsInfo_001: usize = 0x8322D0;
pub const Source2GameClients001: usize = 0x8322E0;
pub const Source2GameDirector001: usize = 0x11EAB0;
pub const Source2GameEntities001: usize = 0x8322F0;
pub const Source2Server001: usize = 0x832300;
pub const Source2ServerConfig001: usize = 0x566BC0;
pub const customnavsystem001: usize = 0x22C660;
pub const EmptyWorldService001_Server: usize = 0x5727A0;
pub const EntitySubclassUtilsV001: usize = 0x2AF700;
pub const NavGameTest001: usize = 0xA46F50;
pub const ServerToolsInfo_001: usize = 0x832380;
pub const Source2GameClients001: usize = 0x832390;
pub const Source2GameDirector001: usize = 0x11EA10;
pub const Source2GameEntities001: usize = 0x8323A0;
pub const Source2Server001: usize = 0x8323B0;
pub const Source2ServerConfig001: usize = 0x566B20;
pub const customnavsystem001: usize = 0x22C5C0;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@@ -207,10 +207,10 @@ pub mod cs2_dumper {
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x140790;
pub const VEngineCvar007: usize = 0x63290;
pub const VProcessUtils002: usize = 0x131C70;
pub const VStringTokenSystem001: usize = 0x190600;
pub const TestScriptMgr001: usize = 0x1417C0;
pub const VEngineCvar007: usize = 0x63360;
pub const VProcessUtils002: usize = 0x132C60;
pub const VStringTokenSystem001: usize = 0x191630;
}
// Module: v8system.dll
pub mod v8system_dll {
@@ -226,8 +226,8 @@ pub mod cs2_dumper {
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x5BCB0;
pub const VPhysics2_Interface_001: usize = 0x57130;
pub const VPhysics2_Handle_Interface_001: usize = 0x5BC10;
pub const VPhysics2_Interface_001: usize = 0x57090;
}
// Module: vscript.dll
pub mod vscript_dll {