Game update (14010)

This commit is contained in:
a2x 2024-05-25 11:51:01 +10:00
parent 09413db57a
commit 90e394ac13
63 changed files with 158 additions and 158 deletions

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: animationsystem.dll // Module: animationsystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper { namespace CS2Dumper {
// Module: client.dll // Module: client.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, unused)] #![allow(non_upper_case_globals, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: client.dll // Module: client.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: engine2.dll // Module: engine2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: host.dll // Module: host.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,4 +1,4 @@
{ {
"build_number": 14009, "build_number": 14010,
"timestamp": "2024-05-24T10:58:30.509826500+00:00" "timestamp": "2024-05-25T01:48:22.657979400+00:00"
} }

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Interfaces { namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll // Module: animationsystem.dll
@ -12,28 +12,28 @@ namespace CS2Dumper.Interfaces {
public const nint ClientToolsInfo_001 = 0x757C20; public const nint ClientToolsInfo_001 = 0x757C20;
public const nint EmptyWorldService001_Client = 0x4A10F0; public const nint EmptyWorldService001_Client = 0x4A10F0;
public const nint GameClientExports001 = 0x757C30; public const nint GameClientExports001 = 0x757C30;
public const nint LegacyGameUI001 = 0x8E1370; public const nint LegacyGameUI001 = 0x8E1400;
public const nint Source2Client002 = 0x757C40; public const nint Source2Client002 = 0x757C40;
public const nint Source2ClientConfig001 = 0x484E50; public const nint Source2ClientConfig001 = 0x484E50;
public const nint Source2ClientPrediction001 = 0x7D4890; public const nint Source2ClientPrediction001 = 0x7D4890;
public const nint Source2ClientUI001 = 0x8C7C30; public const nint Source2ClientUI001 = 0x8C7CC0;
} }
// Module: engine2.dll // Module: engine2.dll
public static class Engine2Dll { public static class Engine2Dll {
public const nint BenchmarkService001 = 0x17BE20; public const nint BenchmarkService001 = 0x17BE20;
public const nint BugService001 = 0x17CF70; public const nint BugService001 = 0x17CF70;
public const nint ClientServerEngineLoopService_001 = 0x1F0F90; public const nint ClientServerEngineLoopService_001 = 0x1F0F80;
public const nint EngineGameUI001 = 0x126C20; public const nint EngineGameUI001 = 0x126C20;
public const nint EngineServiceMgr001 = 0x1E0200; public const nint EngineServiceMgr001 = 0x1E0200;
public const nint GameEventSystemClientV001 = 0x1E5380; public const nint GameEventSystemClientV001 = 0x1E5370;
public const nint GameEventSystemServerV001 = 0x1E5390; public const nint GameEventSystemServerV001 = 0x1E5380;
public const nint GameResourceServiceClientV001 = 0x1845F0; public const nint GameResourceServiceClientV001 = 0x1845F0;
public const nint GameResourceServiceServerV001 = 0x184600; public const nint GameResourceServiceServerV001 = 0x184600;
public const nint GameUIService_001 = 0x186FA0; public const nint GameUIService_001 = 0x186FA0;
public const nint HostStateMgr001 = 0x1E9B40; public const nint HostStateMgr001 = 0x1E9B30;
public const nint INETSUPPORT_001 = 0xF5B90; public const nint INETSUPPORT_001 = 0xF5B90;
public const nint InputService_001 = 0x18CB20; public const nint InputService_001 = 0x18CB20;
public const nint KeyValueCache001 = 0x1EC360; public const nint KeyValueCache001 = 0x1EC350;
public const nint MapListService_001 = 0x19FCD0; public const nint MapListService_001 = 0x19FCD0;
public const nint NetworkClientService_001 = 0x1A6F20; public const nint NetworkClientService_001 = 0x1A6F20;
public const nint NetworkP2PService_001 = 0x1AD750; public const nint NetworkP2PService_001 = 0x1AD750;
@ -41,7 +41,7 @@ namespace CS2Dumper.Interfaces {
public const nint NetworkService_001 = 0x1B6EC0; public const nint NetworkService_001 = 0x1B6EC0;
public const nint RenderService_001 = 0x1B73B0; public const nint RenderService_001 = 0x1B73B0;
public const nint ScreenshotService001 = 0x1B9D60; public const nint ScreenshotService001 = 0x1B9D60;
public const nint SimpleEngineLoopService_001 = 0x1FDAE0; public const nint SimpleEngineLoopService_001 = 0x1FDAD0;
public const nint SoundService_001 = 0x1BDFA0; public const nint SoundService_001 = 0x1BDFA0;
public const nint Source2EngineToClient001 = 0x66BF0; public const nint Source2EngineToClient001 = 0x66BF0;
public const nint Source2EngineToClientStringTable001 = 0x8F9D0; public const nint Source2EngineToClientStringTable001 = 0x8F9D0;
@ -157,16 +157,16 @@ namespace CS2Dumper.Interfaces {
} }
// Module: server.dll // Module: server.dll
public static class ServerDll { public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x5837F0; public const nint EmptyWorldService001_Server = 0x583880;
public const nint EntitySubclassUtilsV001 = 0x2BA100; public const nint EntitySubclassUtilsV001 = 0x2BA190;
public const nint NavGameTest001 = 0xA64700; public const nint NavGameTest001 = 0xA64790;
public const nint ServerToolsInfo_001 = 0x8578E0; public const nint ServerToolsInfo_001 = 0x857970;
public const nint Source2GameClients001 = 0x8578F0; public const nint Source2GameClients001 = 0x857980;
public const nint Source2GameDirector001 = 0x1223F0; public const nint Source2GameDirector001 = 0x1223F0;
public const nint Source2GameEntities001 = 0x857900; public const nint Source2GameEntities001 = 0x857990;
public const nint Source2Server001 = 0x857910; public const nint Source2Server001 = 0x8579A0;
public const nint Source2ServerConfig001 = 0x56FBD0; public const nint Source2ServerConfig001 = 0x56FC60;
public const nint customnavsystem001 = 0x228630; public const nint customnavsystem001 = 0x2286C0;
} }
// Module: soundsystem.dll // Module: soundsystem.dll
public static class SoundsystemDll { public static class SoundsystemDll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once
@ -17,28 +17,28 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x757C20; constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x757C20;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x4A10F0; constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x4A10F0;
constexpr std::ptrdiff_t GameClientExports001 = 0x757C30; constexpr std::ptrdiff_t GameClientExports001 = 0x757C30;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8E1370; constexpr std::ptrdiff_t LegacyGameUI001 = 0x8E1400;
constexpr std::ptrdiff_t Source2Client002 = 0x757C40; constexpr std::ptrdiff_t Source2Client002 = 0x757C40;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x484E50; constexpr std::ptrdiff_t Source2ClientConfig001 = 0x484E50;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7D4890; constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7D4890;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x8C7C30; constexpr std::ptrdiff_t Source2ClientUI001 = 0x8C7CC0;
} }
// Module: engine2.dll // Module: engine2.dll
namespace engine2_dll { namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x17BE20; constexpr std::ptrdiff_t BenchmarkService001 = 0x17BE20;
constexpr std::ptrdiff_t BugService001 = 0x17CF70; constexpr std::ptrdiff_t BugService001 = 0x17CF70;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1F0F90; constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1F0F80;
constexpr std::ptrdiff_t EngineGameUI001 = 0x126C20; constexpr std::ptrdiff_t EngineGameUI001 = 0x126C20;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1E0200; constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1E0200;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E5380; constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E5370;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E5390; constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E5380;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x1845F0; constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x1845F0;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x184600; constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x184600;
constexpr std::ptrdiff_t GameUIService_001 = 0x186FA0; constexpr std::ptrdiff_t GameUIService_001 = 0x186FA0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E9B40; constexpr std::ptrdiff_t HostStateMgr001 = 0x1E9B30;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF5B90; constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF5B90;
constexpr std::ptrdiff_t InputService_001 = 0x18CB20; constexpr std::ptrdiff_t InputService_001 = 0x18CB20;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1EC360; constexpr std::ptrdiff_t KeyValueCache001 = 0x1EC350;
constexpr std::ptrdiff_t MapListService_001 = 0x19FCD0; constexpr std::ptrdiff_t MapListService_001 = 0x19FCD0;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A6F20; constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A6F20;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1AD750; constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1AD750;
@ -46,7 +46,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t NetworkService_001 = 0x1B6EC0; constexpr std::ptrdiff_t NetworkService_001 = 0x1B6EC0;
constexpr std::ptrdiff_t RenderService_001 = 0x1B73B0; constexpr std::ptrdiff_t RenderService_001 = 0x1B73B0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B9D60; constexpr std::ptrdiff_t ScreenshotService001 = 0x1B9D60;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1FDAE0; constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1FDAD0;
constexpr std::ptrdiff_t SoundService_001 = 0x1BDFA0; constexpr std::ptrdiff_t SoundService_001 = 0x1BDFA0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x66BF0; constexpr std::ptrdiff_t Source2EngineToClient001 = 0x66BF0;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8F9D0; constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8F9D0;
@ -162,16 +162,16 @@ namespace cs2_dumper {
} }
// Module: server.dll // Module: server.dll
namespace server_dll { namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x5837F0; constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x583880;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2BA100; constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2BA190;
constexpr std::ptrdiff_t NavGameTest001 = 0xA64700; constexpr std::ptrdiff_t NavGameTest001 = 0xA64790;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x8578E0; constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x857970;
constexpr std::ptrdiff_t Source2GameClients001 = 0x8578F0; constexpr std::ptrdiff_t Source2GameClients001 = 0x857980;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x1223F0; constexpr std::ptrdiff_t Source2GameDirector001 = 0x1223F0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x857900; constexpr std::ptrdiff_t Source2GameEntities001 = 0x857990;
constexpr std::ptrdiff_t Source2Server001 = 0x857910; constexpr std::ptrdiff_t Source2Server001 = 0x8579A0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x56FBD0; constexpr std::ptrdiff_t Source2ServerConfig001 = 0x56FC60;
constexpr std::ptrdiff_t customnavsystem001 = 0x228630; constexpr std::ptrdiff_t customnavsystem001 = 0x2286C0;
} }
// Module: soundsystem.dll // Module: soundsystem.dll
namespace soundsystem_dll { namespace soundsystem_dll {

View File

@ -7,27 +7,27 @@
"ClientToolsInfo_001": 7699488, "ClientToolsInfo_001": 7699488,
"EmptyWorldService001_Client": 4854000, "EmptyWorldService001_Client": 4854000,
"GameClientExports001": 7699504, "GameClientExports001": 7699504,
"LegacyGameUI001": 9311088, "LegacyGameUI001": 9311232,
"Source2Client002": 7699520, "Source2Client002": 7699520,
"Source2ClientConfig001": 4738640, "Source2ClientConfig001": 4738640,
"Source2ClientPrediction001": 8210576, "Source2ClientPrediction001": 8210576,
"Source2ClientUI001": 9206832 "Source2ClientUI001": 9206976
}, },
"engine2.dll": { "engine2.dll": {
"BenchmarkService001": 1556000, "BenchmarkService001": 1556000,
"BugService001": 1560432, "BugService001": 1560432,
"ClientServerEngineLoopService_001": 2035600, "ClientServerEngineLoopService_001": 2035584,
"EngineGameUI001": 1207328, "EngineGameUI001": 1207328,
"EngineServiceMgr001": 1966592, "EngineServiceMgr001": 1966592,
"GameEventSystemClientV001": 1987456, "GameEventSystemClientV001": 1987440,
"GameEventSystemServerV001": 1987472, "GameEventSystemServerV001": 1987456,
"GameResourceServiceClientV001": 1590768, "GameResourceServiceClientV001": 1590768,
"GameResourceServiceServerV001": 1590784, "GameResourceServiceServerV001": 1590784,
"GameUIService_001": 1601440, "GameUIService_001": 1601440,
"HostStateMgr001": 2005824, "HostStateMgr001": 2005808,
"INETSUPPORT_001": 1006480, "INETSUPPORT_001": 1006480,
"InputService_001": 1624864, "InputService_001": 1624864,
"KeyValueCache001": 2016096, "KeyValueCache001": 2016080,
"MapListService_001": 1703120, "MapListService_001": 1703120,
"NetworkClientService_001": 1732384, "NetworkClientService_001": 1732384,
"NetworkP2PService_001": 1759056, "NetworkP2PService_001": 1759056,
@ -35,7 +35,7 @@
"NetworkService_001": 1797824, "NetworkService_001": 1797824,
"RenderService_001": 1799088, "RenderService_001": 1799088,
"ScreenshotService001": 1809760, "ScreenshotService001": 1809760,
"SimpleEngineLoopService_001": 2087648, "SimpleEngineLoopService_001": 2087632,
"SoundService_001": 1826720, "SoundService_001": 1826720,
"Source2EngineToClient001": 420848, "Source2EngineToClient001": 420848,
"Source2EngineToClientStringTable001": 588240, "Source2EngineToClientStringTable001": 588240,
@ -130,16 +130,16 @@
"SchemaSystem_001": 43840 "SchemaSystem_001": 43840
}, },
"server.dll": { "server.dll": {
"EmptyWorldService001_Server": 5781488, "EmptyWorldService001_Server": 5781632,
"EntitySubclassUtilsV001": 2859264, "EntitySubclassUtilsV001": 2859408,
"NavGameTest001": 10897152, "NavGameTest001": 10897296,
"ServerToolsInfo_001": 8747232, "ServerToolsInfo_001": 8747376,
"Source2GameClients001": 8747248, "Source2GameClients001": 8747392,
"Source2GameDirector001": 1188848, "Source2GameDirector001": 1188848,
"Source2GameEntities001": 8747264, "Source2GameEntities001": 8747408,
"Source2Server001": 8747280, "Source2Server001": 8747424,
"Source2ServerConfig001": 5700560, "Source2ServerConfig001": 5700704,
"customnavsystem001": 2262576 "customnavsystem001": 2262720
}, },
"soundsystem.dll": { "soundsystem.dll": {
"SoundOpSystem001": 1570464, "SoundOpSystem001": 1570464,

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, unused)] #![allow(non_upper_case_globals, unused)]
@ -15,28 +15,28 @@ pub mod cs2_dumper {
pub const ClientToolsInfo_001: usize = 0x757C20; pub const ClientToolsInfo_001: usize = 0x757C20;
pub const EmptyWorldService001_Client: usize = 0x4A10F0; pub const EmptyWorldService001_Client: usize = 0x4A10F0;
pub const GameClientExports001: usize = 0x757C30; pub const GameClientExports001: usize = 0x757C30;
pub const LegacyGameUI001: usize = 0x8E1370; pub const LegacyGameUI001: usize = 0x8E1400;
pub const Source2Client002: usize = 0x757C40; pub const Source2Client002: usize = 0x757C40;
pub const Source2ClientConfig001: usize = 0x484E50; pub const Source2ClientConfig001: usize = 0x484E50;
pub const Source2ClientPrediction001: usize = 0x7D4890; pub const Source2ClientPrediction001: usize = 0x7D4890;
pub const Source2ClientUI001: usize = 0x8C7C30; pub const Source2ClientUI001: usize = 0x8C7CC0;
} }
// Module: engine2.dll // Module: engine2.dll
pub mod engine2_dll { pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x17BE20; pub const BenchmarkService001: usize = 0x17BE20;
pub const BugService001: usize = 0x17CF70; pub const BugService001: usize = 0x17CF70;
pub const ClientServerEngineLoopService_001: usize = 0x1F0F90; pub const ClientServerEngineLoopService_001: usize = 0x1F0F80;
pub const EngineGameUI001: usize = 0x126C20; pub const EngineGameUI001: usize = 0x126C20;
pub const EngineServiceMgr001: usize = 0x1E0200; pub const EngineServiceMgr001: usize = 0x1E0200;
pub const GameEventSystemClientV001: usize = 0x1E5380; pub const GameEventSystemClientV001: usize = 0x1E5370;
pub const GameEventSystemServerV001: usize = 0x1E5390; pub const GameEventSystemServerV001: usize = 0x1E5380;
pub const GameResourceServiceClientV001: usize = 0x1845F0; pub const GameResourceServiceClientV001: usize = 0x1845F0;
pub const GameResourceServiceServerV001: usize = 0x184600; pub const GameResourceServiceServerV001: usize = 0x184600;
pub const GameUIService_001: usize = 0x186FA0; pub const GameUIService_001: usize = 0x186FA0;
pub const HostStateMgr001: usize = 0x1E9B40; pub const HostStateMgr001: usize = 0x1E9B30;
pub const INETSUPPORT_001: usize = 0xF5B90; pub const INETSUPPORT_001: usize = 0xF5B90;
pub const InputService_001: usize = 0x18CB20; pub const InputService_001: usize = 0x18CB20;
pub const KeyValueCache001: usize = 0x1EC360; pub const KeyValueCache001: usize = 0x1EC350;
pub const MapListService_001: usize = 0x19FCD0; pub const MapListService_001: usize = 0x19FCD0;
pub const NetworkClientService_001: usize = 0x1A6F20; pub const NetworkClientService_001: usize = 0x1A6F20;
pub const NetworkP2PService_001: usize = 0x1AD750; pub const NetworkP2PService_001: usize = 0x1AD750;
@ -44,7 +44,7 @@ pub mod cs2_dumper {
pub const NetworkService_001: usize = 0x1B6EC0; pub const NetworkService_001: usize = 0x1B6EC0;
pub const RenderService_001: usize = 0x1B73B0; pub const RenderService_001: usize = 0x1B73B0;
pub const ScreenshotService001: usize = 0x1B9D60; pub const ScreenshotService001: usize = 0x1B9D60;
pub const SimpleEngineLoopService_001: usize = 0x1FDAE0; pub const SimpleEngineLoopService_001: usize = 0x1FDAD0;
pub const SoundService_001: usize = 0x1BDFA0; pub const SoundService_001: usize = 0x1BDFA0;
pub const Source2EngineToClient001: usize = 0x66BF0; pub const Source2EngineToClient001: usize = 0x66BF0;
pub const Source2EngineToClientStringTable001: usize = 0x8F9D0; pub const Source2EngineToClientStringTable001: usize = 0x8F9D0;
@ -160,16 +160,16 @@ pub mod cs2_dumper {
} }
// Module: server.dll // Module: server.dll
pub mod server_dll { pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x5837F0; pub const EmptyWorldService001_Server: usize = 0x583880;
pub const EntitySubclassUtilsV001: usize = 0x2BA100; pub const EntitySubclassUtilsV001: usize = 0x2BA190;
pub const NavGameTest001: usize = 0xA64700; pub const NavGameTest001: usize = 0xA64790;
pub const ServerToolsInfo_001: usize = 0x8578E0; pub const ServerToolsInfo_001: usize = 0x857970;
pub const Source2GameClients001: usize = 0x8578F0; pub const Source2GameClients001: usize = 0x857980;
pub const Source2GameDirector001: usize = 0x1223F0; pub const Source2GameDirector001: usize = 0x1223F0;
pub const Source2GameEntities001: usize = 0x857900; pub const Source2GameEntities001: usize = 0x857990;
pub const Source2Server001: usize = 0x857910; pub const Source2Server001: usize = 0x8579A0;
pub const Source2ServerConfig001: usize = 0x56FBD0; pub const Source2ServerConfig001: usize = 0x56FC60;
pub const customnavsystem001: usize = 0x228630; pub const customnavsystem001: usize = 0x2286C0;
} }
// Module: soundsystem.dll // Module: soundsystem.dll
pub mod soundsystem_dll { pub mod soundsystem_dll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll // Module: materialsystem2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: networksystem.dll // Module: networksystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,12 +1,12 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Offsets { namespace CS2Dumper.Offsets {
// Module: client.dll // Module: client.dll
public static class ClientDll { public static class ClientDll {
public const nint dwCSGOInput = 0x1A0D080; public const nint dwCSGOInput = 0x1A0D080;
public const nint dwEntityList = 0x19A3328; public const nint dwEntityList = 0x19A3328;
public const nint dwGameEntitySystem = 0x1AC2018; public const nint dwGameEntitySystem = 0x1AC2028;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1A00D08; public const nint dwGameRules = 0x1A00D08;
public const nint dwGlobalVars = 0x1801BF0; public const nint dwGlobalVars = 0x1801BF0;
@ -24,9 +24,9 @@ namespace CS2Dumper.Offsets {
} }
// Module: engine2.dll // Module: engine2.dll
public static class Engine2Dll { public static class Engine2Dll {
public const nint dwBuildNumber = 0x51E784; public const nint dwBuildNumber = 0x51D784;
public const nint dwEngineViewData = 0x5DA9DC; public const nint dwEngineViewData = 0x5D99DC;
public const nint dwNetworkGameClient = 0x51DB58; public const nint dwNetworkGameClient = 0x51CB58;
public const nint dwNetworkGameClient_clientTickCount = 0x178; public const nint dwNetworkGameClient_clientTickCount = 0x178;
public const nint dwNetworkGameClient_deltaTick = 0x278; public const nint dwNetworkGameClient_deltaTick = 0x278;
public const nint dwNetworkGameClient_isBackgroundMap = 0x28145F; public const nint dwNetworkGameClient_isBackgroundMap = 0x28145F;
@ -34,9 +34,9 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x270; public const nint dwNetworkGameClient_maxClients = 0x270;
public const nint dwNetworkGameClient_serverTickCount = 0x174; public const nint dwNetworkGameClient_serverTickCount = 0x174;
public const nint dwNetworkGameClient_signOnState = 0x260; public const nint dwNetworkGameClient_signOnState = 0x260;
public const nint dwSoundService = 0x5DA940; public const nint dwSoundService = 0x5D9940;
public const nint dwWindowHeight = 0x5DE2B4; public const nint dwWindowHeight = 0x5DD2B4;
public const nint dwWindowWidth = 0x5DE2B0; public const nint dwWindowWidth = 0x5DD2B0;
} }
// Module: inputsystem.dll // Module: inputsystem.dll
public static class InputsystemDll { public static class InputsystemDll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once
@ -11,7 +11,7 @@ namespace cs2_dumper {
namespace client_dll { namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A0D080; constexpr std::ptrdiff_t dwCSGOInput = 0x1A0D080;
constexpr std::ptrdiff_t dwEntityList = 0x19A3328; constexpr std::ptrdiff_t dwEntityList = 0x19A3328;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AC2018; constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AC2028;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1A00D08; constexpr std::ptrdiff_t dwGameRules = 0x1A00D08;
constexpr std::ptrdiff_t dwGlobalVars = 0x1801BF0; constexpr std::ptrdiff_t dwGlobalVars = 0x1801BF0;
@ -29,9 +29,9 @@ namespace cs2_dumper {
} }
// Module: engine2.dll // Module: engine2.dll
namespace engine2_dll { namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x51E784; constexpr std::ptrdiff_t dwBuildNumber = 0x51D784;
constexpr std::ptrdiff_t dwEngineViewData = 0x5DA9DC; constexpr std::ptrdiff_t dwEngineViewData = 0x5D99DC;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x51DB58; constexpr std::ptrdiff_t dwNetworkGameClient = 0x51CB58;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178; constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278; constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x28145F; constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x28145F;
@ -39,9 +39,9 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174; constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
constexpr std::ptrdiff_t dwSoundService = 0x5DA940; constexpr std::ptrdiff_t dwSoundService = 0x5D9940;
constexpr std::ptrdiff_t dwWindowHeight = 0x5DE2B4; constexpr std::ptrdiff_t dwWindowHeight = 0x5DD2B4;
constexpr std::ptrdiff_t dwWindowWidth = 0x5DE2B0; constexpr std::ptrdiff_t dwWindowWidth = 0x5DD2B0;
} }
// Module: inputsystem.dll // Module: inputsystem.dll
namespace inputsystem_dll { namespace inputsystem_dll {

View File

@ -2,7 +2,7 @@
"client.dll": { "client.dll": {
"dwCSGOInput": 27316352, "dwCSGOInput": 27316352,
"dwEntityList": 26882856, "dwEntityList": 26882856,
"dwGameEntitySystem": 28057624, "dwGameEntitySystem": 28057640,
"dwGameEntitySystem_getHighestEntityIndex": 5392, "dwGameEntitySystem_getHighestEntityIndex": 5392,
"dwGameRules": 27266312, "dwGameRules": 27266312,
"dwGlobalVars": 25172976, "dwGlobalVars": 25172976,
@ -19,9 +19,9 @@
"dwWeaponC4": 26898864 "dwWeaponC4": 26898864
}, },
"engine2.dll": { "engine2.dll": {
"dwBuildNumber": 5367684, "dwBuildNumber": 5363588,
"dwEngineViewData": 6138332, "dwEngineViewData": 6134236,
"dwNetworkGameClient": 5364568, "dwNetworkGameClient": 5360472,
"dwNetworkGameClient_clientTickCount": 376, "dwNetworkGameClient_clientTickCount": 376,
"dwNetworkGameClient_deltaTick": 632, "dwNetworkGameClient_deltaTick": 632,
"dwNetworkGameClient_isBackgroundMap": 2626655, "dwNetworkGameClient_isBackgroundMap": 2626655,
@ -29,9 +29,9 @@
"dwNetworkGameClient_maxClients": 624, "dwNetworkGameClient_maxClients": 624,
"dwNetworkGameClient_serverTickCount": 372, "dwNetworkGameClient_serverTickCount": 372,
"dwNetworkGameClient_signOnState": 608, "dwNetworkGameClient_signOnState": 608,
"dwSoundService": 6138176, "dwSoundService": 6134080,
"dwWindowHeight": 6152884, "dwWindowHeight": 6148788,
"dwWindowWidth": 6152880 "dwWindowWidth": 6148784
}, },
"inputsystem.dll": { "inputsystem.dll": {
"dwInputSystem": 231376 "dwInputSystem": 231376

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, unused)] #![allow(non_upper_case_globals, unused)]
@ -9,7 +9,7 @@ pub mod cs2_dumper {
pub mod client_dll { pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A0D080; pub const dwCSGOInput: usize = 0x1A0D080;
pub const dwEntityList: usize = 0x19A3328; pub const dwEntityList: usize = 0x19A3328;
pub const dwGameEntitySystem: usize = 0x1AC2018; pub const dwGameEntitySystem: usize = 0x1AC2028;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1A00D08; pub const dwGameRules: usize = 0x1A00D08;
pub const dwGlobalVars: usize = 0x1801BF0; pub const dwGlobalVars: usize = 0x1801BF0;
@ -27,9 +27,9 @@ pub mod cs2_dumper {
} }
// Module: engine2.dll // Module: engine2.dll
pub mod engine2_dll { pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x51E784; pub const dwBuildNumber: usize = 0x51D784;
pub const dwEngineViewData: usize = 0x5DA9DC; pub const dwEngineViewData: usize = 0x5D99DC;
pub const dwNetworkGameClient: usize = 0x51DB58; pub const dwNetworkGameClient: usize = 0x51CB58;
pub const dwNetworkGameClient_clientTickCount: usize = 0x178; pub const dwNetworkGameClient_clientTickCount: usize = 0x178;
pub const dwNetworkGameClient_deltaTick: usize = 0x278; pub const dwNetworkGameClient_deltaTick: usize = 0x278;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x28145F; pub const dwNetworkGameClient_isBackgroundMap: usize = 0x28145F;
@ -37,9 +37,9 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x270; pub const dwNetworkGameClient_maxClients: usize = 0x270;
pub const dwNetworkGameClient_serverTickCount: usize = 0x174; pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
pub const dwNetworkGameClient_signOnState: usize = 0x260; pub const dwNetworkGameClient_signOnState: usize = 0x260;
pub const dwSoundService: usize = 0x5DA940; pub const dwSoundService: usize = 0x5D9940;
pub const dwWindowHeight: usize = 0x5DE2B4; pub const dwWindowHeight: usize = 0x5DD2B4;
pub const dwWindowWidth: usize = 0x5DE2B0; pub const dwWindowWidth: usize = 0x5DD2B0;
} }
// Module: inputsystem.dll // Module: inputsystem.dll
pub mod inputsystem_dll { pub mod inputsystem_dll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: panorama.dll // Module: panorama.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: particles.dll // Module: particles.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: pulse_system.dll // Module: pulse_system.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll // Module: rendersystemdx11.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll // Module: resourcesystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: scenesystem.dll // Module: scenesystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: schemasystem.dll // Module: schemasystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: server.dll // Module: server.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: soundsystem.dll // Module: soundsystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: vphysics2.dll // Module: vphysics2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
namespace CS2Dumper.Schemas { namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll // Module: worldrenderer.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#pragma once #pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper // Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC // 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]