Game update (14005) (3)

This commit is contained in:
a2x 2024-05-02 11:14:07 +10:00
parent ad9f1d6b9f
commit 90370a55e9
64 changed files with 309 additions and 309 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper {
// Module: client.dll
@ -11,14 +11,14 @@ namespace CS2Dumper {
public const nint forward = 0x1736650;
public const nint jump = 0x1736920;
public const nint left = 0x1736770;
public const nint lookatweapon = 0x19329E0;
public const nint lookatweapon = 0x1932A40;
public const nint reload = 0x1736380;
public const nint right = 0x1736800;
public const nint showscores = 0x19328C0;
public const nint showscores = 0x1932920;
public const nint sprint = 0x17362F0;
public const nint turnleft = 0x1736530;
public const nint turnright = 0x17365C0;
public const nint use = 0x1736890;
public const nint zoom = 0x1932950;
public const nint zoom = 0x19329B0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once
@ -15,14 +15,14 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t forward = 0x1736650;
constexpr std::ptrdiff_t jump = 0x1736920;
constexpr std::ptrdiff_t left = 0x1736770;
constexpr std::ptrdiff_t lookatweapon = 0x19329E0;
constexpr std::ptrdiff_t lookatweapon = 0x1932A40;
constexpr std::ptrdiff_t reload = 0x1736380;
constexpr std::ptrdiff_t right = 0x1736800;
constexpr std::ptrdiff_t showscores = 0x19328C0;
constexpr std::ptrdiff_t showscores = 0x1932920;
constexpr std::ptrdiff_t sprint = 0x17362F0;
constexpr std::ptrdiff_t turnleft = 0x1736530;
constexpr std::ptrdiff_t turnright = 0x17365C0;
constexpr std::ptrdiff_t use = 0x1736890;
constexpr std::ptrdiff_t zoom = 0x1932950;
constexpr std::ptrdiff_t zoom = 0x19329B0;
}
}

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@ -7,14 +7,14 @@
"forward": 24340048,
"jump": 24340768,
"left": 24340336,
"lookatweapon": 26421728,
"lookatweapon": 26421824,
"reload": 24339328,
"right": 24340480,
"showscores": 26421440,
"showscores": 26421536,
"sprint": 24339184,
"turnleft": 24339760,
"turnright": 24339904,
"use": 24340624,
"zoom": 26421584
"zoom": 26421680
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, unused)]
@ -13,14 +13,14 @@ pub mod cs2_dumper {
pub const forward: usize = 0x1736650;
pub const jump: usize = 0x1736920;
pub const left: usize = 0x1736770;
pub const lookatweapon: usize = 0x19329E0;
pub const lookatweapon: usize = 0x1932A40;
pub const reload: usize = 0x1736380;
pub const right: usize = 0x1736800;
pub const showscores: usize = 0x19328C0;
pub const showscores: usize = 0x1932920;
pub const sprint: usize = 0x17362F0;
pub const turnleft: usize = 0x1736530;
pub const turnright: usize = 0x17365C0;
pub const r#use: usize = 0x1736890;
pub const zoom: usize = 0x1932950;
pub const zoom: usize = 0x19329B0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14005,
"timestamp": "2024-05-01T00:25:27.858971200+00:00"
"timestamp": "2024-05-02T01:10:14.014242300+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,49 +9,49 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x7358C0;
public const nint ClientToolsInfo_001 = 0x735970;
public const nint EmptyWorldService001_Client = 0x482B50;
public const nint GameClientExports001 = 0x7358D0;
public const nint LegacyGameUI001 = 0x8B35F0;
public const nint Source2Client002 = 0x7358E0;
public const nint GameClientExports001 = 0x735980;
public const nint LegacyGameUI001 = 0x8B3920;
public const nint Source2Client002 = 0x735990;
public const nint Source2ClientConfig001 = 0x46DED0;
public const nint Source2ClientPrediction001 = 0x7B2360;
public const nint Source2ClientUI001 = 0x8A2B30;
public const nint Source2ClientPrediction001 = 0x7B2410;
public const nint Source2ClientUI001 = 0x8A2E60;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x1790C0;
public const nint BugService001 = 0x17A920;
public const nint ClientServerEngineLoopService_001 = 0x1EE460;
public const nint EngineGameUI001 = 0x123610;
public const nint EngineServiceMgr001 = 0x1DDA10;
public const nint GameEventSystemClientV001 = 0x1E2600;
public const nint GameEventSystemServerV001 = 0x1E2610;
public const nint GameResourceServiceClientV001 = 0x181AE0;
public const nint GameResourceServiceServerV001 = 0x181AF0;
public const nint GameUIService_001 = 0x184490;
public const nint HostStateMgr001 = 0x1E7060;
public const nint INETSUPPORT_001 = 0xF2290;
public const nint InputService_001 = 0x189FB0;
public const nint KeyValueCache001 = 0x1E9880;
public const nint MapListService_001 = 0x19CE80;
public const nint NetworkClientService_001 = 0x1A4040;
public const nint NetworkP2PService_001 = 0x1AAD20;
public const nint NetworkServerService_001 = 0x1AF270;
public const nint NetworkService_001 = 0x1B4490;
public const nint RenderService_001 = 0x1B4980;
public const nint ScreenshotService001 = 0x1B7300;
public const nint SimpleEngineLoopService_001 = 0x1FAFA0;
public const nint SoundService_001 = 0x1BB900;
public const nint BenchmarkService001 = 0x179100;
public const nint BugService001 = 0x17A960;
public const nint ClientServerEngineLoopService_001 = 0x1EE4B0;
public const nint EngineGameUI001 = 0x123650;
public const nint EngineServiceMgr001 = 0x1DDA60;
public const nint GameEventSystemClientV001 = 0x1E2650;
public const nint GameEventSystemServerV001 = 0x1E2660;
public const nint GameResourceServiceClientV001 = 0x181B20;
public const nint GameResourceServiceServerV001 = 0x181B30;
public const nint GameUIService_001 = 0x1844D0;
public const nint HostStateMgr001 = 0x1E70B0;
public const nint INETSUPPORT_001 = 0xF22A0;
public const nint InputService_001 = 0x189FF0;
public const nint KeyValueCache001 = 0x1E98D0;
public const nint MapListService_001 = 0x19CEC0;
public const nint NetworkClientService_001 = 0x1A4080;
public const nint NetworkP2PService_001 = 0x1AAD70;
public const nint NetworkServerService_001 = 0x1AF2C0;
public const nint NetworkService_001 = 0x1B44E0;
public const nint RenderService_001 = 0x1B49D0;
public const nint ScreenshotService001 = 0x1B7350;
public const nint SimpleEngineLoopService_001 = 0x1FAFF0;
public const nint SoundService_001 = 0x1BB950;
public const nint Source2EngineToClient001 = 0x63210;
public const nint Source2EngineToClientStringTable001 = 0x8C280;
public const nint Source2EngineToServer001 = 0x93880;
public const nint Source2EngineToServerStringTable001 = 0xAAE20;
public const nint SplitScreenService_001 = 0x1C2190;
public const nint StatsService_001 = 0x1C4E70;
public const nint ToolService_001 = 0x1C9AC0;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x124280;
public const nint VProfService_001 = 0x1CAE40;
public const nint SplitScreenService_001 = 0x1C21E0;
public const nint StatsService_001 = 0x1C4EC0;
public const nint ToolService_001 = 0x1C9B10;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x1242C0;
public const nint VProfService_001 = 0x1CAE90;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdioDll {
@ -157,16 +157,16 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x56E090;
public const nint EntitySubclassUtilsV001 = 0x2ABF30;
public const nint NavGameTest001 = 0xA42F00;
public const nint ServerToolsInfo_001 = 0x82E9F0;
public const nint Source2GameClients001 = 0x82EA00;
public const nint EmptyWorldService001_Server = 0x56E130;
public const nint EntitySubclassUtilsV001 = 0x2ABFC0;
public const nint NavGameTest001 = 0xA428A0;
public const nint ServerToolsInfo_001 = 0x82E3B0;
public const nint Source2GameClients001 = 0x82E3C0;
public const nint Source2GameDirector001 = 0x11DFD0;
public const nint Source2GameEntities001 = 0x82EA10;
public const nint Source2Server001 = 0x82EA20;
public const nint Source2ServerConfig001 = 0x562340;
public const nint customnavsystem001 = 0x227F00;
public const nint Source2GameEntities001 = 0x82E3D0;
public const nint Source2Server001 = 0x82E3E0;
public const nint Source2ServerConfig001 = 0x5623E0;
public const nint customnavsystem001 = 0x227F90;
}
// Module: soundsystem.dll
public static class SoundsystemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once
@ -14,49 +14,49 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x7358C0;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x735970;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x482B50;
constexpr std::ptrdiff_t GameClientExports001 = 0x7358D0;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8B35F0;
constexpr std::ptrdiff_t Source2Client002 = 0x7358E0;
constexpr std::ptrdiff_t GameClientExports001 = 0x735980;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8B3920;
constexpr std::ptrdiff_t Source2Client002 = 0x735990;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46DED0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7B2360;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x8A2B30;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7B2410;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x8A2E60;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x1790C0;
constexpr std::ptrdiff_t BugService001 = 0x17A920;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1EE460;
constexpr std::ptrdiff_t EngineGameUI001 = 0x123610;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DDA10;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E2600;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E2610;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x181AE0;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x181AF0;
constexpr std::ptrdiff_t GameUIService_001 = 0x184490;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E7060;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF2290;
constexpr std::ptrdiff_t InputService_001 = 0x189FB0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E9880;
constexpr std::ptrdiff_t MapListService_001 = 0x19CE80;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A4040;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1AAD20;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1AF270;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B4490;
constexpr std::ptrdiff_t RenderService_001 = 0x1B4980;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B7300;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1FAFA0;
constexpr std::ptrdiff_t SoundService_001 = 0x1BB900;
constexpr std::ptrdiff_t BenchmarkService001 = 0x179100;
constexpr std::ptrdiff_t BugService001 = 0x17A960;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1EE4B0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x123650;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DDA60;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E2650;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E2660;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x181B20;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x181B30;
constexpr std::ptrdiff_t GameUIService_001 = 0x1844D0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E70B0;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF22A0;
constexpr std::ptrdiff_t InputService_001 = 0x189FF0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E98D0;
constexpr std::ptrdiff_t MapListService_001 = 0x19CEC0;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A4080;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1AAD70;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1AF2C0;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B44E0;
constexpr std::ptrdiff_t RenderService_001 = 0x1B49D0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B7350;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1FAFF0;
constexpr std::ptrdiff_t SoundService_001 = 0x1BB950;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x63210;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8C280;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x93880;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xAAE20;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C2190;
constexpr std::ptrdiff_t StatsService_001 = 0x1C4E70;
constexpr std::ptrdiff_t ToolService_001 = 0x1C9AC0;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x124280;
constexpr std::ptrdiff_t VProfService_001 = 0x1CAE40;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C21E0;
constexpr std::ptrdiff_t StatsService_001 = 0x1C4EC0;
constexpr std::ptrdiff_t ToolService_001 = 0x1C9B10;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x1242C0;
constexpr std::ptrdiff_t VProfService_001 = 0x1CAE90;
}
// Module: filesystem_stdio.dll
namespace filesystem_stdio_dll {
@ -162,16 +162,16 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x56E090;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2ABF30;
constexpr std::ptrdiff_t NavGameTest001 = 0xA42F00;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x82E9F0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x82EA00;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x56E130;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2ABFC0;
constexpr std::ptrdiff_t NavGameTest001 = 0xA428A0;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x82E3B0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x82E3C0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x11DFD0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x82EA10;
constexpr std::ptrdiff_t Source2Server001 = 0x82EA20;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x562340;
constexpr std::ptrdiff_t customnavsystem001 = 0x227F00;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x82E3D0;
constexpr std::ptrdiff_t Source2Server001 = 0x82E3E0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x5623E0;
constexpr std::ptrdiff_t customnavsystem001 = 0x227F90;
}
// Module: soundsystem.dll
namespace soundsystem_dll {

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@ -4,48 +4,48 @@
"AnimationSystem_001": 451008
},
"client.dll": {
"ClientToolsInfo_001": 7559360,
"ClientToolsInfo_001": 7559536,
"EmptyWorldService001_Client": 4729680,
"GameClientExports001": 7559376,
"LegacyGameUI001": 9123312,
"Source2Client002": 7559392,
"GameClientExports001": 7559552,
"LegacyGameUI001": 9124128,
"Source2Client002": 7559568,
"Source2ClientConfig001": 4644560,
"Source2ClientPrediction001": 8069984,
"Source2ClientUI001": 9055024
"Source2ClientPrediction001": 8070160,
"Source2ClientUI001": 9055840
},
"engine2.dll": {
"BenchmarkService001": 1544384,
"BugService001": 1550624,
"ClientServerEngineLoopService_001": 2024544,
"EngineGameUI001": 1193488,
"EngineServiceMgr001": 1956368,
"GameEventSystemClientV001": 1975808,
"GameEventSystemServerV001": 1975824,
"GameResourceServiceClientV001": 1579744,
"GameResourceServiceServerV001": 1579760,
"GameUIService_001": 1590416,
"HostStateMgr001": 1994848,
"INETSUPPORT_001": 991888,
"InputService_001": 1613744,
"KeyValueCache001": 2005120,
"MapListService_001": 1691264,
"NetworkClientService_001": 1720384,
"NetworkP2PService_001": 1748256,
"NetworkServerService_001": 1766000,
"NetworkService_001": 1787024,
"RenderService_001": 1788288,
"ScreenshotService001": 1798912,
"SimpleEngineLoopService_001": 2076576,
"SoundService_001": 1816832,
"BenchmarkService001": 1544448,
"BugService001": 1550688,
"ClientServerEngineLoopService_001": 2024624,
"EngineGameUI001": 1193552,
"EngineServiceMgr001": 1956448,
"GameEventSystemClientV001": 1975888,
"GameEventSystemServerV001": 1975904,
"GameResourceServiceClientV001": 1579808,
"GameResourceServiceServerV001": 1579824,
"GameUIService_001": 1590480,
"HostStateMgr001": 1994928,
"INETSUPPORT_001": 991904,
"InputService_001": 1613808,
"KeyValueCache001": 2005200,
"MapListService_001": 1691328,
"NetworkClientService_001": 1720448,
"NetworkP2PService_001": 1748336,
"NetworkServerService_001": 1766080,
"NetworkService_001": 1787104,
"RenderService_001": 1788368,
"ScreenshotService001": 1798992,
"SimpleEngineLoopService_001": 2076656,
"SoundService_001": 1816912,
"Source2EngineToClient001": 406032,
"Source2EngineToClientStringTable001": 574080,
"Source2EngineToServer001": 604288,
"Source2EngineToServerStringTable001": 699936,
"SplitScreenService_001": 1843600,
"StatsService_001": 1855088,
"ToolService_001": 1874624,
"VENGINE_GAMEUIFUNCS_VERSION005": 1196672,
"VProfService_001": 1879616
"SplitScreenService_001": 1843680,
"StatsService_001": 1855168,
"ToolService_001": 1874704,
"VENGINE_GAMEUIFUNCS_VERSION005": 1196736,
"VProfService_001": 1879696
},
"filesystem_stdio.dll": {
"VAsyncFileSystem2_001": 423184,
@ -130,16 +130,16 @@
"SchemaSystem_001": 43600
},
"server.dll": {
"EmptyWorldService001_Server": 5693584,
"EntitySubclassUtilsV001": 2801456,
"NavGameTest001": 10759936,
"ServerToolsInfo_001": 8579568,
"Source2GameClients001": 8579584,
"EmptyWorldService001_Server": 5693744,
"EntitySubclassUtilsV001": 2801600,
"NavGameTest001": 10758304,
"ServerToolsInfo_001": 8577968,
"Source2GameClients001": 8577984,
"Source2GameDirector001": 1171408,
"Source2GameEntities001": 8579600,
"Source2Server001": 8579616,
"Source2ServerConfig001": 5645120,
"customnavsystem001": 2260736
"Source2GameEntities001": 8578000,
"Source2Server001": 8578016,
"Source2ServerConfig001": 5645280,
"customnavsystem001": 2260880
},
"soundsystem.dll": {
"SoundOpSystem001": 1484400,

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x7358C0;
pub const ClientToolsInfo_001: usize = 0x735970;
pub const EmptyWorldService001_Client: usize = 0x482B50;
pub const GameClientExports001: usize = 0x7358D0;
pub const LegacyGameUI001: usize = 0x8B35F0;
pub const Source2Client002: usize = 0x7358E0;
pub const GameClientExports001: usize = 0x735980;
pub const LegacyGameUI001: usize = 0x8B3920;
pub const Source2Client002: usize = 0x735990;
pub const Source2ClientConfig001: usize = 0x46DED0;
pub const Source2ClientPrediction001: usize = 0x7B2360;
pub const Source2ClientUI001: usize = 0x8A2B30;
pub const Source2ClientPrediction001: usize = 0x7B2410;
pub const Source2ClientUI001: usize = 0x8A2E60;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x1790C0;
pub const BugService001: usize = 0x17A920;
pub const ClientServerEngineLoopService_001: usize = 0x1EE460;
pub const EngineGameUI001: usize = 0x123610;
pub const EngineServiceMgr001: usize = 0x1DDA10;
pub const GameEventSystemClientV001: usize = 0x1E2600;
pub const GameEventSystemServerV001: usize = 0x1E2610;
pub const GameResourceServiceClientV001: usize = 0x181AE0;
pub const GameResourceServiceServerV001: usize = 0x181AF0;
pub const GameUIService_001: usize = 0x184490;
pub const HostStateMgr001: usize = 0x1E7060;
pub const INETSUPPORT_001: usize = 0xF2290;
pub const InputService_001: usize = 0x189FB0;
pub const KeyValueCache001: usize = 0x1E9880;
pub const MapListService_001: usize = 0x19CE80;
pub const NetworkClientService_001: usize = 0x1A4040;
pub const NetworkP2PService_001: usize = 0x1AAD20;
pub const NetworkServerService_001: usize = 0x1AF270;
pub const NetworkService_001: usize = 0x1B4490;
pub const RenderService_001: usize = 0x1B4980;
pub const ScreenshotService001: usize = 0x1B7300;
pub const SimpleEngineLoopService_001: usize = 0x1FAFA0;
pub const SoundService_001: usize = 0x1BB900;
pub const BenchmarkService001: usize = 0x179100;
pub const BugService001: usize = 0x17A960;
pub const ClientServerEngineLoopService_001: usize = 0x1EE4B0;
pub const EngineGameUI001: usize = 0x123650;
pub const EngineServiceMgr001: usize = 0x1DDA60;
pub const GameEventSystemClientV001: usize = 0x1E2650;
pub const GameEventSystemServerV001: usize = 0x1E2660;
pub const GameResourceServiceClientV001: usize = 0x181B20;
pub const GameResourceServiceServerV001: usize = 0x181B30;
pub const GameUIService_001: usize = 0x1844D0;
pub const HostStateMgr001: usize = 0x1E70B0;
pub const INETSUPPORT_001: usize = 0xF22A0;
pub const InputService_001: usize = 0x189FF0;
pub const KeyValueCache001: usize = 0x1E98D0;
pub const MapListService_001: usize = 0x19CEC0;
pub const NetworkClientService_001: usize = 0x1A4080;
pub const NetworkP2PService_001: usize = 0x1AAD70;
pub const NetworkServerService_001: usize = 0x1AF2C0;
pub const NetworkService_001: usize = 0x1B44E0;
pub const RenderService_001: usize = 0x1B49D0;
pub const ScreenshotService001: usize = 0x1B7350;
pub const SimpleEngineLoopService_001: usize = 0x1FAFF0;
pub const SoundService_001: usize = 0x1BB950;
pub const Source2EngineToClient001: usize = 0x63210;
pub const Source2EngineToClientStringTable001: usize = 0x8C280;
pub const Source2EngineToServer001: usize = 0x93880;
pub const Source2EngineToServerStringTable001: usize = 0xAAE20;
pub const SplitScreenService_001: usize = 0x1C2190;
pub const StatsService_001: usize = 0x1C4E70;
pub const ToolService_001: usize = 0x1C9AC0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x124280;
pub const VProfService_001: usize = 0x1CAE40;
pub const SplitScreenService_001: usize = 0x1C21E0;
pub const StatsService_001: usize = 0x1C4EC0;
pub const ToolService_001: usize = 0x1C9B10;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1242C0;
pub const VProfService_001: usize = 0x1CAE90;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x56E090;
pub const EntitySubclassUtilsV001: usize = 0x2ABF30;
pub const NavGameTest001: usize = 0xA42F00;
pub const ServerToolsInfo_001: usize = 0x82E9F0;
pub const Source2GameClients001: usize = 0x82EA00;
pub const EmptyWorldService001_Server: usize = 0x56E130;
pub const EntitySubclassUtilsV001: usize = 0x2ABFC0;
pub const NavGameTest001: usize = 0xA428A0;
pub const ServerToolsInfo_001: usize = 0x82E3B0;
pub const Source2GameClients001: usize = 0x82E3C0;
pub const Source2GameDirector001: usize = 0x11DFD0;
pub const Source2GameEntities001: usize = 0x82EA10;
pub const Source2Server001: usize = 0x82EA20;
pub const Source2ServerConfig001: usize = 0x562340;
pub const customnavsystem001: usize = 0x227F00;
pub const Source2GameEntities001: usize = 0x82E3D0;
pub const Source2Server001: usize = 0x82E3E0;
pub const Source2ServerConfig001: usize = 0x5623E0;
pub const customnavsystem001: usize = 0x227F90;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,37 +1,37 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1932AC0;
public const nint dwEntityList = 0x18C9E78;
public const nint dwGameEntitySystem = 0x19E7560;
public const nint dwCSGOInput = 0x1932B20;
public const nint dwEntityList = 0x18C9E88;
public const nint dwGameEntitySystem = 0x19E75D0;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1926D80;
public const nint dwGameRules = 0x1926DE0;
public const nint dwGlobalVars = 0x1730F20;
public const nint dwGlowManager = 0x19271A0;
public const nint dwLocalPlayerController = 0x1919588;
public const nint dwGlowManager = 0x1927200;
public const nint dwLocalPlayerController = 0x1919598;
public const nint dwLocalPlayerPawn = 0x173D5A8;
public const nint dwPlantedC4 = 0x192FF68;
public const nint dwPlantedC4 = 0x192FFC8;
public const nint dwPrediction = 0x173D470;
public const nint dwSensitivity = 0x1927AC8;
public const nint dwSensitivity = 0x1927B28;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1937E50;
public const nint dwViewMatrix = 0x192B2C0;
public const nint dwViewRender = 0x192BAC0;
public const nint dwWeaponC4 = 0x18CD2D0;
public const nint dwViewAngles = 0x1937EB0;
public const nint dwViewMatrix = 0x192B320;
public const nint dwViewRender = 0x192BB20;
public const nint dwWeaponC4 = 0x18CD2E0;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x518744;
public const nint dwNetworkGameClient = 0x517AF8;
public const nint dwBuildNumber = 0x518764;
public const nint dwNetworkGameClient = 0x517B08;
public const nint dwNetworkGameClient_deltaTick = 0x258;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_getMaxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x5D1084;
public const nint dwWindowWidth = 0x5D1080;
public const nint dwWindowHeight = 0x5D109C;
public const nint dwWindowWidth = 0x5D1098;
}
// Module: inputsystem.dll
public static class InputsystemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once
@ -9,34 +9,34 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1932AC0;
constexpr std::ptrdiff_t dwEntityList = 0x18C9E78;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19E7560;
constexpr std::ptrdiff_t dwCSGOInput = 0x1932B20;
constexpr std::ptrdiff_t dwEntityList = 0x18C9E88;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19E75D0;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1926D80;
constexpr std::ptrdiff_t dwGameRules = 0x1926DE0;
constexpr std::ptrdiff_t dwGlobalVars = 0x1730F20;
constexpr std::ptrdiff_t dwGlowManager = 0x19271A0;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1919588;
constexpr std::ptrdiff_t dwGlowManager = 0x1927200;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1919598;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x173D5A8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x192FF68;
constexpr std::ptrdiff_t dwPlantedC4 = 0x192FFC8;
constexpr std::ptrdiff_t dwPrediction = 0x173D470;
constexpr std::ptrdiff_t dwSensitivity = 0x1927AC8;
constexpr std::ptrdiff_t dwSensitivity = 0x1927B28;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1937E50;
constexpr std::ptrdiff_t dwViewMatrix = 0x192B2C0;
constexpr std::ptrdiff_t dwViewRender = 0x192BAC0;
constexpr std::ptrdiff_t dwWeaponC4 = 0x18CD2D0;
constexpr std::ptrdiff_t dwViewAngles = 0x1937EB0;
constexpr std::ptrdiff_t dwViewMatrix = 0x192B320;
constexpr std::ptrdiff_t dwViewRender = 0x192BB20;
constexpr std::ptrdiff_t dwWeaponC4 = 0x18CD2E0;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x518744;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x517AF8;
constexpr std::ptrdiff_t dwBuildNumber = 0x518764;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x517B08;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x258;
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_getMaxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x5D1084;
constexpr std::ptrdiff_t dwWindowWidth = 0x5D1080;
constexpr std::ptrdiff_t dwWindowHeight = 0x5D109C;
constexpr std::ptrdiff_t dwWindowWidth = 0x5D1098;
}
// Module: inputsystem.dll
namespace inputsystem_dll {

View File

@ -1,32 +1,32 @@
{
"client.dll": {
"dwCSGOInput": 26421952,
"dwEntityList": 25992824,
"dwGameEntitySystem": 27161952,
"dwCSGOInput": 26422048,
"dwEntityList": 25992840,
"dwGameEntitySystem": 27162064,
"dwGameEntitySystem_getHighestEntityIndex": 5392,
"dwGameRules": 26373504,
"dwGameRules": 26373600,
"dwGlobalVars": 24317728,
"dwGlowManager": 26374560,
"dwLocalPlayerController": 26318216,
"dwGlowManager": 26374656,
"dwLocalPlayerController": 26318232,
"dwLocalPlayerPawn": 24368552,
"dwPlantedC4": 26410856,
"dwPlantedC4": 26410952,
"dwPrediction": 24368240,
"dwSensitivity": 26376904,
"dwSensitivity": 26377000,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 26443344,
"dwViewMatrix": 26391232,
"dwViewRender": 26393280,
"dwWeaponC4": 26006224
"dwViewAngles": 26443440,
"dwViewMatrix": 26391328,
"dwViewRender": 26393376,
"dwWeaponC4": 26006240
},
"engine2.dll": {
"dwBuildNumber": 5343044,
"dwNetworkGameClient": 5339896,
"dwBuildNumber": 5343076,
"dwNetworkGameClient": 5339912,
"dwNetworkGameClient_deltaTick": 600,
"dwNetworkGameClient_getLocalPlayer": 240,
"dwNetworkGameClient_getMaxClients": 592,
"dwNetworkGameClient_signOnState": 576,
"dwWindowHeight": 6099076,
"dwWindowWidth": 6099072
"dwWindowHeight": 6099100,
"dwWindowWidth": 6099096
},
"inputsystem.dll": {
"dwInputSystem": 227264

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,34 +7,34 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1932AC0;
pub const dwEntityList: usize = 0x18C9E78;
pub const dwGameEntitySystem: usize = 0x19E7560;
pub const dwCSGOInput: usize = 0x1932B20;
pub const dwEntityList: usize = 0x18C9E88;
pub const dwGameEntitySystem: usize = 0x19E75D0;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1926D80;
pub const dwGameRules: usize = 0x1926DE0;
pub const dwGlobalVars: usize = 0x1730F20;
pub const dwGlowManager: usize = 0x19271A0;
pub const dwLocalPlayerController: usize = 0x1919588;
pub const dwGlowManager: usize = 0x1927200;
pub const dwLocalPlayerController: usize = 0x1919598;
pub const dwLocalPlayerPawn: usize = 0x173D5A8;
pub const dwPlantedC4: usize = 0x192FF68;
pub const dwPlantedC4: usize = 0x192FFC8;
pub const dwPrediction: usize = 0x173D470;
pub const dwSensitivity: usize = 0x1927AC8;
pub const dwSensitivity: usize = 0x1927B28;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1937E50;
pub const dwViewMatrix: usize = 0x192B2C0;
pub const dwViewRender: usize = 0x192BAC0;
pub const dwWeaponC4: usize = 0x18CD2D0;
pub const dwViewAngles: usize = 0x1937EB0;
pub const dwViewMatrix: usize = 0x192B320;
pub const dwViewRender: usize = 0x192BB20;
pub const dwWeaponC4: usize = 0x18CD2E0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x518744;
pub const dwNetworkGameClient: usize = 0x517AF8;
pub const dwBuildNumber: usize = 0x518764;
pub const dwNetworkGameClient: usize = 0x517B08;
pub const dwNetworkGameClient_deltaTick: usize = 0x258;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_getMaxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x5D1084;
pub const dwWindowWidth: usize = 0x5D1080;
pub const dwWindowHeight: usize = 0x5D109C;
pub const dwWindowWidth: usize = 0x5D1098;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]