📦 Game Update 13958

This commit is contained in:
a2x 2023-10-07 11:44:15 +10:00
parent 4d9f131453
commit 86b6462e56
56 changed files with 534 additions and 534 deletions

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.376419600 UTC
// 2023-10-07 01:42:57.783781100 UTC
public static class AimMatrixOpFixedSettings_t {
public const nint m_attachment = 0x0; // CAnimAttachment

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.351669500 UTC
// 2023-10-07 01:42:57.759708700 UTC
namespace AimMatrixOpFixedSettings_t {
constexpr std::ptrdiff_t m_attachment = 0x0; // CAnimAttachment

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.402228100 UTC
// 2023-10-07 01:42:57.808569200 UTC
pub mod AimMatrixOpFixedSettings_t {
pub const m_attachment: usize = 0x0; // CAnimAttachment

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:39.142629400 UTC
// 2023-10-07 01:42:59.164619800 UTC
public static class ActiveModelConfig_t {
public const nint m_Handle = 0x28; // ModelConfigHandle_t

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:39.099023800 UTC
// 2023-10-07 01:42:59.122446900 UTC
namespace ActiveModelConfig_t {
constexpr std::ptrdiff_t m_Handle = 0x28; // ModelConfigHandle_t

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:39.186519900 UTC
// 2023-10-07 01:42:59.208205 UTC
pub mod ActiveModelConfig_t {
pub const m_Handle: usize = 0x28; // ModelConfigHandle_t

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.298645700 UTC
// 2023-10-07 01:42:57.614747200 UTC
public static class CEntityComponentHelper {
public const nint m_flags = 0x8; // uint32_t

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.296319 UTC
// 2023-10-07 01:42:57.612669400 UTC
namespace CEntityComponentHelper {
constexpr std::ptrdiff_t m_flags = 0x8; // uint32_t

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.301153400 UTC
// 2023-10-07 01:42:57.617182600 UTC
pub mod CEntityComponentHelper {
pub const m_flags: usize = 0x8; // uint32_t

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:39.230213600 UTC
// 2023-10-07 01:42:59.251524600 UTC
public static class CAnimScriptBase {
public const nint m_bIsValid = 0x8; // bool

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:39.229700500 UTC
// 2023-10-07 01:42:59.251041200 UTC
namespace CAnimScriptBase {
constexpr std::ptrdiff_t m_bIsValid = 0x8; // bool

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:39.231141200 UTC
// 2023-10-07 01:42:59.252374700 UTC
pub mod CAnimScriptBase {
pub const m_bIsValid: usize = 0x8; // bool

View File

@ -1,71 +1,71 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:39.438816200 UTC
// 2023-10-07 01:42:59.457428600 UTC
public static class animationsystem_dll {
public const nint AnimationSystemUtils_001 = 0x64510;
public const nint AnimationSystem_001 = 0x5F070;
public const nint AnimationSystemUtils_001 = 0x64670;
public const nint AnimationSystem_001 = 0x5F1D0;
}
public static class client_dll {
public const nint LegacyGameUI001 = 0x88DF10;
public const nint Source2ClientUI001 = 0x87C900;
public const nint Source2ClientPrediction001 = 0x79BC60;
public const nint ClientToolsInfo_001 = 0x727A90;
public const nint Source2Client002 = 0x727AB0;
public const nint GameClientExports001 = 0x727AA0;
public const nint EmptyWorldService001_Client = 0x48AB60;
public const nint Source2ClientConfig001 = 0x471EC0;
public const nint LegacyGameUI001 = 0x88C300;
public const nint Source2ClientUI001 = 0x87ADA0;
public const nint Source2ClientPrediction001 = 0x79A020;
public const nint ClientToolsInfo_001 = 0x725F30;
public const nint Source2Client002 = 0x725F50;
public const nint GameClientExports001 = 0x725F40;
public const nint EmptyWorldService001_Client = 0x48A3D0;
public const nint Source2ClientConfig001 = 0x471730;
}
public static class engine2_dll {
public const nint SimpleEngineLoopService_001 = 0x1E51D0;
public const nint ClientServerEngineLoopService_001 = 0x1DAEA0;
public const nint KeyValueCache001 = 0x1D7240;
public const nint HostStateMgr001 = 0x1D4C50;
public const nint GameEventSystemServerV001 = 0x1D0070;
public const nint GameEventSystemClientV001 = 0x1D0060;
public const nint EngineServiceMgr001 = 0x1CB980;
public const nint VProfService_001 = 0x1B8F70;
public const nint ToolService_001 = 0x1B7CD0;
public const nint StatsService_001 = 0x1B2F50;
public const nint SplitScreenService_001 = 0x1B01C0;
public const nint SoundService_001 = 0x1AAD10;
public const nint ScreenshotService001 = 0x1A6BE0;
public const nint RenderService_001 = 0x1A3F40;
public const nint NetworkService_001 = 0x1A3A50;
public const nint NetworkServerService_001 = 0x19EAF0;
public const nint NetworkP2PService_001 = 0x19A500;
public const nint NetworkClientService_001 = 0x194130;
public const nint MapListService_001 = 0x18D100;
public const nint InputService_001 = 0x17AE50;
public const nint GameUIService_001 = 0x175910;
public const nint GameResourceServiceServerV001 = 0x173670;
public const nint GameResourceServiceClientV001 = 0x173660;
public const nint BugService001 = 0x16C690;
public const nint BenchmarkService001 = 0x16AE60;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x118580;
public const nint EngineGameUI001 = 0x117840;
public const nint INETSUPPORT_001 = 0xE6E50;
public const nint Source2EngineToServerStringTable001 = 0xA18B0;
public const nint Source2EngineToServer001 = 0x8B6E0;
public const nint Source2EngineToClientStringTable001 = 0x840E0;
public const nint Source2EngineToClient001 = 0x5A740;
public const nint SimpleEngineLoopService_001 = 0x1E1AE0;
public const nint ClientServerEngineLoopService_001 = 0x1D77B0;
public const nint KeyValueCache001 = 0x1D3DF0;
public const nint HostStateMgr001 = 0x1D1800;
public const nint GameEventSystemServerV001 = 0x1CCEC0;
public const nint GameEventSystemClientV001 = 0x1CCEB0;
public const nint EngineServiceMgr001 = 0x1C8BA0;
public const nint VProfService_001 = 0x1B6750;
public const nint ToolService_001 = 0x1B54B0;
public const nint StatsService_001 = 0x1B0730;
public const nint SplitScreenService_001 = 0x1AD9A0;
public const nint SoundService_001 = 0x1A84F0;
public const nint ScreenshotService001 = 0x1A43C0;
public const nint RenderService_001 = 0x1A1720;
public const nint NetworkService_001 = 0x1A1230;
public const nint NetworkServerService_001 = 0x19C2D0;
public const nint NetworkP2PService_001 = 0x197CE0;
public const nint NetworkClientService_001 = 0x191910;
public const nint MapListService_001 = 0x18A8E0;
public const nint InputService_001 = 0x178720;
public const nint GameUIService_001 = 0x1731E0;
public const nint GameResourceServiceServerV001 = 0x170F40;
public const nint GameResourceServiceClientV001 = 0x170F30;
public const nint BugService001 = 0x169F60;
public const nint BenchmarkService001 = 0x168730;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x116310;
public const nint EngineGameUI001 = 0x1156A0;
public const nint INETSUPPORT_001 = 0xE5920;
public const nint Source2EngineToServerStringTable001 = 0xA0AA0;
public const nint Source2EngineToServer001 = 0x8A990;
public const nint Source2EngineToClientStringTable001 = 0x836B0;
public const nint Source2EngineToClient001 = 0x5A1B0;
}
public static class filesystem_stdio_dll {
public const nint VAsyncFileSystem2_001 = 0x66D40;
public const nint VFileSystem017 = 0x66D30;
public const nint VAsyncFileSystem2_001 = 0x66D30;
public const nint VFileSystem017 = 0x66D20;
}
public static class host_dll {
public const nint Source2Host001 = 0x18E50;
public const nint SinglePlayerSharedMemory001 = 0x18AD0;
public const nint SaveRestoreDataVersion001 = 0x18AC0;
public const nint PredictionDiffManager001 = 0x16E60;
public const nint HostUtils001 = 0x123F0;
public const nint GameSystem2HostHook = 0x11C40;
public const nint GameModelInfo001 = 0x11B60;
public const nint DebugDrawQueueManager001 = 0x115B0;
public const nint Source2Host001 = 0x18E10;
public const nint SinglePlayerSharedMemory001 = 0x18A90;
public const nint SaveRestoreDataVersion001 = 0x18A80;
public const nint PredictionDiffManager001 = 0x16E20;
public const nint HostUtils001 = 0x12550;
public const nint GameSystem2HostHook = 0x11DA0;
public const nint GameModelInfo001 = 0x11CC0;
public const nint DebugDrawQueueManager001 = 0x11710;
}
public static class imemanager_dll {
@ -82,61 +82,61 @@ public static class localize_dll {
}
public static class matchmaking_dll {
public const nint GameTypes001 = 0x50110;
public const nint MATCHFRAMEWORK_001 = 0x101180;
public const nint GameTypes001 = 0x50270;
public const nint MATCHFRAMEWORK_001 = 0x101030;
}
public static class materialsystem2_dll {
public const nint MaterialUtils_001 = 0x4DDC0;
public const nint TextLayout_001 = 0x4A510;
public const nint PostProcessingSystem_001 = 0x42C90;
public const nint FontManager_001 = 0x37A70;
public const nint VMaterialSystem2_001 = 0x25FD0;
public const nint MaterialUtils_001 = 0x4DB80;
public const nint TextLayout_001 = 0x4A2D0;
public const nint PostProcessingSystem_001 = 0x42A50;
public const nint FontManager_001 = 0x378F0;
public const nint VMaterialSystem2_001 = 0x25EB0;
}
public static class meshsystem_dll {
public const nint MeshSystem001 = 0x7110;
public const nint MeshSystem001 = 0x7270;
}
public static class navsystem_dll {
public const nint NavSystem001 = 0x7590;
public const nint NavSystem001 = 0x76F0;
}
public static class networksystem_dll {
public const nint SerializedEntitiesVersion001 = 0xD2A60;
public const nint NetworkSystemVersion001 = 0xBCD00;
public const nint NetworkMessagesVersion001 = 0x9CD30;
public const nint FlattenedSerializersVersion001 = 0x7C4E0;
public const nint SerializedEntitiesVersion001 = 0xD1A60;
public const nint NetworkSystemVersion001 = 0xBBF70;
public const nint NetworkMessagesVersion001 = 0x9C010;
public const nint FlattenedSerializersVersion001 = 0x7B890;
}
public static class panorama_dll {
public const nint PanoramaUIEngine001 = 0x5E650;
public const nint PanoramaUIEngine001 = 0x57EE0;
}
public static class panorama_text_pango_dll {
public const nint PanoramaTextServices001 = 0x4CCB0;
public const nint PanoramaTextServices001 = 0x4CBD0;
}
public static class panoramauiclient_dll {
public const nint PanoramaUIClient001 = 0x12620;
public const nint PanoramaUIClient001 = 0x12780;
}
public static class particles_dll {
public const nint ParticleSystemMgr003 = 0x52D00;
public const nint ParticleSystemMgr003 = 0x52D20;
}
public static class pulse_system_dll {
public const nint IPulseSystem_001 = 0x5A20;
public const nint IPulseSystem_001 = 0x5B80;
}
public static class rendersystemdx11_dll {
public const nint RenderUtils_001 = 0x53470;
public const nint VRenderDeviceMgrBackdoor001 = 0x4AAD0;
public const nint RenderDeviceMgr001 = 0x4AAC0;
public const nint RenderUtils_001 = 0x52C20;
public const nint VRenderDeviceMgrBackdoor001 = 0x4A330;
public const nint RenderDeviceMgr001 = 0x4A320;
}
public static class resourcesystem_dll {
public const nint ResourceSystem013 = 0x106B0;
public const nint ResourceSystem013 = 0x10650;
}
public static class scenefilecache_dll {
@ -145,37 +145,37 @@ public static class scenefilecache_dll {
}
public static class scenesystem_dll {
public const nint SceneUtils_001 = 0x13D620;
public const nint SceneSystem_002 = 0xCAAC0;
public const nint RenderingPipelines_001 = 0x8EA20;
public const nint SceneUtils_001 = 0x13CE80;
public const nint SceneSystem_002 = 0xCAC60;
public const nint RenderingPipelines_001 = 0x8ED20;
}
public static class schemasystem_dll {
public const nint SchemaSystem_001 = 0xA840;
public const nint SchemaSystem_001 = 0xA930;
}
public static class server_dll {
public const nint NavGameTest001 = 0xA2DCD0;
public const nint ServerToolsInfo_001 = 0x8323B0;
public const nint Source2GameClients001 = 0x8323C0;
public const nint Source2GameEntities001 = 0x8323D0;
public const nint Source2Server001 = 0x8323E0;
public const nint EmptyWorldService001_Server = 0x586F20;
public const nint Source2ServerConfig001 = 0x566EC0;
public const nint EntitySubclassUtilsV001 = 0x2C8200;
public const nint customnavsystem001 = 0x244CE0;
public const nint Source2GameDirector001 = 0x13E8A0;
public const nint NavGameTest001 = 0xA2C240;
public const nint ServerToolsInfo_001 = 0x830BB0;
public const nint Source2GameClients001 = 0x830BC0;
public const nint Source2GameEntities001 = 0x830BD0;
public const nint Source2Server001 = 0x830BE0;
public const nint EmptyWorldService001_Server = 0x586BD0;
public const nint Source2ServerConfig001 = 0x566B70;
public const nint EntitySubclassUtilsV001 = 0x2C8020;
public const nint customnavsystem001 = 0x244D00;
public const nint Source2GameDirector001 = 0x13EA00;
}
public static class soundsystem_dll {
public const nint SoundOpSystem001 = 0x1560D0;
public const nint SoundOpSystemEdit001 = 0x8B4B0;
public const nint VMixEditTool001 = 0x71710;
public const nint SoundSystem001 = 0x46510;
public const nint SoundOpSystem001 = 0x156160;
public const nint SoundOpSystemEdit001 = 0x8B540;
public const nint VMixEditTool001 = 0x71740;
public const nint SoundSystem001 = 0x46540;
}
public static class steamaudio_dll {
public const nint SteamAudio001 = 0x12D90;
public const nint SteamAudio001 = 0x12EE0;
}
public static class steamclient64_dll {
@ -201,10 +201,10 @@ public static class steamclient64_dll {
}
public static class tier0_dll {
public const nint VStringTokenSystem001 = 0x18D680;
public const nint TestScriptMgr001 = 0x13F7B0;
public const nint VProcessUtils002 = 0x12F7C0;
public const nint VEngineCvar007 = 0x61640;
public const nint VStringTokenSystem001 = 0x18C390;
public const nint TestScriptMgr001 = 0x13F6F0;
public const nint VProcessUtils002 = 0x12F870;
public const nint VEngineCvar007 = 0x61C50;
}
public static class v8system_dll {
@ -220,12 +220,12 @@ public static class valve_wmf_dll {
}
public static class vphysics2_dll {
public const nint VPhysics2_Handle_Interface_001 = 0x5F8F0;
public const nint VPhysics2_Interface_001 = 0x5B690;
public const nint VPhysics2_Handle_Interface_001 = 0x5FA50;
public const nint VPhysics2_Interface_001 = 0x5B7F0;
}
public static class vscript_dll {
public const nint VScriptManager010 = 0x31C40;
public const nint VScriptManager010 = 0x31DA0;
}
public static class vstdlib_s64_dll {
@ -234,5 +234,5 @@ public static class vstdlib_s64_dll {
}
public static class worldrenderer_dll {
public const nint WorldRendererMgr001 = 0x21320;
public const nint WorldRendererMgr001 = 0x21480;
}

View File

@ -3,73 +3,73 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:39.436304100 UTC
// 2023-10-07 01:42:59.454963800 UTC
namespace animationsystem_dll {
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64510;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F070;
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64670;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F1D0;
}
namespace client_dll {
constexpr std::ptrdiff_t LegacyGameUI001 = 0x88DF10;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x87C900;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x79BC60;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x727A90;
constexpr std::ptrdiff_t Source2Client002 = 0x727AB0;
constexpr std::ptrdiff_t GameClientExports001 = 0x727AA0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48AB60;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x471EC0;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x88C300;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x87ADA0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x79A020;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x725F30;
constexpr std::ptrdiff_t Source2Client002 = 0x725F50;
constexpr std::ptrdiff_t GameClientExports001 = 0x725F40;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48A3D0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x471730;
}
namespace engine2_dll {
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E51D0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1DAEA0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1D7240;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1D4C50;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1D0070;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1D0060;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1CB980;
constexpr std::ptrdiff_t VProfService_001 = 0x1B8F70;
constexpr std::ptrdiff_t ToolService_001 = 0x1B7CD0;
constexpr std::ptrdiff_t StatsService_001 = 0x1B2F50;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1B01C0;
constexpr std::ptrdiff_t SoundService_001 = 0x1AAD10;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1A6BE0;
constexpr std::ptrdiff_t RenderService_001 = 0x1A3F40;
constexpr std::ptrdiff_t NetworkService_001 = 0x1A3A50;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x19EAF0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x19A500;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x194130;
constexpr std::ptrdiff_t MapListService_001 = 0x18D100;
constexpr std::ptrdiff_t InputService_001 = 0x17AE50;
constexpr std::ptrdiff_t GameUIService_001 = 0x175910;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x173670;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x173660;
constexpr std::ptrdiff_t BugService001 = 0x16C690;
constexpr std::ptrdiff_t BenchmarkService001 = 0x16AE60;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x118580;
constexpr std::ptrdiff_t EngineGameUI001 = 0x117840;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xE6E50;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA18B0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8B6E0;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x840E0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5A740;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E1AE0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1D77B0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1D3DF0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1D1800;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1CCEC0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1CCEB0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1C8BA0;
constexpr std::ptrdiff_t VProfService_001 = 0x1B6750;
constexpr std::ptrdiff_t ToolService_001 = 0x1B54B0;
constexpr std::ptrdiff_t StatsService_001 = 0x1B0730;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1AD9A0;
constexpr std::ptrdiff_t SoundService_001 = 0x1A84F0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1A43C0;
constexpr std::ptrdiff_t RenderService_001 = 0x1A1720;
constexpr std::ptrdiff_t NetworkService_001 = 0x1A1230;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x19C2D0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x197CE0;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x191910;
constexpr std::ptrdiff_t MapListService_001 = 0x18A8E0;
constexpr std::ptrdiff_t InputService_001 = 0x178720;
constexpr std::ptrdiff_t GameUIService_001 = 0x1731E0;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x170F40;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x170F30;
constexpr std::ptrdiff_t BugService001 = 0x169F60;
constexpr std::ptrdiff_t BenchmarkService001 = 0x168730;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x116310;
constexpr std::ptrdiff_t EngineGameUI001 = 0x1156A0;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xE5920;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA0AA0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8A990;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x836B0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5A1B0;
}
namespace filesystem_stdio_dll {
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x66D40;
constexpr std::ptrdiff_t VFileSystem017 = 0x66D30;
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x66D30;
constexpr std::ptrdiff_t VFileSystem017 = 0x66D20;
}
namespace host_dll {
constexpr std::ptrdiff_t Source2Host001 = 0x18E50;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18AD0;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18AC0;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x16E60;
constexpr std::ptrdiff_t HostUtils001 = 0x123F0;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x11C40;
constexpr std::ptrdiff_t GameModelInfo001 = 0x11B60;
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x115B0;
constexpr std::ptrdiff_t Source2Host001 = 0x18E10;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x18A90;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x18A80;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x16E20;
constexpr std::ptrdiff_t HostUtils001 = 0x12550;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x11DA0;
constexpr std::ptrdiff_t GameModelInfo001 = 0x11CC0;
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11710;
}
namespace imemanager_dll {
@ -86,61 +86,61 @@ namespace localize_dll {
}
namespace matchmaking_dll {
constexpr std::ptrdiff_t GameTypes001 = 0x50110;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x101180;
constexpr std::ptrdiff_t GameTypes001 = 0x50270;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x101030;
}
namespace materialsystem2_dll {
constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DDC0;
constexpr std::ptrdiff_t TextLayout_001 = 0x4A510;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42C90;
constexpr std::ptrdiff_t FontManager_001 = 0x37A70;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25FD0;
constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DB80;
constexpr std::ptrdiff_t TextLayout_001 = 0x4A2D0;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42A50;
constexpr std::ptrdiff_t FontManager_001 = 0x378F0;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25EB0;
}
namespace meshsystem_dll {
constexpr std::ptrdiff_t MeshSystem001 = 0x7110;
constexpr std::ptrdiff_t MeshSystem001 = 0x7270;
}
namespace navsystem_dll {
constexpr std::ptrdiff_t NavSystem001 = 0x7590;
constexpr std::ptrdiff_t NavSystem001 = 0x76F0;
}
namespace networksystem_dll {
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD2A60;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBCD00;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9CD30;
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7C4E0;
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD1A60;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBBF70;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9C010;
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7B890;
}
namespace panorama_dll {
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x5E650;
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x57EE0;
}
namespace panorama_text_pango_dll {
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CCB0;
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBD0;
}
namespace panoramauiclient_dll {
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12620;
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12780;
}
namespace particles_dll {
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x52D00;
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x52D20;
}
namespace pulse_system_dll {
constexpr std::ptrdiff_t IPulseSystem_001 = 0x5A20;
constexpr std::ptrdiff_t IPulseSystem_001 = 0x5B80;
}
namespace rendersystemdx11_dll {
constexpr std::ptrdiff_t RenderUtils_001 = 0x53470;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4AAD0;
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4AAC0;
constexpr std::ptrdiff_t RenderUtils_001 = 0x52C20;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4A330;
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4A320;
}
namespace resourcesystem_dll {
constexpr std::ptrdiff_t ResourceSystem013 = 0x106B0;
constexpr std::ptrdiff_t ResourceSystem013 = 0x10650;
}
namespace scenefilecache_dll {
@ -149,37 +149,37 @@ namespace scenefilecache_dll {
}
namespace scenesystem_dll {
constexpr std::ptrdiff_t SceneUtils_001 = 0x13D620;
constexpr std::ptrdiff_t SceneSystem_002 = 0xCAAC0;
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8EA20;
constexpr std::ptrdiff_t SceneUtils_001 = 0x13CE80;
constexpr std::ptrdiff_t SceneSystem_002 = 0xCAC60;
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x8ED20;
}
namespace schemasystem_dll {
constexpr std::ptrdiff_t SchemaSystem_001 = 0xA840;
constexpr std::ptrdiff_t SchemaSystem_001 = 0xA930;
}
namespace server_dll {
constexpr std::ptrdiff_t NavGameTest001 = 0xA2DCD0;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x8323B0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x8323C0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x8323D0;
constexpr std::ptrdiff_t Source2Server001 = 0x8323E0;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x586F20;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x566EC0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2C8200;
constexpr std::ptrdiff_t customnavsystem001 = 0x244CE0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x13E8A0;
constexpr std::ptrdiff_t NavGameTest001 = 0xA2C240;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x830BB0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x830BC0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x830BD0;
constexpr std::ptrdiff_t Source2Server001 = 0x830BE0;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x586BD0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x566B70;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2C8020;
constexpr std::ptrdiff_t customnavsystem001 = 0x244D00;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x13EA00;
}
namespace soundsystem_dll {
constexpr std::ptrdiff_t SoundOpSystem001 = 0x1560D0;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8B4B0;
constexpr std::ptrdiff_t VMixEditTool001 = 0x71710;
constexpr std::ptrdiff_t SoundSystem001 = 0x46510;
constexpr std::ptrdiff_t SoundOpSystem001 = 0x156160;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x8B540;
constexpr std::ptrdiff_t VMixEditTool001 = 0x71740;
constexpr std::ptrdiff_t SoundSystem001 = 0x46540;
}
namespace steamaudio_dll {
constexpr std::ptrdiff_t SteamAudio001 = 0x12D90;
constexpr std::ptrdiff_t SteamAudio001 = 0x12EE0;
}
namespace steamclient64_dll {
@ -205,10 +205,10 @@ namespace steamclient64_dll {
}
namespace tier0_dll {
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18D680;
constexpr std::ptrdiff_t TestScriptMgr001 = 0x13F7B0;
constexpr std::ptrdiff_t VProcessUtils002 = 0x12F7C0;
constexpr std::ptrdiff_t VEngineCvar007 = 0x61640;
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x18C390;
constexpr std::ptrdiff_t TestScriptMgr001 = 0x13F6F0;
constexpr std::ptrdiff_t VProcessUtils002 = 0x12F870;
constexpr std::ptrdiff_t VEngineCvar007 = 0x61C50;
}
namespace v8system_dll {
@ -224,12 +224,12 @@ namespace valve_wmf_dll {
}
namespace vphysics2_dll {
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5F8F0;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5B690;
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5FA50;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x5B7F0;
}
namespace vscript_dll {
constexpr std::ptrdiff_t VScriptManager010 = 0x31C40;
constexpr std::ptrdiff_t VScriptManager010 = 0x31DA0;
}
namespace vstdlib_s64_dll {
@ -238,5 +238,5 @@ namespace vstdlib_s64_dll {
}
namespace worldrenderer_dll {
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x21320;
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x21480;
}

View File

@ -1,65 +1,65 @@
{
"animationsystem_dll": {
"AnimationSystemUtils_001": 410896,
"AnimationSystem_001": 389232
"AnimationSystemUtils_001": 411248,
"AnimationSystem_001": 389584
},
"client_dll": {
"ClientToolsInfo_001": 7502480,
"EmptyWorldService001_Client": 4762464,
"GameClientExports001": 7502496,
"LegacyGameUI001": 8970000,
"Source2Client002": 7502512,
"Source2ClientConfig001": 4660928,
"Source2ClientPrediction001": 7978080,
"Source2ClientUI001": 8898816
"ClientToolsInfo_001": 7495472,
"EmptyWorldService001_Client": 4760528,
"GameClientExports001": 7495488,
"LegacyGameUI001": 8962816,
"Source2Client002": 7495504,
"Source2ClientConfig001": 4658992,
"Source2ClientPrediction001": 7970848,
"Source2ClientUI001": 8891808
},
"engine2_dll": {
"BenchmarkService001": 1486432,
"BugService001": 1492624,
"ClientServerEngineLoopService_001": 1945248,
"EngineGameUI001": 1144896,
"EngineServiceMgr001": 1882496,
"GameEventSystemClientV001": 1900640,
"GameEventSystemServerV001": 1900656,
"GameResourceServiceClientV001": 1521248,
"GameResourceServiceServerV001": 1521264,
"GameUIService_001": 1530128,
"HostStateMgr001": 1920080,
"INETSUPPORT_001": 945744,
"InputService_001": 1551952,
"KeyValueCache001": 1929792,
"MapListService_001": 1626368,
"NetworkClientService_001": 1655088,
"NetworkP2PService_001": 1680640,
"NetworkServerService_001": 1698544,
"NetworkService_001": 1718864,
"RenderService_001": 1720128,
"ScreenshotService001": 1731552,
"SimpleEngineLoopService_001": 1987024,
"SoundService_001": 1748240,
"Source2EngineToClient001": 370496,
"Source2EngineToClientStringTable001": 540896,
"Source2EngineToServer001": 571104,
"Source2EngineToServerStringTable001": 661680,
"SplitScreenService_001": 1769920,
"StatsService_001": 1781584,
"ToolService_001": 1801424,
"VENGINE_GAMEUIFUNCS_VERSION005": 1148288,
"VProfService_001": 1806192
"BenchmarkService001": 1476400,
"BugService001": 1482592,
"ClientServerEngineLoopService_001": 1931184,
"EngineGameUI001": 1136288,
"EngineServiceMgr001": 1870752,
"GameEventSystemClientV001": 1887920,
"GameEventSystemServerV001": 1887936,
"GameResourceServiceClientV001": 1511216,
"GameResourceServiceServerV001": 1511232,
"GameUIService_001": 1520096,
"HostStateMgr001": 1906688,
"INETSUPPORT_001": 940320,
"InputService_001": 1541920,
"KeyValueCache001": 1916400,
"MapListService_001": 1616096,
"NetworkClientService_001": 1644816,
"NetworkP2PService_001": 1670368,
"NetworkServerService_001": 1688272,
"NetworkService_001": 1708592,
"RenderService_001": 1709856,
"ScreenshotService001": 1721280,
"SimpleEngineLoopService_001": 1972960,
"SoundService_001": 1737968,
"Source2EngineToClient001": 369072,
"Source2EngineToClientStringTable001": 538288,
"Source2EngineToServer001": 567696,
"Source2EngineToServerStringTable001": 658080,
"SplitScreenService_001": 1759648,
"StatsService_001": 1771312,
"ToolService_001": 1791152,
"VENGINE_GAMEUIFUNCS_VERSION005": 1139472,
"VProfService_001": 1795920
},
"filesystem_stdio_dll": {
"VAsyncFileSystem2_001": 421184,
"VFileSystem017": 421168
"VAsyncFileSystem2_001": 421168,
"VFileSystem017": 421152
},
"host_dll": {
"DebugDrawQueueManager001": 71088,
"GameModelInfo001": 72544,
"GameSystem2HostHook": 72768,
"HostUtils001": 74736,
"PredictionDiffManager001": 93792,
"SaveRestoreDataVersion001": 101056,
"SinglePlayerSharedMemory001": 101072,
"Source2Host001": 101968
"DebugDrawQueueManager001": 71440,
"GameModelInfo001": 72896,
"GameSystem2HostHook": 73120,
"HostUtils001": 75088,
"PredictionDiffManager001": 93728,
"SaveRestoreDataVersion001": 100992,
"SinglePlayerSharedMemory001": 101008,
"Source2Host001": 101904
},
"imemanager_dll": {
"IMEManager001": 50288
@ -72,83 +72,83 @@
"Localize_001": 14384
},
"matchmaking_dll": {
"GameTypes001": 327952,
"MATCHFRAMEWORK_001": 1053056
"GameTypes001": 328304,
"MATCHFRAMEWORK_001": 1052720
},
"materialsystem2_dll": {
"FontManager_001": 227952,
"MaterialUtils_001": 318912,
"PostProcessingSystem_001": 273552,
"TextLayout_001": 304400,
"VMaterialSystem2_001": 155600
"FontManager_001": 227568,
"MaterialUtils_001": 318336,
"PostProcessingSystem_001": 272976,
"TextLayout_001": 303824,
"VMaterialSystem2_001": 155312
},
"meshsystem_dll": {
"MeshSystem001": 28944
"MeshSystem001": 29296
},
"navsystem_dll": {
"NavSystem001": 30096
"NavSystem001": 30448
},
"networksystem_dll": {
"FlattenedSerializersVersion001": 509152,
"NetworkMessagesVersion001": 642352,
"NetworkSystemVersion001": 773376,
"SerializedEntitiesVersion001": 862816
"FlattenedSerializersVersion001": 506000,
"NetworkMessagesVersion001": 638992,
"NetworkSystemVersion001": 769904,
"SerializedEntitiesVersion001": 858720
},
"panorama_dll": {
"PanoramaUIEngine001": 386640
"PanoramaUIEngine001": 360160
},
"panorama_text_pango_dll": {
"PanoramaTextServices001": 314544
"PanoramaTextServices001": 314320
},
"panoramauiclient_dll": {
"PanoramaUIClient001": 75296
"PanoramaUIClient001": 75648
},
"particles_dll": {
"ParticleSystemMgr003": 339200
"ParticleSystemMgr003": 339232
},
"pulse_system_dll": {
"IPulseSystem_001": 23072
"IPulseSystem_001": 23424
},
"rendersystemdx11_dll": {
"RenderDeviceMgr001": 305856,
"RenderUtils_001": 341104,
"VRenderDeviceMgrBackdoor001": 305872
"RenderDeviceMgr001": 303904,
"RenderUtils_001": 338976,
"VRenderDeviceMgrBackdoor001": 303920
},
"resourcesystem_dll": {
"ResourceSystem013": 67248
"ResourceSystem013": 67152
},
"scenefilecache_dll": {
"ResponseRulesCache001": 12688,
"SceneFileCache002": 26848
},
"scenesystem_dll": {
"RenderingPipelines_001": 584224,
"SceneSystem_002": 830144,
"SceneUtils_001": 1300000
"RenderingPipelines_001": 584992,
"SceneSystem_002": 830560,
"SceneUtils_001": 1298048
},
"schemasystem_dll": {
"SchemaSystem_001": 43072
"SchemaSystem_001": 43312
},
"server_dll": {
"EmptyWorldService001_Server": 5795616,
"EntitySubclassUtilsV001": 2916864,
"NavGameTest001": 10673360,
"ServerToolsInfo_001": 8594352,
"Source2GameClients001": 8594368,
"Source2GameDirector001": 1304736,
"Source2GameEntities001": 8594384,
"Source2Server001": 8594400,
"Source2ServerConfig001": 5664448,
"customnavsystem001": 2378976
"EmptyWorldService001_Server": 5794768,
"EntitySubclassUtilsV001": 2916384,
"NavGameTest001": 10666560,
"ServerToolsInfo_001": 8588208,
"Source2GameClients001": 8588224,
"Source2GameDirector001": 1305088,
"Source2GameEntities001": 8588240,
"Source2Server001": 8588256,
"Source2ServerConfig001": 5663600,
"customnavsystem001": 2379008
},
"soundsystem_dll": {
"SoundOpSystem001": 1401040,
"SoundOpSystemEdit001": 570544,
"SoundSystem001": 288016,
"VMixEditTool001": 464656
"SoundOpSystem001": 1401184,
"SoundOpSystemEdit001": 570688,
"SoundSystem001": 288064,
"VMixEditTool001": 464704
},
"steamaudio_dll": {
"SteamAudio001": 77200
"SteamAudio001": 77536
},
"steamclient64_dll": {
"CLIENTENGINE_INTERFACE_VERSION005": 8582336,
@ -172,10 +172,10 @@
"p2pvoicesingleton002": 874560
},
"tier0_dll": {
"TestScriptMgr001": 1308592,
"VEngineCvar007": 398912,
"VProcessUtils002": 1243072,
"VStringTokenSystem001": 1627776
"TestScriptMgr001": 1308400,
"VEngineCvar007": 400464,
"VProcessUtils002": 1243248,
"VStringTokenSystem001": 1622928
},
"v8system_dll": {
"Source2V8System001": 5744
@ -187,17 +187,17 @@
"VMediaFoundation001": 4816
},
"vphysics2_dll": {
"VPhysics2_Handle_Interface_001": 391408,
"VPhysics2_Interface_001": 374416
"VPhysics2_Handle_Interface_001": 391760,
"VPhysics2_Interface_001": 374768
},
"vscript_dll": {
"VScriptManager010": 203840
"VScriptManager010": 204192
},
"vstdlib_s64_dll": {
"IVALIDATE001": 151536,
"VEngineCvar002": 22352
},
"worldrenderer_dll": {
"WorldRendererMgr001": 135968
"WorldRendererMgr001": 136320
}
}

View File

@ -1,73 +1,73 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:39.441530100 UTC
// 2023-10-07 01:42:59.460107 UTC
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x64510;
pub const AnimationSystem_001: usize = 0x5F070;
pub const AnimationSystemUtils_001: usize = 0x64670;
pub const AnimationSystem_001: usize = 0x5F1D0;
}
pub mod client_dll {
pub const LegacyGameUI001: usize = 0x88DF10;
pub const Source2ClientUI001: usize = 0x87C900;
pub const Source2ClientPrediction001: usize = 0x79BC60;
pub const ClientToolsInfo_001: usize = 0x727A90;
pub const Source2Client002: usize = 0x727AB0;
pub const GameClientExports001: usize = 0x727AA0;
pub const EmptyWorldService001_Client: usize = 0x48AB60;
pub const Source2ClientConfig001: usize = 0x471EC0;
pub const LegacyGameUI001: usize = 0x88C300;
pub const Source2ClientUI001: usize = 0x87ADA0;
pub const Source2ClientPrediction001: usize = 0x79A020;
pub const ClientToolsInfo_001: usize = 0x725F30;
pub const Source2Client002: usize = 0x725F50;
pub const GameClientExports001: usize = 0x725F40;
pub const EmptyWorldService001_Client: usize = 0x48A3D0;
pub const Source2ClientConfig001: usize = 0x471730;
}
pub mod engine2_dll {
pub const SimpleEngineLoopService_001: usize = 0x1E51D0;
pub const ClientServerEngineLoopService_001: usize = 0x1DAEA0;
pub const KeyValueCache001: usize = 0x1D7240;
pub const HostStateMgr001: usize = 0x1D4C50;
pub const GameEventSystemServerV001: usize = 0x1D0070;
pub const GameEventSystemClientV001: usize = 0x1D0060;
pub const EngineServiceMgr001: usize = 0x1CB980;
pub const VProfService_001: usize = 0x1B8F70;
pub const ToolService_001: usize = 0x1B7CD0;
pub const StatsService_001: usize = 0x1B2F50;
pub const SplitScreenService_001: usize = 0x1B01C0;
pub const SoundService_001: usize = 0x1AAD10;
pub const ScreenshotService001: usize = 0x1A6BE0;
pub const RenderService_001: usize = 0x1A3F40;
pub const NetworkService_001: usize = 0x1A3A50;
pub const NetworkServerService_001: usize = 0x19EAF0;
pub const NetworkP2PService_001: usize = 0x19A500;
pub const NetworkClientService_001: usize = 0x194130;
pub const MapListService_001: usize = 0x18D100;
pub const InputService_001: usize = 0x17AE50;
pub const GameUIService_001: usize = 0x175910;
pub const GameResourceServiceServerV001: usize = 0x173670;
pub const GameResourceServiceClientV001: usize = 0x173660;
pub const BugService001: usize = 0x16C690;
pub const BenchmarkService001: usize = 0x16AE60;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x118580;
pub const EngineGameUI001: usize = 0x117840;
pub const INETSUPPORT_001: usize = 0xE6E50;
pub const Source2EngineToServerStringTable001: usize = 0xA18B0;
pub const Source2EngineToServer001: usize = 0x8B6E0;
pub const Source2EngineToClientStringTable001: usize = 0x840E0;
pub const Source2EngineToClient001: usize = 0x5A740;
pub const SimpleEngineLoopService_001: usize = 0x1E1AE0;
pub const ClientServerEngineLoopService_001: usize = 0x1D77B0;
pub const KeyValueCache001: usize = 0x1D3DF0;
pub const HostStateMgr001: usize = 0x1D1800;
pub const GameEventSystemServerV001: usize = 0x1CCEC0;
pub const GameEventSystemClientV001: usize = 0x1CCEB0;
pub const EngineServiceMgr001: usize = 0x1C8BA0;
pub const VProfService_001: usize = 0x1B6750;
pub const ToolService_001: usize = 0x1B54B0;
pub const StatsService_001: usize = 0x1B0730;
pub const SplitScreenService_001: usize = 0x1AD9A0;
pub const SoundService_001: usize = 0x1A84F0;
pub const ScreenshotService001: usize = 0x1A43C0;
pub const RenderService_001: usize = 0x1A1720;
pub const NetworkService_001: usize = 0x1A1230;
pub const NetworkServerService_001: usize = 0x19C2D0;
pub const NetworkP2PService_001: usize = 0x197CE0;
pub const NetworkClientService_001: usize = 0x191910;
pub const MapListService_001: usize = 0x18A8E0;
pub const InputService_001: usize = 0x178720;
pub const GameUIService_001: usize = 0x1731E0;
pub const GameResourceServiceServerV001: usize = 0x170F40;
pub const GameResourceServiceClientV001: usize = 0x170F30;
pub const BugService001: usize = 0x169F60;
pub const BenchmarkService001: usize = 0x168730;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x116310;
pub const EngineGameUI001: usize = 0x1156A0;
pub const INETSUPPORT_001: usize = 0xE5920;
pub const Source2EngineToServerStringTable001: usize = 0xA0AA0;
pub const Source2EngineToServer001: usize = 0x8A990;
pub const Source2EngineToClientStringTable001: usize = 0x836B0;
pub const Source2EngineToClient001: usize = 0x5A1B0;
}
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x66D40;
pub const VFileSystem017: usize = 0x66D30;
pub const VAsyncFileSystem2_001: usize = 0x66D30;
pub const VFileSystem017: usize = 0x66D20;
}
pub mod host_dll {
pub const Source2Host001: usize = 0x18E50;
pub const SinglePlayerSharedMemory001: usize = 0x18AD0;
pub const SaveRestoreDataVersion001: usize = 0x18AC0;
pub const PredictionDiffManager001: usize = 0x16E60;
pub const HostUtils001: usize = 0x123F0;
pub const GameSystem2HostHook: usize = 0x11C40;
pub const GameModelInfo001: usize = 0x11B60;
pub const DebugDrawQueueManager001: usize = 0x115B0;
pub const Source2Host001: usize = 0x18E10;
pub const SinglePlayerSharedMemory001: usize = 0x18A90;
pub const SaveRestoreDataVersion001: usize = 0x18A80;
pub const PredictionDiffManager001: usize = 0x16E20;
pub const HostUtils001: usize = 0x12550;
pub const GameSystem2HostHook: usize = 0x11DA0;
pub const GameModelInfo001: usize = 0x11CC0;
pub const DebugDrawQueueManager001: usize = 0x11710;
}
pub mod imemanager_dll {
@ -84,61 +84,61 @@ pub mod localize_dll {
}
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x50110;
pub const MATCHFRAMEWORK_001: usize = 0x101180;
pub const GameTypes001: usize = 0x50270;
pub const MATCHFRAMEWORK_001: usize = 0x101030;
}
pub mod materialsystem2_dll {
pub const MaterialUtils_001: usize = 0x4DDC0;
pub const TextLayout_001: usize = 0x4A510;
pub const PostProcessingSystem_001: usize = 0x42C90;
pub const FontManager_001: usize = 0x37A70;
pub const VMaterialSystem2_001: usize = 0x25FD0;
pub const MaterialUtils_001: usize = 0x4DB80;
pub const TextLayout_001: usize = 0x4A2D0;
pub const PostProcessingSystem_001: usize = 0x42A50;
pub const FontManager_001: usize = 0x378F0;
pub const VMaterialSystem2_001: usize = 0x25EB0;
}
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x7110;
pub const MeshSystem001: usize = 0x7270;
}
pub mod navsystem_dll {
pub const NavSystem001: usize = 0x7590;
pub const NavSystem001: usize = 0x76F0;
}
pub mod networksystem_dll {
pub const SerializedEntitiesVersion001: usize = 0xD2A60;
pub const NetworkSystemVersion001: usize = 0xBCD00;
pub const NetworkMessagesVersion001: usize = 0x9CD30;
pub const FlattenedSerializersVersion001: usize = 0x7C4E0;
pub const SerializedEntitiesVersion001: usize = 0xD1A60;
pub const NetworkSystemVersion001: usize = 0xBBF70;
pub const NetworkMessagesVersion001: usize = 0x9C010;
pub const FlattenedSerializersVersion001: usize = 0x7B890;
}
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x5E650;
pub const PanoramaUIEngine001: usize = 0x57EE0;
}
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x4CCB0;
pub const PanoramaTextServices001: usize = 0x4CBD0;
}
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x12620;
pub const PanoramaUIClient001: usize = 0x12780;
}
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x52D00;
pub const ParticleSystemMgr003: usize = 0x52D20;
}
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x5A20;
pub const IPulseSystem_001: usize = 0x5B80;
}
pub mod rendersystemdx11_dll {
pub const RenderUtils_001: usize = 0x53470;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4AAD0;
pub const RenderDeviceMgr001: usize = 0x4AAC0;
pub const RenderUtils_001: usize = 0x52C20;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4A330;
pub const RenderDeviceMgr001: usize = 0x4A320;
}
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x106B0;
pub const ResourceSystem013: usize = 0x10650;
}
pub mod scenefilecache_dll {
@ -147,37 +147,37 @@ pub mod scenefilecache_dll {
}
pub mod scenesystem_dll {
pub const SceneUtils_001: usize = 0x13D620;
pub const SceneSystem_002: usize = 0xCAAC0;
pub const RenderingPipelines_001: usize = 0x8EA20;
pub const SceneUtils_001: usize = 0x13CE80;
pub const SceneSystem_002: usize = 0xCAC60;
pub const RenderingPipelines_001: usize = 0x8ED20;
}
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0xA840;
pub const SchemaSystem_001: usize = 0xA930;
}
pub mod server_dll {
pub const NavGameTest001: usize = 0xA2DCD0;
pub const ServerToolsInfo_001: usize = 0x8323B0;
pub const Source2GameClients001: usize = 0x8323C0;
pub const Source2GameEntities001: usize = 0x8323D0;
pub const Source2Server001: usize = 0x8323E0;
pub const EmptyWorldService001_Server: usize = 0x586F20;
pub const Source2ServerConfig001: usize = 0x566EC0;
pub const EntitySubclassUtilsV001: usize = 0x2C8200;
pub const customnavsystem001: usize = 0x244CE0;
pub const Source2GameDirector001: usize = 0x13E8A0;
pub const NavGameTest001: usize = 0xA2C240;
pub const ServerToolsInfo_001: usize = 0x830BB0;
pub const Source2GameClients001: usize = 0x830BC0;
pub const Source2GameEntities001: usize = 0x830BD0;
pub const Source2Server001: usize = 0x830BE0;
pub const EmptyWorldService001_Server: usize = 0x586BD0;
pub const Source2ServerConfig001: usize = 0x566B70;
pub const EntitySubclassUtilsV001: usize = 0x2C8020;
pub const customnavsystem001: usize = 0x244D00;
pub const Source2GameDirector001: usize = 0x13EA00;
}
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x1560D0;
pub const SoundOpSystemEdit001: usize = 0x8B4B0;
pub const VMixEditTool001: usize = 0x71710;
pub const SoundSystem001: usize = 0x46510;
pub const SoundOpSystem001: usize = 0x156160;
pub const SoundOpSystemEdit001: usize = 0x8B540;
pub const VMixEditTool001: usize = 0x71740;
pub const SoundSystem001: usize = 0x46540;
}
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x12D90;
pub const SteamAudio001: usize = 0x12EE0;
}
pub mod steamclient64_dll {
@ -203,10 +203,10 @@ pub mod steamclient64_dll {
}
pub mod tier0_dll {
pub const VStringTokenSystem001: usize = 0x18D680;
pub const TestScriptMgr001: usize = 0x13F7B0;
pub const VProcessUtils002: usize = 0x12F7C0;
pub const VEngineCvar007: usize = 0x61640;
pub const VStringTokenSystem001: usize = 0x18C390;
pub const TestScriptMgr001: usize = 0x13F6F0;
pub const VProcessUtils002: usize = 0x12F870;
pub const VEngineCvar007: usize = 0x61C50;
}
pub mod v8system_dll {
@ -222,12 +222,12 @@ pub mod valve_wmf_dll {
}
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x5F8F0;
pub const VPhysics2_Interface_001: usize = 0x5B690;
pub const VPhysics2_Handle_Interface_001: usize = 0x5FA50;
pub const VPhysics2_Interface_001: usize = 0x5B7F0;
}
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x31C40;
pub const VScriptManager010: usize = 0x31DA0;
}
pub mod vstdlib_s64_dll {
@ -236,5 +236,5 @@ pub mod vstdlib_s64_dll {
}
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x21320;
pub const WorldRendererMgr001: usize = 0x21480;
}

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.307207 UTC
// 2023-10-07 01:42:57.627624700 UTC
public static class MaterialParamBuffer_t {
public const nint m_value = 0x8; // CUtlBinaryBlock

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.305394500 UTC
// 2023-10-07 01:42:57.625841800 UTC
namespace MaterialParamBuffer_t {
constexpr std::ptrdiff_t m_value = 0x8; // CUtlBinaryBlock

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.309301500 UTC
// 2023-10-07 01:42:57.629638900 UTC
pub mod MaterialParamBuffer_t {
pub const m_value: usize = 0x8; // CUtlBinaryBlock

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.311780400 UTC
// 2023-10-07 01:42:57.632043200 UTC
public static class ChangeAccessorFieldPathIndex_t {
public const nint m_Value = 0x0; // int16_t

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.311360300 UTC
// 2023-10-07 01:42:57.631641600 UTC
namespace ChangeAccessorFieldPathIndex_t {
constexpr std::ptrdiff_t m_Value = 0x0; // int16_t

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.312509900 UTC
// 2023-10-07 01:42:57.632685200 UTC
pub mod ChangeAccessorFieldPathIndex_t {
pub const m_Value: usize = 0x0; // int16_t

View File

@ -1,29 +1,29 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-06 10:09:36.064478400 UTC
// 2023-10-07 01:42:59.790798200 UTC
public static class client_dll {
public const nint dwEntityList = 0x178D8E8;
public const nint dwForceBackward = 0x1694EF0;
public const nint dwForceCrouch = 0x16951C0;
public const nint dwForceForward = 0x1694E60;
public const nint dwForceJump = 0x1695130;
public const nint dwForceLeft = 0x1694F80;
public const nint dwForceRight = 0x1695010;
public const nint dwGlobalVars = 0x1690D18;
public const nint dwInterfaceLinkList = 0x1973BA8;
public const nint dwLocalPlayerController = 0x17DC158;
public const nint dwLocalPlayerPawn = 0x187AC48;
public const nint dwPlantedC4 = 0x1880DE0;
public const nint dwViewAngles = 0x18DA700;
public const nint dwViewMatrix = 0x187B730;
public const nint dwViewRender = 0x187C120;
public const nint dwEntityList = 0x17888D8;
public const nint dwForceBackward = 0x168FEC0;
public const nint dwForceCrouch = 0x1690190;
public const nint dwForceForward = 0x168FE30;
public const nint dwForceJump = 0x1690100;
public const nint dwForceLeft = 0x168FF50;
public const nint dwForceRight = 0x168FFE0;
public const nint dwGlobalVars = 0x168BCE8;
public const nint dwInterfaceLinkList = 0x196EC98;
public const nint dwLocalPlayerController = 0x17D7158;
public const nint dwLocalPlayerPawn = 0x1875C48;
public const nint dwPlantedC4 = 0x187B9E0;
public const nint dwViewAngles = 0x18D5700;
public const nint dwViewMatrix = 0x1876730;
public const nint dwViewRender = 0x1877120;
}
public static class engine2_dll {
public const nint dwBuildNumber = 0x48C504;
public const nint dwNetworkGameClient = 0x48BAB0;
public const nint dwBuildNumber = 0x486514;
public const nint dwNetworkGameClient = 0x485AB0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x53D56C;
public const nint dwWindowWidth = 0x53D568;
public const nint dwWindowHeight = 0x5376AC;
public const nint dwWindowWidth = 0x5376A8;
}

View File

@ -3,31 +3,31 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-06 10:09:36.064037800 UTC
// 2023-10-07 01:42:59.789624800 UTC
namespace client_dll {
constexpr std::ptrdiff_t dwEntityList = 0x178D8E8;
constexpr std::ptrdiff_t dwForceBackward = 0x1694EF0;
constexpr std::ptrdiff_t dwForceCrouch = 0x16951C0;
constexpr std::ptrdiff_t dwForceForward = 0x1694E60;
constexpr std::ptrdiff_t dwForceJump = 0x1695130;
constexpr std::ptrdiff_t dwForceLeft = 0x1694F80;
constexpr std::ptrdiff_t dwForceRight = 0x1695010;
constexpr std::ptrdiff_t dwGlobalVars = 0x1690D18;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1973BA8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17DC158;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x187AC48;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1880DE0;
constexpr std::ptrdiff_t dwViewAngles = 0x18DA700;
constexpr std::ptrdiff_t dwViewMatrix = 0x187B730;
constexpr std::ptrdiff_t dwViewRender = 0x187C120;
constexpr std::ptrdiff_t dwEntityList = 0x17888D8;
constexpr std::ptrdiff_t dwForceBackward = 0x168FEC0;
constexpr std::ptrdiff_t dwForceCrouch = 0x1690190;
constexpr std::ptrdiff_t dwForceForward = 0x168FE30;
constexpr std::ptrdiff_t dwForceJump = 0x1690100;
constexpr std::ptrdiff_t dwForceLeft = 0x168FF50;
constexpr std::ptrdiff_t dwForceRight = 0x168FFE0;
constexpr std::ptrdiff_t dwGlobalVars = 0x168BCE8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x196EC98;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17D7158;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1875C48;
constexpr std::ptrdiff_t dwPlantedC4 = 0x187B9E0;
constexpr std::ptrdiff_t dwViewAngles = 0x18D5700;
constexpr std::ptrdiff_t dwViewMatrix = 0x1876730;
constexpr std::ptrdiff_t dwViewRender = 0x1877120;
}
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x48C504;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x48BAB0;
constexpr std::ptrdiff_t dwBuildNumber = 0x486514;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x485AB0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x53D56C;
constexpr std::ptrdiff_t dwWindowWidth = 0x53D568;
constexpr std::ptrdiff_t dwWindowHeight = 0x5376AC;
constexpr std::ptrdiff_t dwWindowWidth = 0x5376A8;
}

View File

@ -1,27 +1,27 @@
{
"client_dll": {
"dwEntityList": 24697064,
"dwForceBackward": 23678704,
"dwForceCrouch": 23679424,
"dwForceForward": 23678560,
"dwForceJump": 23679280,
"dwForceLeft": 23678848,
"dwForceRight": 23678992,
"dwGlobalVars": 23661848,
"dwInterfaceLinkList": 26688424,
"dwLocalPlayerController": 25018712,
"dwLocalPlayerPawn": 25668680,
"dwPlantedC4": 25693664,
"dwViewAngles": 26060544,
"dwViewMatrix": 25671472,
"dwViewRender": 25674016
"dwEntityList": 24676568,
"dwForceBackward": 23658176,
"dwForceCrouch": 23658896,
"dwForceForward": 23658032,
"dwForceJump": 23658752,
"dwForceLeft": 23658320,
"dwForceRight": 23658464,
"dwGlobalVars": 23641320,
"dwInterfaceLinkList": 26668184,
"dwLocalPlayerController": 24998232,
"dwLocalPlayerPawn": 25648200,
"dwPlantedC4": 25672160,
"dwViewAngles": 26040064,
"dwViewMatrix": 25650992,
"dwViewRender": 25653536
},
"engine2_dll": {
"dwBuildNumber": 4769028,
"dwNetworkGameClient": 4766384,
"dwBuildNumber": 4744468,
"dwNetworkGameClient": 4741808,
"dwNetworkGameClient_maxClients": 592,
"dwNetworkGameClient_signOnState": 576,
"dwWindowHeight": 5494124,
"dwWindowWidth": 5494120
"dwWindowHeight": 5469868,
"dwWindowWidth": 5469864
}
}

View File

@ -1,31 +1,31 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-06 10:09:36.065210800 UTC
// 2023-10-07 01:42:59.792129600 UTC
pub mod client_dll {
pub const dwEntityList: usize = 0x178D8E8;
pub const dwForceBackward: usize = 0x1694EF0;
pub const dwForceCrouch: usize = 0x16951C0;
pub const dwForceForward: usize = 0x1694E60;
pub const dwForceJump: usize = 0x1695130;
pub const dwForceLeft: usize = 0x1694F80;
pub const dwForceRight: usize = 0x1695010;
pub const dwGlobalVars: usize = 0x1690D18;
pub const dwInterfaceLinkList: usize = 0x1973BA8;
pub const dwLocalPlayerController: usize = 0x17DC158;
pub const dwLocalPlayerPawn: usize = 0x187AC48;
pub const dwPlantedC4: usize = 0x1880DE0;
pub const dwViewAngles: usize = 0x18DA700;
pub const dwViewMatrix: usize = 0x187B730;
pub const dwViewRender: usize = 0x187C120;
pub const dwEntityList: usize = 0x17888D8;
pub const dwForceBackward: usize = 0x168FEC0;
pub const dwForceCrouch: usize = 0x1690190;
pub const dwForceForward: usize = 0x168FE30;
pub const dwForceJump: usize = 0x1690100;
pub const dwForceLeft: usize = 0x168FF50;
pub const dwForceRight: usize = 0x168FFE0;
pub const dwGlobalVars: usize = 0x168BCE8;
pub const dwInterfaceLinkList: usize = 0x196EC98;
pub const dwLocalPlayerController: usize = 0x17D7158;
pub const dwLocalPlayerPawn: usize = 0x1875C48;
pub const dwPlantedC4: usize = 0x187B9E0;
pub const dwViewAngles: usize = 0x18D5700;
pub const dwViewMatrix: usize = 0x1876730;
pub const dwViewRender: usize = 0x1877120;
}
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x48C504;
pub const dwNetworkGameClient: usize = 0x48BAB0;
pub const dwBuildNumber: usize = 0x486514;
pub const dwNetworkGameClient: usize = 0x485AB0;
pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x53D56C;
pub const dwWindowWidth: usize = 0x53D568;
pub const dwWindowHeight: usize = 0x5376AC;
pub const dwWindowWidth: usize = 0x5376A8;
}

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.615564800 UTC
// 2023-10-07 01:42:58.223516900 UTC
public static class CBaseRendererSource2 {
public const nint m_flRadiusScale = 0x200; // CParticleCollectionRendererFloatInput

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.574921400 UTC
// 2023-10-07 01:42:58.182752700 UTC
namespace CBaseRendererSource2 {
constexpr std::ptrdiff_t m_flRadiusScale = 0x200; // CParticleCollectionRendererFloatInput

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.657988200 UTC
// 2023-10-07 01:42:58.265897600 UTC
pub mod CBaseRendererSource2 {
pub const m_flRadiusScale: usize = 0x200; // CParticleCollectionRendererFloatInput

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.503278200 UTC
// 2023-10-07 01:42:57.966557700 UTC
public static class CPulseCell_Base {
public const nint m_nEditorNodeID = 0x8; // PulseDocNodeID_t

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.500448600 UTC
// 2023-10-07 01:42:57.963386500 UTC
namespace CPulseCell_Base {
constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; // PulseDocNodeID_t

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.506525300 UTC
// 2023-10-07 01:42:57.969866800 UTC
pub mod CPulseCell_Base {
pub const m_nEditorNodeID: usize = 0x8; // PulseDocNodeID_t

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.290014700 UTC
// 2023-10-07 01:42:57.601517500 UTC
public static class RenderInputLayoutField_t {
public const nint m_pSemanticName = 0x0; // uint8_t[32]

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.289008900 UTC
// 2023-10-07 01:42:57.600645700 UTC
namespace RenderInputLayoutField_t {
constexpr std::ptrdiff_t m_pSemanticName = 0x0; // uint8_t[32]

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.291630800 UTC
// 2023-10-07 01:42:57.602683900 UTC
pub mod RenderInputLayoutField_t {
pub const m_pSemanticName: usize = 0x0; // uint8_t[32]

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.285243200 UTC
// 2023-10-07 01:42:57.596617900 UTC
public static class AABB_t {
public const nint m_vMinBounds = 0x0; // Vector

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.283958300 UTC
// 2023-10-07 01:42:57.595379100 UTC
namespace AABB_t {
constexpr std::ptrdiff_t m_vMinBounds = 0x0; // Vector

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.287063300 UTC
// 2023-10-07 01:42:57.598201300 UTC
pub mod AABB_t {
pub const m_vMinBounds: usize = 0x0; // Vector

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.480247500 UTC
// 2023-10-07 01:42:57.925392400 UTC
public static class CSSDSEndFrameViewInfo {
public const nint m_nViewId = 0x0; // uint64_t

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.479100100 UTC
// 2023-10-07 01:42:57.924261100 UTC
namespace CSSDSEndFrameViewInfo {
constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64_t

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.481754900 UTC
// 2023-10-07 01:42:57.926797 UTC
pub mod CSSDSEndFrameViewInfo {
pub const m_nViewId: usize = 0x0; // uint64_t

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.279120200 UTC
// 2023-10-07 01:42:57.584904400 UTC
public static class CExampleSchemaVData_Monomorphic {
public const nint m_nExample1 = 0x0; // int32_t

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.277995400 UTC
// 2023-10-07 01:42:57.583545600 UTC
namespace CExampleSchemaVData_Monomorphic {
constexpr std::ptrdiff_t m_nExample1 = 0x0; // int32_t

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.280647900 UTC
// 2023-10-07 01:42:57.586627 UTC
pub mod CExampleSchemaVData_Monomorphic {
pub const m_nExample1: usize = 0x0; // int32_t

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.883800800 UTC
// 2023-10-07 01:42:58.754686900 UTC
public static class ActiveModelConfig_t {
public const nint m_Handle = 0x28; // ModelConfigHandle_t

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.811773400 UTC
// 2023-10-07 01:42:58.682391300 UTC
namespace ActiveModelConfig_t {
constexpr std::ptrdiff_t m_Handle = 0x28; // ModelConfigHandle_t

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.958946400 UTC
// 2023-10-07 01:42:58.829021400 UTC
pub mod ActiveModelConfig_t {
pub const m_Handle: usize = 0x28; // ModelConfigHandle_t

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.470282900 UTC
// 2023-10-07 01:42:57.913513200 UTC
public static class CDSPMixgroupModifier {
public const nint m_mixgroup = 0x0; // CUtlString

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.466619600 UTC
// 2023-10-07 01:42:57.909908 UTC
namespace CDSPMixgroupModifier {
constexpr std::ptrdiff_t m_mixgroup = 0x0; // CUtlString

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.474389100 UTC
// 2023-10-07 01:42:57.917826200 UTC
pub mod CDSPMixgroupModifier {
pub const m_mixgroup: usize = 0x0; // CUtlString

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.445284600 UTC
// 2023-10-07 01:42:57.878137500 UTC
public static class CFeIndexedJiggleBone {
public const nint m_nNode = 0x0; // uint32_t

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.437134500 UTC
// 2023-10-07 01:42:57.870077800 UTC
namespace CFeIndexedJiggleBone {
constexpr std::ptrdiff_t m_nNode = 0x0; // uint32_t

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.454030700 UTC
// 2023-10-07 01:42:57.886578100 UTC
pub mod CFeIndexedJiggleBone {
pub const m_nNode: usize = 0x0; // uint32_t

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.489933700 UTC
// 2023-10-07 01:42:57.943606 UTC
public static class AggregateLODSetup_t {
public const nint m_vLODOrigin = 0x0; // Vector

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.487055200 UTC
// 2023-10-07 01:42:57.940535 UTC
namespace AggregateLODSetup_t {
constexpr std::ptrdiff_t m_vLODOrigin = 0x0; // Vector

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-05 13:02:38.493287600 UTC
// 2023-10-07 01:42:57.947014600 UTC
pub mod AggregateLODSetup_t {
pub const m_vLODOrigin: usize = 0x0; // Vector