Game update (14005) (3)

This commit is contained in:
a2x
2024-05-02 11:14:07 +10:00
parent ad9f1d6b9f
commit 90370a55e9
64 changed files with 309 additions and 309 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-01 00:25:27.858971200 UTC
// 2024-05-02 01:10:14.014242300 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x7358C0;
pub const ClientToolsInfo_001: usize = 0x735970;
pub const EmptyWorldService001_Client: usize = 0x482B50;
pub const GameClientExports001: usize = 0x7358D0;
pub const LegacyGameUI001: usize = 0x8B35F0;
pub const Source2Client002: usize = 0x7358E0;
pub const GameClientExports001: usize = 0x735980;
pub const LegacyGameUI001: usize = 0x8B3920;
pub const Source2Client002: usize = 0x735990;
pub const Source2ClientConfig001: usize = 0x46DED0;
pub const Source2ClientPrediction001: usize = 0x7B2360;
pub const Source2ClientUI001: usize = 0x8A2B30;
pub const Source2ClientPrediction001: usize = 0x7B2410;
pub const Source2ClientUI001: usize = 0x8A2E60;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x1790C0;
pub const BugService001: usize = 0x17A920;
pub const ClientServerEngineLoopService_001: usize = 0x1EE460;
pub const EngineGameUI001: usize = 0x123610;
pub const EngineServiceMgr001: usize = 0x1DDA10;
pub const GameEventSystemClientV001: usize = 0x1E2600;
pub const GameEventSystemServerV001: usize = 0x1E2610;
pub const GameResourceServiceClientV001: usize = 0x181AE0;
pub const GameResourceServiceServerV001: usize = 0x181AF0;
pub const GameUIService_001: usize = 0x184490;
pub const HostStateMgr001: usize = 0x1E7060;
pub const INETSUPPORT_001: usize = 0xF2290;
pub const InputService_001: usize = 0x189FB0;
pub const KeyValueCache001: usize = 0x1E9880;
pub const MapListService_001: usize = 0x19CE80;
pub const NetworkClientService_001: usize = 0x1A4040;
pub const NetworkP2PService_001: usize = 0x1AAD20;
pub const NetworkServerService_001: usize = 0x1AF270;
pub const NetworkService_001: usize = 0x1B4490;
pub const RenderService_001: usize = 0x1B4980;
pub const ScreenshotService001: usize = 0x1B7300;
pub const SimpleEngineLoopService_001: usize = 0x1FAFA0;
pub const SoundService_001: usize = 0x1BB900;
pub const BenchmarkService001: usize = 0x179100;
pub const BugService001: usize = 0x17A960;
pub const ClientServerEngineLoopService_001: usize = 0x1EE4B0;
pub const EngineGameUI001: usize = 0x123650;
pub const EngineServiceMgr001: usize = 0x1DDA60;
pub const GameEventSystemClientV001: usize = 0x1E2650;
pub const GameEventSystemServerV001: usize = 0x1E2660;
pub const GameResourceServiceClientV001: usize = 0x181B20;
pub const GameResourceServiceServerV001: usize = 0x181B30;
pub const GameUIService_001: usize = 0x1844D0;
pub const HostStateMgr001: usize = 0x1E70B0;
pub const INETSUPPORT_001: usize = 0xF22A0;
pub const InputService_001: usize = 0x189FF0;
pub const KeyValueCache001: usize = 0x1E98D0;
pub const MapListService_001: usize = 0x19CEC0;
pub const NetworkClientService_001: usize = 0x1A4080;
pub const NetworkP2PService_001: usize = 0x1AAD70;
pub const NetworkServerService_001: usize = 0x1AF2C0;
pub const NetworkService_001: usize = 0x1B44E0;
pub const RenderService_001: usize = 0x1B49D0;
pub const ScreenshotService001: usize = 0x1B7350;
pub const SimpleEngineLoopService_001: usize = 0x1FAFF0;
pub const SoundService_001: usize = 0x1BB950;
pub const Source2EngineToClient001: usize = 0x63210;
pub const Source2EngineToClientStringTable001: usize = 0x8C280;
pub const Source2EngineToServer001: usize = 0x93880;
pub const Source2EngineToServerStringTable001: usize = 0xAAE20;
pub const SplitScreenService_001: usize = 0x1C2190;
pub const StatsService_001: usize = 0x1C4E70;
pub const ToolService_001: usize = 0x1C9AC0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x124280;
pub const VProfService_001: usize = 0x1CAE40;
pub const SplitScreenService_001: usize = 0x1C21E0;
pub const StatsService_001: usize = 0x1C4EC0;
pub const ToolService_001: usize = 0x1C9B10;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1242C0;
pub const VProfService_001: usize = 0x1CAE90;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x56E090;
pub const EntitySubclassUtilsV001: usize = 0x2ABF30;
pub const NavGameTest001: usize = 0xA42F00;
pub const ServerToolsInfo_001: usize = 0x82E9F0;
pub const Source2GameClients001: usize = 0x82EA00;
pub const EmptyWorldService001_Server: usize = 0x56E130;
pub const EntitySubclassUtilsV001: usize = 0x2ABFC0;
pub const NavGameTest001: usize = 0xA428A0;
pub const ServerToolsInfo_001: usize = 0x82E3B0;
pub const Source2GameClients001: usize = 0x82E3C0;
pub const Source2GameDirector001: usize = 0x11DFD0;
pub const Source2GameEntities001: usize = 0x82EA10;
pub const Source2Server001: usize = 0x82EA20;
pub const Source2ServerConfig001: usize = 0x562340;
pub const customnavsystem001: usize = 0x227F00;
pub const Source2GameEntities001: usize = 0x82E3D0;
pub const Source2Server001: usize = 0x82E3E0;
pub const Source2ServerConfig001: usize = 0x5623E0;
pub const customnavsystem001: usize = 0x227F90;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {