Game update (14010)

This commit is contained in:
a2x
2024-05-25 11:51:01 +10:00
parent 09413db57a
commit 90e394ac13
63 changed files with 158 additions and 158 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-24 10:58:30.509826500 UTC
// 2024-05-25 01:48:22.657979400 UTC
#![allow(non_upper_case_globals, unused)]
@@ -15,28 +15,28 @@ pub mod cs2_dumper {
pub const ClientToolsInfo_001: usize = 0x757C20;
pub const EmptyWorldService001_Client: usize = 0x4A10F0;
pub const GameClientExports001: usize = 0x757C30;
pub const LegacyGameUI001: usize = 0x8E1370;
pub const LegacyGameUI001: usize = 0x8E1400;
pub const Source2Client002: usize = 0x757C40;
pub const Source2ClientConfig001: usize = 0x484E50;
pub const Source2ClientPrediction001: usize = 0x7D4890;
pub const Source2ClientUI001: usize = 0x8C7C30;
pub const Source2ClientUI001: usize = 0x8C7CC0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x17BE20;
pub const BugService001: usize = 0x17CF70;
pub const ClientServerEngineLoopService_001: usize = 0x1F0F90;
pub const ClientServerEngineLoopService_001: usize = 0x1F0F80;
pub const EngineGameUI001: usize = 0x126C20;
pub const EngineServiceMgr001: usize = 0x1E0200;
pub const GameEventSystemClientV001: usize = 0x1E5380;
pub const GameEventSystemServerV001: usize = 0x1E5390;
pub const GameEventSystemClientV001: usize = 0x1E5370;
pub const GameEventSystemServerV001: usize = 0x1E5380;
pub const GameResourceServiceClientV001: usize = 0x1845F0;
pub const GameResourceServiceServerV001: usize = 0x184600;
pub const GameUIService_001: usize = 0x186FA0;
pub const HostStateMgr001: usize = 0x1E9B40;
pub const HostStateMgr001: usize = 0x1E9B30;
pub const INETSUPPORT_001: usize = 0xF5B90;
pub const InputService_001: usize = 0x18CB20;
pub const KeyValueCache001: usize = 0x1EC360;
pub const KeyValueCache001: usize = 0x1EC350;
pub const MapListService_001: usize = 0x19FCD0;
pub const NetworkClientService_001: usize = 0x1A6F20;
pub const NetworkP2PService_001: usize = 0x1AD750;
@@ -44,7 +44,7 @@ pub mod cs2_dumper {
pub const NetworkService_001: usize = 0x1B6EC0;
pub const RenderService_001: usize = 0x1B73B0;
pub const ScreenshotService001: usize = 0x1B9D60;
pub const SimpleEngineLoopService_001: usize = 0x1FDAE0;
pub const SimpleEngineLoopService_001: usize = 0x1FDAD0;
pub const SoundService_001: usize = 0x1BDFA0;
pub const Source2EngineToClient001: usize = 0x66BF0;
pub const Source2EngineToClientStringTable001: usize = 0x8F9D0;
@@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x5837F0;
pub const EntitySubclassUtilsV001: usize = 0x2BA100;
pub const NavGameTest001: usize = 0xA64700;
pub const ServerToolsInfo_001: usize = 0x8578E0;
pub const Source2GameClients001: usize = 0x8578F0;
pub const EmptyWorldService001_Server: usize = 0x583880;
pub const EntitySubclassUtilsV001: usize = 0x2BA190;
pub const NavGameTest001: usize = 0xA64790;
pub const ServerToolsInfo_001: usize = 0x857970;
pub const Source2GameClients001: usize = 0x857980;
pub const Source2GameDirector001: usize = 0x1223F0;
pub const Source2GameEntities001: usize = 0x857900;
pub const Source2Server001: usize = 0x857910;
pub const Source2ServerConfig001: usize = 0x56FBD0;
pub const customnavsystem001: usize = 0x228630;
pub const Source2GameEntities001: usize = 0x857990;
pub const Source2Server001: usize = 0x8579A0;
pub const Source2ServerConfig001: usize = 0x56FC60;
pub const customnavsystem001: usize = 0x2286C0;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {