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https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14005) (3)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-01 00:25:27.858971200 UTC
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// 2024-05-02 01:10:14.014242300 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,49 +12,49 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x7358C0;
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pub const ClientToolsInfo_001: usize = 0x735970;
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pub const EmptyWorldService001_Client: usize = 0x482B50;
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pub const GameClientExports001: usize = 0x7358D0;
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pub const LegacyGameUI001: usize = 0x8B35F0;
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pub const Source2Client002: usize = 0x7358E0;
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pub const GameClientExports001: usize = 0x735980;
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pub const LegacyGameUI001: usize = 0x8B3920;
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pub const Source2Client002: usize = 0x735990;
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pub const Source2ClientConfig001: usize = 0x46DED0;
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pub const Source2ClientPrediction001: usize = 0x7B2360;
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pub const Source2ClientUI001: usize = 0x8A2B30;
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pub const Source2ClientPrediction001: usize = 0x7B2410;
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pub const Source2ClientUI001: usize = 0x8A2E60;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x1790C0;
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pub const BugService001: usize = 0x17A920;
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pub const ClientServerEngineLoopService_001: usize = 0x1EE460;
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pub const EngineGameUI001: usize = 0x123610;
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pub const EngineServiceMgr001: usize = 0x1DDA10;
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pub const GameEventSystemClientV001: usize = 0x1E2600;
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pub const GameEventSystemServerV001: usize = 0x1E2610;
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pub const GameResourceServiceClientV001: usize = 0x181AE0;
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pub const GameResourceServiceServerV001: usize = 0x181AF0;
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pub const GameUIService_001: usize = 0x184490;
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pub const HostStateMgr001: usize = 0x1E7060;
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pub const INETSUPPORT_001: usize = 0xF2290;
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pub const InputService_001: usize = 0x189FB0;
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pub const KeyValueCache001: usize = 0x1E9880;
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pub const MapListService_001: usize = 0x19CE80;
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pub const NetworkClientService_001: usize = 0x1A4040;
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pub const NetworkP2PService_001: usize = 0x1AAD20;
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pub const NetworkServerService_001: usize = 0x1AF270;
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pub const NetworkService_001: usize = 0x1B4490;
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pub const RenderService_001: usize = 0x1B4980;
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pub const ScreenshotService001: usize = 0x1B7300;
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pub const SimpleEngineLoopService_001: usize = 0x1FAFA0;
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pub const SoundService_001: usize = 0x1BB900;
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pub const BenchmarkService001: usize = 0x179100;
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pub const BugService001: usize = 0x17A960;
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pub const ClientServerEngineLoopService_001: usize = 0x1EE4B0;
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pub const EngineGameUI001: usize = 0x123650;
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pub const EngineServiceMgr001: usize = 0x1DDA60;
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pub const GameEventSystemClientV001: usize = 0x1E2650;
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pub const GameEventSystemServerV001: usize = 0x1E2660;
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pub const GameResourceServiceClientV001: usize = 0x181B20;
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pub const GameResourceServiceServerV001: usize = 0x181B30;
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pub const GameUIService_001: usize = 0x1844D0;
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pub const HostStateMgr001: usize = 0x1E70B0;
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pub const INETSUPPORT_001: usize = 0xF22A0;
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pub const InputService_001: usize = 0x189FF0;
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pub const KeyValueCache001: usize = 0x1E98D0;
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pub const MapListService_001: usize = 0x19CEC0;
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pub const NetworkClientService_001: usize = 0x1A4080;
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pub const NetworkP2PService_001: usize = 0x1AAD70;
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pub const NetworkServerService_001: usize = 0x1AF2C0;
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pub const NetworkService_001: usize = 0x1B44E0;
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pub const RenderService_001: usize = 0x1B49D0;
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pub const ScreenshotService001: usize = 0x1B7350;
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pub const SimpleEngineLoopService_001: usize = 0x1FAFF0;
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pub const SoundService_001: usize = 0x1BB950;
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pub const Source2EngineToClient001: usize = 0x63210;
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pub const Source2EngineToClientStringTable001: usize = 0x8C280;
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pub const Source2EngineToServer001: usize = 0x93880;
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pub const Source2EngineToServerStringTable001: usize = 0xAAE20;
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pub const SplitScreenService_001: usize = 0x1C2190;
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pub const StatsService_001: usize = 0x1C4E70;
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pub const ToolService_001: usize = 0x1C9AC0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x124280;
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pub const VProfService_001: usize = 0x1CAE40;
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pub const SplitScreenService_001: usize = 0x1C21E0;
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pub const StatsService_001: usize = 0x1C4EC0;
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pub const ToolService_001: usize = 0x1C9B10;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1242C0;
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pub const VProfService_001: usize = 0x1CAE90;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -160,16 +160,16 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x56E090;
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pub const EntitySubclassUtilsV001: usize = 0x2ABF30;
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pub const NavGameTest001: usize = 0xA42F00;
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pub const ServerToolsInfo_001: usize = 0x82E9F0;
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pub const Source2GameClients001: usize = 0x82EA00;
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pub const EmptyWorldService001_Server: usize = 0x56E130;
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pub const EntitySubclassUtilsV001: usize = 0x2ABFC0;
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pub const NavGameTest001: usize = 0xA428A0;
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pub const ServerToolsInfo_001: usize = 0x82E3B0;
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pub const Source2GameClients001: usize = 0x82E3C0;
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pub const Source2GameDirector001: usize = 0x11DFD0;
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pub const Source2GameEntities001: usize = 0x82EA10;
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pub const Source2Server001: usize = 0x82EA20;
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pub const Source2ServerConfig001: usize = 0x562340;
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pub const customnavsystem001: usize = 0x227F00;
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pub const Source2GameEntities001: usize = 0x82E3D0;
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pub const Source2Server001: usize = 0x82E3E0;
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pub const Source2ServerConfig001: usize = 0x5623E0;
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pub const customnavsystem001: usize = 0x227F90;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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