mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-04-23 11:45:34 +08:00
Merge branch 'a2x:main' into main
This commit is contained in:
commit
85feb6ba1d
1
.gitignore
vendored
1
.gitignore
vendored
@ -1,4 +1,5 @@
|
||||
/.idea
|
||||
/.vscode
|
||||
/.vs
|
||||
/target
|
||||
Cargo.lock
|
||||
|
@ -2,7 +2,7 @@
|
||||
name = "cs2-dumper"
|
||||
version = "0.1.2"
|
||||
authors = ["a2x"]
|
||||
edition = "2021"
|
||||
edition = "2024"
|
||||
readme = "README.md"
|
||||
repository = "https://github.com/a2x/cs2-dumper"
|
||||
license = "MIT"
|
||||
|
27
README.md
27
README.md
@ -3,27 +3,34 @@
|
||||
An external offset/interface dumper for Counter-Strike 2, with support for both Windows & Linux. Powered
|
||||
by [memflow](https://github.com/memflow/memflow).
|
||||
|
||||
The native Linux version is available in the [linux](https://github.com/a2x/cs2-dumper/tree/linux) branch.
|
||||
The native Linux version is available in the [linux](https://github.com/a2x/cs2-dumper/tree/linux) branch (currently
|
||||
outdated).
|
||||
|
||||
For a work-in-progress offline version, please check out [cs2-analyzer](https://github.com/a2x/cs2-analyzer) and the web demo here: https://a2x.github.io/cs2-analyzer
|
||||
For a work-in-progress offline version, check out the [cs2-analyzer](https://github.com/a2x/cs2-analyzer) repository or
|
||||
view its included web demo [here](https://a2x.github.io/cs2-analyzer).
|
||||
|
||||
## Getting Started
|
||||
|
||||
You can download the latest release from [Releases](https://github.com/a2x/cs2-dumper/releases) or compile it yourself.
|
||||
Note that compiling it yourself requires your Rust compiler version to be at least 1.74.0 or newer, and the nightly
|
||||
toolchain must be installed.
|
||||
Note that compiling it yourself requires your Rust compiler version to be at least 1.74.0 or newer.
|
||||
|
||||
## Usage
|
||||
|
||||
1. Ensure the game process is running (Being in the main menu should suffice).
|
||||
2. Run the `cs2-dumper` executable (Note that some memflow connectors may require elevated privileges).
|
||||
1. Ensure the game is running (Being in the main menu should suffice).
|
||||
2. Run the `cs2-dumper` executable.
|
||||
|
||||
_Note:_ If you run the executable without specifying an optional memflow connector name, it will automatically use the
|
||||
[memflow-native](https://github.com/memflow/memflow-native) OS layer to read the memory of the game process. If you
|
||||
wish to use an existing memflow connector instead, you can pass the `connector` and optional `connector-args` arguments
|
||||
to the program.
|
||||
wish to use an existing memflow connector instead, such as **pcileech** or **kvm**, you can pass the `connector` and
|
||||
optional `connector-args` arguments to the program. These connectors can be installed and managed using
|
||||
the [memflowup](https://github.com/memflow/memflowup) tool.
|
||||
|
||||
E.g. `sudo ./cs2-dumper -c pcileech -a :device=FPGA -vvv`
|
||||
E.g (for pcileech). `cs2-dumper -c pcileech -a :device=FPGA -vv`
|
||||
|
||||
Certain connectors, such as the [kvm](https://github.com/memflow/memflow-kvm) connector on Linux or
|
||||
the [pcileech](https://github.com/memflow/memflow-pcileech) / [winio](https://github.com/a2x/memflow-winio)
|
||||
connectors on Windows, require elevated privileges to work. So either run the `cs2-dumper` executable with `sudo` on
|
||||
Linux or as an administrator on Windows.
|
||||
|
||||
### Available Arguments
|
||||
|
||||
@ -39,7 +46,7 @@ E.g. `sudo ./cs2-dumper -c pcileech -a :device=FPGA -vvv`
|
||||
|
||||
## Running Tests
|
||||
|
||||
To run tests, use the following command: `cargo test -- --nocapture`.
|
||||
To run the few basic provided tests, use the following command: `cargo test -- --nocapture`.
|
||||
|
||||
## License
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
02:16:56 [INFO] found 16 buttons
|
||||
02:16:56 [INFO] found 130 interfaces across 33 modules
|
||||
02:16:57 [INFO] found 33 offsets across 5 modules
|
||||
02:16:57 [INFO] found 2468 classes and 368 enums across 17 modules
|
||||
02:16:57 [INFO] analysis completed in 1.05s
|
||||
13:06:03 [INFO] found 16 buttons
|
||||
13:06:03 [INFO] found 130 interfaces across 33 modules
|
||||
13:06:04 [INFO] found 33 offsets across 5 modules
|
||||
13:06:04 [INFO] found 2468 classes and 368 enums across 17 modules
|
||||
13:06:04 [INFO] analysis completed in 1.02s
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: animationsystem.dll
|
||||
@ -30,7 +30,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
public enum BoneTransformSpace_t : uint {
|
||||
BoneTransformSpace_Invalid = 0xFFFFFFFFFFFFFFFF,
|
||||
BoneTransformSpace_Invalid = unchecked((uint)-1),
|
||||
BoneTransformSpace_Parent = 0x0,
|
||||
BoneTransformSpace_Model = 0x1,
|
||||
BoneTransformSpace_World = 0x2
|
||||
@ -72,7 +72,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 1
|
||||
// Member count: 6
|
||||
public enum MovementGait_t : byte {
|
||||
eInvalid = 0xFFFFFFFFFFFFFFFF,
|
||||
eInvalid = unchecked((byte)-1),
|
||||
eSlow = 0x0,
|
||||
eMedium = 0x1,
|
||||
eFast = 0x2,
|
||||
@ -343,7 +343,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
public enum ModelBoneFlexComponent_t : uint {
|
||||
MODEL_BONE_FLEX_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
MODEL_BONE_FLEX_INVALID = unchecked((uint)-1),
|
||||
MODEL_BONE_FLEX_TX = 0x0,
|
||||
MODEL_BONE_FLEX_TY = 0x1,
|
||||
MODEL_BONE_FLEX_TZ = 0x2
|
||||
@ -671,7 +671,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 2
|
||||
// Member count: 3
|
||||
public enum AnimScriptType : ushort {
|
||||
ANIMSCRIPT_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
ANIMSCRIPT_TYPE_INVALID = unchecked((ushort)-1),
|
||||
ANIMSCRIPT_FUSE_GENERAL = 0x0,
|
||||
ANIMSCRIPT_FUSE_STATEMACHINE = 0x1
|
||||
}
|
||||
@ -725,7 +725,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
public enum HandshakeTagType_t : uint {
|
||||
eInvalid = 0xFFFFFFFFFFFFFFFF,
|
||||
eInvalid = unchecked((uint)-1),
|
||||
eTask = 0x0,
|
||||
eMovement = 0x1,
|
||||
eCount = 0x2
|
||||
@ -733,7 +733,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 18
|
||||
public enum ParticleAttachment_t : uint {
|
||||
PATTACH_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
PATTACH_INVALID = unchecked((uint)-1),
|
||||
PATTACH_ABSORIGIN = 0x0,
|
||||
PATTACH_ABSORIGIN_FOLLOW = 0x1,
|
||||
PATTACH_CUSTOMORIGIN = 0x2,
|
||||
@ -887,7 +887,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 5
|
||||
public enum ModelConfigAttachmentType_t : uint {
|
||||
MODEL_CONFIG_ATTACHMENT_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
MODEL_CONFIG_ATTACHMENT_INVALID = unchecked((uint)-1),
|
||||
MODEL_CONFIG_ATTACHMENT_BONE_OR_ATTACHMENT = 0x0,
|
||||
MODEL_CONFIG_ATTACHMENT_ROOT_RELATIVE = 0x1,
|
||||
MODEL_CONFIG_ATTACHMENT_BONEMERGE = 0x2,
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,24 +1,24 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper {
|
||||
// Module: client.dll
|
||||
public static class Buttons {
|
||||
public const nint attack = 0x1866610;
|
||||
public const nint attack2 = 0x18666A0;
|
||||
public const nint back = 0x18668E0;
|
||||
public const nint duck = 0x1866BB0;
|
||||
public const nint forward = 0x1866850;
|
||||
public const nint jump = 0x1866B20;
|
||||
public const nint left = 0x1866970;
|
||||
public const nint lookatweapon = 0x1A8E4F0;
|
||||
public const nint reload = 0x1866580;
|
||||
public const nint right = 0x1866A00;
|
||||
public const nint showscores = 0x1A8E3D0;
|
||||
public const nint sprint = 0x18664F0;
|
||||
public const nint turnleft = 0x1866730;
|
||||
public const nint turnright = 0x18667C0;
|
||||
public const nint use = 0x1866A90;
|
||||
public const nint zoom = 0x1A8E460;
|
||||
public const nint attack = 0x186C850;
|
||||
public const nint attack2 = 0x186C8E0;
|
||||
public const nint back = 0x186CB20;
|
||||
public const nint duck = 0x186CDF0;
|
||||
public const nint forward = 0x186CA90;
|
||||
public const nint jump = 0x186CD60;
|
||||
public const nint left = 0x186CBB0;
|
||||
public const nint lookatweapon = 0x1A92F10;
|
||||
public const nint reload = 0x186C7C0;
|
||||
public const nint right = 0x186CC40;
|
||||
public const nint showscores = 0x1A92DF0;
|
||||
public const nint sprint = 0x186C730;
|
||||
public const nint turnleft = 0x186C970;
|
||||
public const nint turnright = 0x186CA00;
|
||||
public const nint use = 0x186CCD0;
|
||||
public const nint zoom = 0x1A92E80;
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -8,21 +8,21 @@
|
||||
namespace cs2_dumper {
|
||||
// Module: client.dll
|
||||
namespace buttons {
|
||||
constexpr std::ptrdiff_t attack = 0x1866610;
|
||||
constexpr std::ptrdiff_t attack2 = 0x18666A0;
|
||||
constexpr std::ptrdiff_t back = 0x18668E0;
|
||||
constexpr std::ptrdiff_t duck = 0x1866BB0;
|
||||
constexpr std::ptrdiff_t forward = 0x1866850;
|
||||
constexpr std::ptrdiff_t jump = 0x1866B20;
|
||||
constexpr std::ptrdiff_t left = 0x1866970;
|
||||
constexpr std::ptrdiff_t lookatweapon = 0x1A8E4F0;
|
||||
constexpr std::ptrdiff_t reload = 0x1866580;
|
||||
constexpr std::ptrdiff_t right = 0x1866A00;
|
||||
constexpr std::ptrdiff_t showscores = 0x1A8E3D0;
|
||||
constexpr std::ptrdiff_t sprint = 0x18664F0;
|
||||
constexpr std::ptrdiff_t turnleft = 0x1866730;
|
||||
constexpr std::ptrdiff_t turnright = 0x18667C0;
|
||||
constexpr std::ptrdiff_t use = 0x1866A90;
|
||||
constexpr std::ptrdiff_t zoom = 0x1A8E460;
|
||||
constexpr std::ptrdiff_t attack = 0x186C850;
|
||||
constexpr std::ptrdiff_t attack2 = 0x186C8E0;
|
||||
constexpr std::ptrdiff_t back = 0x186CB20;
|
||||
constexpr std::ptrdiff_t duck = 0x186CDF0;
|
||||
constexpr std::ptrdiff_t forward = 0x186CA90;
|
||||
constexpr std::ptrdiff_t jump = 0x186CD60;
|
||||
constexpr std::ptrdiff_t left = 0x186CBB0;
|
||||
constexpr std::ptrdiff_t lookatweapon = 0x1A92F10;
|
||||
constexpr std::ptrdiff_t reload = 0x186C7C0;
|
||||
constexpr std::ptrdiff_t right = 0x186CC40;
|
||||
constexpr std::ptrdiff_t showscores = 0x1A92DF0;
|
||||
constexpr std::ptrdiff_t sprint = 0x186C730;
|
||||
constexpr std::ptrdiff_t turnleft = 0x186C970;
|
||||
constexpr std::ptrdiff_t turnright = 0x186CA00;
|
||||
constexpr std::ptrdiff_t use = 0x186CCD0;
|
||||
constexpr std::ptrdiff_t zoom = 0x1A92E80;
|
||||
}
|
||||
}
|
||||
|
@ -1,20 +1,20 @@
|
||||
{
|
||||
"client.dll": {
|
||||
"attack": 25585168,
|
||||
"attack2": 25585312,
|
||||
"back": 25585888,
|
||||
"duck": 25586608,
|
||||
"forward": 25585744,
|
||||
"jump": 25586464,
|
||||
"left": 25586032,
|
||||
"lookatweapon": 27845872,
|
||||
"reload": 25585024,
|
||||
"right": 25586176,
|
||||
"showscores": 27845584,
|
||||
"sprint": 25584880,
|
||||
"turnleft": 25585456,
|
||||
"turnright": 25585600,
|
||||
"use": 25586320,
|
||||
"zoom": 27845728
|
||||
"attack": 25610320,
|
||||
"attack2": 25610464,
|
||||
"back": 25611040,
|
||||
"duck": 25611760,
|
||||
"forward": 25610896,
|
||||
"jump": 25611616,
|
||||
"left": 25611184,
|
||||
"lookatweapon": 27864848,
|
||||
"reload": 25610176,
|
||||
"right": 25611328,
|
||||
"showscores": 27864560,
|
||||
"sprint": 25610032,
|
||||
"turnleft": 25610608,
|
||||
"turnright": 25610752,
|
||||
"use": 25611472,
|
||||
"zoom": 27864704
|
||||
}
|
||||
}
|
@ -1,26 +1,26 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
// Module: client.dll
|
||||
pub mod buttons {
|
||||
pub const attack: usize = 0x1866610;
|
||||
pub const attack2: usize = 0x18666A0;
|
||||
pub const back: usize = 0x18668E0;
|
||||
pub const duck: usize = 0x1866BB0;
|
||||
pub const forward: usize = 0x1866850;
|
||||
pub const jump: usize = 0x1866B20;
|
||||
pub const left: usize = 0x1866970;
|
||||
pub const lookatweapon: usize = 0x1A8E4F0;
|
||||
pub const reload: usize = 0x1866580;
|
||||
pub const right: usize = 0x1866A00;
|
||||
pub const showscores: usize = 0x1A8E3D0;
|
||||
pub const sprint: usize = 0x18664F0;
|
||||
pub const turnleft: usize = 0x1866730;
|
||||
pub const turnright: usize = 0x18667C0;
|
||||
pub const r#use: usize = 0x1866A90;
|
||||
pub const zoom: usize = 0x1A8E460;
|
||||
pub const attack: usize = 0x186C850;
|
||||
pub const attack2: usize = 0x186C8E0;
|
||||
pub const back: usize = 0x186CB20;
|
||||
pub const duck: usize = 0x186CDF0;
|
||||
pub const forward: usize = 0x186CA90;
|
||||
pub const jump: usize = 0x186CD60;
|
||||
pub const left: usize = 0x186CBB0;
|
||||
pub const lookatweapon: usize = 0x1A92F10;
|
||||
pub const reload: usize = 0x186C7C0;
|
||||
pub const right: usize = 0x186CC40;
|
||||
pub const showscores: usize = 0x1A92DF0;
|
||||
pub const sprint: usize = 0x186C730;
|
||||
pub const turnleft: usize = 0x186C970;
|
||||
pub const turnright: usize = 0x186CA00;
|
||||
pub const r#use: usize = 0x186CCD0;
|
||||
pub const zoom: usize = 0x1A92E80;
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,9 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: client.dll
|
||||
// Class count: 427
|
||||
// Class count: 414
|
||||
// Enum count: 7
|
||||
public static class ClientDll {
|
||||
// Alignment: 4
|
||||
@ -200,7 +200,7 @@ namespace CS2Dumper.Schemas {
|
||||
public static class C_WeaponM249 {
|
||||
}
|
||||
// Parent: C_TeamplayRules
|
||||
// Field count: 100
|
||||
// Field count: 101
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bFreezePeriod (bool)
|
||||
@ -367,38 +367,39 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_vMinimapMaxs = 0xC2C; // Vector
|
||||
public const nint m_MinimapVerticalSectionHeights = 0xC38; // float32[8]
|
||||
public const nint m_bSpawnedTerrorHuntHeavy = 0xC58; // bool
|
||||
public const nint m_nEndMatchMapGroupVoteTypes = 0xC5C; // int32[10]
|
||||
public const nint m_nEndMatchMapGroupVoteOptions = 0xC84; // int32[10]
|
||||
public const nint m_nEndMatchMapVoteWinner = 0xCAC; // int32
|
||||
public const nint m_iNumConsecutiveCTLoses = 0xCB0; // int32
|
||||
public const nint m_iNumConsecutiveTerroristLoses = 0xCB4; // int32
|
||||
public const nint m_bMarkClientStopRecordAtRoundEnd = 0xCD0; // bool
|
||||
public const nint m_nMatchAbortedEarlyReason = 0xD78; // int32
|
||||
public const nint m_bHasTriggeredRoundStartMusic = 0xD7C; // bool
|
||||
public const nint m_bSwitchingTeamsAtRoundReset = 0xD7D; // bool
|
||||
public const nint m_pGameModeRules = 0xD98; // CCSGameModeRules*
|
||||
public const nint m_RetakeRules = 0xDA0; // C_RetakeGameRules
|
||||
public const nint m_nMatchEndCount = 0xEB8; // uint8
|
||||
public const nint m_nTTeamIntroVariant = 0xEBC; // int32
|
||||
public const nint m_nCTTeamIntroVariant = 0xEC0; // int32
|
||||
public const nint m_bTeamIntroPeriod = 0xEC4; // bool
|
||||
public const nint m_iRoundEndWinnerTeam = 0xEC8; // int32
|
||||
public const nint m_eRoundEndReason = 0xECC; // int32
|
||||
public const nint m_bRoundEndShowTimerDefend = 0xED0; // bool
|
||||
public const nint m_iRoundEndTimerTime = 0xED4; // int32
|
||||
public const nint m_sRoundEndFunFactToken = 0xED8; // CUtlString
|
||||
public const nint m_iRoundEndFunFactPlayerSlot = 0xEE0; // CPlayerSlot
|
||||
public const nint m_iRoundEndFunFactData1 = 0xEE4; // int32
|
||||
public const nint m_iRoundEndFunFactData2 = 0xEE8; // int32
|
||||
public const nint m_iRoundEndFunFactData3 = 0xEEC; // int32
|
||||
public const nint m_sRoundEndMessage = 0xEF0; // CUtlString
|
||||
public const nint m_iRoundEndPlayerCount = 0xEF8; // int32
|
||||
public const nint m_bRoundEndNoMusic = 0xEFC; // bool
|
||||
public const nint m_iRoundEndLegacy = 0xF00; // int32
|
||||
public const nint m_nRoundEndCount = 0xF04; // uint8
|
||||
public const nint m_iRoundStartRoundNumber = 0xF08; // int32
|
||||
public const nint m_nRoundStartCount = 0xF0C; // uint8
|
||||
public const nint m_flLastPerfSampleTime = 0x4F18; // float64
|
||||
public const nint m_ullLocalMatchID = 0xC60; // uint64
|
||||
public const nint m_nEndMatchMapGroupVoteTypes = 0xC68; // int32[10]
|
||||
public const nint m_nEndMatchMapGroupVoteOptions = 0xC90; // int32[10]
|
||||
public const nint m_nEndMatchMapVoteWinner = 0xCB8; // int32
|
||||
public const nint m_iNumConsecutiveCTLoses = 0xCBC; // int32
|
||||
public const nint m_iNumConsecutiveTerroristLoses = 0xCC0; // int32
|
||||
public const nint m_bMarkClientStopRecordAtRoundEnd = 0xCE0; // bool
|
||||
public const nint m_nMatchAbortedEarlyReason = 0xD88; // int32
|
||||
public const nint m_bHasTriggeredRoundStartMusic = 0xD8C; // bool
|
||||
public const nint m_bSwitchingTeamsAtRoundReset = 0xD8D; // bool
|
||||
public const nint m_pGameModeRules = 0xDA8; // CCSGameModeRules*
|
||||
public const nint m_RetakeRules = 0xDB0; // C_RetakeGameRules
|
||||
public const nint m_nMatchEndCount = 0xEC8; // uint8
|
||||
public const nint m_nTTeamIntroVariant = 0xECC; // int32
|
||||
public const nint m_nCTTeamIntroVariant = 0xED0; // int32
|
||||
public const nint m_bTeamIntroPeriod = 0xED4; // bool
|
||||
public const nint m_iRoundEndWinnerTeam = 0xED8; // int32
|
||||
public const nint m_eRoundEndReason = 0xEDC; // int32
|
||||
public const nint m_bRoundEndShowTimerDefend = 0xEE0; // bool
|
||||
public const nint m_iRoundEndTimerTime = 0xEE4; // int32
|
||||
public const nint m_sRoundEndFunFactToken = 0xEE8; // CUtlString
|
||||
public const nint m_iRoundEndFunFactPlayerSlot = 0xEF0; // CPlayerSlot
|
||||
public const nint m_iRoundEndFunFactData1 = 0xEF4; // int32
|
||||
public const nint m_iRoundEndFunFactData2 = 0xEF8; // int32
|
||||
public const nint m_iRoundEndFunFactData3 = 0xEFC; // int32
|
||||
public const nint m_sRoundEndMessage = 0xF00; // CUtlString
|
||||
public const nint m_iRoundEndPlayerCount = 0xF08; // int32
|
||||
public const nint m_bRoundEndNoMusic = 0xF0C; // bool
|
||||
public const nint m_iRoundEndLegacy = 0xF10; // int32
|
||||
public const nint m_nRoundEndCount = 0xF14; // uint8
|
||||
public const nint m_iRoundStartRoundNumber = 0xF18; // int32
|
||||
public const nint m_nRoundStartCount = 0xF1C; // uint8
|
||||
public const nint m_flLastPerfSampleTime = 0x4F28; // float64
|
||||
}
|
||||
// Parent: CBodyComponent
|
||||
// Field count: 1
|
||||
@ -1418,10 +1419,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_iEffectName = 0x6C; // uint16
|
||||
public const nint m_nExplosionType = 0x6E; // uint8
|
||||
}
|
||||
// Parent: C_BaseCSGrenadeProjectile
|
||||
// Field count: 0
|
||||
public static class C_SensorGrenadeProjectile {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
public static class C_MolotovGrenade {
|
||||
@ -1823,10 +1820,6 @@ namespace CS2Dumper.Schemas {
|
||||
// Field count: 0
|
||||
public static class C_Flashbang {
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
public static class CBumpMine {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 13
|
||||
//
|
||||
@ -2454,14 +2447,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bRagdollClientSide = 0xE40; // bool
|
||||
public const nint m_bHasAnimatedMaterialAttributes = 0xE50; // bool
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
public static class C_Melee {
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
public static class CBreachChargeProjectile {
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
// Field count: 0
|
||||
public static class C_PointEntity {
|
||||
@ -3483,10 +3468,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_flObserverChaseDistance = 0x50; // float32
|
||||
public const nint m_flObserverChaseDistanceCalcTime = 0x54; // GameTime_t
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 0
|
||||
public static class CWeaponZoneRepulsor {
|
||||
}
|
||||
// Parent: CPlayerPawnComponent
|
||||
// Field count: 0
|
||||
public static class CPlayer_WaterServices {
|
||||
@ -3965,14 +3946,6 @@ namespace CS2Dumper.Schemas {
|
||||
// Field count: 0
|
||||
public static class C_WeaponMAC10 {
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_flDisplayHealth (float)
|
||||
public static class C_WeaponShield {
|
||||
public const nint m_flDisplayHealth = 0x1B40; // float32
|
||||
}
|
||||
// Parent: C_PointClientUIWorldPanel
|
||||
// Field count: 1
|
||||
//
|
||||
@ -4768,10 +4741,6 @@ namespace CS2Dumper.Schemas {
|
||||
// Field count: 0
|
||||
public static class C_WeaponHKP2000 {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
public static class CTripWireFire {
|
||||
}
|
||||
// Parent: C_BaseFlex
|
||||
// Field count: 6
|
||||
public static class C_CSGO_PreviewModel {
|
||||
@ -4883,10 +4852,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_hCarriedHostage = 0x40; // CHandle<C_BaseEntity>
|
||||
public const nint m_hCarriedHostageProp = 0x44; // CHandle<C_BaseEntity>
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
public static class CBreachCharge {
|
||||
}
|
||||
// Parent: C_LightEntity
|
||||
// Field count: 0
|
||||
public static class C_LightDirectionalEntity {
|
||||
@ -5058,10 +5023,6 @@ namespace CS2Dumper.Schemas {
|
||||
// MPulseLibraryBindings
|
||||
public static class CPathSimpleAPI {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
public static class C_SensorGrenade {
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 2
|
||||
//
|
||||
@ -5071,16 +5032,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_fFireTime = 0x1B40; // GameTime_t
|
||||
public const nint m_nLastAttackTick = 0x1B44; // int32
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 2
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
||||
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
||||
public static class C_Fists {
|
||||
public const nint m_bPlayingUninterruptableAct = 0x1B20; // bool
|
||||
public const nint m_nUninterruptableActivity = 0x1B24; // PlayerAnimEvent_t
|
||||
}
|
||||
// Parent: C_PhysicsProp
|
||||
// Field count: 0
|
||||
public static class C_PhysicsPropMultiplayer {
|
||||
@ -6210,12 +6161,8 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_nJustifyVertical = 0xFF0; // PointWorldTextJustifyVertical_t
|
||||
public const nint m_nReorientMode = 0xFF4; // PointWorldTextReorientMode_t
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
public static class CBumpMineProjectile {
|
||||
}
|
||||
// Parent: CBasePlayerController
|
||||
// Field count: 65
|
||||
// Field count: 66
|
||||
//
|
||||
// Metadata:
|
||||
// MNetworkUserGroupProxy
|
||||
@ -6303,41 +6250,42 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_iDraftIndex = 0x7E0; // int32
|
||||
public const nint m_msQueuedModeDisconnectionTimestamp = 0x7E4; // uint32
|
||||
public const nint m_uiAbandonRecordedReason = 0x7E8; // uint32
|
||||
public const nint m_bCannotBeKicked = 0x7EC; // bool
|
||||
public const nint m_bEverFullyConnected = 0x7ED; // bool
|
||||
public const nint m_bAbandonAllowsSurrender = 0x7EE; // bool
|
||||
public const nint m_bAbandonOffersInstantSurrender = 0x7EF; // bool
|
||||
public const nint m_bDisconnection1MinWarningPrinted = 0x7F0; // bool
|
||||
public const nint m_bScoreReported = 0x7F1; // bool
|
||||
public const nint m_nDisconnectionTick = 0x7F4; // int32
|
||||
public const nint m_bControllingBot = 0x800; // bool
|
||||
public const nint m_bHasControlledBotThisRound = 0x801; // bool
|
||||
public const nint m_bHasBeenControlledByPlayerThisRound = 0x802; // bool
|
||||
public const nint m_nBotsControlledThisRound = 0x804; // int32
|
||||
public const nint m_bCanControlObservedBot = 0x808; // bool
|
||||
public const nint m_hPlayerPawn = 0x80C; // CHandle<C_CSPlayerPawn>
|
||||
public const nint m_hObserverPawn = 0x810; // CHandle<C_CSObserverPawn>
|
||||
public const nint m_bPawnIsAlive = 0x814; // bool
|
||||
public const nint m_iPawnHealth = 0x818; // uint32
|
||||
public const nint m_iPawnArmor = 0x81C; // int32
|
||||
public const nint m_bPawnHasDefuser = 0x820; // bool
|
||||
public const nint m_bPawnHasHelmet = 0x821; // bool
|
||||
public const nint m_nPawnCharacterDefIndex = 0x822; // uint16
|
||||
public const nint m_iPawnLifetimeStart = 0x824; // int32
|
||||
public const nint m_iPawnLifetimeEnd = 0x828; // int32
|
||||
public const nint m_iPawnBotDifficulty = 0x82C; // int32
|
||||
public const nint m_hOriginalControllerOfCurrentPawn = 0x830; // CHandle<CCSPlayerController>
|
||||
public const nint m_iScore = 0x834; // int32
|
||||
public const nint m_recentKillQueue = 0x838; // uint8[8]
|
||||
public const nint m_nFirstKill = 0x840; // uint8
|
||||
public const nint m_nKillCount = 0x841; // uint8
|
||||
public const nint m_bMvpNoMusic = 0x842; // bool
|
||||
public const nint m_eMvpReason = 0x844; // int32
|
||||
public const nint m_iMusicKitID = 0x848; // int32
|
||||
public const nint m_iMusicKitMVPs = 0x84C; // int32
|
||||
public const nint m_iMVPs = 0x850; // int32
|
||||
public const nint m_bIsPlayerNameDirty = 0x854; // bool
|
||||
public const nint m_bFireBulletsSeedSynchronized = 0x855; // bool
|
||||
public const nint m_eNetworkDisconnectionReason = 0x7EC; // uint32
|
||||
public const nint m_bCannotBeKicked = 0x7F0; // bool
|
||||
public const nint m_bEverFullyConnected = 0x7F1; // bool
|
||||
public const nint m_bAbandonAllowsSurrender = 0x7F2; // bool
|
||||
public const nint m_bAbandonOffersInstantSurrender = 0x7F3; // bool
|
||||
public const nint m_bDisconnection1MinWarningPrinted = 0x7F4; // bool
|
||||
public const nint m_bScoreReported = 0x7F5; // bool
|
||||
public const nint m_nDisconnectionTick = 0x7F8; // int32
|
||||
public const nint m_bControllingBot = 0x808; // bool
|
||||
public const nint m_bHasControlledBotThisRound = 0x809; // bool
|
||||
public const nint m_bHasBeenControlledByPlayerThisRound = 0x80A; // bool
|
||||
public const nint m_nBotsControlledThisRound = 0x80C; // int32
|
||||
public const nint m_bCanControlObservedBot = 0x810; // bool
|
||||
public const nint m_hPlayerPawn = 0x814; // CHandle<C_CSPlayerPawn>
|
||||
public const nint m_hObserverPawn = 0x818; // CHandle<C_CSObserverPawn>
|
||||
public const nint m_bPawnIsAlive = 0x81C; // bool
|
||||
public const nint m_iPawnHealth = 0x820; // uint32
|
||||
public const nint m_iPawnArmor = 0x824; // int32
|
||||
public const nint m_bPawnHasDefuser = 0x828; // bool
|
||||
public const nint m_bPawnHasHelmet = 0x829; // bool
|
||||
public const nint m_nPawnCharacterDefIndex = 0x82A; // uint16
|
||||
public const nint m_iPawnLifetimeStart = 0x82C; // int32
|
||||
public const nint m_iPawnLifetimeEnd = 0x830; // int32
|
||||
public const nint m_iPawnBotDifficulty = 0x834; // int32
|
||||
public const nint m_hOriginalControllerOfCurrentPawn = 0x838; // CHandle<CCSPlayerController>
|
||||
public const nint m_iScore = 0x83C; // int32
|
||||
public const nint m_recentKillQueue = 0x840; // uint8[8]
|
||||
public const nint m_nFirstKill = 0x848; // uint8
|
||||
public const nint m_nKillCount = 0x849; // uint8
|
||||
public const nint m_bMvpNoMusic = 0x84A; // bool
|
||||
public const nint m_eMvpReason = 0x84C; // int32
|
||||
public const nint m_iMusicKitID = 0x850; // int32
|
||||
public const nint m_iMusicKitMVPs = 0x854; // int32
|
||||
public const nint m_iMVPs = 0x858; // int32
|
||||
public const nint m_bIsPlayerNameDirty = 0x85C; // bool
|
||||
public const nint m_bFireBulletsSeedSynchronized = 0x85D; // bool
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 0
|
||||
@ -6601,10 +6549,6 @@ namespace CS2Dumper.Schemas {
|
||||
// Field count: 0
|
||||
public static class C_IncendiaryGrenade {
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
public static class CTablet {
|
||||
}
|
||||
// Parent: CBasePulseGraphInstance
|
||||
// Field count: 1
|
||||
//
|
||||
@ -6644,10 +6588,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_hOldAttached = 0x590; // CHandle<C_BaseEntity>
|
||||
public const nint m_bCheapEffect = 0x594; // bool
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
public static class CTripWireFireProjectile {
|
||||
}
|
||||
// Parent: C_BaseModelEntity
|
||||
// Field count: 0
|
||||
public static class C_Breakable {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -8,7 +8,7 @@
|
||||
namespace cs2_dumper {
|
||||
namespace schemas {
|
||||
// Module: client.dll
|
||||
// Class count: 427
|
||||
// Class count: 414
|
||||
// Enum count: 7
|
||||
namespace client_dll {
|
||||
// Alignment: 4
|
||||
@ -205,7 +205,7 @@ namespace cs2_dumper {
|
||||
namespace C_WeaponM249 {
|
||||
}
|
||||
// Parent: C_TeamplayRules
|
||||
// Field count: 100
|
||||
// Field count: 101
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bFreezePeriod (bool)
|
||||
@ -372,38 +372,39 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_vMinimapMaxs = 0xC2C; // Vector
|
||||
constexpr std::ptrdiff_t m_MinimapVerticalSectionHeights = 0xC38; // float32[8]
|
||||
constexpr std::ptrdiff_t m_bSpawnedTerrorHuntHeavy = 0xC58; // bool
|
||||
constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteTypes = 0xC5C; // int32[10]
|
||||
constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteOptions = 0xC84; // int32[10]
|
||||
constexpr std::ptrdiff_t m_nEndMatchMapVoteWinner = 0xCAC; // int32
|
||||
constexpr std::ptrdiff_t m_iNumConsecutiveCTLoses = 0xCB0; // int32
|
||||
constexpr std::ptrdiff_t m_iNumConsecutiveTerroristLoses = 0xCB4; // int32
|
||||
constexpr std::ptrdiff_t m_bMarkClientStopRecordAtRoundEnd = 0xCD0; // bool
|
||||
constexpr std::ptrdiff_t m_nMatchAbortedEarlyReason = 0xD78; // int32
|
||||
constexpr std::ptrdiff_t m_bHasTriggeredRoundStartMusic = 0xD7C; // bool
|
||||
constexpr std::ptrdiff_t m_bSwitchingTeamsAtRoundReset = 0xD7D; // bool
|
||||
constexpr std::ptrdiff_t m_pGameModeRules = 0xD98; // CCSGameModeRules*
|
||||
constexpr std::ptrdiff_t m_RetakeRules = 0xDA0; // C_RetakeGameRules
|
||||
constexpr std::ptrdiff_t m_nMatchEndCount = 0xEB8; // uint8
|
||||
constexpr std::ptrdiff_t m_nTTeamIntroVariant = 0xEBC; // int32
|
||||
constexpr std::ptrdiff_t m_nCTTeamIntroVariant = 0xEC0; // int32
|
||||
constexpr std::ptrdiff_t m_bTeamIntroPeriod = 0xEC4; // bool
|
||||
constexpr std::ptrdiff_t m_iRoundEndWinnerTeam = 0xEC8; // int32
|
||||
constexpr std::ptrdiff_t m_eRoundEndReason = 0xECC; // int32
|
||||
constexpr std::ptrdiff_t m_bRoundEndShowTimerDefend = 0xED0; // bool
|
||||
constexpr std::ptrdiff_t m_iRoundEndTimerTime = 0xED4; // int32
|
||||
constexpr std::ptrdiff_t m_sRoundEndFunFactToken = 0xED8; // CUtlString
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactPlayerSlot = 0xEE0; // CPlayerSlot
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData1 = 0xEE4; // int32
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData2 = 0xEE8; // int32
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData3 = 0xEEC; // int32
|
||||
constexpr std::ptrdiff_t m_sRoundEndMessage = 0xEF0; // CUtlString
|
||||
constexpr std::ptrdiff_t m_iRoundEndPlayerCount = 0xEF8; // int32
|
||||
constexpr std::ptrdiff_t m_bRoundEndNoMusic = 0xEFC; // bool
|
||||
constexpr std::ptrdiff_t m_iRoundEndLegacy = 0xF00; // int32
|
||||
constexpr std::ptrdiff_t m_nRoundEndCount = 0xF04; // uint8
|
||||
constexpr std::ptrdiff_t m_iRoundStartRoundNumber = 0xF08; // int32
|
||||
constexpr std::ptrdiff_t m_nRoundStartCount = 0xF0C; // uint8
|
||||
constexpr std::ptrdiff_t m_flLastPerfSampleTime = 0x4F18; // float64
|
||||
constexpr std::ptrdiff_t m_ullLocalMatchID = 0xC60; // uint64
|
||||
constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteTypes = 0xC68; // int32[10]
|
||||
constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteOptions = 0xC90; // int32[10]
|
||||
constexpr std::ptrdiff_t m_nEndMatchMapVoteWinner = 0xCB8; // int32
|
||||
constexpr std::ptrdiff_t m_iNumConsecutiveCTLoses = 0xCBC; // int32
|
||||
constexpr std::ptrdiff_t m_iNumConsecutiveTerroristLoses = 0xCC0; // int32
|
||||
constexpr std::ptrdiff_t m_bMarkClientStopRecordAtRoundEnd = 0xCE0; // bool
|
||||
constexpr std::ptrdiff_t m_nMatchAbortedEarlyReason = 0xD88; // int32
|
||||
constexpr std::ptrdiff_t m_bHasTriggeredRoundStartMusic = 0xD8C; // bool
|
||||
constexpr std::ptrdiff_t m_bSwitchingTeamsAtRoundReset = 0xD8D; // bool
|
||||
constexpr std::ptrdiff_t m_pGameModeRules = 0xDA8; // CCSGameModeRules*
|
||||
constexpr std::ptrdiff_t m_RetakeRules = 0xDB0; // C_RetakeGameRules
|
||||
constexpr std::ptrdiff_t m_nMatchEndCount = 0xEC8; // uint8
|
||||
constexpr std::ptrdiff_t m_nTTeamIntroVariant = 0xECC; // int32
|
||||
constexpr std::ptrdiff_t m_nCTTeamIntroVariant = 0xED0; // int32
|
||||
constexpr std::ptrdiff_t m_bTeamIntroPeriod = 0xED4; // bool
|
||||
constexpr std::ptrdiff_t m_iRoundEndWinnerTeam = 0xED8; // int32
|
||||
constexpr std::ptrdiff_t m_eRoundEndReason = 0xEDC; // int32
|
||||
constexpr std::ptrdiff_t m_bRoundEndShowTimerDefend = 0xEE0; // bool
|
||||
constexpr std::ptrdiff_t m_iRoundEndTimerTime = 0xEE4; // int32
|
||||
constexpr std::ptrdiff_t m_sRoundEndFunFactToken = 0xEE8; // CUtlString
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactPlayerSlot = 0xEF0; // CPlayerSlot
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData1 = 0xEF4; // int32
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData2 = 0xEF8; // int32
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData3 = 0xEFC; // int32
|
||||
constexpr std::ptrdiff_t m_sRoundEndMessage = 0xF00; // CUtlString
|
||||
constexpr std::ptrdiff_t m_iRoundEndPlayerCount = 0xF08; // int32
|
||||
constexpr std::ptrdiff_t m_bRoundEndNoMusic = 0xF0C; // bool
|
||||
constexpr std::ptrdiff_t m_iRoundEndLegacy = 0xF10; // int32
|
||||
constexpr std::ptrdiff_t m_nRoundEndCount = 0xF14; // uint8
|
||||
constexpr std::ptrdiff_t m_iRoundStartRoundNumber = 0xF18; // int32
|
||||
constexpr std::ptrdiff_t m_nRoundStartCount = 0xF1C; // uint8
|
||||
constexpr std::ptrdiff_t m_flLastPerfSampleTime = 0x4F28; // float64
|
||||
}
|
||||
// Parent: CBodyComponent
|
||||
// Field count: 1
|
||||
@ -1423,10 +1424,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iEffectName = 0x6C; // uint16
|
||||
constexpr std::ptrdiff_t m_nExplosionType = 0x6E; // uint8
|
||||
}
|
||||
// Parent: C_BaseCSGrenadeProjectile
|
||||
// Field count: 0
|
||||
namespace C_SensorGrenadeProjectile {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
namespace C_MolotovGrenade {
|
||||
@ -1828,10 +1825,6 @@ namespace cs2_dumper {
|
||||
// Field count: 0
|
||||
namespace C_Flashbang {
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
namespace CBumpMine {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 13
|
||||
//
|
||||
@ -2459,14 +2452,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bRagdollClientSide = 0xE40; // bool
|
||||
constexpr std::ptrdiff_t m_bHasAnimatedMaterialAttributes = 0xE50; // bool
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
namespace C_Melee {
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
namespace CBreachChargeProjectile {
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
// Field count: 0
|
||||
namespace C_PointEntity {
|
||||
@ -3488,10 +3473,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flObserverChaseDistance = 0x50; // float32
|
||||
constexpr std::ptrdiff_t m_flObserverChaseDistanceCalcTime = 0x54; // GameTime_t
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 0
|
||||
namespace CWeaponZoneRepulsor {
|
||||
}
|
||||
// Parent: CPlayerPawnComponent
|
||||
// Field count: 0
|
||||
namespace CPlayer_WaterServices {
|
||||
@ -3970,14 +3951,6 @@ namespace cs2_dumper {
|
||||
// Field count: 0
|
||||
namespace C_WeaponMAC10 {
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_flDisplayHealth (float)
|
||||
namespace C_WeaponShield {
|
||||
constexpr std::ptrdiff_t m_flDisplayHealth = 0x1B40; // float32
|
||||
}
|
||||
// Parent: C_PointClientUIWorldPanel
|
||||
// Field count: 1
|
||||
//
|
||||
@ -4773,10 +4746,6 @@ namespace cs2_dumper {
|
||||
// Field count: 0
|
||||
namespace C_WeaponHKP2000 {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
namespace CTripWireFire {
|
||||
}
|
||||
// Parent: C_BaseFlex
|
||||
// Field count: 6
|
||||
namespace C_CSGO_PreviewModel {
|
||||
@ -4888,10 +4857,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_hCarriedHostage = 0x40; // CHandle<C_BaseEntity>
|
||||
constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x44; // CHandle<C_BaseEntity>
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
namespace CBreachCharge {
|
||||
}
|
||||
// Parent: C_LightEntity
|
||||
// Field count: 0
|
||||
namespace C_LightDirectionalEntity {
|
||||
@ -5063,10 +5028,6 @@ namespace cs2_dumper {
|
||||
// MPulseLibraryBindings
|
||||
namespace CPathSimpleAPI {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
namespace C_SensorGrenade {
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 2
|
||||
//
|
||||
@ -5076,16 +5037,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_fFireTime = 0x1B40; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nLastAttackTick = 0x1B44; // int32
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 2
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
||||
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
||||
namespace C_Fists {
|
||||
constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0x1B20; // bool
|
||||
constexpr std::ptrdiff_t m_nUninterruptableActivity = 0x1B24; // PlayerAnimEvent_t
|
||||
}
|
||||
// Parent: C_PhysicsProp
|
||||
// Field count: 0
|
||||
namespace C_PhysicsPropMultiplayer {
|
||||
@ -6215,12 +6166,8 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nJustifyVertical = 0xFF0; // PointWorldTextJustifyVertical_t
|
||||
constexpr std::ptrdiff_t m_nReorientMode = 0xFF4; // PointWorldTextReorientMode_t
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
namespace CBumpMineProjectile {
|
||||
}
|
||||
// Parent: CBasePlayerController
|
||||
// Field count: 65
|
||||
// Field count: 66
|
||||
//
|
||||
// Metadata:
|
||||
// MNetworkUserGroupProxy
|
||||
@ -6308,41 +6255,42 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iDraftIndex = 0x7E0; // int32
|
||||
constexpr std::ptrdiff_t m_msQueuedModeDisconnectionTimestamp = 0x7E4; // uint32
|
||||
constexpr std::ptrdiff_t m_uiAbandonRecordedReason = 0x7E8; // uint32
|
||||
constexpr std::ptrdiff_t m_bCannotBeKicked = 0x7EC; // bool
|
||||
constexpr std::ptrdiff_t m_bEverFullyConnected = 0x7ED; // bool
|
||||
constexpr std::ptrdiff_t m_bAbandonAllowsSurrender = 0x7EE; // bool
|
||||
constexpr std::ptrdiff_t m_bAbandonOffersInstantSurrender = 0x7EF; // bool
|
||||
constexpr std::ptrdiff_t m_bDisconnection1MinWarningPrinted = 0x7F0; // bool
|
||||
constexpr std::ptrdiff_t m_bScoreReported = 0x7F1; // bool
|
||||
constexpr std::ptrdiff_t m_nDisconnectionTick = 0x7F4; // int32
|
||||
constexpr std::ptrdiff_t m_bControllingBot = 0x800; // bool
|
||||
constexpr std::ptrdiff_t m_bHasControlledBotThisRound = 0x801; // bool
|
||||
constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0x802; // bool
|
||||
constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0x804; // int32
|
||||
constexpr std::ptrdiff_t m_bCanControlObservedBot = 0x808; // bool
|
||||
constexpr std::ptrdiff_t m_hPlayerPawn = 0x80C; // CHandle<C_CSPlayerPawn>
|
||||
constexpr std::ptrdiff_t m_hObserverPawn = 0x810; // CHandle<C_CSObserverPawn>
|
||||
constexpr std::ptrdiff_t m_bPawnIsAlive = 0x814; // bool
|
||||
constexpr std::ptrdiff_t m_iPawnHealth = 0x818; // uint32
|
||||
constexpr std::ptrdiff_t m_iPawnArmor = 0x81C; // int32
|
||||
constexpr std::ptrdiff_t m_bPawnHasDefuser = 0x820; // bool
|
||||
constexpr std::ptrdiff_t m_bPawnHasHelmet = 0x821; // bool
|
||||
constexpr std::ptrdiff_t m_nPawnCharacterDefIndex = 0x822; // uint16
|
||||
constexpr std::ptrdiff_t m_iPawnLifetimeStart = 0x824; // int32
|
||||
constexpr std::ptrdiff_t m_iPawnLifetimeEnd = 0x828; // int32
|
||||
constexpr std::ptrdiff_t m_iPawnBotDifficulty = 0x82C; // int32
|
||||
constexpr std::ptrdiff_t m_hOriginalControllerOfCurrentPawn = 0x830; // CHandle<CCSPlayerController>
|
||||
constexpr std::ptrdiff_t m_iScore = 0x834; // int32
|
||||
constexpr std::ptrdiff_t m_recentKillQueue = 0x838; // uint8[8]
|
||||
constexpr std::ptrdiff_t m_nFirstKill = 0x840; // uint8
|
||||
constexpr std::ptrdiff_t m_nKillCount = 0x841; // uint8
|
||||
constexpr std::ptrdiff_t m_bMvpNoMusic = 0x842; // bool
|
||||
constexpr std::ptrdiff_t m_eMvpReason = 0x844; // int32
|
||||
constexpr std::ptrdiff_t m_iMusicKitID = 0x848; // int32
|
||||
constexpr std::ptrdiff_t m_iMusicKitMVPs = 0x84C; // int32
|
||||
constexpr std::ptrdiff_t m_iMVPs = 0x850; // int32
|
||||
constexpr std::ptrdiff_t m_bIsPlayerNameDirty = 0x854; // bool
|
||||
constexpr std::ptrdiff_t m_bFireBulletsSeedSynchronized = 0x855; // bool
|
||||
constexpr std::ptrdiff_t m_eNetworkDisconnectionReason = 0x7EC; // uint32
|
||||
constexpr std::ptrdiff_t m_bCannotBeKicked = 0x7F0; // bool
|
||||
constexpr std::ptrdiff_t m_bEverFullyConnected = 0x7F1; // bool
|
||||
constexpr std::ptrdiff_t m_bAbandonAllowsSurrender = 0x7F2; // bool
|
||||
constexpr std::ptrdiff_t m_bAbandonOffersInstantSurrender = 0x7F3; // bool
|
||||
constexpr std::ptrdiff_t m_bDisconnection1MinWarningPrinted = 0x7F4; // bool
|
||||
constexpr std::ptrdiff_t m_bScoreReported = 0x7F5; // bool
|
||||
constexpr std::ptrdiff_t m_nDisconnectionTick = 0x7F8; // int32
|
||||
constexpr std::ptrdiff_t m_bControllingBot = 0x808; // bool
|
||||
constexpr std::ptrdiff_t m_bHasControlledBotThisRound = 0x809; // bool
|
||||
constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0x80A; // bool
|
||||
constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0x80C; // int32
|
||||
constexpr std::ptrdiff_t m_bCanControlObservedBot = 0x810; // bool
|
||||
constexpr std::ptrdiff_t m_hPlayerPawn = 0x814; // CHandle<C_CSPlayerPawn>
|
||||
constexpr std::ptrdiff_t m_hObserverPawn = 0x818; // CHandle<C_CSObserverPawn>
|
||||
constexpr std::ptrdiff_t m_bPawnIsAlive = 0x81C; // bool
|
||||
constexpr std::ptrdiff_t m_iPawnHealth = 0x820; // uint32
|
||||
constexpr std::ptrdiff_t m_iPawnArmor = 0x824; // int32
|
||||
constexpr std::ptrdiff_t m_bPawnHasDefuser = 0x828; // bool
|
||||
constexpr std::ptrdiff_t m_bPawnHasHelmet = 0x829; // bool
|
||||
constexpr std::ptrdiff_t m_nPawnCharacterDefIndex = 0x82A; // uint16
|
||||
constexpr std::ptrdiff_t m_iPawnLifetimeStart = 0x82C; // int32
|
||||
constexpr std::ptrdiff_t m_iPawnLifetimeEnd = 0x830; // int32
|
||||
constexpr std::ptrdiff_t m_iPawnBotDifficulty = 0x834; // int32
|
||||
constexpr std::ptrdiff_t m_hOriginalControllerOfCurrentPawn = 0x838; // CHandle<CCSPlayerController>
|
||||
constexpr std::ptrdiff_t m_iScore = 0x83C; // int32
|
||||
constexpr std::ptrdiff_t m_recentKillQueue = 0x840; // uint8[8]
|
||||
constexpr std::ptrdiff_t m_nFirstKill = 0x848; // uint8
|
||||
constexpr std::ptrdiff_t m_nKillCount = 0x849; // uint8
|
||||
constexpr std::ptrdiff_t m_bMvpNoMusic = 0x84A; // bool
|
||||
constexpr std::ptrdiff_t m_eMvpReason = 0x84C; // int32
|
||||
constexpr std::ptrdiff_t m_iMusicKitID = 0x850; // int32
|
||||
constexpr std::ptrdiff_t m_iMusicKitMVPs = 0x854; // int32
|
||||
constexpr std::ptrdiff_t m_iMVPs = 0x858; // int32
|
||||
constexpr std::ptrdiff_t m_bIsPlayerNameDirty = 0x85C; // bool
|
||||
constexpr std::ptrdiff_t m_bFireBulletsSeedSynchronized = 0x85D; // bool
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 0
|
||||
@ -6606,10 +6554,6 @@ namespace cs2_dumper {
|
||||
// Field count: 0
|
||||
namespace C_IncendiaryGrenade {
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
namespace CTablet {
|
||||
}
|
||||
// Parent: CBasePulseGraphInstance
|
||||
// Field count: 1
|
||||
//
|
||||
@ -6649,10 +6593,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_hOldAttached = 0x590; // CHandle<C_BaseEntity>
|
||||
constexpr std::ptrdiff_t m_bCheapEffect = 0x594; // bool
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
namespace CTripWireFireProjectile {
|
||||
}
|
||||
// Parent: C_BaseModelEntity
|
||||
// Field count: 0
|
||||
namespace C_Breakable {
|
||||
|
@ -579,26 +579,6 @@
|
||||
],
|
||||
"parent": "C_BaseTrigger"
|
||||
},
|
||||
"CBreachCharge": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_CSWeaponBase"
|
||||
},
|
||||
"CBreachChargeProjectile": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_BaseGrenade"
|
||||
},
|
||||
"CBumpMine": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_CSWeaponBase"
|
||||
},
|
||||
"CBumpMineProjectile": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_BaseGrenade"
|
||||
},
|
||||
"CBuoyancyHelper": {
|
||||
"fields": {
|
||||
"m_flFluidDensity": 28,
|
||||
@ -755,30 +735,31 @@
|
||||
},
|
||||
"CCSPlayerController": {
|
||||
"fields": {
|
||||
"m_bAbandonAllowsSurrender": 2030,
|
||||
"m_bAbandonOffersInstantSurrender": 2031,
|
||||
"m_bCanControlObservedBot": 2056,
|
||||
"m_bCannotBeKicked": 2028,
|
||||
"m_bControllingBot": 2048,
|
||||
"m_bDisconnection1MinWarningPrinted": 2032,
|
||||
"m_bEverFullyConnected": 2029,
|
||||
"m_bAbandonAllowsSurrender": 2034,
|
||||
"m_bAbandonOffersInstantSurrender": 2035,
|
||||
"m_bCanControlObservedBot": 2064,
|
||||
"m_bCannotBeKicked": 2032,
|
||||
"m_bControllingBot": 2056,
|
||||
"m_bDisconnection1MinWarningPrinted": 2036,
|
||||
"m_bEverFullyConnected": 2033,
|
||||
"m_bEverPlayedOnTeam": 1884,
|
||||
"m_bFireBulletsSeedSynchronized": 2133,
|
||||
"m_bHasBeenControlledByPlayerThisRound": 2050,
|
||||
"m_bFireBulletsSeedSynchronized": 2141,
|
||||
"m_bHasBeenControlledByPlayerThisRound": 2058,
|
||||
"m_bHasCommunicationAbuseMute": 1860,
|
||||
"m_bHasControlledBotThisRound": 2049,
|
||||
"m_bIsPlayerNameDirty": 2132,
|
||||
"m_bMvpNoMusic": 2114,
|
||||
"m_bPawnHasDefuser": 2080,
|
||||
"m_bPawnHasHelmet": 2081,
|
||||
"m_bPawnIsAlive": 2068,
|
||||
"m_bScoreReported": 2033,
|
||||
"m_eMvpReason": 2116,
|
||||
"m_bHasControlledBotThisRound": 2057,
|
||||
"m_bIsPlayerNameDirty": 2140,
|
||||
"m_bMvpNoMusic": 2122,
|
||||
"m_bPawnHasDefuser": 2088,
|
||||
"m_bPawnHasHelmet": 2089,
|
||||
"m_bPawnIsAlive": 2076,
|
||||
"m_bScoreReported": 2037,
|
||||
"m_eMvpReason": 2124,
|
||||
"m_eNetworkDisconnectionReason": 2028,
|
||||
"m_flForceTeamTime": 1876,
|
||||
"m_flPreviousForceJoinTeamTime": 1888,
|
||||
"m_hObserverPawn": 2064,
|
||||
"m_hOriginalControllerOfCurrentPawn": 2096,
|
||||
"m_hPlayerPawn": 2060,
|
||||
"m_hObserverPawn": 2072,
|
||||
"m_hOriginalControllerOfCurrentPawn": 2104,
|
||||
"m_hPlayerPawn": 2068,
|
||||
"m_iCoachingTeam": 1912,
|
||||
"m_iCompTeammateColor": 1880,
|
||||
"m_iCompetitiveRankType": 1944,
|
||||
@ -788,24 +769,24 @@
|
||||
"m_iCompetitiveRankingPredicted_Win": 1948,
|
||||
"m_iCompetitiveWins": 1940,
|
||||
"m_iDraftIndex": 2016,
|
||||
"m_iMVPs": 2128,
|
||||
"m_iMusicKitID": 2120,
|
||||
"m_iMusicKitMVPs": 2124,
|
||||
"m_iPawnArmor": 2076,
|
||||
"m_iPawnBotDifficulty": 2092,
|
||||
"m_iPawnHealth": 2072,
|
||||
"m_iPawnLifetimeEnd": 2088,
|
||||
"m_iPawnLifetimeStart": 2084,
|
||||
"m_iMVPs": 2136,
|
||||
"m_iMusicKitID": 2128,
|
||||
"m_iMusicKitMVPs": 2132,
|
||||
"m_iPawnArmor": 2084,
|
||||
"m_iPawnBotDifficulty": 2100,
|
||||
"m_iPawnHealth": 2080,
|
||||
"m_iPawnLifetimeEnd": 2096,
|
||||
"m_iPawnLifetimeStart": 2092,
|
||||
"m_iPendingTeamNum": 1872,
|
||||
"m_iPing": 1856,
|
||||
"m_iScore": 2100,
|
||||
"m_iScore": 2108,
|
||||
"m_msQueuedModeDisconnectionTimestamp": 2020,
|
||||
"m_nBotsControlledThisRound": 2052,
|
||||
"m_nDisconnectionTick": 2036,
|
||||
"m_nBotsControlledThisRound": 2060,
|
||||
"m_nDisconnectionTick": 2040,
|
||||
"m_nEndMatchNextMapVote": 1960,
|
||||
"m_nFirstKill": 2112,
|
||||
"m_nKillCount": 2113,
|
||||
"m_nPawnCharacterDefIndex": 2082,
|
||||
"m_nFirstKill": 2120,
|
||||
"m_nKillCount": 2121,
|
||||
"m_nPawnCharacterDefIndex": 2090,
|
||||
"m_nPlayerDominated": 1920,
|
||||
"m_nPlayerDominatingMe": 1928,
|
||||
"m_nQuestProgressReason": 1968,
|
||||
@ -813,7 +794,7 @@
|
||||
"m_pDamageServices": 1848,
|
||||
"m_pInGameMoneyServices": 1824,
|
||||
"m_pInventoryServices": 1832,
|
||||
"m_recentKillQueue": 2104,
|
||||
"m_recentKillQueue": 2112,
|
||||
"m_sSanitizedPlayerName": 1904,
|
||||
"m_szClan": 1896,
|
||||
"m_szCrosshairCodes": 1864,
|
||||
@ -3843,11 +3824,6 @@
|
||||
"metadata": [],
|
||||
"parent": "C_Sprite"
|
||||
},
|
||||
"CTablet": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_CSWeaponBase"
|
||||
},
|
||||
"CTakeDamageInfoAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
@ -3911,26 +3887,11 @@
|
||||
],
|
||||
"parent": "IntervalTimer"
|
||||
},
|
||||
"CTripWireFire": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_BaseCSGrenade"
|
||||
},
|
||||
"CTripWireFireProjectile": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_BaseGrenade"
|
||||
},
|
||||
"CWaterSplasher": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_BaseModelEntity"
|
||||
},
|
||||
"CWeaponZoneRepulsor": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_CSWeaponBaseGun"
|
||||
},
|
||||
"C_AK47": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -6228,7 +6189,7 @@
|
||||
"fields": {
|
||||
"m_MatchDevice": 168,
|
||||
"m_MinimapVerticalSectionHeights": 3128,
|
||||
"m_RetakeRules": 3488,
|
||||
"m_RetakeRules": 3504,
|
||||
"m_TeamRespawnWaveTimes": 2844,
|
||||
"m_arrProhibitedItemIndices": 2244,
|
||||
"m_arrTournamentActiveCasterAccounts": 2444,
|
||||
@ -6240,7 +6201,7 @@
|
||||
"m_bFreezePeriod": 64,
|
||||
"m_bGameRestart": 116,
|
||||
"m_bHasMatchStarted": 172,
|
||||
"m_bHasTriggeredRoundStartMusic": 3452,
|
||||
"m_bHasTriggeredRoundStartMusic": 3468,
|
||||
"m_bIsDroppingItems": 2240,
|
||||
"m_bIsHltvActive": 2242,
|
||||
"m_bIsQuestEligible": 2241,
|
||||
@ -6250,20 +6211,20 @@
|
||||
"m_bMapHasBombTarget": 149,
|
||||
"m_bMapHasBuyZone": 151,
|
||||
"m_bMapHasRescueZone": 150,
|
||||
"m_bMarkClientStopRecordAtRoundEnd": 3280,
|
||||
"m_bMarkClientStopRecordAtRoundEnd": 3296,
|
||||
"m_bMatchWaitingForResume": 97,
|
||||
"m_bPlayAllStepSoundsOnServer": 162,
|
||||
"m_bRoundEndNoMusic": 3836,
|
||||
"m_bRoundEndShowTimerDefend": 3792,
|
||||
"m_bRoundEndNoMusic": 3852,
|
||||
"m_bRoundEndShowTimerDefend": 3808,
|
||||
"m_bServerPaused": 76,
|
||||
"m_bSpawnedTerrorHuntHeavy": 3160,
|
||||
"m_bSwitchingTeamsAtRoundReset": 3453,
|
||||
"m_bSwitchingTeamsAtRoundReset": 3469,
|
||||
"m_bTCantBuy": 2480,
|
||||
"m_bTeamIntroPeriod": 3780,
|
||||
"m_bTeamIntroPeriod": 3796,
|
||||
"m_bTechnicalTimeOut": 96,
|
||||
"m_bTerroristTimeOutActive": 77,
|
||||
"m_bWarmupPeriod": 65,
|
||||
"m_eRoundEndReason": 3788,
|
||||
"m_eRoundEndReason": 3804,
|
||||
"m_eRoundWinReason": 2476,
|
||||
"m_fMatchStartTime": 104,
|
||||
"m_fRoundStartTime": 108,
|
||||
@ -6273,7 +6234,7 @@
|
||||
"m_flCMMItemDropRevealStartTime": 2232,
|
||||
"m_flCTTimeOutRemaining": 84,
|
||||
"m_flGameStartTime": 120,
|
||||
"m_flLastPerfSampleTime": 20248,
|
||||
"m_flLastPerfSampleTime": 20264,
|
||||
"m_flNextRespawnWave": 2972,
|
||||
"m_flRestartRoundTime": 112,
|
||||
"m_flTerroristTimeOutRemaining": 80,
|
||||
@ -6282,48 +6243,49 @@
|
||||
"m_iMatchStats_PlayersAlive_CT": 2604,
|
||||
"m_iMatchStats_PlayersAlive_T": 2724,
|
||||
"m_iMatchStats_RoundResults": 2484,
|
||||
"m_iNumConsecutiveCTLoses": 3248,
|
||||
"m_iNumConsecutiveTerroristLoses": 3252,
|
||||
"m_iRoundEndFunFactData1": 3812,
|
||||
"m_iRoundEndFunFactData2": 3816,
|
||||
"m_iRoundEndFunFactData3": 3820,
|
||||
"m_iRoundEndFunFactPlayerSlot": 3808,
|
||||
"m_iRoundEndLegacy": 3840,
|
||||
"m_iRoundEndPlayerCount": 3832,
|
||||
"m_iRoundEndTimerTime": 3796,
|
||||
"m_iRoundEndWinnerTeam": 3784,
|
||||
"m_iRoundStartRoundNumber": 3848,
|
||||
"m_iNumConsecutiveCTLoses": 3260,
|
||||
"m_iNumConsecutiveTerroristLoses": 3264,
|
||||
"m_iRoundEndFunFactData1": 3828,
|
||||
"m_iRoundEndFunFactData2": 3832,
|
||||
"m_iRoundEndFunFactData3": 3836,
|
||||
"m_iRoundEndFunFactPlayerSlot": 3824,
|
||||
"m_iRoundEndLegacy": 3856,
|
||||
"m_iRoundEndPlayerCount": 3848,
|
||||
"m_iRoundEndTimerTime": 3812,
|
||||
"m_iRoundEndWinnerTeam": 3800,
|
||||
"m_iRoundStartRoundNumber": 3864,
|
||||
"m_iRoundTime": 100,
|
||||
"m_iRoundWinStatus": 2472,
|
||||
"m_iSpectatorSlotCount": 164,
|
||||
"m_nCTTeamIntroVariant": 3776,
|
||||
"m_nCTTeamIntroVariant": 3792,
|
||||
"m_nCTTimeOuts": 92,
|
||||
"m_nEndMatchMapGroupVoteOptions": 3204,
|
||||
"m_nEndMatchMapGroupVoteTypes": 3164,
|
||||
"m_nEndMatchMapVoteWinner": 3244,
|
||||
"m_nEndMatchMapGroupVoteOptions": 3216,
|
||||
"m_nEndMatchMapGroupVoteTypes": 3176,
|
||||
"m_nEndMatchMapVoteWinner": 3256,
|
||||
"m_nHalloweenMaskListSeed": 2464,
|
||||
"m_nMatchAbortedEarlyReason": 3448,
|
||||
"m_nMatchEndCount": 3768,
|
||||
"m_nMatchAbortedEarlyReason": 3464,
|
||||
"m_nMatchEndCount": 3784,
|
||||
"m_nNextMapInMapgroup": 176,
|
||||
"m_nOvertimePlaying": 140,
|
||||
"m_nQueuedMatchmakingMode": 156,
|
||||
"m_nRoundEndCount": 3844,
|
||||
"m_nRoundStartCount": 3852,
|
||||
"m_nRoundEndCount": 3860,
|
||||
"m_nRoundStartCount": 3868,
|
||||
"m_nRoundsPlayedThisPhase": 136,
|
||||
"m_nServerQuestID": 3100,
|
||||
"m_nTTeamIntroVariant": 3772,
|
||||
"m_nTTeamIntroVariant": 3788,
|
||||
"m_nTerroristTimeOuts": 88,
|
||||
"m_nTournamentPredictionsPct": 2228,
|
||||
"m_numBestOfMaps": 2460,
|
||||
"m_pGameModeRules": 3480,
|
||||
"m_sRoundEndFunFactToken": 3800,
|
||||
"m_sRoundEndMessage": 3824,
|
||||
"m_pGameModeRules": 3496,
|
||||
"m_sRoundEndFunFactToken": 3816,
|
||||
"m_sRoundEndMessage": 3840,
|
||||
"m_szMatchStatTxt": 1204,
|
||||
"m_szTournamentEventName": 180,
|
||||
"m_szTournamentEventStage": 692,
|
||||
"m_szTournamentPredictionsTxt": 1716,
|
||||
"m_timeUntilNextPhaseStarts": 124,
|
||||
"m_totalRoundsPlayed": 132,
|
||||
"m_ullLocalMatchID": 3168,
|
||||
"m_vMinimapMaxs": 3116,
|
||||
"m_vMinimapMins": 3104
|
||||
},
|
||||
@ -9807,25 +9769,6 @@
|
||||
],
|
||||
"parent": "CBaseAnimGraph"
|
||||
},
|
||||
"C_Fists": {
|
||||
"fields": {
|
||||
"m_bPlayingUninterruptableAct": 6944,
|
||||
"m_nUninterruptableActivity": 6948
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "m_bPlayingUninterruptableAct",
|
||||
"type": "NetworkVarNames",
|
||||
"type_name": "bool"
|
||||
},
|
||||
{
|
||||
"name": "m_nUninterruptableActivity",
|
||||
"type": "NetworkVarNames",
|
||||
"type_name": "PlayerAnimEvent_t"
|
||||
}
|
||||
],
|
||||
"parent": "C_CSWeaponBase"
|
||||
},
|
||||
"C_Flashbang": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -10796,11 +10739,6 @@
|
||||
],
|
||||
"parent": "C_BaseEntity"
|
||||
},
|
||||
"C_Melee": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_CSWeaponBase"
|
||||
},
|
||||
"C_ModelPointEntity": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -12639,16 +12577,6 @@
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"C_SensorGrenade": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_BaseCSGrenade"
|
||||
},
|
||||
"C_SensorGrenadeProjectile": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_BaseCSGrenadeProjectile"
|
||||
},
|
||||
"C_ShatterGlassShardPhysics": {
|
||||
"fields": {
|
||||
"m_ShardDesc": 4384
|
||||
@ -13802,19 +13730,6 @@
|
||||
"metadata": [],
|
||||
"parent": "C_CSWeaponBase"
|
||||
},
|
||||
"C_WeaponShield": {
|
||||
"fields": {
|
||||
"m_flDisplayHealth": 6976
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "m_flDisplayHealth",
|
||||
"type": "NetworkVarNames",
|
||||
"type_name": "float"
|
||||
}
|
||||
],
|
||||
"parent": "C_CSWeaponBaseGun"
|
||||
},
|
||||
"C_WeaponTaser": {
|
||||
"fields": {
|
||||
"m_fFireTime": 6976,
|
||||
|
@ -1,12 +1,12 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
pub mod schemas {
|
||||
// Module: client.dll
|
||||
// Class count: 427
|
||||
// Class count: 414
|
||||
// Enum count: 7
|
||||
pub mod client_dll {
|
||||
// Alignment: 4
|
||||
@ -210,7 +210,7 @@ pub mod cs2_dumper {
|
||||
pub mod C_WeaponM249 {
|
||||
}
|
||||
// Parent: C_TeamplayRules
|
||||
// Field count: 100
|
||||
// Field count: 101
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bFreezePeriod (bool)
|
||||
@ -377,38 +377,39 @@ pub mod cs2_dumper {
|
||||
pub const m_vMinimapMaxs: usize = 0xC2C; // Vector
|
||||
pub const m_MinimapVerticalSectionHeights: usize = 0xC38; // float32[8]
|
||||
pub const m_bSpawnedTerrorHuntHeavy: usize = 0xC58; // bool
|
||||
pub const m_nEndMatchMapGroupVoteTypes: usize = 0xC5C; // int32[10]
|
||||
pub const m_nEndMatchMapGroupVoteOptions: usize = 0xC84; // int32[10]
|
||||
pub const m_nEndMatchMapVoteWinner: usize = 0xCAC; // int32
|
||||
pub const m_iNumConsecutiveCTLoses: usize = 0xCB0; // int32
|
||||
pub const m_iNumConsecutiveTerroristLoses: usize = 0xCB4; // int32
|
||||
pub const m_bMarkClientStopRecordAtRoundEnd: usize = 0xCD0; // bool
|
||||
pub const m_nMatchAbortedEarlyReason: usize = 0xD78; // int32
|
||||
pub const m_bHasTriggeredRoundStartMusic: usize = 0xD7C; // bool
|
||||
pub const m_bSwitchingTeamsAtRoundReset: usize = 0xD7D; // bool
|
||||
pub const m_pGameModeRules: usize = 0xD98; // CCSGameModeRules*
|
||||
pub const m_RetakeRules: usize = 0xDA0; // C_RetakeGameRules
|
||||
pub const m_nMatchEndCount: usize = 0xEB8; // uint8
|
||||
pub const m_nTTeamIntroVariant: usize = 0xEBC; // int32
|
||||
pub const m_nCTTeamIntroVariant: usize = 0xEC0; // int32
|
||||
pub const m_bTeamIntroPeriod: usize = 0xEC4; // bool
|
||||
pub const m_iRoundEndWinnerTeam: usize = 0xEC8; // int32
|
||||
pub const m_eRoundEndReason: usize = 0xECC; // int32
|
||||
pub const m_bRoundEndShowTimerDefend: usize = 0xED0; // bool
|
||||
pub const m_iRoundEndTimerTime: usize = 0xED4; // int32
|
||||
pub const m_sRoundEndFunFactToken: usize = 0xED8; // CUtlString
|
||||
pub const m_iRoundEndFunFactPlayerSlot: usize = 0xEE0; // CPlayerSlot
|
||||
pub const m_iRoundEndFunFactData1: usize = 0xEE4; // int32
|
||||
pub const m_iRoundEndFunFactData2: usize = 0xEE8; // int32
|
||||
pub const m_iRoundEndFunFactData3: usize = 0xEEC; // int32
|
||||
pub const m_sRoundEndMessage: usize = 0xEF0; // CUtlString
|
||||
pub const m_iRoundEndPlayerCount: usize = 0xEF8; // int32
|
||||
pub const m_bRoundEndNoMusic: usize = 0xEFC; // bool
|
||||
pub const m_iRoundEndLegacy: usize = 0xF00; // int32
|
||||
pub const m_nRoundEndCount: usize = 0xF04; // uint8
|
||||
pub const m_iRoundStartRoundNumber: usize = 0xF08; // int32
|
||||
pub const m_nRoundStartCount: usize = 0xF0C; // uint8
|
||||
pub const m_flLastPerfSampleTime: usize = 0x4F18; // float64
|
||||
pub const m_ullLocalMatchID: usize = 0xC60; // uint64
|
||||
pub const m_nEndMatchMapGroupVoteTypes: usize = 0xC68; // int32[10]
|
||||
pub const m_nEndMatchMapGroupVoteOptions: usize = 0xC90; // int32[10]
|
||||
pub const m_nEndMatchMapVoteWinner: usize = 0xCB8; // int32
|
||||
pub const m_iNumConsecutiveCTLoses: usize = 0xCBC; // int32
|
||||
pub const m_iNumConsecutiveTerroristLoses: usize = 0xCC0; // int32
|
||||
pub const m_bMarkClientStopRecordAtRoundEnd: usize = 0xCE0; // bool
|
||||
pub const m_nMatchAbortedEarlyReason: usize = 0xD88; // int32
|
||||
pub const m_bHasTriggeredRoundStartMusic: usize = 0xD8C; // bool
|
||||
pub const m_bSwitchingTeamsAtRoundReset: usize = 0xD8D; // bool
|
||||
pub const m_pGameModeRules: usize = 0xDA8; // CCSGameModeRules*
|
||||
pub const m_RetakeRules: usize = 0xDB0; // C_RetakeGameRules
|
||||
pub const m_nMatchEndCount: usize = 0xEC8; // uint8
|
||||
pub const m_nTTeamIntroVariant: usize = 0xECC; // int32
|
||||
pub const m_nCTTeamIntroVariant: usize = 0xED0; // int32
|
||||
pub const m_bTeamIntroPeriod: usize = 0xED4; // bool
|
||||
pub const m_iRoundEndWinnerTeam: usize = 0xED8; // int32
|
||||
pub const m_eRoundEndReason: usize = 0xEDC; // int32
|
||||
pub const m_bRoundEndShowTimerDefend: usize = 0xEE0; // bool
|
||||
pub const m_iRoundEndTimerTime: usize = 0xEE4; // int32
|
||||
pub const m_sRoundEndFunFactToken: usize = 0xEE8; // CUtlString
|
||||
pub const m_iRoundEndFunFactPlayerSlot: usize = 0xEF0; // CPlayerSlot
|
||||
pub const m_iRoundEndFunFactData1: usize = 0xEF4; // int32
|
||||
pub const m_iRoundEndFunFactData2: usize = 0xEF8; // int32
|
||||
pub const m_iRoundEndFunFactData3: usize = 0xEFC; // int32
|
||||
pub const m_sRoundEndMessage: usize = 0xF00; // CUtlString
|
||||
pub const m_iRoundEndPlayerCount: usize = 0xF08; // int32
|
||||
pub const m_bRoundEndNoMusic: usize = 0xF0C; // bool
|
||||
pub const m_iRoundEndLegacy: usize = 0xF10; // int32
|
||||
pub const m_nRoundEndCount: usize = 0xF14; // uint8
|
||||
pub const m_iRoundStartRoundNumber: usize = 0xF18; // int32
|
||||
pub const m_nRoundStartCount: usize = 0xF1C; // uint8
|
||||
pub const m_flLastPerfSampleTime: usize = 0x4F28; // float64
|
||||
}
|
||||
// Parent: CBodyComponent
|
||||
// Field count: 1
|
||||
@ -1428,10 +1429,6 @@ pub mod cs2_dumper {
|
||||
pub const m_iEffectName: usize = 0x6C; // uint16
|
||||
pub const m_nExplosionType: usize = 0x6E; // uint8
|
||||
}
|
||||
// Parent: C_BaseCSGrenadeProjectile
|
||||
// Field count: 0
|
||||
pub mod C_SensorGrenadeProjectile {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
pub mod C_MolotovGrenade {
|
||||
@ -1833,10 +1830,6 @@ pub mod cs2_dumper {
|
||||
// Field count: 0
|
||||
pub mod C_Flashbang {
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod CBumpMine {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 13
|
||||
//
|
||||
@ -2464,14 +2457,6 @@ pub mod cs2_dumper {
|
||||
pub const m_bRagdollClientSide: usize = 0xE40; // bool
|
||||
pub const m_bHasAnimatedMaterialAttributes: usize = 0xE50; // bool
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod C_Melee {
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
pub mod CBreachChargeProjectile {
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
// Field count: 0
|
||||
pub mod C_PointEntity {
|
||||
@ -3493,10 +3478,6 @@ pub mod cs2_dumper {
|
||||
pub const m_flObserverChaseDistance: usize = 0x50; // float32
|
||||
pub const m_flObserverChaseDistanceCalcTime: usize = 0x54; // GameTime_t
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 0
|
||||
pub mod CWeaponZoneRepulsor {
|
||||
}
|
||||
// Parent: CPlayerPawnComponent
|
||||
// Field count: 0
|
||||
pub mod CPlayer_WaterServices {
|
||||
@ -3975,14 +3956,6 @@ pub mod cs2_dumper {
|
||||
// Field count: 0
|
||||
pub mod C_WeaponMAC10 {
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_flDisplayHealth (float)
|
||||
pub mod C_WeaponShield {
|
||||
pub const m_flDisplayHealth: usize = 0x1B40; // float32
|
||||
}
|
||||
// Parent: C_PointClientUIWorldPanel
|
||||
// Field count: 1
|
||||
//
|
||||
@ -4778,10 +4751,6 @@ pub mod cs2_dumper {
|
||||
// Field count: 0
|
||||
pub mod C_WeaponHKP2000 {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
pub mod CTripWireFire {
|
||||
}
|
||||
// Parent: C_BaseFlex
|
||||
// Field count: 6
|
||||
pub mod C_CSGO_PreviewModel {
|
||||
@ -4893,10 +4862,6 @@ pub mod cs2_dumper {
|
||||
pub const m_hCarriedHostage: usize = 0x40; // CHandle<C_BaseEntity>
|
||||
pub const m_hCarriedHostageProp: usize = 0x44; // CHandle<C_BaseEntity>
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod CBreachCharge {
|
||||
}
|
||||
// Parent: C_LightEntity
|
||||
// Field count: 0
|
||||
pub mod C_LightDirectionalEntity {
|
||||
@ -5068,10 +5033,6 @@ pub mod cs2_dumper {
|
||||
// MPulseLibraryBindings
|
||||
pub mod CPathSimpleAPI {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
pub mod C_SensorGrenade {
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 2
|
||||
//
|
||||
@ -5081,16 +5042,6 @@ pub mod cs2_dumper {
|
||||
pub const m_fFireTime: usize = 0x1B40; // GameTime_t
|
||||
pub const m_nLastAttackTick: usize = 0x1B44; // int32
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 2
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
||||
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
||||
pub mod C_Fists {
|
||||
pub const m_bPlayingUninterruptableAct: usize = 0x1B20; // bool
|
||||
pub const m_nUninterruptableActivity: usize = 0x1B24; // PlayerAnimEvent_t
|
||||
}
|
||||
// Parent: C_PhysicsProp
|
||||
// Field count: 0
|
||||
pub mod C_PhysicsPropMultiplayer {
|
||||
@ -6220,12 +6171,8 @@ pub mod cs2_dumper {
|
||||
pub const m_nJustifyVertical: usize = 0xFF0; // PointWorldTextJustifyVertical_t
|
||||
pub const m_nReorientMode: usize = 0xFF4; // PointWorldTextReorientMode_t
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
pub mod CBumpMineProjectile {
|
||||
}
|
||||
// Parent: CBasePlayerController
|
||||
// Field count: 65
|
||||
// Field count: 66
|
||||
//
|
||||
// Metadata:
|
||||
// MNetworkUserGroupProxy
|
||||
@ -6313,41 +6260,42 @@ pub mod cs2_dumper {
|
||||
pub const m_iDraftIndex: usize = 0x7E0; // int32
|
||||
pub const m_msQueuedModeDisconnectionTimestamp: usize = 0x7E4; // uint32
|
||||
pub const m_uiAbandonRecordedReason: usize = 0x7E8; // uint32
|
||||
pub const m_bCannotBeKicked: usize = 0x7EC; // bool
|
||||
pub const m_bEverFullyConnected: usize = 0x7ED; // bool
|
||||
pub const m_bAbandonAllowsSurrender: usize = 0x7EE; // bool
|
||||
pub const m_bAbandonOffersInstantSurrender: usize = 0x7EF; // bool
|
||||
pub const m_bDisconnection1MinWarningPrinted: usize = 0x7F0; // bool
|
||||
pub const m_bScoreReported: usize = 0x7F1; // bool
|
||||
pub const m_nDisconnectionTick: usize = 0x7F4; // int32
|
||||
pub const m_bControllingBot: usize = 0x800; // bool
|
||||
pub const m_bHasControlledBotThisRound: usize = 0x801; // bool
|
||||
pub const m_bHasBeenControlledByPlayerThisRound: usize = 0x802; // bool
|
||||
pub const m_nBotsControlledThisRound: usize = 0x804; // int32
|
||||
pub const m_bCanControlObservedBot: usize = 0x808; // bool
|
||||
pub const m_hPlayerPawn: usize = 0x80C; // CHandle<C_CSPlayerPawn>
|
||||
pub const m_hObserverPawn: usize = 0x810; // CHandle<C_CSObserverPawn>
|
||||
pub const m_bPawnIsAlive: usize = 0x814; // bool
|
||||
pub const m_iPawnHealth: usize = 0x818; // uint32
|
||||
pub const m_iPawnArmor: usize = 0x81C; // int32
|
||||
pub const m_bPawnHasDefuser: usize = 0x820; // bool
|
||||
pub const m_bPawnHasHelmet: usize = 0x821; // bool
|
||||
pub const m_nPawnCharacterDefIndex: usize = 0x822; // uint16
|
||||
pub const m_iPawnLifetimeStart: usize = 0x824; // int32
|
||||
pub const m_iPawnLifetimeEnd: usize = 0x828; // int32
|
||||
pub const m_iPawnBotDifficulty: usize = 0x82C; // int32
|
||||
pub const m_hOriginalControllerOfCurrentPawn: usize = 0x830; // CHandle<CCSPlayerController>
|
||||
pub const m_iScore: usize = 0x834; // int32
|
||||
pub const m_recentKillQueue: usize = 0x838; // uint8[8]
|
||||
pub const m_nFirstKill: usize = 0x840; // uint8
|
||||
pub const m_nKillCount: usize = 0x841; // uint8
|
||||
pub const m_bMvpNoMusic: usize = 0x842; // bool
|
||||
pub const m_eMvpReason: usize = 0x844; // int32
|
||||
pub const m_iMusicKitID: usize = 0x848; // int32
|
||||
pub const m_iMusicKitMVPs: usize = 0x84C; // int32
|
||||
pub const m_iMVPs: usize = 0x850; // int32
|
||||
pub const m_bIsPlayerNameDirty: usize = 0x854; // bool
|
||||
pub const m_bFireBulletsSeedSynchronized: usize = 0x855; // bool
|
||||
pub const m_eNetworkDisconnectionReason: usize = 0x7EC; // uint32
|
||||
pub const m_bCannotBeKicked: usize = 0x7F0; // bool
|
||||
pub const m_bEverFullyConnected: usize = 0x7F1; // bool
|
||||
pub const m_bAbandonAllowsSurrender: usize = 0x7F2; // bool
|
||||
pub const m_bAbandonOffersInstantSurrender: usize = 0x7F3; // bool
|
||||
pub const m_bDisconnection1MinWarningPrinted: usize = 0x7F4; // bool
|
||||
pub const m_bScoreReported: usize = 0x7F5; // bool
|
||||
pub const m_nDisconnectionTick: usize = 0x7F8; // int32
|
||||
pub const m_bControllingBot: usize = 0x808; // bool
|
||||
pub const m_bHasControlledBotThisRound: usize = 0x809; // bool
|
||||
pub const m_bHasBeenControlledByPlayerThisRound: usize = 0x80A; // bool
|
||||
pub const m_nBotsControlledThisRound: usize = 0x80C; // int32
|
||||
pub const m_bCanControlObservedBot: usize = 0x810; // bool
|
||||
pub const m_hPlayerPawn: usize = 0x814; // CHandle<C_CSPlayerPawn>
|
||||
pub const m_hObserverPawn: usize = 0x818; // CHandle<C_CSObserverPawn>
|
||||
pub const m_bPawnIsAlive: usize = 0x81C; // bool
|
||||
pub const m_iPawnHealth: usize = 0x820; // uint32
|
||||
pub const m_iPawnArmor: usize = 0x824; // int32
|
||||
pub const m_bPawnHasDefuser: usize = 0x828; // bool
|
||||
pub const m_bPawnHasHelmet: usize = 0x829; // bool
|
||||
pub const m_nPawnCharacterDefIndex: usize = 0x82A; // uint16
|
||||
pub const m_iPawnLifetimeStart: usize = 0x82C; // int32
|
||||
pub const m_iPawnLifetimeEnd: usize = 0x830; // int32
|
||||
pub const m_iPawnBotDifficulty: usize = 0x834; // int32
|
||||
pub const m_hOriginalControllerOfCurrentPawn: usize = 0x838; // CHandle<CCSPlayerController>
|
||||
pub const m_iScore: usize = 0x83C; // int32
|
||||
pub const m_recentKillQueue: usize = 0x840; // uint8[8]
|
||||
pub const m_nFirstKill: usize = 0x848; // uint8
|
||||
pub const m_nKillCount: usize = 0x849; // uint8
|
||||
pub const m_bMvpNoMusic: usize = 0x84A; // bool
|
||||
pub const m_eMvpReason: usize = 0x84C; // int32
|
||||
pub const m_iMusicKitID: usize = 0x850; // int32
|
||||
pub const m_iMusicKitMVPs: usize = 0x854; // int32
|
||||
pub const m_iMVPs: usize = 0x858; // int32
|
||||
pub const m_bIsPlayerNameDirty: usize = 0x85C; // bool
|
||||
pub const m_bFireBulletsSeedSynchronized: usize = 0x85D; // bool
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 0
|
||||
@ -6611,10 +6559,6 @@ pub mod cs2_dumper {
|
||||
// Field count: 0
|
||||
pub mod C_IncendiaryGrenade {
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod CTablet {
|
||||
}
|
||||
// Parent: CBasePulseGraphInstance
|
||||
// Field count: 1
|
||||
//
|
||||
@ -6654,10 +6598,6 @@ pub mod cs2_dumper {
|
||||
pub const m_hOldAttached: usize = 0x590; // CHandle<C_BaseEntity>
|
||||
pub const m_bCheapEffect: usize = 0x594; // bool
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
pub mod CTripWireFireProjectile {
|
||||
}
|
||||
// Parent: C_BaseModelEntity
|
||||
// Field count: 0
|
||||
pub mod C_Breakable {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: engine2.dll
|
||||
@ -16,7 +16,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
public enum EntityIOTargetType_t : uint {
|
||||
ENTITY_IO_TARGET_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
ENTITY_IO_TARGET_INVALID = unchecked((uint)-1),
|
||||
ENTITY_IO_TARGET_ENTITYNAME = 0x2,
|
||||
ENTITY_IO_TARGET_EHANDLE = 0x6,
|
||||
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: host.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
{
|
||||
"build_number": 14062,
|
||||
"timestamp": "2025-01-22T02:16:57.488530400+00:00"
|
||||
"build_number": 14074,
|
||||
"timestamp": "2025-04-02T01:38:06.172164600+00:00"
|
||||
}
|
@ -1,57 +1,57 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Interfaces {
|
||||
// Module: animationsystem.dll
|
||||
public static class AnimationsystemDll {
|
||||
public const nint AnimationSystemUtils_001 = 0x60EDC8;
|
||||
public const nint AnimationSystem_001 = 0x606CF0;
|
||||
public const nint AnimationSystemUtils_001 = 0x60FE08;
|
||||
public const nint AnimationSystem_001 = 0x607D30;
|
||||
}
|
||||
// Module: client.dll
|
||||
public static class ClientDll {
|
||||
public const nint ClientToolsInfo_001 = 0x1865C00;
|
||||
public const nint EmptyWorldService001_Client = 0x1820F00;
|
||||
public const nint GameClientExports001 = 0x18628B8;
|
||||
public const nint LegacyGameUI001 = 0x1883430;
|
||||
public const nint Source2Client002 = 0x1A7DEE0;
|
||||
public const nint Source2ClientConfig001 = 0x1A14570;
|
||||
public const nint Source2ClientPrediction001 = 0x186DC80;
|
||||
public const nint Source2ClientUI001 = 0x1881800;
|
||||
public const nint ClientToolsInfo_001 = 0x186BE40;
|
||||
public const nint EmptyWorldService001_Client = 0x1828090;
|
||||
public const nint GameClientExports001 = 0x1868AF8;
|
||||
public const nint LegacyGameUI001 = 0x18896A0;
|
||||
public const nint Source2Client002 = 0x1A827A0;
|
||||
public const nint Source2ClientConfig001 = 0x1A1B370;
|
||||
public const nint Source2ClientPrediction001 = 0x1873ED0;
|
||||
public const nint Source2ClientUI001 = 0x1887A70;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
public static class Engine2Dll {
|
||||
public const nint BenchmarkService001 = 0x540CB0;
|
||||
public const nint BugService001 = 0x5D9BA0;
|
||||
public const nint ClientServerEngineLoopService_001 = 0x5419D0;
|
||||
public const nint EngineGameUI001 = 0x53EB60;
|
||||
public const nint EngineServiceMgr001 = 0x61AA30;
|
||||
public const nint GameEventSystemClientV001 = 0x61AD30;
|
||||
public const nint GameEventSystemServerV001 = 0x61AE70;
|
||||
public const nint GameResourceServiceClientV001 = 0x540DB0;
|
||||
public const nint GameResourceServiceServerV001 = 0x540E10;
|
||||
public const nint GameUIService_001 = 0x5D9EA0;
|
||||
public const nint HostStateMgr001 = 0x5418C0;
|
||||
public const nint INETSUPPORT_001 = 0x53A060;
|
||||
public const nint InputService_001 = 0x5DA1B0;
|
||||
public const nint KeyValueCache001 = 0x541970;
|
||||
public const nint MapListService_001 = 0x6191B0;
|
||||
public const nint NetworkClientService_001 = 0x619340;
|
||||
public const nint NetworkP2PService_001 = 0x5410C0;
|
||||
public const nint NetworkServerService_001 = 0x6196D0;
|
||||
public const nint NetworkService_001 = 0x541210;
|
||||
public const nint RenderService_001 = 0x619930;
|
||||
public const nint ScreenshotService001 = 0x619BD0;
|
||||
public const nint SimpleEngineLoopService_001 = 0x541AE0;
|
||||
public const nint SoundService_001 = 0x541250;
|
||||
public const nint Source2EngineToClient001 = 0x53E1E0;
|
||||
public const nint Source2EngineToClientStringTable001 = 0x53E240;
|
||||
public const nint Source2EngineToServer001 = 0x53E2D8;
|
||||
public const nint Source2EngineToServerStringTable001 = 0x53E300;
|
||||
public const nint SplitScreenService_001 = 0x541530;
|
||||
public const nint StatsService_001 = 0x61A000;
|
||||
public const nint ToolService_001 = 0x5416F0;
|
||||
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x53EBF0;
|
||||
public const nint VProfService_001 = 0x541730;
|
||||
public const nint BenchmarkService001 = 0x546D30;
|
||||
public const nint BugService001 = 0x5DFCC0;
|
||||
public const nint ClientServerEngineLoopService_001 = 0x547A50;
|
||||
public const nint EngineGameUI001 = 0x544B90;
|
||||
public const nint EngineServiceMgr001 = 0x620BA0;
|
||||
public const nint GameEventSystemClientV001 = 0x620EC0;
|
||||
public const nint GameEventSystemServerV001 = 0x621000;
|
||||
public const nint GameResourceServiceClientV001 = 0x546E30;
|
||||
public const nint GameResourceServiceServerV001 = 0x546E90;
|
||||
public const nint GameUIService_001 = 0x5DFFC0;
|
||||
public const nint HostStateMgr001 = 0x547940;
|
||||
public const nint INETSUPPORT_001 = 0x540060;
|
||||
public const nint InputService_001 = 0x5E02D0;
|
||||
public const nint KeyValueCache001 = 0x5479F0;
|
||||
public const nint MapListService_001 = 0x61F320;
|
||||
public const nint NetworkClientService_001 = 0x61F4B0;
|
||||
public const nint NetworkP2PService_001 = 0x547140;
|
||||
public const nint NetworkServerService_001 = 0x61F840;
|
||||
public const nint NetworkService_001 = 0x547290;
|
||||
public const nint RenderService_001 = 0x61FAA0;
|
||||
public const nint ScreenshotService001 = 0x61FD40;
|
||||
public const nint SimpleEngineLoopService_001 = 0x547B60;
|
||||
public const nint SoundService_001 = 0x5472D0;
|
||||
public const nint Source2EngineToClient001 = 0x544210;
|
||||
public const nint Source2EngineToClientStringTable001 = 0x544270;
|
||||
public const nint Source2EngineToServer001 = 0x544308;
|
||||
public const nint Source2EngineToServerStringTable001 = 0x544330;
|
||||
public const nint SplitScreenService_001 = 0x5475B0;
|
||||
public const nint StatsService_001 = 0x620170;
|
||||
public const nint ToolService_001 = 0x547770;
|
||||
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x544C20;
|
||||
public const nint VProfService_001 = 0x5477B0;
|
||||
}
|
||||
// Module: filesystem_stdio.dll
|
||||
public static class FilesystemStdioDll {
|
||||
@ -84,8 +84,8 @@ namespace CS2Dumper.Interfaces {
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
public static class MatchmakingDll {
|
||||
public const nint GameTypes001 = 0x1A41B0;
|
||||
public const nint MATCHFRAMEWORK_001 = 0x1AC380;
|
||||
public const nint GameTypes001 = 0x1A3190;
|
||||
public const nint MATCHFRAMEWORK_001 = 0x1AB360;
|
||||
}
|
||||
// Module: materialsystem2.dll
|
||||
public static class Materialsystem2Dll {
|
||||
@ -112,7 +112,7 @@ namespace CS2Dumper.Interfaces {
|
||||
}
|
||||
// Module: panorama.dll
|
||||
public static class PanoramaDll {
|
||||
public const nint PanoramaUIEngine001 = 0x4E5260;
|
||||
public const nint PanoramaUIEngine001 = 0x4E9250;
|
||||
}
|
||||
// Module: panorama_text_pango.dll
|
||||
public static class PanoramaTextPangoDll {
|
||||
@ -120,11 +120,11 @@ namespace CS2Dumper.Interfaces {
|
||||
}
|
||||
// Module: panoramauiclient.dll
|
||||
public static class PanoramauiclientDll {
|
||||
public const nint PanoramaUIClient001 = 0x28A850;
|
||||
public const nint PanoramaUIClient001 = 0x28E840;
|
||||
}
|
||||
// Module: particles.dll
|
||||
public static class ParticlesDll {
|
||||
public const nint ParticleSystemMgr003 = 0x629CD0;
|
||||
public const nint ParticleSystemMgr003 = 0x629C70;
|
||||
}
|
||||
// Module: pulse_system.dll
|
||||
public static class PulseSystemDll {
|
||||
@ -157,22 +157,22 @@ namespace CS2Dumper.Interfaces {
|
||||
}
|
||||
// Module: server.dll
|
||||
public static class ServerDll {
|
||||
public const nint EmptyWorldService001_Server = 0x1378BC0;
|
||||
public const nint EntitySubclassUtilsV001 = 0x13293B0;
|
||||
public const nint NavGameTest001 = 0x1418C08;
|
||||
public const nint ServerToolsInfo_001 = 0x13CE548;
|
||||
public const nint Source2GameClients001 = 0x13C8410;
|
||||
public const nint Source2GameDirector001 = 0x14FC1C0;
|
||||
public const nint Source2GameEntities001 = 0x13CE470;
|
||||
public const nint Source2Server001 = 0x13CE2E0;
|
||||
public const nint Source2ServerConfig001 = 0x15C6AD8;
|
||||
public const nint customnavsystem001 = 0x130DB18;
|
||||
public const nint EmptyWorldService001_Server = 0x1364D50;
|
||||
public const nint EntitySubclassUtilsV001 = 0x13153E0;
|
||||
public const nint NavGameTest001 = 0x1403E08;
|
||||
public const nint ServerToolsInfo_001 = 0x13B9738;
|
||||
public const nint Source2GameClients001 = 0x13B3600;
|
||||
public const nint Source2GameDirector001 = 0x14E73A0;
|
||||
public const nint Source2GameEntities001 = 0x13B9660;
|
||||
public const nint Source2Server001 = 0x13B94D0;
|
||||
public const nint Source2ServerConfig001 = 0x15B1CD8;
|
||||
public const nint customnavsystem001 = 0x12F9B58;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
public static class SoundsystemDll {
|
||||
public const nint SoundOpSystem001 = 0x39EC40;
|
||||
public const nint SoundOpSystemEdit001 = 0x39EB10;
|
||||
public const nint SoundSystem001 = 0x39E5E0;
|
||||
public const nint SoundOpSystem001 = 0x3A1C50;
|
||||
public const nint SoundOpSystemEdit001 = 0x3A1B20;
|
||||
public const nint SoundSystem001 = 0x3A15F0;
|
||||
public const nint VMixEditTool001 = 0x48289C6A;
|
||||
}
|
||||
// Module: steamaudio.dll
|
||||
@ -181,33 +181,34 @@ namespace CS2Dumper.Interfaces {
|
||||
}
|
||||
// Module: steamclient64.dll
|
||||
public static class Steamclient64Dll {
|
||||
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAF705A;
|
||||
public const nint IVALIDATE001 = 0x14A3108;
|
||||
public const nint SteamClient006 = 0x14A0860;
|
||||
public const nint SteamClient007 = 0x14A0868;
|
||||
public const nint SteamClient008 = 0x14A0870;
|
||||
public const nint SteamClient009 = 0x14A0878;
|
||||
public const nint SteamClient010 = 0x14A0880;
|
||||
public const nint SteamClient011 = 0x14A0888;
|
||||
public const nint SteamClient012 = 0x14A0890;
|
||||
public const nint SteamClient013 = 0x14A0898;
|
||||
public const nint SteamClient014 = 0x14A08A0;
|
||||
public const nint SteamClient015 = 0x14A08A8;
|
||||
public const nint SteamClient016 = 0x14A08B0;
|
||||
public const nint SteamClient017 = 0x14A08B8;
|
||||
public const nint SteamClient018 = 0x14A08C0;
|
||||
public const nint SteamClient019 = 0x14A08C8;
|
||||
public const nint SteamClient020 = 0x14A08D0;
|
||||
public const nint SteamClient021 = 0x14A08D8;
|
||||
public const nint p2pvoice002 = 0x14E26BF;
|
||||
public const nint p2pvoicesingleton002 = 0x147E0E0;
|
||||
public static readonly nint CLIENTENGINE_INTERFACE_VERSION005 = unchecked((nint)0xFFFFFFFF8BB038DA);
|
||||
public const nint IVALIDATE001 = 0x15246E8;
|
||||
public const nint SteamClient006 = 0x1521E10;
|
||||
public const nint SteamClient007 = 0x1521E18;
|
||||
public const nint SteamClient008 = 0x1521E20;
|
||||
public const nint SteamClient009 = 0x1521E28;
|
||||
public const nint SteamClient010 = 0x1521E30;
|
||||
public const nint SteamClient011 = 0x1521E38;
|
||||
public const nint SteamClient012 = 0x1521E40;
|
||||
public const nint SteamClient013 = 0x1521E48;
|
||||
public const nint SteamClient014 = 0x1521E50;
|
||||
public const nint SteamClient015 = 0x1521E58;
|
||||
public const nint SteamClient016 = 0x1521E60;
|
||||
public const nint SteamClient017 = 0x1521E68;
|
||||
public const nint SteamClient018 = 0x1521E70;
|
||||
public const nint SteamClient019 = 0x1521E78;
|
||||
public const nint SteamClient020 = 0x1521E80;
|
||||
public const nint SteamClient021 = 0x1521E88;
|
||||
public const nint SteamClient022 = 0x1521E90;
|
||||
public const nint p2pvoice002 = 0x14E297F;
|
||||
public const nint p2pvoicesingleton002 = 0x14FF0E0;
|
||||
}
|
||||
// Module: tier0.dll
|
||||
public static class Tier0Dll {
|
||||
public const nint TestScriptMgr001 = 0x37EA50;
|
||||
public const nint VEngineCvar007 = 0x38D4B0;
|
||||
public const nint VProcessUtils002 = 0x37E960;
|
||||
public const nint VStringTokenSystem001 = 0x3A5F00;
|
||||
public const nint TestScriptMgr001 = 0x37FA70;
|
||||
public const nint VEngineCvar007 = 0x38E4B0;
|
||||
public const nint VProcessUtils002 = 0x37F980;
|
||||
public const nint VStringTokenSystem001 = 0x3A6F00;
|
||||
}
|
||||
// Module: v8system.dll
|
||||
public static class V8systemDll {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -9,54 +9,54 @@ namespace cs2_dumper {
|
||||
namespace interfaces {
|
||||
// Module: animationsystem.dll
|
||||
namespace animationsystem_dll {
|
||||
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x60EDC8;
|
||||
constexpr std::ptrdiff_t AnimationSystem_001 = 0x606CF0;
|
||||
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x60FE08;
|
||||
constexpr std::ptrdiff_t AnimationSystem_001 = 0x607D30;
|
||||
}
|
||||
// Module: client.dll
|
||||
namespace client_dll {
|
||||
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1865C00;
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1820F00;
|
||||
constexpr std::ptrdiff_t GameClientExports001 = 0x18628B8;
|
||||
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1883430;
|
||||
constexpr std::ptrdiff_t Source2Client002 = 0x1A7DEE0;
|
||||
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A14570;
|
||||
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x186DC80;
|
||||
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1881800;
|
||||
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x186BE40;
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1828090;
|
||||
constexpr std::ptrdiff_t GameClientExports001 = 0x1868AF8;
|
||||
constexpr std::ptrdiff_t LegacyGameUI001 = 0x18896A0;
|
||||
constexpr std::ptrdiff_t Source2Client002 = 0x1A827A0;
|
||||
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A1B370;
|
||||
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1873ED0;
|
||||
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1887A70;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
namespace engine2_dll {
|
||||
constexpr std::ptrdiff_t BenchmarkService001 = 0x540CB0;
|
||||
constexpr std::ptrdiff_t BugService001 = 0x5D9BA0;
|
||||
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x5419D0;
|
||||
constexpr std::ptrdiff_t EngineGameUI001 = 0x53EB60;
|
||||
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x61AA30;
|
||||
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x61AD30;
|
||||
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x61AE70;
|
||||
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x540DB0;
|
||||
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x540E10;
|
||||
constexpr std::ptrdiff_t GameUIService_001 = 0x5D9EA0;
|
||||
constexpr std::ptrdiff_t HostStateMgr001 = 0x5418C0;
|
||||
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x53A060;
|
||||
constexpr std::ptrdiff_t InputService_001 = 0x5DA1B0;
|
||||
constexpr std::ptrdiff_t KeyValueCache001 = 0x541970;
|
||||
constexpr std::ptrdiff_t MapListService_001 = 0x6191B0;
|
||||
constexpr std::ptrdiff_t NetworkClientService_001 = 0x619340;
|
||||
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x5410C0;
|
||||
constexpr std::ptrdiff_t NetworkServerService_001 = 0x6196D0;
|
||||
constexpr std::ptrdiff_t NetworkService_001 = 0x541210;
|
||||
constexpr std::ptrdiff_t RenderService_001 = 0x619930;
|
||||
constexpr std::ptrdiff_t ScreenshotService001 = 0x619BD0;
|
||||
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x541AE0;
|
||||
constexpr std::ptrdiff_t SoundService_001 = 0x541250;
|
||||
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x53E1E0;
|
||||
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x53E240;
|
||||
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x53E2D8;
|
||||
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x53E300;
|
||||
constexpr std::ptrdiff_t SplitScreenService_001 = 0x541530;
|
||||
constexpr std::ptrdiff_t StatsService_001 = 0x61A000;
|
||||
constexpr std::ptrdiff_t ToolService_001 = 0x5416F0;
|
||||
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x53EBF0;
|
||||
constexpr std::ptrdiff_t VProfService_001 = 0x541730;
|
||||
constexpr std::ptrdiff_t BenchmarkService001 = 0x546D30;
|
||||
constexpr std::ptrdiff_t BugService001 = 0x5DFCC0;
|
||||
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x547A50;
|
||||
constexpr std::ptrdiff_t EngineGameUI001 = 0x544B90;
|
||||
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x620BA0;
|
||||
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x620EC0;
|
||||
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x621000;
|
||||
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x546E30;
|
||||
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x546E90;
|
||||
constexpr std::ptrdiff_t GameUIService_001 = 0x5DFFC0;
|
||||
constexpr std::ptrdiff_t HostStateMgr001 = 0x547940;
|
||||
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x540060;
|
||||
constexpr std::ptrdiff_t InputService_001 = 0x5E02D0;
|
||||
constexpr std::ptrdiff_t KeyValueCache001 = 0x5479F0;
|
||||
constexpr std::ptrdiff_t MapListService_001 = 0x61F320;
|
||||
constexpr std::ptrdiff_t NetworkClientService_001 = 0x61F4B0;
|
||||
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x547140;
|
||||
constexpr std::ptrdiff_t NetworkServerService_001 = 0x61F840;
|
||||
constexpr std::ptrdiff_t NetworkService_001 = 0x547290;
|
||||
constexpr std::ptrdiff_t RenderService_001 = 0x61FAA0;
|
||||
constexpr std::ptrdiff_t ScreenshotService001 = 0x61FD40;
|
||||
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x547B60;
|
||||
constexpr std::ptrdiff_t SoundService_001 = 0x5472D0;
|
||||
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x544210;
|
||||
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x544270;
|
||||
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x544308;
|
||||
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x544330;
|
||||
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5475B0;
|
||||
constexpr std::ptrdiff_t StatsService_001 = 0x620170;
|
||||
constexpr std::ptrdiff_t ToolService_001 = 0x547770;
|
||||
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x544C20;
|
||||
constexpr std::ptrdiff_t VProfService_001 = 0x5477B0;
|
||||
}
|
||||
// Module: filesystem_stdio.dll
|
||||
namespace filesystem_stdio_dll {
|
||||
@ -89,8 +89,8 @@ namespace cs2_dumper {
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
namespace matchmaking_dll {
|
||||
constexpr std::ptrdiff_t GameTypes001 = 0x1A41B0;
|
||||
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1AC380;
|
||||
constexpr std::ptrdiff_t GameTypes001 = 0x1A3190;
|
||||
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1AB360;
|
||||
}
|
||||
// Module: materialsystem2.dll
|
||||
namespace materialsystem2_dll {
|
||||
@ -117,7 +117,7 @@ namespace cs2_dumper {
|
||||
}
|
||||
// Module: panorama.dll
|
||||
namespace panorama_dll {
|
||||
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x4E5260;
|
||||
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x4E9250;
|
||||
}
|
||||
// Module: panorama_text_pango.dll
|
||||
namespace panorama_text_pango_dll {
|
||||
@ -125,11 +125,11 @@ namespace cs2_dumper {
|
||||
}
|
||||
// Module: panoramauiclient.dll
|
||||
namespace panoramauiclient_dll {
|
||||
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x28A850;
|
||||
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x28E840;
|
||||
}
|
||||
// Module: particles.dll
|
||||
namespace particles_dll {
|
||||
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x629CD0;
|
||||
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x629C70;
|
||||
}
|
||||
// Module: pulse_system.dll
|
||||
namespace pulse_system_dll {
|
||||
@ -162,22 +162,22 @@ namespace cs2_dumper {
|
||||
}
|
||||
// Module: server.dll
|
||||
namespace server_dll {
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1378BC0;
|
||||
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x13293B0;
|
||||
constexpr std::ptrdiff_t NavGameTest001 = 0x1418C08;
|
||||
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13CE548;
|
||||
constexpr std::ptrdiff_t Source2GameClients001 = 0x13C8410;
|
||||
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14FC1C0;
|
||||
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13CE470;
|
||||
constexpr std::ptrdiff_t Source2Server001 = 0x13CE2E0;
|
||||
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15C6AD8;
|
||||
constexpr std::ptrdiff_t customnavsystem001 = 0x130DB18;
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1364D50;
|
||||
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x13153E0;
|
||||
constexpr std::ptrdiff_t NavGameTest001 = 0x1403E08;
|
||||
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13B9738;
|
||||
constexpr std::ptrdiff_t Source2GameClients001 = 0x13B3600;
|
||||
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14E73A0;
|
||||
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13B9660;
|
||||
constexpr std::ptrdiff_t Source2Server001 = 0x13B94D0;
|
||||
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15B1CD8;
|
||||
constexpr std::ptrdiff_t customnavsystem001 = 0x12F9B58;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
namespace soundsystem_dll {
|
||||
constexpr std::ptrdiff_t SoundOpSystem001 = 0x39EC40;
|
||||
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x39EB10;
|
||||
constexpr std::ptrdiff_t SoundSystem001 = 0x39E5E0;
|
||||
constexpr std::ptrdiff_t SoundOpSystem001 = 0x3A1C50;
|
||||
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x3A1B20;
|
||||
constexpr std::ptrdiff_t SoundSystem001 = 0x3A15F0;
|
||||
constexpr std::ptrdiff_t VMixEditTool001 = 0x48289C6A;
|
||||
}
|
||||
// Module: steamaudio.dll
|
||||
@ -186,33 +186,34 @@ namespace cs2_dumper {
|
||||
}
|
||||
// Module: steamclient64.dll
|
||||
namespace steamclient64_dll {
|
||||
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAF705A;
|
||||
constexpr std::ptrdiff_t IVALIDATE001 = 0x14A3108;
|
||||
constexpr std::ptrdiff_t SteamClient006 = 0x14A0860;
|
||||
constexpr std::ptrdiff_t SteamClient007 = 0x14A0868;
|
||||
constexpr std::ptrdiff_t SteamClient008 = 0x14A0870;
|
||||
constexpr std::ptrdiff_t SteamClient009 = 0x14A0878;
|
||||
constexpr std::ptrdiff_t SteamClient010 = 0x14A0880;
|
||||
constexpr std::ptrdiff_t SteamClient011 = 0x14A0888;
|
||||
constexpr std::ptrdiff_t SteamClient012 = 0x14A0890;
|
||||
constexpr std::ptrdiff_t SteamClient013 = 0x14A0898;
|
||||
constexpr std::ptrdiff_t SteamClient014 = 0x14A08A0;
|
||||
constexpr std::ptrdiff_t SteamClient015 = 0x14A08A8;
|
||||
constexpr std::ptrdiff_t SteamClient016 = 0x14A08B0;
|
||||
constexpr std::ptrdiff_t SteamClient017 = 0x14A08B8;
|
||||
constexpr std::ptrdiff_t SteamClient018 = 0x14A08C0;
|
||||
constexpr std::ptrdiff_t SteamClient019 = 0x14A08C8;
|
||||
constexpr std::ptrdiff_t SteamClient020 = 0x14A08D0;
|
||||
constexpr std::ptrdiff_t SteamClient021 = 0x14A08D8;
|
||||
constexpr std::ptrdiff_t p2pvoice002 = 0x14E26BF;
|
||||
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0x147E0E0;
|
||||
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BB038DA;
|
||||
constexpr std::ptrdiff_t IVALIDATE001 = 0x15246E8;
|
||||
constexpr std::ptrdiff_t SteamClient006 = 0x1521E10;
|
||||
constexpr std::ptrdiff_t SteamClient007 = 0x1521E18;
|
||||
constexpr std::ptrdiff_t SteamClient008 = 0x1521E20;
|
||||
constexpr std::ptrdiff_t SteamClient009 = 0x1521E28;
|
||||
constexpr std::ptrdiff_t SteamClient010 = 0x1521E30;
|
||||
constexpr std::ptrdiff_t SteamClient011 = 0x1521E38;
|
||||
constexpr std::ptrdiff_t SteamClient012 = 0x1521E40;
|
||||
constexpr std::ptrdiff_t SteamClient013 = 0x1521E48;
|
||||
constexpr std::ptrdiff_t SteamClient014 = 0x1521E50;
|
||||
constexpr std::ptrdiff_t SteamClient015 = 0x1521E58;
|
||||
constexpr std::ptrdiff_t SteamClient016 = 0x1521E60;
|
||||
constexpr std::ptrdiff_t SteamClient017 = 0x1521E68;
|
||||
constexpr std::ptrdiff_t SteamClient018 = 0x1521E70;
|
||||
constexpr std::ptrdiff_t SteamClient019 = 0x1521E78;
|
||||
constexpr std::ptrdiff_t SteamClient020 = 0x1521E80;
|
||||
constexpr std::ptrdiff_t SteamClient021 = 0x1521E88;
|
||||
constexpr std::ptrdiff_t SteamClient022 = 0x1521E90;
|
||||
constexpr std::ptrdiff_t p2pvoice002 = 0x14E297F;
|
||||
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0x14FF0E0;
|
||||
}
|
||||
// Module: tier0.dll
|
||||
namespace tier0_dll {
|
||||
constexpr std::ptrdiff_t TestScriptMgr001 = 0x37EA50;
|
||||
constexpr std::ptrdiff_t VEngineCvar007 = 0x38D4B0;
|
||||
constexpr std::ptrdiff_t VProcessUtils002 = 0x37E960;
|
||||
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x3A5F00;
|
||||
constexpr std::ptrdiff_t TestScriptMgr001 = 0x37FA70;
|
||||
constexpr std::ptrdiff_t VEngineCvar007 = 0x38E4B0;
|
||||
constexpr std::ptrdiff_t VProcessUtils002 = 0x37F980;
|
||||
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x3A6F00;
|
||||
}
|
||||
// Module: v8system.dll
|
||||
namespace v8system_dll {
|
||||
|
@ -1,51 +1,51 @@
|
||||
{
|
||||
"animationsystem.dll": {
|
||||
"AnimationSystemUtils_001": 6352328,
|
||||
"AnimationSystem_001": 6319344
|
||||
"AnimationSystemUtils_001": 6356488,
|
||||
"AnimationSystem_001": 6323504
|
||||
},
|
||||
"client.dll": {
|
||||
"ClientToolsInfo_001": 25582592,
|
||||
"EmptyWorldService001_Client": 25300736,
|
||||
"GameClientExports001": 25569464,
|
||||
"LegacyGameUI001": 25703472,
|
||||
"Source2Client002": 27778784,
|
||||
"Source2ClientConfig001": 27346288,
|
||||
"Source2ClientPrediction001": 25615488,
|
||||
"Source2ClientUI001": 25696256
|
||||
"ClientToolsInfo_001": 25607744,
|
||||
"EmptyWorldService001_Client": 25329808,
|
||||
"GameClientExports001": 25594616,
|
||||
"LegacyGameUI001": 25728672,
|
||||
"Source2Client002": 27797408,
|
||||
"Source2ClientConfig001": 27374448,
|
||||
"Source2ClientPrediction001": 25640656,
|
||||
"Source2ClientUI001": 25721456
|
||||
},
|
||||
"engine2.dll": {
|
||||
"BenchmarkService001": 5508272,
|
||||
"BugService001": 6134688,
|
||||
"ClientServerEngineLoopService_001": 5511632,
|
||||
"EngineGameUI001": 5499744,
|
||||
"EngineServiceMgr001": 6400560,
|
||||
"GameEventSystemClientV001": 6401328,
|
||||
"GameEventSystemServerV001": 6401648,
|
||||
"GameResourceServiceClientV001": 5508528,
|
||||
"GameResourceServiceServerV001": 5508624,
|
||||
"GameUIService_001": 6135456,
|
||||
"HostStateMgr001": 5511360,
|
||||
"INETSUPPORT_001": 5480544,
|
||||
"InputService_001": 6136240,
|
||||
"KeyValueCache001": 5511536,
|
||||
"MapListService_001": 6394288,
|
||||
"NetworkClientService_001": 6394688,
|
||||
"NetworkP2PService_001": 5509312,
|
||||
"NetworkServerService_001": 6395600,
|
||||
"NetworkService_001": 5509648,
|
||||
"RenderService_001": 6396208,
|
||||
"ScreenshotService001": 6396880,
|
||||
"SimpleEngineLoopService_001": 5511904,
|
||||
"SoundService_001": 5509712,
|
||||
"Source2EngineToClient001": 5497312,
|
||||
"Source2EngineToClientStringTable001": 5497408,
|
||||
"Source2EngineToServer001": 5497560,
|
||||
"Source2EngineToServerStringTable001": 5497600,
|
||||
"SplitScreenService_001": 5510448,
|
||||
"StatsService_001": 6397952,
|
||||
"ToolService_001": 5510896,
|
||||
"VENGINE_GAMEUIFUNCS_VERSION005": 5499888,
|
||||
"VProfService_001": 5510960
|
||||
"BenchmarkService001": 5532976,
|
||||
"BugService001": 6159552,
|
||||
"ClientServerEngineLoopService_001": 5536336,
|
||||
"EngineGameUI001": 5524368,
|
||||
"EngineServiceMgr001": 6425504,
|
||||
"GameEventSystemClientV001": 6426304,
|
||||
"GameEventSystemServerV001": 6426624,
|
||||
"GameResourceServiceClientV001": 5533232,
|
||||
"GameResourceServiceServerV001": 5533328,
|
||||
"GameUIService_001": 6160320,
|
||||
"HostStateMgr001": 5536064,
|
||||
"INETSUPPORT_001": 5505120,
|
||||
"InputService_001": 6161104,
|
||||
"KeyValueCache001": 5536240,
|
||||
"MapListService_001": 6419232,
|
||||
"NetworkClientService_001": 6419632,
|
||||
"NetworkP2PService_001": 5534016,
|
||||
"NetworkServerService_001": 6420544,
|
||||
"NetworkService_001": 5534352,
|
||||
"RenderService_001": 6421152,
|
||||
"ScreenshotService001": 6421824,
|
||||
"SimpleEngineLoopService_001": 5536608,
|
||||
"SoundService_001": 5534416,
|
||||
"Source2EngineToClient001": 5521936,
|
||||
"Source2EngineToClientStringTable001": 5522032,
|
||||
"Source2EngineToServer001": 5522184,
|
||||
"Source2EngineToServerStringTable001": 5522224,
|
||||
"SplitScreenService_001": 5535152,
|
||||
"StatsService_001": 6422896,
|
||||
"ToolService_001": 5535600,
|
||||
"VENGINE_GAMEUIFUNCS_VERSION005": 5524512,
|
||||
"VProfService_001": 5535664
|
||||
},
|
||||
"filesystem_stdio.dll": {
|
||||
"VAsyncFileSystem2_001": 2147728,
|
||||
@ -72,8 +72,8 @@
|
||||
"Localize_001": 240336
|
||||
},
|
||||
"matchmaking.dll": {
|
||||
"GameTypes001": 1720752,
|
||||
"MATCHFRAMEWORK_001": 1753984
|
||||
"GameTypes001": 1716624,
|
||||
"MATCHFRAMEWORK_001": 1749856
|
||||
},
|
||||
"materialsystem2.dll": {
|
||||
"FontManager_001": 1131312,
|
||||
@ -95,16 +95,16 @@
|
||||
"SerializedEntitiesVersion001": 2548720
|
||||
},
|
||||
"panorama.dll": {
|
||||
"PanoramaUIEngine001": 5132896
|
||||
"PanoramaUIEngine001": 5149264
|
||||
},
|
||||
"panorama_text_pango.dll": {
|
||||
"PanoramaTextServices001": 2832608
|
||||
},
|
||||
"panoramauiclient.dll": {
|
||||
"PanoramaUIClient001": 2664528
|
||||
"PanoramaUIClient001": 2680896
|
||||
},
|
||||
"particles.dll": {
|
||||
"ParticleSystemMgr003": 6462672
|
||||
"ParticleSystemMgr003": 6462576
|
||||
},
|
||||
"pulse_system.dll": {
|
||||
"IPulseSystem_001": 1563024
|
||||
@ -130,53 +130,54 @@
|
||||
"SchemaSystem_001": 399072
|
||||
},
|
||||
"server.dll": {
|
||||
"EmptyWorldService001_Server": 20417472,
|
||||
"EntitySubclassUtilsV001": 20091824,
|
||||
"NavGameTest001": 21072904,
|
||||
"ServerToolsInfo_001": 20768072,
|
||||
"Source2GameClients001": 20743184,
|
||||
"Source2GameDirector001": 22004160,
|
||||
"Source2GameEntities001": 20767856,
|
||||
"Source2Server001": 20767456,
|
||||
"Source2ServerConfig001": 22833880,
|
||||
"customnavsystem001": 19979032
|
||||
"EmptyWorldService001_Server": 20335952,
|
||||
"EntitySubclassUtilsV001": 20009952,
|
||||
"NavGameTest001": 20987400,
|
||||
"ServerToolsInfo_001": 20682552,
|
||||
"Source2GameClients001": 20657664,
|
||||
"Source2GameDirector001": 21918624,
|
||||
"Source2GameEntities001": 20682336,
|
||||
"Source2Server001": 20681936,
|
||||
"Source2ServerConfig001": 22748376,
|
||||
"customnavsystem001": 19897176
|
||||
},
|
||||
"soundsystem.dll": {
|
||||
"SoundOpSystem001": 3796032,
|
||||
"SoundOpSystemEdit001": 3795728,
|
||||
"SoundSystem001": 3794400,
|
||||
"SoundOpSystem001": 3808336,
|
||||
"SoundOpSystemEdit001": 3808032,
|
||||
"SoundSystem001": 3806704,
|
||||
"VMixEditTool001": 1210621034
|
||||
},
|
||||
"steamaudio.dll": {
|
||||
"SteamAudio001": 2177520
|
||||
},
|
||||
"steamclient64.dll": {
|
||||
"CLIENTENGINE_INTERFACE_VERSION005": 18446744071758114906,
|
||||
"IVALIDATE001": 21639432,
|
||||
"SteamClient006": 21629024,
|
||||
"SteamClient007": 21629032,
|
||||
"SteamClient008": 21629040,
|
||||
"SteamClient009": 21629048,
|
||||
"SteamClient010": 21629056,
|
||||
"SteamClient011": 21629064,
|
||||
"SteamClient012": 21629072,
|
||||
"SteamClient013": 21629080,
|
||||
"SteamClient014": 21629088,
|
||||
"SteamClient015": 21629096,
|
||||
"SteamClient016": 21629104,
|
||||
"SteamClient017": 21629112,
|
||||
"SteamClient018": 21629120,
|
||||
"SteamClient019": 21629128,
|
||||
"SteamClient020": 21629136,
|
||||
"SteamClient021": 21629144,
|
||||
"p2pvoice002": 21898943,
|
||||
"p2pvoicesingleton002": 21487840
|
||||
"CLIENTENGINE_INTERFACE_VERSION005": 18446744071758166234,
|
||||
"IVALIDATE001": 22169320,
|
||||
"SteamClient006": 22158864,
|
||||
"SteamClient007": 22158872,
|
||||
"SteamClient008": 22158880,
|
||||
"SteamClient009": 22158888,
|
||||
"SteamClient010": 22158896,
|
||||
"SteamClient011": 22158904,
|
||||
"SteamClient012": 22158912,
|
||||
"SteamClient013": 22158920,
|
||||
"SteamClient014": 22158928,
|
||||
"SteamClient015": 22158936,
|
||||
"SteamClient016": 22158944,
|
||||
"SteamClient017": 22158952,
|
||||
"SteamClient018": 22158960,
|
||||
"SteamClient019": 22158968,
|
||||
"SteamClient020": 22158976,
|
||||
"SteamClient021": 22158984,
|
||||
"SteamClient022": 22158992,
|
||||
"p2pvoice002": 21899647,
|
||||
"p2pvoicesingleton002": 22016224
|
||||
},
|
||||
"tier0.dll": {
|
||||
"TestScriptMgr001": 3664464,
|
||||
"VEngineCvar007": 3724464,
|
||||
"VProcessUtils002": 3664224,
|
||||
"VStringTokenSystem001": 3825408
|
||||
"TestScriptMgr001": 3668592,
|
||||
"VEngineCvar007": 3728560,
|
||||
"VProcessUtils002": 3668352,
|
||||
"VStringTokenSystem001": 3829504
|
||||
},
|
||||
"v8system.dll": {
|
||||
"Source2V8System001": 181376
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, unused)]
|
||||
|
||||
@ -7,54 +7,54 @@ pub mod cs2_dumper {
|
||||
pub mod interfaces {
|
||||
// Module: animationsystem.dll
|
||||
pub mod animationsystem_dll {
|
||||
pub const AnimationSystemUtils_001: usize = 0x60EDC8;
|
||||
pub const AnimationSystem_001: usize = 0x606CF0;
|
||||
pub const AnimationSystemUtils_001: usize = 0x60FE08;
|
||||
pub const AnimationSystem_001: usize = 0x607D30;
|
||||
}
|
||||
// Module: client.dll
|
||||
pub mod client_dll {
|
||||
pub const ClientToolsInfo_001: usize = 0x1865C00;
|
||||
pub const EmptyWorldService001_Client: usize = 0x1820F00;
|
||||
pub const GameClientExports001: usize = 0x18628B8;
|
||||
pub const LegacyGameUI001: usize = 0x1883430;
|
||||
pub const Source2Client002: usize = 0x1A7DEE0;
|
||||
pub const Source2ClientConfig001: usize = 0x1A14570;
|
||||
pub const Source2ClientPrediction001: usize = 0x186DC80;
|
||||
pub const Source2ClientUI001: usize = 0x1881800;
|
||||
pub const ClientToolsInfo_001: usize = 0x186BE40;
|
||||
pub const EmptyWorldService001_Client: usize = 0x1828090;
|
||||
pub const GameClientExports001: usize = 0x1868AF8;
|
||||
pub const LegacyGameUI001: usize = 0x18896A0;
|
||||
pub const Source2Client002: usize = 0x1A827A0;
|
||||
pub const Source2ClientConfig001: usize = 0x1A1B370;
|
||||
pub const Source2ClientPrediction001: usize = 0x1873ED0;
|
||||
pub const Source2ClientUI001: usize = 0x1887A70;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
pub mod engine2_dll {
|
||||
pub const BenchmarkService001: usize = 0x540CB0;
|
||||
pub const BugService001: usize = 0x5D9BA0;
|
||||
pub const ClientServerEngineLoopService_001: usize = 0x5419D0;
|
||||
pub const EngineGameUI001: usize = 0x53EB60;
|
||||
pub const EngineServiceMgr001: usize = 0x61AA30;
|
||||
pub const GameEventSystemClientV001: usize = 0x61AD30;
|
||||
pub const GameEventSystemServerV001: usize = 0x61AE70;
|
||||
pub const GameResourceServiceClientV001: usize = 0x540DB0;
|
||||
pub const GameResourceServiceServerV001: usize = 0x540E10;
|
||||
pub const GameUIService_001: usize = 0x5D9EA0;
|
||||
pub const HostStateMgr001: usize = 0x5418C0;
|
||||
pub const INETSUPPORT_001: usize = 0x53A060;
|
||||
pub const InputService_001: usize = 0x5DA1B0;
|
||||
pub const KeyValueCache001: usize = 0x541970;
|
||||
pub const MapListService_001: usize = 0x6191B0;
|
||||
pub const NetworkClientService_001: usize = 0x619340;
|
||||
pub const NetworkP2PService_001: usize = 0x5410C0;
|
||||
pub const NetworkServerService_001: usize = 0x6196D0;
|
||||
pub const NetworkService_001: usize = 0x541210;
|
||||
pub const RenderService_001: usize = 0x619930;
|
||||
pub const ScreenshotService001: usize = 0x619BD0;
|
||||
pub const SimpleEngineLoopService_001: usize = 0x541AE0;
|
||||
pub const SoundService_001: usize = 0x541250;
|
||||
pub const Source2EngineToClient001: usize = 0x53E1E0;
|
||||
pub const Source2EngineToClientStringTable001: usize = 0x53E240;
|
||||
pub const Source2EngineToServer001: usize = 0x53E2D8;
|
||||
pub const Source2EngineToServerStringTable001: usize = 0x53E300;
|
||||
pub const SplitScreenService_001: usize = 0x541530;
|
||||
pub const StatsService_001: usize = 0x61A000;
|
||||
pub const ToolService_001: usize = 0x5416F0;
|
||||
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x53EBF0;
|
||||
pub const VProfService_001: usize = 0x541730;
|
||||
pub const BenchmarkService001: usize = 0x546D30;
|
||||
pub const BugService001: usize = 0x5DFCC0;
|
||||
pub const ClientServerEngineLoopService_001: usize = 0x547A50;
|
||||
pub const EngineGameUI001: usize = 0x544B90;
|
||||
pub const EngineServiceMgr001: usize = 0x620BA0;
|
||||
pub const GameEventSystemClientV001: usize = 0x620EC0;
|
||||
pub const GameEventSystemServerV001: usize = 0x621000;
|
||||
pub const GameResourceServiceClientV001: usize = 0x546E30;
|
||||
pub const GameResourceServiceServerV001: usize = 0x546E90;
|
||||
pub const GameUIService_001: usize = 0x5DFFC0;
|
||||
pub const HostStateMgr001: usize = 0x547940;
|
||||
pub const INETSUPPORT_001: usize = 0x540060;
|
||||
pub const InputService_001: usize = 0x5E02D0;
|
||||
pub const KeyValueCache001: usize = 0x5479F0;
|
||||
pub const MapListService_001: usize = 0x61F320;
|
||||
pub const NetworkClientService_001: usize = 0x61F4B0;
|
||||
pub const NetworkP2PService_001: usize = 0x547140;
|
||||
pub const NetworkServerService_001: usize = 0x61F840;
|
||||
pub const NetworkService_001: usize = 0x547290;
|
||||
pub const RenderService_001: usize = 0x61FAA0;
|
||||
pub const ScreenshotService001: usize = 0x61FD40;
|
||||
pub const SimpleEngineLoopService_001: usize = 0x547B60;
|
||||
pub const SoundService_001: usize = 0x5472D0;
|
||||
pub const Source2EngineToClient001: usize = 0x544210;
|
||||
pub const Source2EngineToClientStringTable001: usize = 0x544270;
|
||||
pub const Source2EngineToServer001: usize = 0x544308;
|
||||
pub const Source2EngineToServerStringTable001: usize = 0x544330;
|
||||
pub const SplitScreenService_001: usize = 0x5475B0;
|
||||
pub const StatsService_001: usize = 0x620170;
|
||||
pub const ToolService_001: usize = 0x547770;
|
||||
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x544C20;
|
||||
pub const VProfService_001: usize = 0x5477B0;
|
||||
}
|
||||
// Module: filesystem_stdio.dll
|
||||
pub mod filesystem_stdio_dll {
|
||||
@ -87,8 +87,8 @@ pub mod cs2_dumper {
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
pub mod matchmaking_dll {
|
||||
pub const GameTypes001: usize = 0x1A41B0;
|
||||
pub const MATCHFRAMEWORK_001: usize = 0x1AC380;
|
||||
pub const GameTypes001: usize = 0x1A3190;
|
||||
pub const MATCHFRAMEWORK_001: usize = 0x1AB360;
|
||||
}
|
||||
// Module: materialsystem2.dll
|
||||
pub mod materialsystem2_dll {
|
||||
@ -115,7 +115,7 @@ pub mod cs2_dumper {
|
||||
}
|
||||
// Module: panorama.dll
|
||||
pub mod panorama_dll {
|
||||
pub const PanoramaUIEngine001: usize = 0x4E5260;
|
||||
pub const PanoramaUIEngine001: usize = 0x4E9250;
|
||||
}
|
||||
// Module: panorama_text_pango.dll
|
||||
pub mod panorama_text_pango_dll {
|
||||
@ -123,11 +123,11 @@ pub mod cs2_dumper {
|
||||
}
|
||||
// Module: panoramauiclient.dll
|
||||
pub mod panoramauiclient_dll {
|
||||
pub const PanoramaUIClient001: usize = 0x28A850;
|
||||
pub const PanoramaUIClient001: usize = 0x28E840;
|
||||
}
|
||||
// Module: particles.dll
|
||||
pub mod particles_dll {
|
||||
pub const ParticleSystemMgr003: usize = 0x629CD0;
|
||||
pub const ParticleSystemMgr003: usize = 0x629C70;
|
||||
}
|
||||
// Module: pulse_system.dll
|
||||
pub mod pulse_system_dll {
|
||||
@ -160,22 +160,22 @@ pub mod cs2_dumper {
|
||||
}
|
||||
// Module: server.dll
|
||||
pub mod server_dll {
|
||||
pub const EmptyWorldService001_Server: usize = 0x1378BC0;
|
||||
pub const EntitySubclassUtilsV001: usize = 0x13293B0;
|
||||
pub const NavGameTest001: usize = 0x1418C08;
|
||||
pub const ServerToolsInfo_001: usize = 0x13CE548;
|
||||
pub const Source2GameClients001: usize = 0x13C8410;
|
||||
pub const Source2GameDirector001: usize = 0x14FC1C0;
|
||||
pub const Source2GameEntities001: usize = 0x13CE470;
|
||||
pub const Source2Server001: usize = 0x13CE2E0;
|
||||
pub const Source2ServerConfig001: usize = 0x15C6AD8;
|
||||
pub const customnavsystem001: usize = 0x130DB18;
|
||||
pub const EmptyWorldService001_Server: usize = 0x1364D50;
|
||||
pub const EntitySubclassUtilsV001: usize = 0x13153E0;
|
||||
pub const NavGameTest001: usize = 0x1403E08;
|
||||
pub const ServerToolsInfo_001: usize = 0x13B9738;
|
||||
pub const Source2GameClients001: usize = 0x13B3600;
|
||||
pub const Source2GameDirector001: usize = 0x14E73A0;
|
||||
pub const Source2GameEntities001: usize = 0x13B9660;
|
||||
pub const Source2Server001: usize = 0x13B94D0;
|
||||
pub const Source2ServerConfig001: usize = 0x15B1CD8;
|
||||
pub const customnavsystem001: usize = 0x12F9B58;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
pub mod soundsystem_dll {
|
||||
pub const SoundOpSystem001: usize = 0x39EC40;
|
||||
pub const SoundOpSystemEdit001: usize = 0x39EB10;
|
||||
pub const SoundSystem001: usize = 0x39E5E0;
|
||||
pub const SoundOpSystem001: usize = 0x3A1C50;
|
||||
pub const SoundOpSystemEdit001: usize = 0x3A1B20;
|
||||
pub const SoundSystem001: usize = 0x3A15F0;
|
||||
pub const VMixEditTool001: usize = 0x48289C6A;
|
||||
}
|
||||
// Module: steamaudio.dll
|
||||
@ -184,33 +184,34 @@ pub mod cs2_dumper {
|
||||
}
|
||||
// Module: steamclient64.dll
|
||||
pub mod steamclient64_dll {
|
||||
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAF705A;
|
||||
pub const IVALIDATE001: usize = 0x14A3108;
|
||||
pub const SteamClient006: usize = 0x14A0860;
|
||||
pub const SteamClient007: usize = 0x14A0868;
|
||||
pub const SteamClient008: usize = 0x14A0870;
|
||||
pub const SteamClient009: usize = 0x14A0878;
|
||||
pub const SteamClient010: usize = 0x14A0880;
|
||||
pub const SteamClient011: usize = 0x14A0888;
|
||||
pub const SteamClient012: usize = 0x14A0890;
|
||||
pub const SteamClient013: usize = 0x14A0898;
|
||||
pub const SteamClient014: usize = 0x14A08A0;
|
||||
pub const SteamClient015: usize = 0x14A08A8;
|
||||
pub const SteamClient016: usize = 0x14A08B0;
|
||||
pub const SteamClient017: usize = 0x14A08B8;
|
||||
pub const SteamClient018: usize = 0x14A08C0;
|
||||
pub const SteamClient019: usize = 0x14A08C8;
|
||||
pub const SteamClient020: usize = 0x14A08D0;
|
||||
pub const SteamClient021: usize = 0x14A08D8;
|
||||
pub const p2pvoice002: usize = 0x14E26BF;
|
||||
pub const p2pvoicesingleton002: usize = 0x147E0E0;
|
||||
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB038DA;
|
||||
pub const IVALIDATE001: usize = 0x15246E8;
|
||||
pub const SteamClient006: usize = 0x1521E10;
|
||||
pub const SteamClient007: usize = 0x1521E18;
|
||||
pub const SteamClient008: usize = 0x1521E20;
|
||||
pub const SteamClient009: usize = 0x1521E28;
|
||||
pub const SteamClient010: usize = 0x1521E30;
|
||||
pub const SteamClient011: usize = 0x1521E38;
|
||||
pub const SteamClient012: usize = 0x1521E40;
|
||||
pub const SteamClient013: usize = 0x1521E48;
|
||||
pub const SteamClient014: usize = 0x1521E50;
|
||||
pub const SteamClient015: usize = 0x1521E58;
|
||||
pub const SteamClient016: usize = 0x1521E60;
|
||||
pub const SteamClient017: usize = 0x1521E68;
|
||||
pub const SteamClient018: usize = 0x1521E70;
|
||||
pub const SteamClient019: usize = 0x1521E78;
|
||||
pub const SteamClient020: usize = 0x1521E80;
|
||||
pub const SteamClient021: usize = 0x1521E88;
|
||||
pub const SteamClient022: usize = 0x1521E90;
|
||||
pub const p2pvoice002: usize = 0x14E297F;
|
||||
pub const p2pvoicesingleton002: usize = 0x14FF0E0;
|
||||
}
|
||||
// Module: tier0.dll
|
||||
pub mod tier0_dll {
|
||||
pub const TestScriptMgr001: usize = 0x37EA50;
|
||||
pub const VEngineCvar007: usize = 0x38D4B0;
|
||||
pub const VProcessUtils002: usize = 0x37E960;
|
||||
pub const VStringTokenSystem001: usize = 0x3A5F00;
|
||||
pub const TestScriptMgr001: usize = 0x37FA70;
|
||||
pub const VEngineCvar007: usize = 0x38E4B0;
|
||||
pub const VProcessUtils002: usize = 0x37F980;
|
||||
pub const VStringTokenSystem001: usize = 0x3A6F00;
|
||||
}
|
||||
// Module: v8system.dll
|
||||
pub mod v8system_dll {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: materialsystem2.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: networksystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,40 +1,40 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:31:49.938005200 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Offsets {
|
||||
// Module: client.dll
|
||||
public static class ClientDll {
|
||||
public const nint dwCSGOInput = 0x1A8E5D0;
|
||||
public const nint dwEntityList = 0x1A197E8;
|
||||
public const nint dwGameEntitySystem = 0x1B3F728;
|
||||
public const nint dwCSGOInput = 0x1A92FF0;
|
||||
public const nint dwEntityList = 0x1A1F730;
|
||||
public const nint dwGameEntitySystem = 0x1B43F58;
|
||||
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
|
||||
public const nint dwGameRules = 0x1A80188;
|
||||
public const nint dwGlobalVars = 0x1861AA8;
|
||||
public const nint dwGlowManager = 0x1A7F8D0;
|
||||
public const nint dwLocalPlayerController = 0x1A6A210;
|
||||
public const nint dwLocalPlayerPawn = 0x186DE00;
|
||||
public const nint dwPlantedC4 = 0x1A88DA0;
|
||||
public const nint dwPrediction = 0x186DC80;
|
||||
public const nint dwSensitivity = 0x1A81018;
|
||||
public const nint dwGameRules = 0x1A84170;
|
||||
public const nint dwGlobalVars = 0x1867DB0;
|
||||
public const nint dwGlowManager = 0x1A84190;
|
||||
public const nint dwLocalPlayerController = 0x1A6E9C0;
|
||||
public const nint dwLocalPlayerPawn = 0x1874050;
|
||||
public const nint dwPlantedC4 = 0x1A8E4A0;
|
||||
public const nint dwPrediction = 0x1873ED0;
|
||||
public const nint dwSensitivity = 0x1A85768;
|
||||
public const nint dwSensitivity_sensitivity = 0x40;
|
||||
public const nint dwViewAngles = 0x1A8E9A0;
|
||||
public const nint dwViewMatrix = 0x1A84890;
|
||||
public const nint dwViewRender = 0x1A85208;
|
||||
public const nint dwWeaponC4 = 0x1A1CA70;
|
||||
public const nint dwViewAngles = 0x1A933C0;
|
||||
public const nint dwViewMatrix = 0x1A89130;
|
||||
public const nint dwViewRender = 0x1A89940;
|
||||
public const nint dwWeaponC4 = 0x1A22630;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
public static class Engine2Dll {
|
||||
public const nint dwBuildNumber = 0x53ABE4;
|
||||
public const nint dwNetworkGameClient = 0x539CE0;
|
||||
public const nint dwBuildNumber = 0x540BE4;
|
||||
public const nint dwNetworkGameClient = 0x53FCE0;
|
||||
public const nint dwNetworkGameClient_clientTickCount = 0x368;
|
||||
public const nint dwNetworkGameClient_deltaTick = 0x27C;
|
||||
public const nint dwNetworkGameClient_deltaTick = 0x244;
|
||||
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
|
||||
public const nint dwNetworkGameClient_localPlayer = 0xF0;
|
||||
public const nint dwNetworkGameClient_maxClients = 0x238;
|
||||
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
|
||||
public const nint dwNetworkGameClient_signOnState = 0x228;
|
||||
public const nint dwWindowHeight = 0x61D3E4;
|
||||
public const nint dwWindowWidth = 0x61D3E0;
|
||||
public const nint dwWindowHeight = 0x62354C;
|
||||
public const nint dwWindowWidth = 0x623548;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
public static class InputsystemDll {
|
||||
@ -42,12 +42,12 @@ namespace CS2Dumper.Offsets {
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
public static class MatchmakingDll {
|
||||
public const nint dwGameTypes = 0x1A41B0;
|
||||
public const nint dwGameTypes = 0x1A3190;
|
||||
public const nint dwGameTypes_mapName = 0x120;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
public static class SoundsystemDll {
|
||||
public const nint dwSoundSystem = 0x39E5E0;
|
||||
public const nint dwSoundSystem = 0x3A15F0;
|
||||
public const nint dwSoundSystem_engineViewData = 0x7C;
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:31:49.938005200 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -9,37 +9,37 @@ namespace cs2_dumper {
|
||||
namespace offsets {
|
||||
// Module: client.dll
|
||||
namespace client_dll {
|
||||
constexpr std::ptrdiff_t dwCSGOInput = 0x1A8E5D0;
|
||||
constexpr std::ptrdiff_t dwEntityList = 0x1A197E8;
|
||||
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B3F728;
|
||||
constexpr std::ptrdiff_t dwCSGOInput = 0x1A92FF0;
|
||||
constexpr std::ptrdiff_t dwEntityList = 0x1A1F730;
|
||||
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B43F58;
|
||||
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
|
||||
constexpr std::ptrdiff_t dwGameRules = 0x1A80188;
|
||||
constexpr std::ptrdiff_t dwGlobalVars = 0x1861AA8;
|
||||
constexpr std::ptrdiff_t dwGlowManager = 0x1A7F8D0;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A6A210;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x186DE00;
|
||||
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A88DA0;
|
||||
constexpr std::ptrdiff_t dwPrediction = 0x186DC80;
|
||||
constexpr std::ptrdiff_t dwSensitivity = 0x1A81018;
|
||||
constexpr std::ptrdiff_t dwGameRules = 0x1A84170;
|
||||
constexpr std::ptrdiff_t dwGlobalVars = 0x1867DB0;
|
||||
constexpr std::ptrdiff_t dwGlowManager = 0x1A84190;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A6E9C0;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1874050;
|
||||
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A8E4A0;
|
||||
constexpr std::ptrdiff_t dwPrediction = 0x1873ED0;
|
||||
constexpr std::ptrdiff_t dwSensitivity = 0x1A85768;
|
||||
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
|
||||
constexpr std::ptrdiff_t dwViewAngles = 0x1A8E9A0;
|
||||
constexpr std::ptrdiff_t dwViewMatrix = 0x1A84890;
|
||||
constexpr std::ptrdiff_t dwViewRender = 0x1A85208;
|
||||
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A1CA70;
|
||||
constexpr std::ptrdiff_t dwViewAngles = 0x1A933C0;
|
||||
constexpr std::ptrdiff_t dwViewMatrix = 0x1A89130;
|
||||
constexpr std::ptrdiff_t dwViewRender = 0x1A89940;
|
||||
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A22630;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
namespace engine2_dll {
|
||||
constexpr std::ptrdiff_t dwBuildNumber = 0x53ABE4;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient = 0x539CE0;
|
||||
constexpr std::ptrdiff_t dwBuildNumber = 0x540BE4;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient = 0x53FCE0;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x244;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF0;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
|
||||
constexpr std::ptrdiff_t dwWindowHeight = 0x61D3E4;
|
||||
constexpr std::ptrdiff_t dwWindowWidth = 0x61D3E0;
|
||||
constexpr std::ptrdiff_t dwWindowHeight = 0x62354C;
|
||||
constexpr std::ptrdiff_t dwWindowWidth = 0x623548;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
namespace inputsystem_dll {
|
||||
@ -47,12 +47,12 @@ namespace cs2_dumper {
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
namespace matchmaking_dll {
|
||||
constexpr std::ptrdiff_t dwGameTypes = 0x1A41B0;
|
||||
constexpr std::ptrdiff_t dwGameTypes = 0x1A3190;
|
||||
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
namespace soundsystem_dll {
|
||||
constexpr std::ptrdiff_t dwSoundSystem = 0x39E5E0;
|
||||
constexpr std::ptrdiff_t dwSoundSystem = 0x3A15F0;
|
||||
constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
|
||||
}
|
||||
}
|
||||
|
@ -1,45 +1,45 @@
|
||||
{
|
||||
"client.dll": {
|
||||
"dwCSGOInput": 27846096,
|
||||
"dwEntityList": 27367400,
|
||||
"dwGameEntitySystem": 28571432,
|
||||
"dwCSGOInput": 27865072,
|
||||
"dwEntityList": 27391792,
|
||||
"dwGameEntitySystem": 28589912,
|
||||
"dwGameEntitySystem_highestEntityIndex": 8432,
|
||||
"dwGameRules": 27787656,
|
||||
"dwGlobalVars": 25565864,
|
||||
"dwGlowManager": 27785424,
|
||||
"dwLocalPlayerController": 27697680,
|
||||
"dwLocalPlayerPawn": 25615872,
|
||||
"dwPlantedC4": 27823520,
|
||||
"dwPrediction": 25615488,
|
||||
"dwSensitivity": 27791384,
|
||||
"dwGameRules": 27804016,
|
||||
"dwGlobalVars": 25591216,
|
||||
"dwGlowManager": 27804048,
|
||||
"dwLocalPlayerController": 27716032,
|
||||
"dwLocalPlayerPawn": 25641040,
|
||||
"dwPlantedC4": 27845792,
|
||||
"dwPrediction": 25640656,
|
||||
"dwSensitivity": 27809640,
|
||||
"dwSensitivity_sensitivity": 64,
|
||||
"dwViewAngles": 27847072,
|
||||
"dwViewMatrix": 27805840,
|
||||
"dwViewRender": 27808264,
|
||||
"dwWeaponC4": 27380336
|
||||
"dwViewAngles": 27866048,
|
||||
"dwViewMatrix": 27824432,
|
||||
"dwViewRender": 27826496,
|
||||
"dwWeaponC4": 27403824
|
||||
},
|
||||
"engine2.dll": {
|
||||
"dwBuildNumber": 5483492,
|
||||
"dwNetworkGameClient": 5479648,
|
||||
"dwBuildNumber": 5508068,
|
||||
"dwNetworkGameClient": 5504224,
|
||||
"dwNetworkGameClient_clientTickCount": 872,
|
||||
"dwNetworkGameClient_deltaTick": 636,
|
||||
"dwNetworkGameClient_deltaTick": 580,
|
||||
"dwNetworkGameClient_isBackgroundMap": 2626631,
|
||||
"dwNetworkGameClient_localPlayer": 240,
|
||||
"dwNetworkGameClient_maxClients": 568,
|
||||
"dwNetworkGameClient_serverTickCount": 876,
|
||||
"dwNetworkGameClient_signOnState": 552,
|
||||
"dwWindowHeight": 6411236,
|
||||
"dwWindowWidth": 6411232
|
||||
"dwWindowHeight": 6436172,
|
||||
"dwWindowWidth": 6436168
|
||||
},
|
||||
"inputsystem.dll": {
|
||||
"dwInputSystem": 231392
|
||||
},
|
||||
"matchmaking.dll": {
|
||||
"dwGameTypes": 1720752,
|
||||
"dwGameTypes": 1716624,
|
||||
"dwGameTypes_mapName": 288
|
||||
},
|
||||
"soundsystem.dll": {
|
||||
"dwSoundSystem": 3794400,
|
||||
"dwSoundSystem": 3806704,
|
||||
"dwSoundSystem_engineViewData": 124
|
||||
}
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:31:49.938005200 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, unused)]
|
||||
|
||||
@ -7,37 +7,37 @@ pub mod cs2_dumper {
|
||||
pub mod offsets {
|
||||
// Module: client.dll
|
||||
pub mod client_dll {
|
||||
pub const dwCSGOInput: usize = 0x1A8E5D0;
|
||||
pub const dwEntityList: usize = 0x1A197E8;
|
||||
pub const dwGameEntitySystem: usize = 0x1B3F728;
|
||||
pub const dwCSGOInput: usize = 0x1A92FF0;
|
||||
pub const dwEntityList: usize = 0x1A1F730;
|
||||
pub const dwGameEntitySystem: usize = 0x1B43F58;
|
||||
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
|
||||
pub const dwGameRules: usize = 0x1A80188;
|
||||
pub const dwGlobalVars: usize = 0x1861AA8;
|
||||
pub const dwGlowManager: usize = 0x1A7F8D0;
|
||||
pub const dwLocalPlayerController: usize = 0x1A6A210;
|
||||
pub const dwLocalPlayerPawn: usize = 0x186DE00;
|
||||
pub const dwPlantedC4: usize = 0x1A88DA0;
|
||||
pub const dwPrediction: usize = 0x186DC80;
|
||||
pub const dwSensitivity: usize = 0x1A81018;
|
||||
pub const dwGameRules: usize = 0x1A84170;
|
||||
pub const dwGlobalVars: usize = 0x1867DB0;
|
||||
pub const dwGlowManager: usize = 0x1A84190;
|
||||
pub const dwLocalPlayerController: usize = 0x1A6E9C0;
|
||||
pub const dwLocalPlayerPawn: usize = 0x1874050;
|
||||
pub const dwPlantedC4: usize = 0x1A8E4A0;
|
||||
pub const dwPrediction: usize = 0x1873ED0;
|
||||
pub const dwSensitivity: usize = 0x1A85768;
|
||||
pub const dwSensitivity_sensitivity: usize = 0x40;
|
||||
pub const dwViewAngles: usize = 0x1A8E9A0;
|
||||
pub const dwViewMatrix: usize = 0x1A84890;
|
||||
pub const dwViewRender: usize = 0x1A85208;
|
||||
pub const dwWeaponC4: usize = 0x1A1CA70;
|
||||
pub const dwViewAngles: usize = 0x1A933C0;
|
||||
pub const dwViewMatrix: usize = 0x1A89130;
|
||||
pub const dwViewRender: usize = 0x1A89940;
|
||||
pub const dwWeaponC4: usize = 0x1A22630;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
pub mod engine2_dll {
|
||||
pub const dwBuildNumber: usize = 0x53ABE4;
|
||||
pub const dwNetworkGameClient: usize = 0x539CE0;
|
||||
pub const dwBuildNumber: usize = 0x540BE4;
|
||||
pub const dwNetworkGameClient: usize = 0x53FCE0;
|
||||
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
|
||||
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
|
||||
pub const dwNetworkGameClient_deltaTick: usize = 0x244;
|
||||
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
|
||||
pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
|
||||
pub const dwNetworkGameClient_maxClients: usize = 0x238;
|
||||
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
|
||||
pub const dwNetworkGameClient_signOnState: usize = 0x228;
|
||||
pub const dwWindowHeight: usize = 0x61D3E4;
|
||||
pub const dwWindowWidth: usize = 0x61D3E0;
|
||||
pub const dwWindowHeight: usize = 0x62354C;
|
||||
pub const dwWindowWidth: usize = 0x623548;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
pub mod inputsystem_dll {
|
||||
@ -45,12 +45,12 @@ pub mod cs2_dumper {
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
pub mod matchmaking_dll {
|
||||
pub const dwGameTypes: usize = 0x1A41B0;
|
||||
pub const dwGameTypes: usize = 0x1A3190;
|
||||
pub const dwGameTypes_mapName: usize = 0x120;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
pub mod soundsystem_dll {
|
||||
pub const dwSoundSystem: usize = 0x39E5E0;
|
||||
pub const dwSoundSystem: usize = 0x3A15F0;
|
||||
pub const dwSoundSystem_engineViewData: usize = 0x7C;
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: panorama.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: particles.dll
|
||||
@ -19,7 +19,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 7
|
||||
public enum Detail2Combo_t : uint {
|
||||
DETAIL_2_COMBO_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF,
|
||||
DETAIL_2_COMBO_UNINITIALIZED = unchecked((uint)-1),
|
||||
DETAIL_2_COMBO_OFF = 0x0,
|
||||
DETAIL_2_COMBO_ADD = 0x1,
|
||||
DETAIL_2_COMBO_ADD_SELF_ILLUM = 0x2,
|
||||
@ -30,7 +30,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
public enum MissingParentInheritBehavior_t : uint {
|
||||
MISSING_PARENT_DO_NOTHING = 0xFFFFFFFFFFFFFFFF,
|
||||
MISSING_PARENT_DO_NOTHING = unchecked((uint)-1),
|
||||
MISSING_PARENT_KILL = 0x0,
|
||||
MISSING_PARENT_FIND_NEW = 0x1,
|
||||
MISSING_PARENT_SAME_INDEX = 0x2
|
||||
@ -38,7 +38,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 5
|
||||
public enum ParticleFloatBiasType_t : uint {
|
||||
PF_BIAS_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
PF_BIAS_TYPE_INVALID = unchecked((uint)-1),
|
||||
PF_BIAS_TYPE_STANDARD = 0x0,
|
||||
PF_BIAS_TYPE_GAIN = 0x1,
|
||||
PF_BIAS_TYPE_EXPONENTIAL = 0x2,
|
||||
@ -93,7 +93,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 24
|
||||
public enum ParticleFloatType_t : uint {
|
||||
PF_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
PF_TYPE_INVALID = unchecked((uint)-1),
|
||||
PF_TYPE_LITERAL = 0x0,
|
||||
PF_TYPE_NAMED_VALUE = 0x1,
|
||||
PF_TYPE_RANDOM_UNIFORM = 0x2,
|
||||
@ -175,7 +175,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 9
|
||||
public enum ScalarExpressionType_t : uint {
|
||||
SCALAR_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF,
|
||||
SCALAR_EXPRESSION_UNINITIALIZED = unchecked((uint)-1),
|
||||
SCALAR_EXPRESSION_ADD = 0x0,
|
||||
SCALAR_EXPRESSION_SUBTRACT = 0x1,
|
||||
SCALAR_EXPRESSION_MUL = 0x2,
|
||||
@ -236,12 +236,12 @@ namespace CS2Dumper.Schemas {
|
||||
public enum ParticleLightingQuality_t : uint {
|
||||
PARTICLE_LIGHTING_PER_PARTICLE = 0x0,
|
||||
PARTICLE_LIGHTING_PER_VERTEX = 0x1,
|
||||
PARTICLE_LIGHTING_PER_PIXEL = 0xFFFFFFFFFFFFFFFF
|
||||
PARTICLE_LIGHTING_PER_PIXEL = unchecked((uint)-1)
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 5
|
||||
public enum ParticleFloatRoundType_t : uint {
|
||||
PF_ROUND_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
PF_ROUND_TYPE_INVALID = unchecked((uint)-1),
|
||||
PF_ROUND_TYPE_NEAREST = 0x0,
|
||||
PF_ROUND_TYPE_FLOOR = 0x1,
|
||||
PF_ROUND_TYPE_CEIL = 0x2,
|
||||
@ -302,7 +302,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 12
|
||||
public enum ParticlePinDistance_t : uint {
|
||||
PARTICLE_PIN_DISTANCE_NONE = 0xFFFFFFFFFFFFFFFF,
|
||||
PARTICLE_PIN_DISTANCE_NONE = unchecked((uint)-1),
|
||||
PARTICLE_PIN_DISTANCE_NEIGHBOR = 0x0,
|
||||
PARTICLE_PIN_DISTANCE_FARTHEST = 0x1,
|
||||
PARTICLE_PIN_DISTANCE_FIRST = 0x2,
|
||||
@ -318,7 +318,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 7
|
||||
public enum VectorFloatExpressionType_t : uint {
|
||||
VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF,
|
||||
VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = unchecked((uint)-1),
|
||||
VECTOR_FLOAT_EXPRESSION_DOTPRODUCT = 0x0,
|
||||
VECTOR_FLOAT_EXPRESSION_DISTANCE = 0x1,
|
||||
VECTOR_FLOAT_EXPRESSION_DISTANCESQR = 0x2,
|
||||
@ -336,7 +336,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 9
|
||||
public enum VectorExpressionType_t : uint {
|
||||
VECTOR_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF,
|
||||
VECTOR_EXPRESSION_UNINITIALIZED = unchecked((uint)-1),
|
||||
VECTOR_EXPRESSION_ADD = 0x0,
|
||||
VECTOR_EXPRESSION_SUBTRACT = 0x1,
|
||||
VECTOR_EXPRESSION_MUL = 0x2,
|
||||
@ -399,7 +399,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 9
|
||||
public enum ParticleFloatMapType_t : uint {
|
||||
PF_MAP_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
PF_MAP_TYPE_INVALID = unchecked((uint)-1),
|
||||
PF_MAP_TYPE_DIRECT = 0x0,
|
||||
PF_MAP_TYPE_MULT = 0x1,
|
||||
PF_MAP_TYPE_REMAP = 0x2,
|
||||
@ -438,7 +438,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
public enum ParticleFloatInputMode_t : uint {
|
||||
PF_INPUT_MODE_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
PF_INPUT_MODE_INVALID = unchecked((uint)-1),
|
||||
PF_INPUT_MODE_CLAMPED = 0x0,
|
||||
PF_INPUT_MODE_LOOPED = 0x1,
|
||||
PF_INPUT_MODE_COUNT = 0x2
|
||||
@ -482,7 +482,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
public enum ParticleFloatRandomMode_t : uint {
|
||||
PF_RANDOM_MODE_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
PF_RANDOM_MODE_INVALID = unchecked((uint)-1),
|
||||
PF_RANDOM_MODE_CONSTANT = 0x0,
|
||||
PF_RANDOM_MODE_VARYING = 0x1,
|
||||
PF_RANDOM_MODE_COUNT = 0x2
|
||||
@ -498,7 +498,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 19
|
||||
public enum ParticleVecType_t : uint {
|
||||
PVEC_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
PVEC_TYPE_INVALID = unchecked((uint)-1),
|
||||
PVEC_TYPE_LITERAL = 0x0,
|
||||
PVEC_TYPE_LITERAL_COLOR = 0x1,
|
||||
PVEC_TYPE_NAMED_VALUE = 0x2,
|
||||
@ -534,7 +534,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
public enum ParticleSequenceCropOverride_t : uint {
|
||||
PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = 0xFFFFFFFFFFFFFFFF,
|
||||
PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = unchecked((uint)-1),
|
||||
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF = 0x0,
|
||||
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON = 0x1
|
||||
}
|
||||
@ -634,7 +634,7 @@ namespace CS2Dumper.Schemas {
|
||||
COLLISION_MODE_USE_NEAREST_TRACE = 0x2,
|
||||
COLLISION_MODE_PER_FRAME_PLANESET = 0x1,
|
||||
COLLISION_MODE_INITIAL_TRACE_DOWN = 0x0,
|
||||
COLLISION_MODE_DISABLED = 0xFFFFFFFFFFFFFFFF
|
||||
COLLISION_MODE_DISABLED = unchecked((uint)-1)
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 2
|
||||
@ -645,7 +645,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
public enum ParticleEndcapMode_t : uint {
|
||||
PARTICLE_ENDCAP_ALWAYS_ON = 0xFFFFFFFFFFFFFFFF,
|
||||
PARTICLE_ENDCAP_ALWAYS_ON = unchecked((uint)-1),
|
||||
PARTICLE_ENDCAP_ENDCAP_OFF = 0x0,
|
||||
PARTICLE_ENDCAP_ENDCAP_ON = 0x1
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: pulse_system.dll
|
||||
@ -40,7 +40,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 21
|
||||
public enum PulseValueType_t : uint {
|
||||
PVAL_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
PVAL_INVALID = unchecked((uint)-1),
|
||||
PVAL_BOOL = 0x0,
|
||||
PVAL_INT = 0x1,
|
||||
PVAL_FLOAT = 0x2,
|
||||
@ -161,7 +161,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
public enum PulseDomainValueType_t : uint {
|
||||
INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
INVALID = unchecked((uint)-1),
|
||||
ENTITY_NAME = 0x0,
|
||||
PANEL_ID = 0x1,
|
||||
COUNT = 0x2
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: rendersystemdx11.dll
|
||||
@ -43,7 +43,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 1
|
||||
// Member count: 8
|
||||
public enum RenderMultisampleType_t : byte {
|
||||
RENDER_MULTISAMPLE_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
RENDER_MULTISAMPLE_INVALID = unchecked((byte)-1),
|
||||
RENDER_MULTISAMPLE_NONE = 0x0,
|
||||
RENDER_MULTISAMPLE_2X = 0x1,
|
||||
RENDER_MULTISAMPLE_4X = 0x2,
|
||||
@ -63,7 +63,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
public enum RenderSlotType_t : uint {
|
||||
RENDER_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
RENDER_SLOT_INVALID = unchecked((uint)-1),
|
||||
RENDER_SLOT_PER_VERTEX = 0x0,
|
||||
RENDER_SLOT_PER_INSTANCE = 0x1
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: resourcesystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: scenesystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: schemasystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -8,7 +8,7 @@
|
||||
namespace cs2_dumper {
|
||||
namespace schemas {
|
||||
// Module: server.dll
|
||||
// Class count: 653
|
||||
// Class count: 639
|
||||
// Enum count: 139
|
||||
namespace server_dll {
|
||||
// Alignment: 4
|
||||
@ -464,7 +464,7 @@ namespace cs2_dumper {
|
||||
TrainVelocity_EaseInEaseOut = 0x2
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 20
|
||||
// Member count: 13
|
||||
enum class CSWeaponType : uint32_t {
|
||||
WEAPONTYPE_KNIFE = 0x0,
|
||||
WEAPONTYPE_PISTOL = 0x1,
|
||||
@ -478,14 +478,7 @@ namespace cs2_dumper {
|
||||
WEAPONTYPE_GRENADE = 0x9,
|
||||
WEAPONTYPE_EQUIPMENT = 0xA,
|
||||
WEAPONTYPE_STACKABLEITEM = 0xB,
|
||||
WEAPONTYPE_FISTS = 0xC,
|
||||
WEAPONTYPE_BREACHCHARGE = 0xD,
|
||||
WEAPONTYPE_BUMPMINE = 0xE,
|
||||
WEAPONTYPE_TABLET = 0xF,
|
||||
WEAPONTYPE_MELEE = 0x10,
|
||||
WEAPONTYPE_SHIELD = 0x11,
|
||||
WEAPONTYPE_ZONE_REPULSOR = 0x12,
|
||||
WEAPONTYPE_UNKNOWN = 0x13
|
||||
WEAPONTYPE_UNKNOWN = 0xC
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
@ -747,26 +740,18 @@ namespace cs2_dumper {
|
||||
eCount = 0x2
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 18
|
||||
// Member count: 10
|
||||
enum class CSPlayerBlockingUseAction_t : uint32_t {
|
||||
k_CSPlayerBlockingUseAction_None = 0x0,
|
||||
k_CSPlayerBlockingUseAction_DefusingDefault = 0x1,
|
||||
k_CSPlayerBlockingUseAction_DefusingWithKit = 0x2,
|
||||
k_CSPlayerBlockingUseAction_HostageGrabbing = 0x3,
|
||||
k_CSPlayerBlockingUseAction_HostageDropping = 0x4,
|
||||
k_CSPlayerBlockingUseAction_OpeningSafe = 0x5,
|
||||
k_CSPlayerBlockingUseAction_EquippingParachute = 0x6,
|
||||
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x7,
|
||||
k_CSPlayerBlockingUseAction_EquippingContract = 0x8,
|
||||
k_CSPlayerBlockingUseAction_EquippingTabletUpgrade = 0x9,
|
||||
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0xA,
|
||||
k_CSPlayerBlockingUseAction_PayingToOpenDoor = 0xB,
|
||||
k_CSPlayerBlockingUseAction_CancelingSpawnRappelling = 0xC,
|
||||
k_CSPlayerBlockingUseAction_EquippingExoJump = 0xD,
|
||||
k_CSPlayerBlockingUseAction_PickingUpBumpMine = 0xE,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0xF,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x10,
|
||||
k_CSPlayerBlockingUseAction_MaxCount = 0x11
|
||||
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x5,
|
||||
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0x6,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0x7,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x8,
|
||||
k_CSPlayerBlockingUseAction_MaxCount = 0x9
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
@ -1478,16 +1463,14 @@ namespace cs2_dumper {
|
||||
eDrop = 0x2
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 8
|
||||
// Member count: 6
|
||||
enum class GrenadeType_t : uint32_t {
|
||||
GRENADE_TYPE_EXPLOSIVE = 0x0,
|
||||
GRENADE_TYPE_FLASH = 0x1,
|
||||
GRENADE_TYPE_FIRE = 0x2,
|
||||
GRENADE_TYPE_DECOY = 0x3,
|
||||
GRENADE_TYPE_SMOKE = 0x4,
|
||||
GRENADE_TYPE_SENSOR = 0x5,
|
||||
GRENADE_TYPE_SNOWBALL = 0x6,
|
||||
GRENADE_TYPE_TOTAL = 0x7
|
||||
GRENADE_TYPE_TOTAL = 0x5
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 2
|
||||
@ -1762,21 +1745,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t fog = 0x20; // fogparams_t
|
||||
constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; // WorldGroupId_t
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 7
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
||||
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
||||
namespace CFists {
|
||||
constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0xF70; // bool
|
||||
constexpr std::ptrdiff_t m_nUninterruptableActivity = 0xF74; // PlayerAnimEvent_t
|
||||
constexpr std::ptrdiff_t m_bRestorePrevWep = 0xF78; // bool
|
||||
constexpr std::ptrdiff_t m_hWeaponBeforePrevious = 0xF7C; // CHandle<CBasePlayerWeapon>
|
||||
constexpr std::ptrdiff_t m_hWeaponPrevious = 0xF80; // CHandle<CBasePlayerWeapon>
|
||||
constexpr std::ptrdiff_t m_bDelayedHardPunchIncoming = 0xF84; // bool
|
||||
constexpr std::ptrdiff_t m_bDestroyAfterTaunt = 0xF85; // bool
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 1
|
||||
namespace CTriggerRemove {
|
||||
@ -1802,10 +1770,6 @@ namespace cs2_dumper {
|
||||
namespace CPushable {
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 0
|
||||
namespace CTriggerTripWire {
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 1
|
||||
namespace CTriggerMultiple {
|
||||
constexpr std::ptrdiff_t m_OnTrigger = 0x960; // CEntityIOOutput
|
||||
@ -2316,20 +2280,20 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_flNextHoldFrac (float)
|
||||
// NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle<CCSWeaponBase>)
|
||||
namespace CBaseCSGrenade {
|
||||
constexpr std::ptrdiff_t m_bRedraw = 0xF70; // bool
|
||||
constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0xF71; // bool
|
||||
constexpr std::ptrdiff_t m_bPinPulled = 0xF72; // bool
|
||||
constexpr std::ptrdiff_t m_bJumpThrow = 0xF73; // bool
|
||||
constexpr std::ptrdiff_t m_bThrowAnimating = 0xF74; // bool
|
||||
constexpr std::ptrdiff_t m_fThrowTime = 0xF78; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flThrowStrength = 0xF7C; // float32
|
||||
constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0xF80; // float32
|
||||
constexpr std::ptrdiff_t m_fDropTime = 0xF84; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_fPinPullTime = 0xF88; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bJustPulledPin = 0xF8C; // bool
|
||||
constexpr std::ptrdiff_t m_nNextHoldTick = 0xF90; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_flNextHoldFrac = 0xF94; // float32
|
||||
constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0xF98; // CHandle<CCSWeaponBase>
|
||||
constexpr std::ptrdiff_t m_bRedraw = 0xF68; // bool
|
||||
constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0xF69; // bool
|
||||
constexpr std::ptrdiff_t m_bPinPulled = 0xF6A; // bool
|
||||
constexpr std::ptrdiff_t m_bJumpThrow = 0xF6B; // bool
|
||||
constexpr std::ptrdiff_t m_bThrowAnimating = 0xF6C; // bool
|
||||
constexpr std::ptrdiff_t m_fThrowTime = 0xF70; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flThrowStrength = 0xF74; // float32
|
||||
constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0xF78; // float32
|
||||
constexpr std::ptrdiff_t m_fDropTime = 0xF7C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_fPinPullTime = 0xF80; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bJustPulledPin = 0xF84; // bool
|
||||
constexpr std::ptrdiff_t m_nNextHoldTick = 0xF88; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_flNextHoldFrac = 0xF8C; // float32
|
||||
constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0xF90; // CHandle<CCSWeaponBase>
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 1
|
||||
@ -2499,8 +2463,8 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer)
|
||||
// NetworkVarNames: m_bRedraw (bool)
|
||||
namespace CWeaponBaseItem {
|
||||
constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0xF70; // CountdownTimer
|
||||
constexpr std::ptrdiff_t m_bRedraw = 0xF88; // bool
|
||||
constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0xF68; // CountdownTimer
|
||||
constexpr std::ptrdiff_t m_bRedraw = 0xF80; // bool
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 0
|
||||
@ -3131,10 +3095,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nFlameModelIndex = 0x4F0; // int32
|
||||
constexpr std::ptrdiff_t m_nFlameFromAboveModelIndex = 0x4F4; // int32
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
namespace CBumpMine {
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 7
|
||||
//
|
||||
@ -3708,7 +3668,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bFirstAttack (bool)
|
||||
namespace CKnife {
|
||||
constexpr std::ptrdiff_t m_bFirstAttack = 0xF70; // bool
|
||||
constexpr std::ptrdiff_t m_bFirstAttack = 0xF68; // bool
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 37
|
||||
@ -3914,10 +3874,6 @@ namespace cs2_dumper {
|
||||
namespace CPhysTorque {
|
||||
constexpr std::ptrdiff_t m_axis = 0x540; // Vector
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
namespace CBreachChargeProjectile {
|
||||
}
|
||||
// Parent: CBaseAnimGraph
|
||||
// Field count: 27
|
||||
//
|
||||
@ -4455,13 +4411,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bSpotted = 0x8; // bool
|
||||
constexpr std::ptrdiff_t m_bSpottedByMask = 0xC; // uint32[2]
|
||||
}
|
||||
// Parent: CBaseCSGrenadeProjectile
|
||||
// Field count: 3
|
||||
namespace CSensorGrenadeProjectile {
|
||||
constexpr std::ptrdiff_t m_fExpireTime = 0xB50; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_fNextDetectPlayerSound = 0xB54; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_hDisplayGrenade = 0xB58; // CHandle<CBaseEntity>
|
||||
}
|
||||
// Parent: CCSPlayerBase_CameraServices
|
||||
// Field count: 0
|
||||
namespace CCSPlayer_CameraServices {
|
||||
@ -5100,10 +5049,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iObserverLastMode = 0x48; // ObserverMode_t
|
||||
constexpr std::ptrdiff_t m_bForcedObserverMode = 0x4C; // bool
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 0
|
||||
namespace CWeaponZoneRepulsor {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 3
|
||||
namespace CPhysImpact {
|
||||
@ -6791,10 +6736,6 @@ namespace cs2_dumper {
|
||||
namespace CFilterClass {
|
||||
constexpr std::ptrdiff_t m_iFilterClass = 0x538; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
namespace CMelee {
|
||||
}
|
||||
// Parent: CMultiplayRules
|
||||
// Field count: 0
|
||||
namespace CTeamplayRules {
|
||||
@ -6914,7 +6855,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nWorldGroupId = 0xC; // WorldGroupId_t
|
||||
}
|
||||
// Parent: CBasePlayerWeapon
|
||||
// Field count: 65
|
||||
// Field count: 64
|
||||
//
|
||||
// Metadata:
|
||||
// MNetworkExcludeByName
|
||||
@ -6965,54 +6906,53 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bRequireUseToTouch = 0xE11; // bool
|
||||
constexpr std::ptrdiff_t m_iState = 0xE14; // CSWeaponState_t
|
||||
constexpr std::ptrdiff_t m_flLastTimeInAir = 0xE18; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flLastDeployTime = 0xE1C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0xE20; // int32
|
||||
constexpr std::ptrdiff_t m_nViewModelIndex = 0xE24; // uint32
|
||||
constexpr std::ptrdiff_t m_bReloadsWithClips = 0xE28; // bool
|
||||
constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0xE48; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bFireOnEmpty = 0xE4C; // bool
|
||||
constexpr std::ptrdiff_t m_OnPlayerPickup = 0xE50; // CEntityIOOutput
|
||||
constexpr std::ptrdiff_t m_weaponMode = 0xE78; // CSWeaponMode
|
||||
constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0xE7C; // float32
|
||||
constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0xE80; // Vector
|
||||
constexpr std::ptrdiff_t m_flTurningInaccuracy = 0xE8C; // float32
|
||||
constexpr std::ptrdiff_t m_fAccuracyPenalty = 0xE90; // float32
|
||||
constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0xE94; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0xE98; // float32
|
||||
constexpr std::ptrdiff_t m_fScopeZoomEndTime = 0xE9C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_iRecoilIndex = 0xEA0; // int32
|
||||
constexpr std::ptrdiff_t m_flRecoilIndex = 0xEA4; // float32
|
||||
constexpr std::ptrdiff_t m_bBurstMode = 0xEA8; // bool
|
||||
constexpr std::ptrdiff_t m_nPostponeFireReadyTicks = 0xEAC; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_flPostponeFireReadyFrac = 0xEB0; // float32
|
||||
constexpr std::ptrdiff_t m_bInReload = 0xEB4; // bool
|
||||
constexpr std::ptrdiff_t m_bReloadVisuallyComplete = 0xEB5; // bool
|
||||
constexpr std::ptrdiff_t m_flDroppedAtTime = 0xEB8; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bIsHauledBack = 0xEBC; // bool
|
||||
constexpr std::ptrdiff_t m_bSilencerOn = 0xEBD; // bool
|
||||
constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0xEC0; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0xEC4; // int32
|
||||
constexpr std::ptrdiff_t m_iMostRecentTeamNumber = 0xEC8; // int32
|
||||
constexpr std::ptrdiff_t m_bDroppedNearBuyZone = 0xECC; // bool
|
||||
constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0xED0; // float32
|
||||
constexpr std::ptrdiff_t m_bCanBePickedUp = 0xEE8; // bool
|
||||
constexpr std::ptrdiff_t m_bUseCanOverrideNextOwnerTouchTime = 0xEE9; // bool
|
||||
constexpr std::ptrdiff_t m_nextOwnerTouchTime = 0xEEC; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nextPrevOwnerTouchTime = 0xEF0; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nextPrevOwnerUseTime = 0xEF8; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_hPrevOwner = 0xEFC; // CHandle<CCSPlayerPawn>
|
||||
constexpr std::ptrdiff_t m_nDropTick = 0xF00; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_donated = 0xF24; // bool
|
||||
constexpr std::ptrdiff_t m_fLastShotTime = 0xF28; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bWasOwnedByCT = 0xF2C; // bool
|
||||
constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0xF2D; // bool
|
||||
constexpr std::ptrdiff_t m_bFiredOutOfAmmoEvent = 0xF2E; // bool
|
||||
constexpr std::ptrdiff_t m_numRemoveUnownedWeaponThink = 0xF30; // int32
|
||||
constexpr std::ptrdiff_t m_IronSightController = 0xF38; // CIronSightController
|
||||
constexpr std::ptrdiff_t m_iIronSightMode = 0xF50; // int32
|
||||
constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0xF54; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_iNumEmptyAttacks = 0xF58; // int32
|
||||
constexpr std::ptrdiff_t m_flWatTickOffset = 0xF5C; // float32
|
||||
constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0xE1C; // int32
|
||||
constexpr std::ptrdiff_t m_nViewModelIndex = 0xE20; // uint32
|
||||
constexpr std::ptrdiff_t m_bReloadsWithClips = 0xE24; // bool
|
||||
constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0xE40; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bFireOnEmpty = 0xE44; // bool
|
||||
constexpr std::ptrdiff_t m_OnPlayerPickup = 0xE48; // CEntityIOOutput
|
||||
constexpr std::ptrdiff_t m_weaponMode = 0xE70; // CSWeaponMode
|
||||
constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0xE74; // float32
|
||||
constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0xE78; // Vector
|
||||
constexpr std::ptrdiff_t m_flTurningInaccuracy = 0xE84; // float32
|
||||
constexpr std::ptrdiff_t m_fAccuracyPenalty = 0xE88; // float32
|
||||
constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0xE8C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0xE90; // float32
|
||||
constexpr std::ptrdiff_t m_fScopeZoomEndTime = 0xE94; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_iRecoilIndex = 0xE98; // int32
|
||||
constexpr std::ptrdiff_t m_flRecoilIndex = 0xE9C; // float32
|
||||
constexpr std::ptrdiff_t m_bBurstMode = 0xEA0; // bool
|
||||
constexpr std::ptrdiff_t m_nPostponeFireReadyTicks = 0xEA4; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_flPostponeFireReadyFrac = 0xEA8; // float32
|
||||
constexpr std::ptrdiff_t m_bInReload = 0xEAC; // bool
|
||||
constexpr std::ptrdiff_t m_bReloadVisuallyComplete = 0xEAD; // bool
|
||||
constexpr std::ptrdiff_t m_flDroppedAtTime = 0xEB0; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bIsHauledBack = 0xEB4; // bool
|
||||
constexpr std::ptrdiff_t m_bSilencerOn = 0xEB5; // bool
|
||||
constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0xEB8; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0xEBC; // int32
|
||||
constexpr std::ptrdiff_t m_iMostRecentTeamNumber = 0xEC0; // int32
|
||||
constexpr std::ptrdiff_t m_bDroppedNearBuyZone = 0xEC4; // bool
|
||||
constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0xEC8; // float32
|
||||
constexpr std::ptrdiff_t m_bCanBePickedUp = 0xEE0; // bool
|
||||
constexpr std::ptrdiff_t m_bUseCanOverrideNextOwnerTouchTime = 0xEE1; // bool
|
||||
constexpr std::ptrdiff_t m_nextOwnerTouchTime = 0xEE4; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nextPrevOwnerTouchTime = 0xEE8; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nextPrevOwnerUseTime = 0xEF0; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_hPrevOwner = 0xEF4; // CHandle<CCSPlayerPawn>
|
||||
constexpr std::ptrdiff_t m_nDropTick = 0xEF8; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_donated = 0xF1C; // bool
|
||||
constexpr std::ptrdiff_t m_fLastShotTime = 0xF20; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bWasOwnedByCT = 0xF24; // bool
|
||||
constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0xF25; // bool
|
||||
constexpr std::ptrdiff_t m_bFiredOutOfAmmoEvent = 0xF26; // bool
|
||||
constexpr std::ptrdiff_t m_numRemoveUnownedWeaponThink = 0xF28; // int32
|
||||
constexpr std::ptrdiff_t m_IronSightController = 0xF30; // CIronSightController
|
||||
constexpr std::ptrdiff_t m_iIronSightMode = 0xF48; // int32
|
||||
constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0xF4C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_iNumEmptyAttacks = 0xF50; // int32
|
||||
constexpr std::ptrdiff_t m_flWatTickOffset = 0xF54; // float32
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
// Field count: 0
|
||||
@ -7382,7 +7322,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_state = 0x798; // int32
|
||||
}
|
||||
// Parent: CTeamplayRules
|
||||
// Field count: 189
|
||||
// Field count: 190
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bFreezePeriod (bool)
|
||||
@ -7549,127 +7489,128 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_vMinimapMaxs = 0xCB4; // Vector
|
||||
constexpr std::ptrdiff_t m_MinimapVerticalSectionHeights = 0xCC0; // float32[8]
|
||||
constexpr std::ptrdiff_t m_bSpawnedTerrorHuntHeavy = 0xCE0; // bool
|
||||
constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteTypes = 0xCE4; // int32[10]
|
||||
constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteOptions = 0xD0C; // int32[10]
|
||||
constexpr std::ptrdiff_t m_nEndMatchMapVoteWinner = 0xD34; // int32
|
||||
constexpr std::ptrdiff_t m_iNumConsecutiveCTLoses = 0xD38; // int32
|
||||
constexpr std::ptrdiff_t m_iNumConsecutiveTerroristLoses = 0xD3C; // int32
|
||||
constexpr std::ptrdiff_t m_bHasHostageBeenTouched = 0xD58; // bool
|
||||
constexpr std::ptrdiff_t m_flIntermissionStartTime = 0xD5C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flIntermissionEndTime = 0xD60; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bLevelInitialized = 0xD64; // bool
|
||||
constexpr std::ptrdiff_t m_iTotalRoundsPlayed = 0xD68; // int32
|
||||
constexpr std::ptrdiff_t m_iUnBalancedRounds = 0xD6C; // int32
|
||||
constexpr std::ptrdiff_t m_endMatchOnRoundReset = 0xD70; // bool
|
||||
constexpr std::ptrdiff_t m_endMatchOnThink = 0xD71; // bool
|
||||
constexpr std::ptrdiff_t m_iFreezeTime = 0xD74; // int32
|
||||
constexpr std::ptrdiff_t m_iNumTerrorist = 0xD78; // int32
|
||||
constexpr std::ptrdiff_t m_iNumCT = 0xD7C; // int32
|
||||
constexpr std::ptrdiff_t m_iNumSpawnableTerrorist = 0xD80; // int32
|
||||
constexpr std::ptrdiff_t m_iNumSpawnableCT = 0xD84; // int32
|
||||
constexpr std::ptrdiff_t m_arrSelectedHostageSpawnIndices = 0xD88; // CUtlVector<int32>
|
||||
constexpr std::ptrdiff_t m_nSpawnPointsRandomSeed = 0xDA0; // int32
|
||||
constexpr std::ptrdiff_t m_bFirstConnected = 0xDA4; // bool
|
||||
constexpr std::ptrdiff_t m_bCompleteReset = 0xDA5; // bool
|
||||
constexpr std::ptrdiff_t m_bPickNewTeamsOnReset = 0xDA6; // bool
|
||||
constexpr std::ptrdiff_t m_bScrambleTeamsOnRestart = 0xDA7; // bool
|
||||
constexpr std::ptrdiff_t m_bSwapTeamsOnRestart = 0xDA8; // bool
|
||||
constexpr std::ptrdiff_t m_nEndMatchTiedVotes = 0xDB0; // CUtlVector<int32>
|
||||
constexpr std::ptrdiff_t m_bNeedToAskPlayersForContinueVote = 0xDCC; // bool
|
||||
constexpr std::ptrdiff_t m_numQueuedMatchmakingAccounts = 0xDD0; // uint32
|
||||
constexpr std::ptrdiff_t m_fAvgPlayerRank = 0xDD4; // float32
|
||||
constexpr std::ptrdiff_t m_pQueuedMatchmakingReservationString = 0xDD8; // char*
|
||||
constexpr std::ptrdiff_t m_numTotalTournamentDrops = 0xDE0; // uint32
|
||||
constexpr std::ptrdiff_t m_numSpectatorsCountMax = 0xDE4; // uint32
|
||||
constexpr std::ptrdiff_t m_numSpectatorsCountMaxTV = 0xDE8; // uint32
|
||||
constexpr std::ptrdiff_t m_numSpectatorsCountMaxLnk = 0xDEC; // uint32
|
||||
constexpr std::ptrdiff_t m_bForceTeamChangeSilent = 0xDF8; // bool
|
||||
constexpr std::ptrdiff_t m_bLoadingRoundBackupData = 0xDF9; // bool
|
||||
constexpr std::ptrdiff_t m_nMatchInfoShowType = 0xE30; // int32
|
||||
constexpr std::ptrdiff_t m_flMatchInfoDecidedTime = 0xE34; // float32
|
||||
constexpr std::ptrdiff_t mTeamDMLastWinningTeamNumber = 0xE50; // int32
|
||||
constexpr std::ptrdiff_t mTeamDMLastThinkTime = 0xE54; // float32
|
||||
constexpr std::ptrdiff_t m_flTeamDMLastAnnouncementTime = 0xE58; // float32
|
||||
constexpr std::ptrdiff_t m_iAccountTerrorist = 0xE5C; // int32
|
||||
constexpr std::ptrdiff_t m_iAccountCT = 0xE60; // int32
|
||||
constexpr std::ptrdiff_t m_iSpawnPointCount_Terrorist = 0xE64; // int32
|
||||
constexpr std::ptrdiff_t m_iSpawnPointCount_CT = 0xE68; // int32
|
||||
constexpr std::ptrdiff_t m_iMaxNumTerrorists = 0xE6C; // int32
|
||||
constexpr std::ptrdiff_t m_iMaxNumCTs = 0xE70; // int32
|
||||
constexpr std::ptrdiff_t m_iLoserBonusMostRecentTeam = 0xE74; // int32
|
||||
constexpr std::ptrdiff_t m_tmNextPeriodicThink = 0xE78; // float32
|
||||
constexpr std::ptrdiff_t m_bVoiceWonMatchBragFired = 0xE7C; // bool
|
||||
constexpr std::ptrdiff_t m_fWarmupNextChatNoticeTime = 0xE80; // float32
|
||||
constexpr std::ptrdiff_t m_iHostagesRescued = 0xE88; // int32
|
||||
constexpr std::ptrdiff_t m_iHostagesTouched = 0xE8C; // int32
|
||||
constexpr std::ptrdiff_t m_flNextHostageAnnouncement = 0xE90; // float32
|
||||
constexpr std::ptrdiff_t m_bNoTerroristsKilled = 0xE94; // bool
|
||||
constexpr std::ptrdiff_t m_bNoCTsKilled = 0xE95; // bool
|
||||
constexpr std::ptrdiff_t m_bNoEnemiesKilled = 0xE96; // bool
|
||||
constexpr std::ptrdiff_t m_bCanDonateWeapons = 0xE97; // bool
|
||||
constexpr std::ptrdiff_t m_firstKillTime = 0xE9C; // float32
|
||||
constexpr std::ptrdiff_t m_firstBloodTime = 0xEA4; // float32
|
||||
constexpr std::ptrdiff_t m_hostageWasInjured = 0xEC0; // bool
|
||||
constexpr std::ptrdiff_t m_hostageWasKilled = 0xEC1; // bool
|
||||
constexpr std::ptrdiff_t m_bVoteCalled = 0xED0; // bool
|
||||
constexpr std::ptrdiff_t m_bServerVoteOnReset = 0xED1; // bool
|
||||
constexpr std::ptrdiff_t m_flVoteCheckThrottle = 0xED4; // float32
|
||||
constexpr std::ptrdiff_t m_bBuyTimeEnded = 0xED8; // bool
|
||||
constexpr std::ptrdiff_t m_nLastFreezeEndBeep = 0xEDC; // int32
|
||||
constexpr std::ptrdiff_t m_bTargetBombed = 0xEE0; // bool
|
||||
constexpr std::ptrdiff_t m_bBombDefused = 0xEE1; // bool
|
||||
constexpr std::ptrdiff_t m_bMapHasBombZone = 0xEE2; // bool
|
||||
constexpr std::ptrdiff_t m_vecMainCTSpawnPos = 0xF30; // Vector
|
||||
constexpr std::ptrdiff_t m_CTSpawnPointsMasterList = 0xF40; // CUtlVector<SpawnPoint*>
|
||||
constexpr std::ptrdiff_t m_TerroristSpawnPointsMasterList = 0xF58; // CUtlVector<SpawnPoint*>
|
||||
constexpr std::ptrdiff_t m_bRespawningAllRespawnablePlayers = 0xF70; // bool
|
||||
constexpr std::ptrdiff_t m_iNextCTSpawnPoint = 0xF74; // int32
|
||||
constexpr std::ptrdiff_t m_flCTSpawnPointUsedTime = 0xF78; // float32
|
||||
constexpr std::ptrdiff_t m_iNextTerroristSpawnPoint = 0xF7C; // int32
|
||||
constexpr std::ptrdiff_t m_flTerroristSpawnPointUsedTime = 0xF80; // float32
|
||||
constexpr std::ptrdiff_t m_CTSpawnPoints = 0xF88; // CUtlVector<SpawnPoint*>
|
||||
constexpr std::ptrdiff_t m_TerroristSpawnPoints = 0xFA0; // CUtlVector<SpawnPoint*>
|
||||
constexpr std::ptrdiff_t m_bIsUnreservedGameServer = 0xFB8; // bool
|
||||
constexpr std::ptrdiff_t m_fAutobalanceDisplayTime = 0xFBC; // float32
|
||||
constexpr std::ptrdiff_t m_bAllowWeaponSwitch = 0x1228; // bool
|
||||
constexpr std::ptrdiff_t m_bRoundTimeWarningTriggered = 0x1229; // bool
|
||||
constexpr std::ptrdiff_t m_phaseChangeAnnouncementTime = 0x122C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_fNextUpdateTeamClanNamesTime = 0x1230; // float32
|
||||
constexpr std::ptrdiff_t m_flLastThinkTime = 0x1234; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_fAccumulatedRoundOffDamage = 0x1238; // float32
|
||||
constexpr std::ptrdiff_t m_nShorthandedBonusLastEvalRound = 0x123C; // int32
|
||||
constexpr std::ptrdiff_t m_nMatchAbortedEarlyReason = 0x14B8; // int32
|
||||
constexpr std::ptrdiff_t m_bHasTriggeredRoundStartMusic = 0x14BC; // bool
|
||||
constexpr std::ptrdiff_t m_bSwitchingTeamsAtRoundReset = 0x14BD; // bool
|
||||
constexpr std::ptrdiff_t m_pGameModeRules = 0x14D8; // CCSGameModeRules*
|
||||
constexpr std::ptrdiff_t m_BtGlobalBlackboard = 0x14E0; // KeyValues3
|
||||
constexpr std::ptrdiff_t m_hPlayerResource = 0x1570; // CHandle<CBaseEntity>
|
||||
constexpr std::ptrdiff_t m_RetakeRules = 0x1578; // CRetakeGameRules
|
||||
constexpr std::ptrdiff_t m_arrTeamUniqueKillWeaponsMatch = 0x1710; // CUtlVector<int32>[4]
|
||||
constexpr std::ptrdiff_t m_bTeamLastKillUsedUniqueWeaponMatch = 0x1770; // bool[4]
|
||||
constexpr std::ptrdiff_t m_nMatchEndCount = 0x1798; // uint8
|
||||
constexpr std::ptrdiff_t m_nTTeamIntroVariant = 0x179C; // int32
|
||||
constexpr std::ptrdiff_t m_nCTTeamIntroVariant = 0x17A0; // int32
|
||||
constexpr std::ptrdiff_t m_bTeamIntroPeriod = 0x17A4; // bool
|
||||
constexpr std::ptrdiff_t m_fTeamIntroPeriodEnd = 0x17A8; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bPlayedTeamIntroVO = 0x17AC; // bool
|
||||
constexpr std::ptrdiff_t m_iRoundEndWinnerTeam = 0x17B0; // int32
|
||||
constexpr std::ptrdiff_t m_eRoundEndReason = 0x17B4; // int32
|
||||
constexpr std::ptrdiff_t m_bRoundEndShowTimerDefend = 0x17B8; // bool
|
||||
constexpr std::ptrdiff_t m_iRoundEndTimerTime = 0x17BC; // int32
|
||||
constexpr std::ptrdiff_t m_sRoundEndFunFactToken = 0x17C0; // CUtlString
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactPlayerSlot = 0x17C8; // CPlayerSlot
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData1 = 0x17CC; // int32
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData2 = 0x17D0; // int32
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData3 = 0x17D4; // int32
|
||||
constexpr std::ptrdiff_t m_sRoundEndMessage = 0x17D8; // CUtlString
|
||||
constexpr std::ptrdiff_t m_iRoundEndPlayerCount = 0x17E0; // int32
|
||||
constexpr std::ptrdiff_t m_bRoundEndNoMusic = 0x17E4; // bool
|
||||
constexpr std::ptrdiff_t m_iRoundEndLegacy = 0x17E8; // int32
|
||||
constexpr std::ptrdiff_t m_nRoundEndCount = 0x17EC; // uint8
|
||||
constexpr std::ptrdiff_t m_iRoundStartRoundNumber = 0x17F0; // int32
|
||||
constexpr std::ptrdiff_t m_nRoundStartCount = 0x17F4; // uint8
|
||||
constexpr std::ptrdiff_t m_flLastPerfSampleTime = 0x5800; // float64
|
||||
constexpr std::ptrdiff_t m_ullLocalMatchID = 0xCE8; // uint64
|
||||
constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteTypes = 0xCF0; // int32[10]
|
||||
constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteOptions = 0xD18; // int32[10]
|
||||
constexpr std::ptrdiff_t m_nEndMatchMapVoteWinner = 0xD40; // int32
|
||||
constexpr std::ptrdiff_t m_iNumConsecutiveCTLoses = 0xD44; // int32
|
||||
constexpr std::ptrdiff_t m_iNumConsecutiveTerroristLoses = 0xD48; // int32
|
||||
constexpr std::ptrdiff_t m_bHasHostageBeenTouched = 0xD68; // bool
|
||||
constexpr std::ptrdiff_t m_flIntermissionStartTime = 0xD6C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flIntermissionEndTime = 0xD70; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bLevelInitialized = 0xD74; // bool
|
||||
constexpr std::ptrdiff_t m_iTotalRoundsPlayed = 0xD78; // int32
|
||||
constexpr std::ptrdiff_t m_iUnBalancedRounds = 0xD7C; // int32
|
||||
constexpr std::ptrdiff_t m_endMatchOnRoundReset = 0xD80; // bool
|
||||
constexpr std::ptrdiff_t m_endMatchOnThink = 0xD81; // bool
|
||||
constexpr std::ptrdiff_t m_iFreezeTime = 0xD84; // int32
|
||||
constexpr std::ptrdiff_t m_iNumTerrorist = 0xD88; // int32
|
||||
constexpr std::ptrdiff_t m_iNumCT = 0xD8C; // int32
|
||||
constexpr std::ptrdiff_t m_iNumSpawnableTerrorist = 0xD90; // int32
|
||||
constexpr std::ptrdiff_t m_iNumSpawnableCT = 0xD94; // int32
|
||||
constexpr std::ptrdiff_t m_arrSelectedHostageSpawnIndices = 0xD98; // CUtlVector<int32>
|
||||
constexpr std::ptrdiff_t m_nSpawnPointsRandomSeed = 0xDB0; // int32
|
||||
constexpr std::ptrdiff_t m_bFirstConnected = 0xDB4; // bool
|
||||
constexpr std::ptrdiff_t m_bCompleteReset = 0xDB5; // bool
|
||||
constexpr std::ptrdiff_t m_bPickNewTeamsOnReset = 0xDB6; // bool
|
||||
constexpr std::ptrdiff_t m_bScrambleTeamsOnRestart = 0xDB7; // bool
|
||||
constexpr std::ptrdiff_t m_bSwapTeamsOnRestart = 0xDB8; // bool
|
||||
constexpr std::ptrdiff_t m_nEndMatchTiedVotes = 0xDC0; // CUtlVector<int32>
|
||||
constexpr std::ptrdiff_t m_bNeedToAskPlayersForContinueVote = 0xDDC; // bool
|
||||
constexpr std::ptrdiff_t m_numQueuedMatchmakingAccounts = 0xDE0; // uint32
|
||||
constexpr std::ptrdiff_t m_fAvgPlayerRank = 0xDE4; // float32
|
||||
constexpr std::ptrdiff_t m_pQueuedMatchmakingReservationString = 0xDE8; // char*
|
||||
constexpr std::ptrdiff_t m_numTotalTournamentDrops = 0xDF0; // uint32
|
||||
constexpr std::ptrdiff_t m_numSpectatorsCountMax = 0xDF4; // uint32
|
||||
constexpr std::ptrdiff_t m_numSpectatorsCountMaxTV = 0xDF8; // uint32
|
||||
constexpr std::ptrdiff_t m_numSpectatorsCountMaxLnk = 0xDFC; // uint32
|
||||
constexpr std::ptrdiff_t m_bForceTeamChangeSilent = 0xE08; // bool
|
||||
constexpr std::ptrdiff_t m_bLoadingRoundBackupData = 0xE09; // bool
|
||||
constexpr std::ptrdiff_t m_nMatchInfoShowType = 0xE40; // int32
|
||||
constexpr std::ptrdiff_t m_flMatchInfoDecidedTime = 0xE44; // float32
|
||||
constexpr std::ptrdiff_t mTeamDMLastWinningTeamNumber = 0xE60; // int32
|
||||
constexpr std::ptrdiff_t mTeamDMLastThinkTime = 0xE64; // float32
|
||||
constexpr std::ptrdiff_t m_flTeamDMLastAnnouncementTime = 0xE68; // float32
|
||||
constexpr std::ptrdiff_t m_iAccountTerrorist = 0xE6C; // int32
|
||||
constexpr std::ptrdiff_t m_iAccountCT = 0xE70; // int32
|
||||
constexpr std::ptrdiff_t m_iSpawnPointCount_Terrorist = 0xE74; // int32
|
||||
constexpr std::ptrdiff_t m_iSpawnPointCount_CT = 0xE78; // int32
|
||||
constexpr std::ptrdiff_t m_iMaxNumTerrorists = 0xE7C; // int32
|
||||
constexpr std::ptrdiff_t m_iMaxNumCTs = 0xE80; // int32
|
||||
constexpr std::ptrdiff_t m_iLoserBonusMostRecentTeam = 0xE84; // int32
|
||||
constexpr std::ptrdiff_t m_tmNextPeriodicThink = 0xE88; // float32
|
||||
constexpr std::ptrdiff_t m_bVoiceWonMatchBragFired = 0xE8C; // bool
|
||||
constexpr std::ptrdiff_t m_fWarmupNextChatNoticeTime = 0xE90; // float32
|
||||
constexpr std::ptrdiff_t m_iHostagesRescued = 0xE98; // int32
|
||||
constexpr std::ptrdiff_t m_iHostagesTouched = 0xE9C; // int32
|
||||
constexpr std::ptrdiff_t m_flNextHostageAnnouncement = 0xEA0; // float32
|
||||
constexpr std::ptrdiff_t m_bNoTerroristsKilled = 0xEA4; // bool
|
||||
constexpr std::ptrdiff_t m_bNoCTsKilled = 0xEA5; // bool
|
||||
constexpr std::ptrdiff_t m_bNoEnemiesKilled = 0xEA6; // bool
|
||||
constexpr std::ptrdiff_t m_bCanDonateWeapons = 0xEA7; // bool
|
||||
constexpr std::ptrdiff_t m_firstKillTime = 0xEAC; // float32
|
||||
constexpr std::ptrdiff_t m_firstBloodTime = 0xEB4; // float32
|
||||
constexpr std::ptrdiff_t m_hostageWasInjured = 0xED0; // bool
|
||||
constexpr std::ptrdiff_t m_hostageWasKilled = 0xED1; // bool
|
||||
constexpr std::ptrdiff_t m_bVoteCalled = 0xEE0; // bool
|
||||
constexpr std::ptrdiff_t m_bServerVoteOnReset = 0xEE1; // bool
|
||||
constexpr std::ptrdiff_t m_flVoteCheckThrottle = 0xEE4; // float32
|
||||
constexpr std::ptrdiff_t m_bBuyTimeEnded = 0xEE8; // bool
|
||||
constexpr std::ptrdiff_t m_nLastFreezeEndBeep = 0xEEC; // int32
|
||||
constexpr std::ptrdiff_t m_bTargetBombed = 0xEF0; // bool
|
||||
constexpr std::ptrdiff_t m_bBombDefused = 0xEF1; // bool
|
||||
constexpr std::ptrdiff_t m_bMapHasBombZone = 0xEF2; // bool
|
||||
constexpr std::ptrdiff_t m_vecMainCTSpawnPos = 0xF40; // Vector
|
||||
constexpr std::ptrdiff_t m_CTSpawnPointsMasterList = 0xF50; // CUtlVector<SpawnPoint*>
|
||||
constexpr std::ptrdiff_t m_TerroristSpawnPointsMasterList = 0xF68; // CUtlVector<SpawnPoint*>
|
||||
constexpr std::ptrdiff_t m_bRespawningAllRespawnablePlayers = 0xF80; // bool
|
||||
constexpr std::ptrdiff_t m_iNextCTSpawnPoint = 0xF84; // int32
|
||||
constexpr std::ptrdiff_t m_flCTSpawnPointUsedTime = 0xF88; // float32
|
||||
constexpr std::ptrdiff_t m_iNextTerroristSpawnPoint = 0xF8C; // int32
|
||||
constexpr std::ptrdiff_t m_flTerroristSpawnPointUsedTime = 0xF90; // float32
|
||||
constexpr std::ptrdiff_t m_CTSpawnPoints = 0xF98; // CUtlVector<SpawnPoint*>
|
||||
constexpr std::ptrdiff_t m_TerroristSpawnPoints = 0xFB0; // CUtlVector<SpawnPoint*>
|
||||
constexpr std::ptrdiff_t m_bIsUnreservedGameServer = 0xFC8; // bool
|
||||
constexpr std::ptrdiff_t m_fAutobalanceDisplayTime = 0xFCC; // float32
|
||||
constexpr std::ptrdiff_t m_bAllowWeaponSwitch = 0x1238; // bool
|
||||
constexpr std::ptrdiff_t m_bRoundTimeWarningTriggered = 0x1239; // bool
|
||||
constexpr std::ptrdiff_t m_phaseChangeAnnouncementTime = 0x123C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_fNextUpdateTeamClanNamesTime = 0x1240; // float32
|
||||
constexpr std::ptrdiff_t m_flLastThinkTime = 0x1244; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_fAccumulatedRoundOffDamage = 0x1248; // float32
|
||||
constexpr std::ptrdiff_t m_nShorthandedBonusLastEvalRound = 0x124C; // int32
|
||||
constexpr std::ptrdiff_t m_nMatchAbortedEarlyReason = 0x14C8; // int32
|
||||
constexpr std::ptrdiff_t m_bHasTriggeredRoundStartMusic = 0x14CC; // bool
|
||||
constexpr std::ptrdiff_t m_bSwitchingTeamsAtRoundReset = 0x14CD; // bool
|
||||
constexpr std::ptrdiff_t m_pGameModeRules = 0x14E8; // CCSGameModeRules*
|
||||
constexpr std::ptrdiff_t m_BtGlobalBlackboard = 0x14F0; // KeyValues3
|
||||
constexpr std::ptrdiff_t m_hPlayerResource = 0x1580; // CHandle<CBaseEntity>
|
||||
constexpr std::ptrdiff_t m_RetakeRules = 0x1588; // CRetakeGameRules
|
||||
constexpr std::ptrdiff_t m_arrTeamUniqueKillWeaponsMatch = 0x1720; // CUtlVector<int32>[4]
|
||||
constexpr std::ptrdiff_t m_bTeamLastKillUsedUniqueWeaponMatch = 0x1780; // bool[4]
|
||||
constexpr std::ptrdiff_t m_nMatchEndCount = 0x17A8; // uint8
|
||||
constexpr std::ptrdiff_t m_nTTeamIntroVariant = 0x17AC; // int32
|
||||
constexpr std::ptrdiff_t m_nCTTeamIntroVariant = 0x17B0; // int32
|
||||
constexpr std::ptrdiff_t m_bTeamIntroPeriod = 0x17B4; // bool
|
||||
constexpr std::ptrdiff_t m_fTeamIntroPeriodEnd = 0x17B8; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bPlayedTeamIntroVO = 0x17BC; // bool
|
||||
constexpr std::ptrdiff_t m_iRoundEndWinnerTeam = 0x17C0; // int32
|
||||
constexpr std::ptrdiff_t m_eRoundEndReason = 0x17C4; // int32
|
||||
constexpr std::ptrdiff_t m_bRoundEndShowTimerDefend = 0x17C8; // bool
|
||||
constexpr std::ptrdiff_t m_iRoundEndTimerTime = 0x17CC; // int32
|
||||
constexpr std::ptrdiff_t m_sRoundEndFunFactToken = 0x17D0; // CUtlString
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactPlayerSlot = 0x17D8; // CPlayerSlot
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData1 = 0x17DC; // int32
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData2 = 0x17E0; // int32
|
||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData3 = 0x17E4; // int32
|
||||
constexpr std::ptrdiff_t m_sRoundEndMessage = 0x17E8; // CUtlString
|
||||
constexpr std::ptrdiff_t m_iRoundEndPlayerCount = 0x17F0; // int32
|
||||
constexpr std::ptrdiff_t m_bRoundEndNoMusic = 0x17F4; // bool
|
||||
constexpr std::ptrdiff_t m_iRoundEndLegacy = 0x17F8; // int32
|
||||
constexpr std::ptrdiff_t m_nRoundEndCount = 0x17FC; // uint8
|
||||
constexpr std::ptrdiff_t m_iRoundStartRoundNumber = 0x1800; // int32
|
||||
constexpr std::ptrdiff_t m_nRoundStartCount = 0x1804; // uint8
|
||||
constexpr std::ptrdiff_t m_flLastPerfSampleTime = 0x5810; // float64
|
||||
}
|
||||
// Parent: CPhysicsProp
|
||||
// Field count: 0
|
||||
@ -7944,10 +7885,10 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t)
|
||||
// NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t)
|
||||
namespace CCSPlayer_ActionTrackingServices {
|
||||
constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x200; // CHandle<CBasePlayerWeapon>
|
||||
constexpr std::ptrdiff_t m_bIsRescuing = 0x22C; // bool
|
||||
constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x230; // WeaponPurchaseTracker_t
|
||||
constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0x288; // WeaponPurchaseTracker_t
|
||||
constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x218; // CHandle<CBasePlayerWeapon>
|
||||
constexpr std::ptrdiff_t m_bIsRescuing = 0x244; // bool
|
||||
constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x248; // WeaponPurchaseTracker_t
|
||||
constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0x2A0; // WeaponPurchaseTracker_t
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 6
|
||||
@ -8103,10 +8044,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_ScriptSpawnCallback = 0x560; // HSCRIPT
|
||||
constexpr std::ptrdiff_t m_ScriptCallbackScope = 0x568; // HSCRIPT
|
||||
}
|
||||
// Parent: CBaseCSGrenade
|
||||
// Field count: 0
|
||||
namespace CTripWireFire {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 6
|
||||
namespace CPhysForce {
|
||||
@ -8231,10 +8168,6 @@ namespace cs2_dumper {
|
||||
// Field count: 0
|
||||
namespace CWeaponSSG08 {
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
namespace CBreachCharge {
|
||||
}
|
||||
// Parent: CLogicalEntity
|
||||
// Field count: 4
|
||||
namespace CLogicBranch {
|
||||
@ -8355,16 +8288,6 @@ namespace cs2_dumper {
|
||||
namespace CCSGOViewModel {
|
||||
constexpr std::ptrdiff_t m_bShouldIgnoreOffsetAndAccuracy = 0x9F0; // bool
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 3
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_flDisplayHealth (float)
|
||||
namespace CWeaponShield {
|
||||
constexpr std::ptrdiff_t m_flBulletDamageAbsorbed = 0xF90; // float32
|
||||
constexpr std::ptrdiff_t m_flLastBulletHitSoundTime = 0xF94; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flDisplayHealth = 0xF98; // float32
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 4
|
||||
namespace CBlood {
|
||||
@ -9046,8 +8969,8 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_fFireTime (GameTime_t)
|
||||
namespace CWeaponTaser {
|
||||
constexpr std::ptrdiff_t m_fFireTime = 0xF90; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nLastAttackTick = 0xF94; // int32
|
||||
constexpr std::ptrdiff_t m_fFireTime = 0xF88; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nLastAttackTick = 0xF8C; // int32
|
||||
}
|
||||
// Parent: CBaseAnimGraph
|
||||
// Field count: 0
|
||||
@ -9453,15 +9376,15 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_iBurstShotsRemaining (int)
|
||||
// NetworkVarNames: m_bNeedsBoltAction (bool)
|
||||
namespace CCSWeaponBaseGun {
|
||||
constexpr std::ptrdiff_t m_zoomLevel = 0xF70; // int32
|
||||
constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0xF74; // int32
|
||||
constexpr std::ptrdiff_t m_silencedModelIndex = 0xF80; // int32
|
||||
constexpr std::ptrdiff_t m_inPrecache = 0xF84; // bool
|
||||
constexpr std::ptrdiff_t m_bNeedsBoltAction = 0xF85; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillReloadAvailable = 0xF86; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillReloadLiftedReloadKey = 0xF87; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillBoltInterruptAvailable = 0xF88; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillBoltLiftedFireKey = 0xF89; // bool
|
||||
constexpr std::ptrdiff_t m_zoomLevel = 0xF68; // int32
|
||||
constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0xF6C; // int32
|
||||
constexpr std::ptrdiff_t m_silencedModelIndex = 0xF78; // int32
|
||||
constexpr std::ptrdiff_t m_inPrecache = 0xF7C; // bool
|
||||
constexpr std::ptrdiff_t m_bNeedsBoltAction = 0xF7D; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillReloadAvailable = 0xF7E; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillReloadLiftedReloadKey = 0xF7F; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillBoltInterruptAvailable = 0xF80; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillBoltLiftedFireKey = 0xF81; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 13
|
||||
@ -10043,12 +9966,8 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_PredictedDamageTags = 0x1AD0; // CUtlVectorEmbeddedNetworkVar<PredictedDamageTag_t>
|
||||
constexpr std::ptrdiff_t m_nHighestAppliedDamageTagTick = 0x1B20; // int32
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
namespace CBumpMineProjectile {
|
||||
}
|
||||
// Parent: CBasePlayerController
|
||||
// Field count: 90
|
||||
// Field count: 91
|
||||
//
|
||||
// Metadata:
|
||||
// MNetworkUserGroupProxy
|
||||
@ -10144,58 +10063,59 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iDraftIndex = 0x868; // int32
|
||||
constexpr std::ptrdiff_t m_msQueuedModeDisconnectionTimestamp = 0x86C; // uint32
|
||||
constexpr std::ptrdiff_t m_uiAbandonRecordedReason = 0x870; // uint32
|
||||
constexpr std::ptrdiff_t m_bCannotBeKicked = 0x874; // bool
|
||||
constexpr std::ptrdiff_t m_bEverFullyConnected = 0x875; // bool
|
||||
constexpr std::ptrdiff_t m_bAbandonAllowsSurrender = 0x876; // bool
|
||||
constexpr std::ptrdiff_t m_bAbandonOffersInstantSurrender = 0x877; // bool
|
||||
constexpr std::ptrdiff_t m_bDisconnection1MinWarningPrinted = 0x878; // bool
|
||||
constexpr std::ptrdiff_t m_bScoreReported = 0x879; // bool
|
||||
constexpr std::ptrdiff_t m_nDisconnectionTick = 0x87C; // int32
|
||||
constexpr std::ptrdiff_t m_bControllingBot = 0x888; // bool
|
||||
constexpr std::ptrdiff_t m_bHasControlledBotThisRound = 0x889; // bool
|
||||
constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0x88A; // bool
|
||||
constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0x88C; // int32
|
||||
constexpr std::ptrdiff_t m_bCanControlObservedBot = 0x890; // bool
|
||||
constexpr std::ptrdiff_t m_hPlayerPawn = 0x894; // CHandle<CCSPlayerPawn>
|
||||
constexpr std::ptrdiff_t m_hObserverPawn = 0x898; // CHandle<CCSObserverPawn>
|
||||
constexpr std::ptrdiff_t m_DesiredObserverMode = 0x89C; // int32
|
||||
constexpr std::ptrdiff_t m_hDesiredObserverTarget = 0x8A0; // CEntityHandle
|
||||
constexpr std::ptrdiff_t m_bPawnIsAlive = 0x8A4; // bool
|
||||
constexpr std::ptrdiff_t m_iPawnHealth = 0x8A8; // uint32
|
||||
constexpr std::ptrdiff_t m_iPawnArmor = 0x8AC; // int32
|
||||
constexpr std::ptrdiff_t m_bPawnHasDefuser = 0x8B0; // bool
|
||||
constexpr std::ptrdiff_t m_bPawnHasHelmet = 0x8B1; // bool
|
||||
constexpr std::ptrdiff_t m_nPawnCharacterDefIndex = 0x8B2; // uint16
|
||||
constexpr std::ptrdiff_t m_iPawnLifetimeStart = 0x8B4; // int32
|
||||
constexpr std::ptrdiff_t m_iPawnLifetimeEnd = 0x8B8; // int32
|
||||
constexpr std::ptrdiff_t m_iPawnBotDifficulty = 0x8BC; // int32
|
||||
constexpr std::ptrdiff_t m_hOriginalControllerOfCurrentPawn = 0x8C0; // CHandle<CCSPlayerController>
|
||||
constexpr std::ptrdiff_t m_iScore = 0x8C4; // int32
|
||||
constexpr std::ptrdiff_t m_iRoundScore = 0x8C8; // int32
|
||||
constexpr std::ptrdiff_t m_iRoundsWon = 0x8CC; // int32
|
||||
constexpr std::ptrdiff_t m_recentKillQueue = 0x8D0; // uint8[8]
|
||||
constexpr std::ptrdiff_t m_nFirstKill = 0x8D8; // uint8
|
||||
constexpr std::ptrdiff_t m_nKillCount = 0x8D9; // uint8
|
||||
constexpr std::ptrdiff_t m_bMvpNoMusic = 0x8DA; // bool
|
||||
constexpr std::ptrdiff_t m_eMvpReason = 0x8DC; // int32
|
||||
constexpr std::ptrdiff_t m_iMusicKitID = 0x8E0; // int32
|
||||
constexpr std::ptrdiff_t m_iMusicKitMVPs = 0x8E4; // int32
|
||||
constexpr std::ptrdiff_t m_iMVPs = 0x8E8; // int32
|
||||
constexpr std::ptrdiff_t m_nUpdateCounter = 0x8EC; // int32
|
||||
constexpr std::ptrdiff_t m_flSmoothedPing = 0x8F0; // float32
|
||||
constexpr std::ptrdiff_t m_lastHeldVoteTimer = 0xF998; // IntervalTimer
|
||||
constexpr std::ptrdiff_t m_bShowHints = 0xF9B0; // bool
|
||||
constexpr std::ptrdiff_t m_iNextTimeCheck = 0xF9B4; // int32
|
||||
constexpr std::ptrdiff_t m_bJustDidTeamKill = 0xF9B8; // bool
|
||||
constexpr std::ptrdiff_t m_bPunishForTeamKill = 0xF9B9; // bool
|
||||
constexpr std::ptrdiff_t m_bGaveTeamDamageWarning = 0xF9BA; // bool
|
||||
constexpr std::ptrdiff_t m_bGaveTeamDamageWarningThisRound = 0xF9BB; // bool
|
||||
constexpr std::ptrdiff_t m_dblLastReceivedPacketPlatFloatTime = 0xF9C0; // float64
|
||||
constexpr std::ptrdiff_t m_LastTeamDamageWarningTime = 0xF9C8; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_LastTimePlayerWasDisconnectedForPawnsRemove = 0xF9CC; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nSuspiciousHitCount = 0xF9D0; // uint32
|
||||
constexpr std::ptrdiff_t m_nNonSuspiciousHitStreak = 0xF9D4; // uint32
|
||||
constexpr std::ptrdiff_t m_bFireBulletsSeedSynchronized = 0xFA79; // bool
|
||||
constexpr std::ptrdiff_t m_eNetworkDisconnectionReason = 0x874; // uint32
|
||||
constexpr std::ptrdiff_t m_bCannotBeKicked = 0x878; // bool
|
||||
constexpr std::ptrdiff_t m_bEverFullyConnected = 0x879; // bool
|
||||
constexpr std::ptrdiff_t m_bAbandonAllowsSurrender = 0x87A; // bool
|
||||
constexpr std::ptrdiff_t m_bAbandonOffersInstantSurrender = 0x87B; // bool
|
||||
constexpr std::ptrdiff_t m_bDisconnection1MinWarningPrinted = 0x87C; // bool
|
||||
constexpr std::ptrdiff_t m_bScoreReported = 0x87D; // bool
|
||||
constexpr std::ptrdiff_t m_nDisconnectionTick = 0x880; // int32
|
||||
constexpr std::ptrdiff_t m_bControllingBot = 0x890; // bool
|
||||
constexpr std::ptrdiff_t m_bHasControlledBotThisRound = 0x891; // bool
|
||||
constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0x892; // bool
|
||||
constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0x894; // int32
|
||||
constexpr std::ptrdiff_t m_bCanControlObservedBot = 0x898; // bool
|
||||
constexpr std::ptrdiff_t m_hPlayerPawn = 0x89C; // CHandle<CCSPlayerPawn>
|
||||
constexpr std::ptrdiff_t m_hObserverPawn = 0x8A0; // CHandle<CCSObserverPawn>
|
||||
constexpr std::ptrdiff_t m_DesiredObserverMode = 0x8A4; // int32
|
||||
constexpr std::ptrdiff_t m_hDesiredObserverTarget = 0x8A8; // CEntityHandle
|
||||
constexpr std::ptrdiff_t m_bPawnIsAlive = 0x8AC; // bool
|
||||
constexpr std::ptrdiff_t m_iPawnHealth = 0x8B0; // uint32
|
||||
constexpr std::ptrdiff_t m_iPawnArmor = 0x8B4; // int32
|
||||
constexpr std::ptrdiff_t m_bPawnHasDefuser = 0x8B8; // bool
|
||||
constexpr std::ptrdiff_t m_bPawnHasHelmet = 0x8B9; // bool
|
||||
constexpr std::ptrdiff_t m_nPawnCharacterDefIndex = 0x8BA; // uint16
|
||||
constexpr std::ptrdiff_t m_iPawnLifetimeStart = 0x8BC; // int32
|
||||
constexpr std::ptrdiff_t m_iPawnLifetimeEnd = 0x8C0; // int32
|
||||
constexpr std::ptrdiff_t m_iPawnBotDifficulty = 0x8C4; // int32
|
||||
constexpr std::ptrdiff_t m_hOriginalControllerOfCurrentPawn = 0x8C8; // CHandle<CCSPlayerController>
|
||||
constexpr std::ptrdiff_t m_iScore = 0x8CC; // int32
|
||||
constexpr std::ptrdiff_t m_iRoundScore = 0x8D0; // int32
|
||||
constexpr std::ptrdiff_t m_iRoundsWon = 0x8D4; // int32
|
||||
constexpr std::ptrdiff_t m_recentKillQueue = 0x8D8; // uint8[8]
|
||||
constexpr std::ptrdiff_t m_nFirstKill = 0x8E0; // uint8
|
||||
constexpr std::ptrdiff_t m_nKillCount = 0x8E1; // uint8
|
||||
constexpr std::ptrdiff_t m_bMvpNoMusic = 0x8E2; // bool
|
||||
constexpr std::ptrdiff_t m_eMvpReason = 0x8E4; // int32
|
||||
constexpr std::ptrdiff_t m_iMusicKitID = 0x8E8; // int32
|
||||
constexpr std::ptrdiff_t m_iMusicKitMVPs = 0x8EC; // int32
|
||||
constexpr std::ptrdiff_t m_iMVPs = 0x8F0; // int32
|
||||
constexpr std::ptrdiff_t m_nUpdateCounter = 0x8F4; // int32
|
||||
constexpr std::ptrdiff_t m_flSmoothedPing = 0x8F8; // float32
|
||||
constexpr std::ptrdiff_t m_lastHeldVoteTimer = 0xF9A0; // IntervalTimer
|
||||
constexpr std::ptrdiff_t m_bShowHints = 0xF9B8; // bool
|
||||
constexpr std::ptrdiff_t m_iNextTimeCheck = 0xF9BC; // int32
|
||||
constexpr std::ptrdiff_t m_bJustDidTeamKill = 0xF9C0; // bool
|
||||
constexpr std::ptrdiff_t m_bPunishForTeamKill = 0xF9C1; // bool
|
||||
constexpr std::ptrdiff_t m_bGaveTeamDamageWarning = 0xF9C2; // bool
|
||||
constexpr std::ptrdiff_t m_bGaveTeamDamageWarningThisRound = 0xF9C3; // bool
|
||||
constexpr std::ptrdiff_t m_dblLastReceivedPacketPlatFloatTime = 0xF9C8; // float64
|
||||
constexpr std::ptrdiff_t m_LastTeamDamageWarningTime = 0xF9D0; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_LastTimePlayerWasDisconnectedForPawnsRemove = 0xF9D4; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nSuspiciousHitCount = 0xF9D8; // uint32
|
||||
constexpr std::ptrdiff_t m_nNonSuspiciousHitStreak = 0xF9DC; // uint32
|
||||
constexpr std::ptrdiff_t m_bFireBulletsSeedSynchronized = 0xFA81; // bool
|
||||
}
|
||||
// Parent: IEconItemInterface
|
||||
// Field count: 13
|
||||
@ -10354,10 +10274,6 @@ namespace cs2_dumper {
|
||||
namespace CRuleEntity {
|
||||
constexpr std::ptrdiff_t m_iszMaster = 0x790; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: CBaseCSGrenade
|
||||
// Field count: 0
|
||||
namespace CSensorGrenade {
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
// Field count: 8
|
||||
//
|
||||
@ -10677,17 +10593,17 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_bIsPlantingViaUse (bool)
|
||||
// NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
|
||||
namespace CC4 {
|
||||
constexpr std::ptrdiff_t m_vecLastValidPlayerHeldPosition = 0xFA0; // Vector
|
||||
constexpr std::ptrdiff_t m_vecLastValidDroppedPosition = 0xFAC; // Vector
|
||||
constexpr std::ptrdiff_t m_bDoValidDroppedPositionCheck = 0xFB8; // bool
|
||||
constexpr std::ptrdiff_t m_bStartedArming = 0xFB9; // bool
|
||||
constexpr std::ptrdiff_t m_fArmedTime = 0xFBC; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0xFC0; // bool
|
||||
constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0xFC1; // bool
|
||||
constexpr std::ptrdiff_t m_entitySpottedState = 0xFC8; // EntitySpottedState_t
|
||||
constexpr std::ptrdiff_t m_nSpotRules = 0xFE0; // int32
|
||||
constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0xFE4; // bool[7]
|
||||
constexpr std::ptrdiff_t m_bBombPlanted = 0xFEB; // bool
|
||||
constexpr std::ptrdiff_t m_vecLastValidPlayerHeldPosition = 0xF98; // Vector
|
||||
constexpr std::ptrdiff_t m_vecLastValidDroppedPosition = 0xFA4; // Vector
|
||||
constexpr std::ptrdiff_t m_bDoValidDroppedPositionCheck = 0xFB0; // bool
|
||||
constexpr std::ptrdiff_t m_bStartedArming = 0xFB1; // bool
|
||||
constexpr std::ptrdiff_t m_fArmedTime = 0xFB4; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0xFB8; // bool
|
||||
constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0xFB9; // bool
|
||||
constexpr std::ptrdiff_t m_entitySpottedState = 0xFC0; // EntitySpottedState_t
|
||||
constexpr std::ptrdiff_t m_nSpotRules = 0xFD8; // int32
|
||||
constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0xFDC; // bool[7]
|
||||
constexpr std::ptrdiff_t m_bBombPlanted = 0xFE3; // bool
|
||||
}
|
||||
// Parent: CHostageRescueZoneShim
|
||||
// Field count: 0
|
||||
@ -10782,10 +10698,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flClientLocalScale = 0x140; // float32
|
||||
constexpr std::ptrdiff_t m_vRenderOrigin = 0x144; // Vector
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
namespace CTablet {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 7
|
||||
namespace CTankTrainAI {
|
||||
@ -10839,10 +10751,6 @@ namespace cs2_dumper {
|
||||
// Field count: 0
|
||||
namespace CWeaponSCAR20 {
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
namespace CTripWireFireProjectile {
|
||||
}
|
||||
// Parent: CFuncPlat
|
||||
// Field count: 2
|
||||
namespace CFuncPlatRot {
|
||||
|
@ -888,20 +888,20 @@
|
||||
},
|
||||
"CBaseCSGrenade": {
|
||||
"fields": {
|
||||
"m_bIsHeldByPlayer": 3953,
|
||||
"m_bJumpThrow": 3955,
|
||||
"m_bJustPulledPin": 3980,
|
||||
"m_bPinPulled": 3954,
|
||||
"m_bRedraw": 3952,
|
||||
"m_bThrowAnimating": 3956,
|
||||
"m_fDropTime": 3972,
|
||||
"m_fPinPullTime": 3976,
|
||||
"m_fThrowTime": 3960,
|
||||
"m_flNextHoldFrac": 3988,
|
||||
"m_flThrowStrength": 3964,
|
||||
"m_flThrowStrengthApproach": 3968,
|
||||
"m_hSwitchToWeaponAfterThrow": 3992,
|
||||
"m_nNextHoldTick": 3984
|
||||
"m_bIsHeldByPlayer": 3945,
|
||||
"m_bJumpThrow": 3947,
|
||||
"m_bJustPulledPin": 3972,
|
||||
"m_bPinPulled": 3946,
|
||||
"m_bRedraw": 3944,
|
||||
"m_bThrowAnimating": 3948,
|
||||
"m_fDropTime": 3964,
|
||||
"m_fPinPullTime": 3968,
|
||||
"m_fThrowTime": 3952,
|
||||
"m_flNextHoldFrac": 3980,
|
||||
"m_flThrowStrength": 3956,
|
||||
"m_flThrowStrengthApproach": 3960,
|
||||
"m_hSwitchToWeaponAfterThrow": 3984,
|
||||
"m_nNextHoldTick": 3976
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -2753,16 +2753,6 @@
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"CBreachCharge": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CBreachChargeProjectile": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CBaseGrenade"
|
||||
},
|
||||
"CBreakable": {
|
||||
"fields": {
|
||||
"m_CPropDataComponent": 1944,
|
||||
@ -2920,16 +2910,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CBaseModelEntity"
|
||||
},
|
||||
"CBumpMine": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CBumpMineProjectile": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CBaseGrenade"
|
||||
},
|
||||
"CBuoyancyHelper": {
|
||||
"fields": {
|
||||
"m_flFluidDensity": 28,
|
||||
@ -2951,17 +2931,17 @@
|
||||
},
|
||||
"CC4": {
|
||||
"fields": {
|
||||
"m_bBombPlacedAnimation": 4032,
|
||||
"m_bBombPlanted": 4075,
|
||||
"m_bDoValidDroppedPositionCheck": 4024,
|
||||
"m_bIsPlantingViaUse": 4033,
|
||||
"m_bPlayedArmingBeeps": 4068,
|
||||
"m_bStartedArming": 4025,
|
||||
"m_entitySpottedState": 4040,
|
||||
"m_fArmedTime": 4028,
|
||||
"m_nSpotRules": 4064,
|
||||
"m_vecLastValidDroppedPosition": 4012,
|
||||
"m_vecLastValidPlayerHeldPosition": 4000
|
||||
"m_bBombPlacedAnimation": 4024,
|
||||
"m_bBombPlanted": 4067,
|
||||
"m_bDoValidDroppedPositionCheck": 4016,
|
||||
"m_bIsPlantingViaUse": 4025,
|
||||
"m_bPlayedArmingBeeps": 4060,
|
||||
"m_bStartedArming": 4017,
|
||||
"m_entitySpottedState": 4032,
|
||||
"m_fArmedTime": 4020,
|
||||
"m_nSpotRules": 4056,
|
||||
"m_vecLastValidDroppedPosition": 4004,
|
||||
"m_vecLastValidPlayerHeldPosition": 3992
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -3302,195 +3282,196 @@
|
||||
},
|
||||
"CCSGameRules": {
|
||||
"fields": {
|
||||
"mTeamDMLastThinkTime": 3668,
|
||||
"mTeamDMLastWinningTeamNumber": 3664,
|
||||
"m_BtGlobalBlackboard": 5344,
|
||||
"m_CTSpawnPoints": 3976,
|
||||
"m_CTSpawnPointsMasterList": 3904,
|
||||
"mTeamDMLastThinkTime": 3684,
|
||||
"mTeamDMLastWinningTeamNumber": 3680,
|
||||
"m_BtGlobalBlackboard": 5360,
|
||||
"m_CTSpawnPoints": 3992,
|
||||
"m_CTSpawnPointsMasterList": 3920,
|
||||
"m_MatchDevice": 304,
|
||||
"m_MinimapVerticalSectionHeights": 3264,
|
||||
"m_RetakeRules": 5496,
|
||||
"m_RetakeRules": 5512,
|
||||
"m_TeamRespawnWaveTimes": 2980,
|
||||
"m_TerroristSpawnPoints": 4000,
|
||||
"m_TerroristSpawnPointsMasterList": 3928,
|
||||
"m_TerroristSpawnPoints": 4016,
|
||||
"m_TerroristSpawnPointsMasterList": 3944,
|
||||
"m_arrProhibitedItemIndices": 2380,
|
||||
"m_arrSelectedHostageSpawnIndices": 3464,
|
||||
"m_arrTeamUniqueKillWeaponsMatch": 5904,
|
||||
"m_arrSelectedHostageSpawnIndices": 3480,
|
||||
"m_arrTeamUniqueKillWeaponsMatch": 5920,
|
||||
"m_arrTournamentActiveCasterAccounts": 2580,
|
||||
"m_bAllowWeaponSwitch": 4648,
|
||||
"m_bAllowWeaponSwitch": 4664,
|
||||
"m_bAnyHostageReached": 284,
|
||||
"m_bBombDefused": 3809,
|
||||
"m_bBombDefused": 3825,
|
||||
"m_bBombDropped": 2604,
|
||||
"m_bBombPlanted": 2605,
|
||||
"m_bBuyTimeEnded": 3800,
|
||||
"m_bBuyTimeEnded": 3816,
|
||||
"m_bCTCantBuy": 2617,
|
||||
"m_bCTTimeOutActive": 214,
|
||||
"m_bCanDonateWeapons": 3735,
|
||||
"m_bCompleteReset": 3493,
|
||||
"m_bFirstConnected": 3492,
|
||||
"m_bForceTeamChangeSilent": 3576,
|
||||
"m_bCanDonateWeapons": 3751,
|
||||
"m_bCompleteReset": 3509,
|
||||
"m_bFirstConnected": 3508,
|
||||
"m_bForceTeamChangeSilent": 3592,
|
||||
"m_bFreezePeriod": 200,
|
||||
"m_bGameRestart": 252,
|
||||
"m_bHasHostageBeenTouched": 3416,
|
||||
"m_bHasHostageBeenTouched": 3432,
|
||||
"m_bHasMatchStarted": 308,
|
||||
"m_bHasTriggeredRoundStartMusic": 5308,
|
||||
"m_bHasTriggeredRoundStartMusic": 5324,
|
||||
"m_bIsDroppingItems": 2376,
|
||||
"m_bIsHltvActive": 2378,
|
||||
"m_bIsQuestEligible": 2377,
|
||||
"m_bIsQueuedMatchmaking": 288,
|
||||
"m_bIsUnreservedGameServer": 4024,
|
||||
"m_bIsUnreservedGameServer": 4040,
|
||||
"m_bIsValveDS": 296,
|
||||
"m_bLevelInitialized": 3428,
|
||||
"m_bLoadingRoundBackupData": 3577,
|
||||
"m_bLevelInitialized": 3444,
|
||||
"m_bLoadingRoundBackupData": 3593,
|
||||
"m_bLogoMap": 297,
|
||||
"m_bMapHasBombTarget": 285,
|
||||
"m_bMapHasBombZone": 3810,
|
||||
"m_bMapHasBombZone": 3826,
|
||||
"m_bMapHasBuyZone": 287,
|
||||
"m_bMapHasRescueZone": 286,
|
||||
"m_bMatchWaitingForResume": 233,
|
||||
"m_bNeedToAskPlayersForContinueVote": 3532,
|
||||
"m_bNoCTsKilled": 3733,
|
||||
"m_bNoEnemiesKilled": 3734,
|
||||
"m_bNoTerroristsKilled": 3732,
|
||||
"m_bPickNewTeamsOnReset": 3494,
|
||||
"m_bNeedToAskPlayersForContinueVote": 3548,
|
||||
"m_bNoCTsKilled": 3749,
|
||||
"m_bNoEnemiesKilled": 3750,
|
||||
"m_bNoTerroristsKilled": 3748,
|
||||
"m_bPickNewTeamsOnReset": 3510,
|
||||
"m_bPlayAllStepSoundsOnServer": 298,
|
||||
"m_bPlayedTeamIntroVO": 6060,
|
||||
"m_bRespawningAllRespawnablePlayers": 3952,
|
||||
"m_bRoundEndNoMusic": 6116,
|
||||
"m_bRoundEndShowTimerDefend": 6072,
|
||||
"m_bRoundTimeWarningTriggered": 4649,
|
||||
"m_bScrambleTeamsOnRestart": 3495,
|
||||
"m_bPlayedTeamIntroVO": 6076,
|
||||
"m_bRespawningAllRespawnablePlayers": 3968,
|
||||
"m_bRoundEndNoMusic": 6132,
|
||||
"m_bRoundEndShowTimerDefend": 6088,
|
||||
"m_bRoundTimeWarningTriggered": 4665,
|
||||
"m_bScrambleTeamsOnRestart": 3511,
|
||||
"m_bServerPaused": 212,
|
||||
"m_bServerVoteOnReset": 3793,
|
||||
"m_bServerVoteOnReset": 3809,
|
||||
"m_bSpawnedTerrorHuntHeavy": 3296,
|
||||
"m_bSwapTeamsOnRestart": 3496,
|
||||
"m_bSwitchingTeamsAtRoundReset": 5309,
|
||||
"m_bSwapTeamsOnRestart": 3512,
|
||||
"m_bSwitchingTeamsAtRoundReset": 5325,
|
||||
"m_bTCantBuy": 2616,
|
||||
"m_bTargetBombed": 3808,
|
||||
"m_bTeamIntroPeriod": 6052,
|
||||
"m_bTeamLastKillUsedUniqueWeaponMatch": 6000,
|
||||
"m_bTargetBombed": 3824,
|
||||
"m_bTeamIntroPeriod": 6068,
|
||||
"m_bTeamLastKillUsedUniqueWeaponMatch": 6016,
|
||||
"m_bTechnicalTimeOut": 232,
|
||||
"m_bTerroristTimeOutActive": 213,
|
||||
"m_bVoiceWonMatchBragFired": 3708,
|
||||
"m_bVoteCalled": 3792,
|
||||
"m_bVoiceWonMatchBragFired": 3724,
|
||||
"m_bVoteCalled": 3808,
|
||||
"m_bWarmupPeriod": 201,
|
||||
"m_eRoundEndReason": 6068,
|
||||
"m_eRoundEndReason": 6084,
|
||||
"m_eRoundWinReason": 2612,
|
||||
"m_endMatchOnRoundReset": 3440,
|
||||
"m_endMatchOnThink": 3441,
|
||||
"m_fAccumulatedRoundOffDamage": 4664,
|
||||
"m_fAutobalanceDisplayTime": 4028,
|
||||
"m_fAvgPlayerRank": 3540,
|
||||
"m_endMatchOnRoundReset": 3456,
|
||||
"m_endMatchOnThink": 3457,
|
||||
"m_fAccumulatedRoundOffDamage": 4680,
|
||||
"m_fAutobalanceDisplayTime": 4044,
|
||||
"m_fAvgPlayerRank": 3556,
|
||||
"m_fMatchStartTime": 240,
|
||||
"m_fNextUpdateTeamClanNamesTime": 4656,
|
||||
"m_fNextUpdateTeamClanNamesTime": 4672,
|
||||
"m_fRoundStartTime": 244,
|
||||
"m_fTeamIntroPeriodEnd": 6056,
|
||||
"m_fWarmupNextChatNoticeTime": 3712,
|
||||
"m_fTeamIntroPeriodEnd": 6072,
|
||||
"m_fWarmupNextChatNoticeTime": 3728,
|
||||
"m_fWarmupPeriodEnd": 204,
|
||||
"m_fWarmupPeriodStart": 208,
|
||||
"m_firstBloodTime": 3748,
|
||||
"m_firstKillTime": 3740,
|
||||
"m_firstBloodTime": 3764,
|
||||
"m_firstKillTime": 3756,
|
||||
"m_flCMMItemDropRevealEndTime": 2372,
|
||||
"m_flCMMItemDropRevealStartTime": 2368,
|
||||
"m_flCTSpawnPointUsedTime": 3960,
|
||||
"m_flCTSpawnPointUsedTime": 3976,
|
||||
"m_flCTTimeOutRemaining": 220,
|
||||
"m_flGameStartTime": 256,
|
||||
"m_flIntermissionEndTime": 3424,
|
||||
"m_flIntermissionStartTime": 3420,
|
||||
"m_flLastPerfSampleTime": 22528,
|
||||
"m_flLastThinkTime": 4660,
|
||||
"m_flMatchInfoDecidedTime": 3636,
|
||||
"m_flNextHostageAnnouncement": 3728,
|
||||
"m_flIntermissionEndTime": 3440,
|
||||
"m_flIntermissionStartTime": 3436,
|
||||
"m_flLastPerfSampleTime": 22544,
|
||||
"m_flLastThinkTime": 4676,
|
||||
"m_flMatchInfoDecidedTime": 3652,
|
||||
"m_flNextHostageAnnouncement": 3744,
|
||||
"m_flNextRespawnWave": 3108,
|
||||
"m_flRestartRoundTime": 248,
|
||||
"m_flTeamDMLastAnnouncementTime": 3672,
|
||||
"m_flTerroristSpawnPointUsedTime": 3968,
|
||||
"m_flTeamDMLastAnnouncementTime": 3688,
|
||||
"m_flTerroristSpawnPointUsedTime": 3984,
|
||||
"m_flTerroristTimeOutRemaining": 216,
|
||||
"m_flVoteCheckThrottle": 3796,
|
||||
"m_flVoteCheckThrottle": 3812,
|
||||
"m_gamePhase": 264,
|
||||
"m_hPlayerResource": 5488,
|
||||
"m_hostageWasInjured": 3776,
|
||||
"m_hostageWasKilled": 3777,
|
||||
"m_iAccountCT": 3680,
|
||||
"m_iAccountTerrorist": 3676,
|
||||
"m_iFreezeTime": 3444,
|
||||
"m_hPlayerResource": 5504,
|
||||
"m_hostageWasInjured": 3792,
|
||||
"m_hostageWasKilled": 3793,
|
||||
"m_iAccountCT": 3696,
|
||||
"m_iAccountTerrorist": 3692,
|
||||
"m_iFreezeTime": 3460,
|
||||
"m_iHostagesRemaining": 280,
|
||||
"m_iHostagesRescued": 3720,
|
||||
"m_iHostagesTouched": 3724,
|
||||
"m_iLoserBonusMostRecentTeam": 3700,
|
||||
"m_iHostagesRescued": 3736,
|
||||
"m_iHostagesTouched": 3740,
|
||||
"m_iLoserBonusMostRecentTeam": 3716,
|
||||
"m_iMatchStats_PlayersAlive_CT": 2740,
|
||||
"m_iMatchStats_PlayersAlive_T": 2860,
|
||||
"m_iMatchStats_RoundResults": 2620,
|
||||
"m_iMaxNumCTs": 3696,
|
||||
"m_iMaxNumTerrorists": 3692,
|
||||
"m_iNextCTSpawnPoint": 3956,
|
||||
"m_iNextTerroristSpawnPoint": 3964,
|
||||
"m_iNumCT": 3452,
|
||||
"m_iNumConsecutiveCTLoses": 3384,
|
||||
"m_iNumConsecutiveTerroristLoses": 3388,
|
||||
"m_iNumSpawnableCT": 3460,
|
||||
"m_iNumSpawnableTerrorist": 3456,
|
||||
"m_iNumTerrorist": 3448,
|
||||
"m_iRoundEndFunFactData1": 6092,
|
||||
"m_iRoundEndFunFactData2": 6096,
|
||||
"m_iRoundEndFunFactData3": 6100,
|
||||
"m_iRoundEndFunFactPlayerSlot": 6088,
|
||||
"m_iRoundEndLegacy": 6120,
|
||||
"m_iRoundEndPlayerCount": 6112,
|
||||
"m_iRoundEndTimerTime": 6076,
|
||||
"m_iRoundEndWinnerTeam": 6064,
|
||||
"m_iRoundStartRoundNumber": 6128,
|
||||
"m_iMaxNumCTs": 3712,
|
||||
"m_iMaxNumTerrorists": 3708,
|
||||
"m_iNextCTSpawnPoint": 3972,
|
||||
"m_iNextTerroristSpawnPoint": 3980,
|
||||
"m_iNumCT": 3468,
|
||||
"m_iNumConsecutiveCTLoses": 3396,
|
||||
"m_iNumConsecutiveTerroristLoses": 3400,
|
||||
"m_iNumSpawnableCT": 3476,
|
||||
"m_iNumSpawnableTerrorist": 3472,
|
||||
"m_iNumTerrorist": 3464,
|
||||
"m_iRoundEndFunFactData1": 6108,
|
||||
"m_iRoundEndFunFactData2": 6112,
|
||||
"m_iRoundEndFunFactData3": 6116,
|
||||
"m_iRoundEndFunFactPlayerSlot": 6104,
|
||||
"m_iRoundEndLegacy": 6136,
|
||||
"m_iRoundEndPlayerCount": 6128,
|
||||
"m_iRoundEndTimerTime": 6092,
|
||||
"m_iRoundEndWinnerTeam": 6080,
|
||||
"m_iRoundStartRoundNumber": 6144,
|
||||
"m_iRoundTime": 236,
|
||||
"m_iRoundWinStatus": 2608,
|
||||
"m_iSpawnPointCount_CT": 3688,
|
||||
"m_iSpawnPointCount_Terrorist": 3684,
|
||||
"m_iSpawnPointCount_CT": 3704,
|
||||
"m_iSpawnPointCount_Terrorist": 3700,
|
||||
"m_iSpectatorSlotCount": 300,
|
||||
"m_iTotalRoundsPlayed": 3432,
|
||||
"m_iUnBalancedRounds": 3436,
|
||||
"m_nCTTeamIntroVariant": 6048,
|
||||
"m_iTotalRoundsPlayed": 3448,
|
||||
"m_iUnBalancedRounds": 3452,
|
||||
"m_nCTTeamIntroVariant": 6064,
|
||||
"m_nCTTimeOuts": 228,
|
||||
"m_nEndMatchMapGroupVoteOptions": 3340,
|
||||
"m_nEndMatchMapGroupVoteTypes": 3300,
|
||||
"m_nEndMatchMapVoteWinner": 3380,
|
||||
"m_nEndMatchTiedVotes": 3504,
|
||||
"m_nEndMatchMapGroupVoteOptions": 3352,
|
||||
"m_nEndMatchMapGroupVoteTypes": 3312,
|
||||
"m_nEndMatchMapVoteWinner": 3392,
|
||||
"m_nEndMatchTiedVotes": 3520,
|
||||
"m_nHalloweenMaskListSeed": 2600,
|
||||
"m_nLastFreezeEndBeep": 3804,
|
||||
"m_nMatchAbortedEarlyReason": 5304,
|
||||
"m_nMatchEndCount": 6040,
|
||||
"m_nMatchInfoShowType": 3632,
|
||||
"m_nLastFreezeEndBeep": 3820,
|
||||
"m_nMatchAbortedEarlyReason": 5320,
|
||||
"m_nMatchEndCount": 6056,
|
||||
"m_nMatchInfoShowType": 3648,
|
||||
"m_nNextMapInMapgroup": 312,
|
||||
"m_nOvertimePlaying": 276,
|
||||
"m_nQueuedMatchmakingMode": 292,
|
||||
"m_nRoundEndCount": 6124,
|
||||
"m_nRoundStartCount": 6132,
|
||||
"m_nRoundEndCount": 6140,
|
||||
"m_nRoundStartCount": 6148,
|
||||
"m_nRoundsPlayedThisPhase": 272,
|
||||
"m_nServerQuestID": 3236,
|
||||
"m_nShorthandedBonusLastEvalRound": 4668,
|
||||
"m_nSpawnPointsRandomSeed": 3488,
|
||||
"m_nTTeamIntroVariant": 6044,
|
||||
"m_nShorthandedBonusLastEvalRound": 4684,
|
||||
"m_nSpawnPointsRandomSeed": 3504,
|
||||
"m_nTTeamIntroVariant": 6060,
|
||||
"m_nTerroristTimeOuts": 224,
|
||||
"m_nTournamentPredictionsPct": 2364,
|
||||
"m_numBestOfMaps": 2596,
|
||||
"m_numQueuedMatchmakingAccounts": 3536,
|
||||
"m_numSpectatorsCountMax": 3556,
|
||||
"m_numSpectatorsCountMaxLnk": 3564,
|
||||
"m_numSpectatorsCountMaxTV": 3560,
|
||||
"m_numTotalTournamentDrops": 3552,
|
||||
"m_pGameModeRules": 5336,
|
||||
"m_pQueuedMatchmakingReservationString": 3544,
|
||||
"m_phaseChangeAnnouncementTime": 4652,
|
||||
"m_sRoundEndFunFactToken": 6080,
|
||||
"m_sRoundEndMessage": 6104,
|
||||
"m_numQueuedMatchmakingAccounts": 3552,
|
||||
"m_numSpectatorsCountMax": 3572,
|
||||
"m_numSpectatorsCountMaxLnk": 3580,
|
||||
"m_numSpectatorsCountMaxTV": 3576,
|
||||
"m_numTotalTournamentDrops": 3568,
|
||||
"m_pGameModeRules": 5352,
|
||||
"m_pQueuedMatchmakingReservationString": 3560,
|
||||
"m_phaseChangeAnnouncementTime": 4668,
|
||||
"m_sRoundEndFunFactToken": 6096,
|
||||
"m_sRoundEndMessage": 6120,
|
||||
"m_szMatchStatTxt": 1340,
|
||||
"m_szTournamentEventName": 316,
|
||||
"m_szTournamentEventStage": 828,
|
||||
"m_szTournamentPredictionsTxt": 1852,
|
||||
"m_timeUntilNextPhaseStarts": 260,
|
||||
"m_tmNextPeriodicThink": 3704,
|
||||
"m_tmNextPeriodicThink": 3720,
|
||||
"m_totalRoundsPlayed": 268,
|
||||
"m_ullLocalMatchID": 3304,
|
||||
"m_vMinimapMaxs": 3252,
|
||||
"m_vMinimapMins": 3240,
|
||||
"m_vecMainCTSpawnPos": 3888
|
||||
"m_vecMainCTSpawnPos": 3904
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -4108,47 +4089,48 @@
|
||||
},
|
||||
"CCSPlayerController": {
|
||||
"fields": {
|
||||
"m_DesiredObserverMode": 2204,
|
||||
"m_LastTeamDamageWarningTime": 63944,
|
||||
"m_LastTimePlayerWasDisconnectedForPawnsRemove": 63948,
|
||||
"m_bAbandonAllowsSurrender": 2166,
|
||||
"m_bAbandonOffersInstantSurrender": 2167,
|
||||
"m_DesiredObserverMode": 2212,
|
||||
"m_LastTeamDamageWarningTime": 63952,
|
||||
"m_LastTimePlayerWasDisconnectedForPawnsRemove": 63956,
|
||||
"m_bAbandonAllowsSurrender": 2170,
|
||||
"m_bAbandonOffersInstantSurrender": 2171,
|
||||
"m_bAttemptedToGetColor": 1989,
|
||||
"m_bCanControlObservedBot": 2192,
|
||||
"m_bCannotBeKicked": 2164,
|
||||
"m_bControllingBot": 2184,
|
||||
"m_bDisconnection1MinWarningPrinted": 2168,
|
||||
"m_bEverFullyConnected": 2165,
|
||||
"m_bCanControlObservedBot": 2200,
|
||||
"m_bCannotBeKicked": 2168,
|
||||
"m_bControllingBot": 2192,
|
||||
"m_bDisconnection1MinWarningPrinted": 2172,
|
||||
"m_bEverFullyConnected": 2169,
|
||||
"m_bEverPlayedOnTeam": 1988,
|
||||
"m_bFireBulletsSeedSynchronized": 64121,
|
||||
"m_bGaveTeamDamageWarning": 63930,
|
||||
"m_bGaveTeamDamageWarningThisRound": 63931,
|
||||
"m_bHasBeenControlledByPlayerThisRound": 2186,
|
||||
"m_bFireBulletsSeedSynchronized": 64129,
|
||||
"m_bGaveTeamDamageWarning": 63938,
|
||||
"m_bGaveTeamDamageWarningThisRound": 63939,
|
||||
"m_bHasBeenControlledByPlayerThisRound": 2194,
|
||||
"m_bHasCommunicationAbuseMute": 1964,
|
||||
"m_bHasControlledBotThisRound": 2185,
|
||||
"m_bHasControlledBotThisRound": 2193,
|
||||
"m_bHasSeenJoinGame": 1998,
|
||||
"m_bInSwitchTeam": 1997,
|
||||
"m_bJustBecameSpectator": 1999,
|
||||
"m_bJustDidTeamKill": 63928,
|
||||
"m_bMvpNoMusic": 2266,
|
||||
"m_bPawnHasDefuser": 2224,
|
||||
"m_bPawnHasHelmet": 2225,
|
||||
"m_bPawnIsAlive": 2212,
|
||||
"m_bPunishForTeamKill": 63929,
|
||||
"m_bJustDidTeamKill": 63936,
|
||||
"m_bMvpNoMusic": 2274,
|
||||
"m_bPawnHasDefuser": 2232,
|
||||
"m_bPawnHasHelmet": 2233,
|
||||
"m_bPawnIsAlive": 2220,
|
||||
"m_bPunishForTeamKill": 63937,
|
||||
"m_bRemoveAllItemsOnNextRoundReset": 2001,
|
||||
"m_bScoreReported": 2169,
|
||||
"m_bShowHints": 63920,
|
||||
"m_bScoreReported": 2173,
|
||||
"m_bShowHints": 63928,
|
||||
"m_bSwitchTeamsOnNextRoundReset": 2000,
|
||||
"m_bTeamChanged": 1996,
|
||||
"m_dblLastReceivedPacketPlatFloatTime": 63936,
|
||||
"m_eMvpReason": 2268,
|
||||
"m_dblLastReceivedPacketPlatFloatTime": 63944,
|
||||
"m_eMvpReason": 2276,
|
||||
"m_eNetworkDisconnectionReason": 2164,
|
||||
"m_flForceTeamTime": 1980,
|
||||
"m_flLastJoinTeamTime": 2004,
|
||||
"m_flSmoothedPing": 2288,
|
||||
"m_hDesiredObserverTarget": 2208,
|
||||
"m_hObserverPawn": 2200,
|
||||
"m_hOriginalControllerOfCurrentPawn": 2240,
|
||||
"m_hPlayerPawn": 2196,
|
||||
"m_flSmoothedPing": 2296,
|
||||
"m_hDesiredObserverTarget": 2216,
|
||||
"m_hObserverPawn": 2208,
|
||||
"m_hOriginalControllerOfCurrentPawn": 2248,
|
||||
"m_hPlayerPawn": 2204,
|
||||
"m_iCoachingTeam": 2048,
|
||||
"m_iCompTeammateColor": 1984,
|
||||
"m_iCompetitiveRankType": 2080,
|
||||
@ -4158,40 +4140,40 @@
|
||||
"m_iCompetitiveRankingPredicted_Win": 2084,
|
||||
"m_iCompetitiveWins": 2076,
|
||||
"m_iDraftIndex": 2152,
|
||||
"m_iMVPs": 2280,
|
||||
"m_iMusicKitID": 2272,
|
||||
"m_iMusicKitMVPs": 2276,
|
||||
"m_iNextTimeCheck": 63924,
|
||||
"m_iPawnArmor": 2220,
|
||||
"m_iPawnBotDifficulty": 2236,
|
||||
"m_iPawnHealth": 2216,
|
||||
"m_iPawnLifetimeEnd": 2232,
|
||||
"m_iPawnLifetimeStart": 2228,
|
||||
"m_iMVPs": 2288,
|
||||
"m_iMusicKitID": 2280,
|
||||
"m_iMusicKitMVPs": 2284,
|
||||
"m_iNextTimeCheck": 63932,
|
||||
"m_iPawnArmor": 2228,
|
||||
"m_iPawnBotDifficulty": 2244,
|
||||
"m_iPawnHealth": 2224,
|
||||
"m_iPawnLifetimeEnd": 2240,
|
||||
"m_iPawnLifetimeStart": 2236,
|
||||
"m_iPendingTeamNum": 1976,
|
||||
"m_iPing": 1960,
|
||||
"m_iRoundScore": 2248,
|
||||
"m_iRoundsWon": 2252,
|
||||
"m_iScore": 2244,
|
||||
"m_iRoundScore": 2256,
|
||||
"m_iRoundsWon": 2260,
|
||||
"m_iScore": 2252,
|
||||
"m_iTeammatePreferredColor": 1992,
|
||||
"m_lastHeldVoteTimer": 63896,
|
||||
"m_lastHeldVoteTimer": 63904,
|
||||
"m_msQueuedModeDisconnectionTimestamp": 2156,
|
||||
"m_nBotsControlledThisRound": 2188,
|
||||
"m_nDisconnectionTick": 2172,
|
||||
"m_nBotsControlledThisRound": 2196,
|
||||
"m_nDisconnectionTick": 2176,
|
||||
"m_nEndMatchNextMapVote": 2096,
|
||||
"m_nFirstKill": 2264,
|
||||
"m_nKillCount": 2265,
|
||||
"m_nNonSuspiciousHitStreak": 63956,
|
||||
"m_nPawnCharacterDefIndex": 2226,
|
||||
"m_nFirstKill": 2272,
|
||||
"m_nKillCount": 2273,
|
||||
"m_nNonSuspiciousHitStreak": 63964,
|
||||
"m_nPawnCharacterDefIndex": 2234,
|
||||
"m_nPlayerDominated": 2056,
|
||||
"m_nPlayerDominatingMe": 2064,
|
||||
"m_nQuestProgressReason": 2104,
|
||||
"m_nSuspiciousHitCount": 63952,
|
||||
"m_nUpdateCounter": 2284,
|
||||
"m_nSuspiciousHitCount": 63960,
|
||||
"m_nUpdateCounter": 2292,
|
||||
"m_pActionTrackingServices": 1944,
|
||||
"m_pDamageServices": 1952,
|
||||
"m_pInGameMoneyServices": 1928,
|
||||
"m_pInventoryServices": 1936,
|
||||
"m_recentKillQueue": 2256,
|
||||
"m_recentKillQueue": 2264,
|
||||
"m_szClan": 2008,
|
||||
"m_szClanName": 2016,
|
||||
"m_szCrosshairCodes": 1968,
|
||||
@ -5314,10 +5296,10 @@
|
||||
},
|
||||
"CCSPlayer_ActionTrackingServices": {
|
||||
"fields": {
|
||||
"m_bIsRescuing": 556,
|
||||
"m_hLastWeaponBeforeC4AutoSwitch": 512,
|
||||
"m_weaponPurchasesThisMatch": 560,
|
||||
"m_weaponPurchasesThisRound": 648
|
||||
"m_bIsRescuing": 580,
|
||||
"m_hLastWeaponBeforeC4AutoSwitch": 536,
|
||||
"m_weaponPurchasesThisMatch": 584,
|
||||
"m_weaponPurchasesThisRound": 672
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -5842,71 +5824,70 @@
|
||||
},
|
||||
"CCSWeaponBase": {
|
||||
"fields": {
|
||||
"m_IronSightController": 3896,
|
||||
"m_OnPlayerPickup": 3664,
|
||||
"m_bBurstMode": 3752,
|
||||
"m_bCanBePickedUp": 3816,
|
||||
"m_bDroppedNearBuyZone": 3788,
|
||||
"m_bFireOnEmpty": 3660,
|
||||
"m_bFiredOutOfAmmoEvent": 3886,
|
||||
"m_bInReload": 3764,
|
||||
"m_bIsHauledBack": 3772,
|
||||
"m_IronSightController": 3888,
|
||||
"m_OnPlayerPickup": 3656,
|
||||
"m_bBurstMode": 3744,
|
||||
"m_bCanBePickedUp": 3808,
|
||||
"m_bDroppedNearBuyZone": 3780,
|
||||
"m_bFireOnEmpty": 3652,
|
||||
"m_bFiredOutOfAmmoEvent": 3878,
|
||||
"m_bInReload": 3756,
|
||||
"m_bIsHauledBack": 3764,
|
||||
"m_bPlayerAmmoStockOnPickup": 3600,
|
||||
"m_bReloadVisuallyComplete": 3765,
|
||||
"m_bReloadsWithClips": 3624,
|
||||
"m_bReloadVisuallyComplete": 3757,
|
||||
"m_bReloadsWithClips": 3620,
|
||||
"m_bRemoveable": 3488,
|
||||
"m_bRequireUseToTouch": 3601,
|
||||
"m_bSilencerOn": 3773,
|
||||
"m_bUseCanOverrideNextOwnerTouchTime": 3817,
|
||||
"m_bWasOwnedByCT": 3884,
|
||||
"m_bWasOwnedByTerrorist": 3885,
|
||||
"m_donated": 3876,
|
||||
"m_bSilencerOn": 3765,
|
||||
"m_bUseCanOverrideNextOwnerTouchTime": 3809,
|
||||
"m_bWasOwnedByCT": 3876,
|
||||
"m_bWasOwnedByTerrorist": 3877,
|
||||
"m_donated": 3868,
|
||||
"m_ePlayerFireEvent": 3508,
|
||||
"m_ePlayerFireEventAttackType": 3512,
|
||||
"m_fAccuracyPenalty": 3728,
|
||||
"m_fAccuracySmoothedForZoom": 3736,
|
||||
"m_fLastShotTime": 3880,
|
||||
"m_fScopeZoomEndTime": 3740,
|
||||
"m_flDroppedAtTime": 3768,
|
||||
"m_fAccuracyPenalty": 3720,
|
||||
"m_fAccuracySmoothedForZoom": 3728,
|
||||
"m_fLastShotTime": 3872,
|
||||
"m_fScopeZoomEndTime": 3732,
|
||||
"m_flDroppedAtTime": 3760,
|
||||
"m_flFireSequenceStartTime": 3496,
|
||||
"m_flLastAccuracyUpdateTime": 3732,
|
||||
"m_flLastDeployTime": 3612,
|
||||
"m_flLastLOSTraceFailureTime": 3924,
|
||||
"m_flLastAccuracyUpdateTime": 3724,
|
||||
"m_flLastLOSTraceFailureTime": 3916,
|
||||
"m_flLastTimeInAir": 3608,
|
||||
"m_flNextAttackRenderTimeOffset": 3792,
|
||||
"m_flPostponeFireReadyFrac": 3760,
|
||||
"m_flRecoilIndex": 3748,
|
||||
"m_flTimeSilencerSwitchComplete": 3776,
|
||||
"m_flTimeWeaponIdle": 3656,
|
||||
"m_flTurningInaccuracy": 3724,
|
||||
"m_flTurningInaccuracyDelta": 3708,
|
||||
"m_flWatTickOffset": 3932,
|
||||
"m_flNextAttackRenderTimeOffset": 3784,
|
||||
"m_flPostponeFireReadyFrac": 3752,
|
||||
"m_flRecoilIndex": 3740,
|
||||
"m_flTimeSilencerSwitchComplete": 3768,
|
||||
"m_flTimeWeaponIdle": 3648,
|
||||
"m_flTurningInaccuracy": 3716,
|
||||
"m_flTurningInaccuracyDelta": 3700,
|
||||
"m_flWatTickOffset": 3924,
|
||||
"m_hCurrentThirdPersonSequence": 3552,
|
||||
"m_hPrevOwner": 3836,
|
||||
"m_iIronSightMode": 3920,
|
||||
"m_iMostRecentTeamNumber": 3784,
|
||||
"m_iNumEmptyAttacks": 3928,
|
||||
"m_iOriginalTeamNumber": 3780,
|
||||
"m_iRecoilIndex": 3744,
|
||||
"m_hPrevOwner": 3828,
|
||||
"m_iIronSightMode": 3912,
|
||||
"m_iMostRecentTeamNumber": 3776,
|
||||
"m_iNumEmptyAttacks": 3920,
|
||||
"m_iOriginalTeamNumber": 3772,
|
||||
"m_iRecoilIndex": 3736,
|
||||
"m_iState": 3604,
|
||||
"m_nDropTick": 3840,
|
||||
"m_nDropTick": 3832,
|
||||
"m_nFireSequenceStartTimeAck": 3504,
|
||||
"m_nFireSequenceStartTimeChange": 3500,
|
||||
"m_nLastEmptySoundCmdNum": 3616,
|
||||
"m_nPostponeFireReadyTicks": 3756,
|
||||
"m_nLastEmptySoundCmdNum": 3612,
|
||||
"m_nPostponeFireReadyTicks": 3748,
|
||||
"m_nSilencerBoneIndex": 3556,
|
||||
"m_nViewModelIndex": 3620,
|
||||
"m_nextOwnerTouchTime": 3820,
|
||||
"m_nextPrevOwnerTouchTime": 3824,
|
||||
"m_nextPrevOwnerUseTime": 3832,
|
||||
"m_numRemoveUnownedWeaponThink": 3888,
|
||||
"m_nViewModelIndex": 3616,
|
||||
"m_nextOwnerTouchTime": 3812,
|
||||
"m_nextPrevOwnerTouchTime": 3816,
|
||||
"m_nextPrevOwnerUseTime": 3824,
|
||||
"m_numRemoveUnownedWeaponThink": 3880,
|
||||
"m_seqFirePrimary": 3520,
|
||||
"m_seqFireSecondary": 3524,
|
||||
"m_seqIdle": 3516,
|
||||
"m_thirdPersonFireSequences": 3528,
|
||||
"m_thirdPersonSequences": 3560,
|
||||
"m_vecTurningInaccuracyEyeDirLast": 3712,
|
||||
"m_weaponMode": 3704
|
||||
"m_vecTurningInaccuracyEyeDirLast": 3704,
|
||||
"m_weaponMode": 3696
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -6063,15 +6044,15 @@
|
||||
},
|
||||
"CCSWeaponBaseGun": {
|
||||
"fields": {
|
||||
"m_bNeedsBoltAction": 3973,
|
||||
"m_bSkillBoltInterruptAvailable": 3976,
|
||||
"m_bSkillBoltLiftedFireKey": 3977,
|
||||
"m_bSkillReloadAvailable": 3974,
|
||||
"m_bSkillReloadLiftedReloadKey": 3975,
|
||||
"m_iBurstShotsRemaining": 3956,
|
||||
"m_inPrecache": 3972,
|
||||
"m_silencedModelIndex": 3968,
|
||||
"m_zoomLevel": 3952
|
||||
"m_bNeedsBoltAction": 3965,
|
||||
"m_bSkillBoltInterruptAvailable": 3968,
|
||||
"m_bSkillBoltLiftedFireKey": 3969,
|
||||
"m_bSkillReloadAvailable": 3966,
|
||||
"m_bSkillReloadLiftedReloadKey": 3967,
|
||||
"m_iBurstShotsRemaining": 3948,
|
||||
"m_inPrecache": 3964,
|
||||
"m_silencedModelIndex": 3960,
|
||||
"m_zoomLevel": 3944
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -9154,30 +9135,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CBaseEntity"
|
||||
},
|
||||
"CFists": {
|
||||
"fields": {
|
||||
"m_bDelayedHardPunchIncoming": 3972,
|
||||
"m_bDestroyAfterTaunt": 3973,
|
||||
"m_bPlayingUninterruptableAct": 3952,
|
||||
"m_bRestorePrevWep": 3960,
|
||||
"m_hWeaponBeforePrevious": 3964,
|
||||
"m_hWeaponPrevious": 3968,
|
||||
"m_nUninterruptableActivity": 3956
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "m_bPlayingUninterruptableAct",
|
||||
"type": "NetworkVarNames",
|
||||
"type_name": "bool"
|
||||
},
|
||||
{
|
||||
"name": "m_nUninterruptableActivity",
|
||||
"type": "NetworkVarNames",
|
||||
"type_name": "PlayerAnimEvent_t"
|
||||
}
|
||||
],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CFlashbang": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -10857,7 +10814,7 @@
|
||||
},
|
||||
"CKnife": {
|
||||
"fields": {
|
||||
"m_bFirstAttack": 3952
|
||||
"m_bFirstAttack": 3944
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -11876,11 +11833,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CLogicalEntity"
|
||||
},
|
||||
"CMelee": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CMessage": {
|
||||
"fields": {
|
||||
"m_MessageAttenuation": 1260,
|
||||
@ -15177,20 +15129,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CBaseEntity"
|
||||
},
|
||||
"CSensorGrenade": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CBaseCSGrenade"
|
||||
},
|
||||
"CSensorGrenadeProjectile": {
|
||||
"fields": {
|
||||
"m_fExpireTime": 2896,
|
||||
"m_fNextDetectPlayerSound": 2900,
|
||||
"m_hDisplayGrenade": 2904
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": "CBaseCSGrenadeProjectile"
|
||||
},
|
||||
"CServerOnlyEntity": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -15928,11 +15866,6 @@
|
||||
],
|
||||
"parent": "CBaseModelEntity"
|
||||
},
|
||||
"CTablet": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CTakeDamageInfoAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
@ -16583,11 +16516,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CBaseTrigger"
|
||||
},
|
||||
"CTriggerTripWire": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CBaseTrigger"
|
||||
},
|
||||
"CTriggerVolume": {
|
||||
"fields": {
|
||||
"m_hFilter": 1944,
|
||||
@ -16596,16 +16524,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CBaseModelEntity"
|
||||
},
|
||||
"CTripWireFire": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CBaseCSGrenade"
|
||||
},
|
||||
"CTripWireFireProjectile": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CBaseGrenade"
|
||||
},
|
||||
"CVoteController": {
|
||||
"fields": {
|
||||
"m_VoteOptions": 1656,
|
||||
@ -16669,8 +16587,8 @@
|
||||
},
|
||||
"CWeaponBaseItem": {
|
||||
"fields": {
|
||||
"m_SequenceCompleteTimer": 3952,
|
||||
"m_bRedraw": 3976
|
||||
"m_SequenceCompleteTimer": 3944,
|
||||
"m_bRedraw": 3968
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -16816,25 +16734,10 @@
|
||||
"metadata": [],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CWeaponShield": {
|
||||
"fields": {
|
||||
"m_flBulletDamageAbsorbed": 3984,
|
||||
"m_flDisplayHealth": 3992,
|
||||
"m_flLastBulletHitSoundTime": 3988
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "m_flDisplayHealth",
|
||||
"type": "NetworkVarNames",
|
||||
"type_name": "float"
|
||||
}
|
||||
],
|
||||
"parent": "CCSWeaponBaseGun"
|
||||
},
|
||||
"CWeaponTaser": {
|
||||
"fields": {
|
||||
"m_fFireTime": 3984,
|
||||
"m_nLastAttackTick": 3988
|
||||
"m_fFireTime": 3976,
|
||||
"m_nLastAttackTick": 3980
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -16865,11 +16768,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CWeaponZoneRepulsor": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CCSWeaponBaseGun"
|
||||
},
|
||||
"CWorld": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -17749,24 +17647,16 @@
|
||||
"CSPlayerBlockingUseAction_t": {
|
||||
"alignment": 4,
|
||||
"members": {
|
||||
"k_CSPlayerBlockingUseAction_CancelingSpawnRappelling": 12,
|
||||
"k_CSPlayerBlockingUseAction_DefusingDefault": 1,
|
||||
"k_CSPlayerBlockingUseAction_DefusingWithKit": 2,
|
||||
"k_CSPlayerBlockingUseAction_EquippingContract": 8,
|
||||
"k_CSPlayerBlockingUseAction_EquippingExoJump": 13,
|
||||
"k_CSPlayerBlockingUseAction_EquippingHeavyArmor": 7,
|
||||
"k_CSPlayerBlockingUseAction_EquippingParachute": 6,
|
||||
"k_CSPlayerBlockingUseAction_EquippingTabletUpgrade": 9,
|
||||
"k_CSPlayerBlockingUseAction_EquippingHeavyArmor": 5,
|
||||
"k_CSPlayerBlockingUseAction_HostageDropping": 4,
|
||||
"k_CSPlayerBlockingUseAction_HostageGrabbing": 3,
|
||||
"k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup": 15,
|
||||
"k_CSPlayerBlockingUseAction_MapLongUseEntity_Place": 16,
|
||||
"k_CSPlayerBlockingUseAction_MaxCount": 17,
|
||||
"k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup": 7,
|
||||
"k_CSPlayerBlockingUseAction_MapLongUseEntity_Place": 8,
|
||||
"k_CSPlayerBlockingUseAction_MaxCount": 9,
|
||||
"k_CSPlayerBlockingUseAction_None": 0,
|
||||
"k_CSPlayerBlockingUseAction_OpeningSafe": 5,
|
||||
"k_CSPlayerBlockingUseAction_PayingToOpenDoor": 11,
|
||||
"k_CSPlayerBlockingUseAction_PickingUpBumpMine": 14,
|
||||
"k_CSPlayerBlockingUseAction_TakingOffHeavyArmor": 10
|
||||
"k_CSPlayerBlockingUseAction_TakingOffHeavyArmor": 6
|
||||
},
|
||||
"type": "uint32"
|
||||
},
|
||||
@ -17829,26 +17719,19 @@
|
||||
"CSWeaponType": {
|
||||
"alignment": 4,
|
||||
"members": {
|
||||
"WEAPONTYPE_BREACHCHARGE": 13,
|
||||
"WEAPONTYPE_BUMPMINE": 14,
|
||||
"WEAPONTYPE_C4": 7,
|
||||
"WEAPONTYPE_EQUIPMENT": 10,
|
||||
"WEAPONTYPE_FISTS": 12,
|
||||
"WEAPONTYPE_GRENADE": 9,
|
||||
"WEAPONTYPE_KNIFE": 0,
|
||||
"WEAPONTYPE_MACHINEGUN": 6,
|
||||
"WEAPONTYPE_MELEE": 16,
|
||||
"WEAPONTYPE_PISTOL": 1,
|
||||
"WEAPONTYPE_RIFLE": 3,
|
||||
"WEAPONTYPE_SHIELD": 17,
|
||||
"WEAPONTYPE_SHOTGUN": 4,
|
||||
"WEAPONTYPE_SNIPER_RIFLE": 5,
|
||||
"WEAPONTYPE_STACKABLEITEM": 11,
|
||||
"WEAPONTYPE_SUBMACHINEGUN": 2,
|
||||
"WEAPONTYPE_TABLET": 15,
|
||||
"WEAPONTYPE_TASER": 8,
|
||||
"WEAPONTYPE_UNKNOWN": 19,
|
||||
"WEAPONTYPE_ZONE_REPULSOR": 18
|
||||
"WEAPONTYPE_UNKNOWN": 12
|
||||
},
|
||||
"type": "uint32"
|
||||
},
|
||||
@ -18248,10 +18131,8 @@
|
||||
"GRENADE_TYPE_EXPLOSIVE": 0,
|
||||
"GRENADE_TYPE_FIRE": 2,
|
||||
"GRENADE_TYPE_FLASH": 1,
|
||||
"GRENADE_TYPE_SENSOR": 5,
|
||||
"GRENADE_TYPE_SMOKE": 4,
|
||||
"GRENADE_TYPE_SNOWBALL": 6,
|
||||
"GRENADE_TYPE_TOTAL": 7
|
||||
"GRENADE_TYPE_TOTAL": 5
|
||||
},
|
||||
"type": "uint32"
|
||||
},
|
||||
|
@ -1,12 +1,12 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
pub mod schemas {
|
||||
// Module: server.dll
|
||||
// Class count: 653
|
||||
// Class count: 639
|
||||
// Enum count: 139
|
||||
pub mod server_dll {
|
||||
// Alignment: 4
|
||||
@ -503,7 +503,7 @@ pub mod cs2_dumper {
|
||||
TrainVelocity_EaseInEaseOut = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 20
|
||||
// Member count: 13
|
||||
#[repr(u32)]
|
||||
pub enum CSWeaponType {
|
||||
WEAPONTYPE_KNIFE = 0x0,
|
||||
@ -518,14 +518,7 @@ pub mod cs2_dumper {
|
||||
WEAPONTYPE_GRENADE = 0x9,
|
||||
WEAPONTYPE_EQUIPMENT = 0xA,
|
||||
WEAPONTYPE_STACKABLEITEM = 0xB,
|
||||
WEAPONTYPE_FISTS = 0xC,
|
||||
WEAPONTYPE_BREACHCHARGE = 0xD,
|
||||
WEAPONTYPE_BUMPMINE = 0xE,
|
||||
WEAPONTYPE_TABLET = 0xF,
|
||||
WEAPONTYPE_MELEE = 0x10,
|
||||
WEAPONTYPE_SHIELD = 0x11,
|
||||
WEAPONTYPE_ZONE_REPULSOR = 0x12,
|
||||
WEAPONTYPE_UNKNOWN = 0x13
|
||||
WEAPONTYPE_UNKNOWN = 0xC
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
@ -786,7 +779,7 @@ pub mod cs2_dumper {
|
||||
eCount = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 18
|
||||
// Member count: 10
|
||||
#[repr(u32)]
|
||||
pub enum CSPlayerBlockingUseAction_t {
|
||||
k_CSPlayerBlockingUseAction_None = 0x0,
|
||||
@ -794,19 +787,11 @@ pub mod cs2_dumper {
|
||||
k_CSPlayerBlockingUseAction_DefusingWithKit = 0x2,
|
||||
k_CSPlayerBlockingUseAction_HostageGrabbing = 0x3,
|
||||
k_CSPlayerBlockingUseAction_HostageDropping = 0x4,
|
||||
k_CSPlayerBlockingUseAction_OpeningSafe = 0x5,
|
||||
k_CSPlayerBlockingUseAction_EquippingParachute = 0x6,
|
||||
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x7,
|
||||
k_CSPlayerBlockingUseAction_EquippingContract = 0x8,
|
||||
k_CSPlayerBlockingUseAction_EquippingTabletUpgrade = 0x9,
|
||||
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0xA,
|
||||
k_CSPlayerBlockingUseAction_PayingToOpenDoor = 0xB,
|
||||
k_CSPlayerBlockingUseAction_CancelingSpawnRappelling = 0xC,
|
||||
k_CSPlayerBlockingUseAction_EquippingExoJump = 0xD,
|
||||
k_CSPlayerBlockingUseAction_PickingUpBumpMine = 0xE,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0xF,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x10,
|
||||
k_CSPlayerBlockingUseAction_MaxCount = 0x11
|
||||
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x5,
|
||||
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0x6,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0x7,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x8,
|
||||
k_CSPlayerBlockingUseAction_MaxCount = 0x9
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
@ -1575,7 +1560,7 @@ pub mod cs2_dumper {
|
||||
eDrop = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 8
|
||||
// Member count: 6
|
||||
#[repr(u32)]
|
||||
pub enum GrenadeType_t {
|
||||
GRENADE_TYPE_EXPLOSIVE = 0x0,
|
||||
@ -1583,9 +1568,7 @@ pub mod cs2_dumper {
|
||||
GRENADE_TYPE_FIRE = 0x2,
|
||||
GRENADE_TYPE_DECOY = 0x3,
|
||||
GRENADE_TYPE_SMOKE = 0x4,
|
||||
GRENADE_TYPE_SENSOR = 0x5,
|
||||
GRENADE_TYPE_SNOWBALL = 0x6,
|
||||
GRENADE_TYPE_TOTAL = 0x7
|
||||
GRENADE_TYPE_TOTAL = 0x5
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 2
|
||||
@ -1864,21 +1847,6 @@ pub mod cs2_dumper {
|
||||
pub const fog: usize = 0x20; // fogparams_t
|
||||
pub const m_nWorldGroupID: usize = 0x88; // WorldGroupId_t
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 7
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
||||
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
||||
pub mod CFists {
|
||||
pub const m_bPlayingUninterruptableAct: usize = 0xF70; // bool
|
||||
pub const m_nUninterruptableActivity: usize = 0xF74; // PlayerAnimEvent_t
|
||||
pub const m_bRestorePrevWep: usize = 0xF78; // bool
|
||||
pub const m_hWeaponBeforePrevious: usize = 0xF7C; // CHandle<CBasePlayerWeapon>
|
||||
pub const m_hWeaponPrevious: usize = 0xF80; // CHandle<CBasePlayerWeapon>
|
||||
pub const m_bDelayedHardPunchIncoming: usize = 0xF84; // bool
|
||||
pub const m_bDestroyAfterTaunt: usize = 0xF85; // bool
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 1
|
||||
pub mod CTriggerRemove {
|
||||
@ -1904,10 +1872,6 @@ pub mod cs2_dumper {
|
||||
pub mod CPushable {
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 0
|
||||
pub mod CTriggerTripWire {
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 1
|
||||
pub mod CTriggerMultiple {
|
||||
pub const m_OnTrigger: usize = 0x960; // CEntityIOOutput
|
||||
@ -2418,20 +2382,20 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_flNextHoldFrac (float)
|
||||
// NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle<CCSWeaponBase>)
|
||||
pub mod CBaseCSGrenade {
|
||||
pub const m_bRedraw: usize = 0xF70; // bool
|
||||
pub const m_bIsHeldByPlayer: usize = 0xF71; // bool
|
||||
pub const m_bPinPulled: usize = 0xF72; // bool
|
||||
pub const m_bJumpThrow: usize = 0xF73; // bool
|
||||
pub const m_bThrowAnimating: usize = 0xF74; // bool
|
||||
pub const m_fThrowTime: usize = 0xF78; // GameTime_t
|
||||
pub const m_flThrowStrength: usize = 0xF7C; // float32
|
||||
pub const m_flThrowStrengthApproach: usize = 0xF80; // float32
|
||||
pub const m_fDropTime: usize = 0xF84; // GameTime_t
|
||||
pub const m_fPinPullTime: usize = 0xF88; // GameTime_t
|
||||
pub const m_bJustPulledPin: usize = 0xF8C; // bool
|
||||
pub const m_nNextHoldTick: usize = 0xF90; // GameTick_t
|
||||
pub const m_flNextHoldFrac: usize = 0xF94; // float32
|
||||
pub const m_hSwitchToWeaponAfterThrow: usize = 0xF98; // CHandle<CCSWeaponBase>
|
||||
pub const m_bRedraw: usize = 0xF68; // bool
|
||||
pub const m_bIsHeldByPlayer: usize = 0xF69; // bool
|
||||
pub const m_bPinPulled: usize = 0xF6A; // bool
|
||||
pub const m_bJumpThrow: usize = 0xF6B; // bool
|
||||
pub const m_bThrowAnimating: usize = 0xF6C; // bool
|
||||
pub const m_fThrowTime: usize = 0xF70; // GameTime_t
|
||||
pub const m_flThrowStrength: usize = 0xF74; // float32
|
||||
pub const m_flThrowStrengthApproach: usize = 0xF78; // float32
|
||||
pub const m_fDropTime: usize = 0xF7C; // GameTime_t
|
||||
pub const m_fPinPullTime: usize = 0xF80; // GameTime_t
|
||||
pub const m_bJustPulledPin: usize = 0xF84; // bool
|
||||
pub const m_nNextHoldTick: usize = 0xF88; // GameTick_t
|
||||
pub const m_flNextHoldFrac: usize = 0xF8C; // float32
|
||||
pub const m_hSwitchToWeaponAfterThrow: usize = 0xF90; // CHandle<CCSWeaponBase>
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 1
|
||||
@ -2601,8 +2565,8 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer)
|
||||
// NetworkVarNames: m_bRedraw (bool)
|
||||
pub mod CWeaponBaseItem {
|
||||
pub const m_SequenceCompleteTimer: usize = 0xF70; // CountdownTimer
|
||||
pub const m_bRedraw: usize = 0xF88; // bool
|
||||
pub const m_SequenceCompleteTimer: usize = 0xF68; // CountdownTimer
|
||||
pub const m_bRedraw: usize = 0xF80; // bool
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 0
|
||||
@ -3233,10 +3197,6 @@ pub mod cs2_dumper {
|
||||
pub const m_nFlameModelIndex: usize = 0x4F0; // int32
|
||||
pub const m_nFlameFromAboveModelIndex: usize = 0x4F4; // int32
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod CBumpMine {
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 7
|
||||
//
|
||||
@ -3810,7 +3770,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bFirstAttack (bool)
|
||||
pub mod CKnife {
|
||||
pub const m_bFirstAttack: usize = 0xF70; // bool
|
||||
pub const m_bFirstAttack: usize = 0xF68; // bool
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 37
|
||||
@ -4016,10 +3976,6 @@ pub mod cs2_dumper {
|
||||
pub mod CPhysTorque {
|
||||
pub const m_axis: usize = 0x540; // Vector
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
pub mod CBreachChargeProjectile {
|
||||
}
|
||||
// Parent: CBaseAnimGraph
|
||||
// Field count: 27
|
||||
//
|
||||
@ -4557,13 +4513,6 @@ pub mod cs2_dumper {
|
||||
pub const m_bSpotted: usize = 0x8; // bool
|
||||
pub const m_bSpottedByMask: usize = 0xC; // uint32[2]
|
||||
}
|
||||
// Parent: CBaseCSGrenadeProjectile
|
||||
// Field count: 3
|
||||
pub mod CSensorGrenadeProjectile {
|
||||
pub const m_fExpireTime: usize = 0xB50; // GameTime_t
|
||||
pub const m_fNextDetectPlayerSound: usize = 0xB54; // GameTime_t
|
||||
pub const m_hDisplayGrenade: usize = 0xB58; // CHandle<CBaseEntity>
|
||||
}
|
||||
// Parent: CCSPlayerBase_CameraServices
|
||||
// Field count: 0
|
||||
pub mod CCSPlayer_CameraServices {
|
||||
@ -5202,10 +5151,6 @@ pub mod cs2_dumper {
|
||||
pub const m_iObserverLastMode: usize = 0x48; // ObserverMode_t
|
||||
pub const m_bForcedObserverMode: usize = 0x4C; // bool
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 0
|
||||
pub mod CWeaponZoneRepulsor {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 3
|
||||
pub mod CPhysImpact {
|
||||
@ -6893,10 +6838,6 @@ pub mod cs2_dumper {
|
||||
pub mod CFilterClass {
|
||||
pub const m_iFilterClass: usize = 0x538; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod CMelee {
|
||||
}
|
||||
// Parent: CMultiplayRules
|
||||
// Field count: 0
|
||||
pub mod CTeamplayRules {
|
||||
@ -7016,7 +6957,7 @@ pub mod cs2_dumper {
|
||||
pub const m_nWorldGroupId: usize = 0xC; // WorldGroupId_t
|
||||
}
|
||||
// Parent: CBasePlayerWeapon
|
||||
// Field count: 65
|
||||
// Field count: 64
|
||||
//
|
||||
// Metadata:
|
||||
// MNetworkExcludeByName
|
||||
@ -7067,54 +7008,53 @@ pub mod cs2_dumper {
|
||||
pub const m_bRequireUseToTouch: usize = 0xE11; // bool
|
||||
pub const m_iState: usize = 0xE14; // CSWeaponState_t
|
||||
pub const m_flLastTimeInAir: usize = 0xE18; // GameTime_t
|
||||
pub const m_flLastDeployTime: usize = 0xE1C; // GameTime_t
|
||||
pub const m_nLastEmptySoundCmdNum: usize = 0xE20; // int32
|
||||
pub const m_nViewModelIndex: usize = 0xE24; // uint32
|
||||
pub const m_bReloadsWithClips: usize = 0xE28; // bool
|
||||
pub const m_flTimeWeaponIdle: usize = 0xE48; // GameTime_t
|
||||
pub const m_bFireOnEmpty: usize = 0xE4C; // bool
|
||||
pub const m_OnPlayerPickup: usize = 0xE50; // CEntityIOOutput
|
||||
pub const m_weaponMode: usize = 0xE78; // CSWeaponMode
|
||||
pub const m_flTurningInaccuracyDelta: usize = 0xE7C; // float32
|
||||
pub const m_vecTurningInaccuracyEyeDirLast: usize = 0xE80; // Vector
|
||||
pub const m_flTurningInaccuracy: usize = 0xE8C; // float32
|
||||
pub const m_fAccuracyPenalty: usize = 0xE90; // float32
|
||||
pub const m_flLastAccuracyUpdateTime: usize = 0xE94; // GameTime_t
|
||||
pub const m_fAccuracySmoothedForZoom: usize = 0xE98; // float32
|
||||
pub const m_fScopeZoomEndTime: usize = 0xE9C; // GameTime_t
|
||||
pub const m_iRecoilIndex: usize = 0xEA0; // int32
|
||||
pub const m_flRecoilIndex: usize = 0xEA4; // float32
|
||||
pub const m_bBurstMode: usize = 0xEA8; // bool
|
||||
pub const m_nPostponeFireReadyTicks: usize = 0xEAC; // GameTick_t
|
||||
pub const m_flPostponeFireReadyFrac: usize = 0xEB0; // float32
|
||||
pub const m_bInReload: usize = 0xEB4; // bool
|
||||
pub const m_bReloadVisuallyComplete: usize = 0xEB5; // bool
|
||||
pub const m_flDroppedAtTime: usize = 0xEB8; // GameTime_t
|
||||
pub const m_bIsHauledBack: usize = 0xEBC; // bool
|
||||
pub const m_bSilencerOn: usize = 0xEBD; // bool
|
||||
pub const m_flTimeSilencerSwitchComplete: usize = 0xEC0; // GameTime_t
|
||||
pub const m_iOriginalTeamNumber: usize = 0xEC4; // int32
|
||||
pub const m_iMostRecentTeamNumber: usize = 0xEC8; // int32
|
||||
pub const m_bDroppedNearBuyZone: usize = 0xECC; // bool
|
||||
pub const m_flNextAttackRenderTimeOffset: usize = 0xED0; // float32
|
||||
pub const m_bCanBePickedUp: usize = 0xEE8; // bool
|
||||
pub const m_bUseCanOverrideNextOwnerTouchTime: usize = 0xEE9; // bool
|
||||
pub const m_nextOwnerTouchTime: usize = 0xEEC; // GameTime_t
|
||||
pub const m_nextPrevOwnerTouchTime: usize = 0xEF0; // GameTime_t
|
||||
pub const m_nextPrevOwnerUseTime: usize = 0xEF8; // GameTime_t
|
||||
pub const m_hPrevOwner: usize = 0xEFC; // CHandle<CCSPlayerPawn>
|
||||
pub const m_nDropTick: usize = 0xF00; // GameTick_t
|
||||
pub const m_donated: usize = 0xF24; // bool
|
||||
pub const m_fLastShotTime: usize = 0xF28; // GameTime_t
|
||||
pub const m_bWasOwnedByCT: usize = 0xF2C; // bool
|
||||
pub const m_bWasOwnedByTerrorist: usize = 0xF2D; // bool
|
||||
pub const m_bFiredOutOfAmmoEvent: usize = 0xF2E; // bool
|
||||
pub const m_numRemoveUnownedWeaponThink: usize = 0xF30; // int32
|
||||
pub const m_IronSightController: usize = 0xF38; // CIronSightController
|
||||
pub const m_iIronSightMode: usize = 0xF50; // int32
|
||||
pub const m_flLastLOSTraceFailureTime: usize = 0xF54; // GameTime_t
|
||||
pub const m_iNumEmptyAttacks: usize = 0xF58; // int32
|
||||
pub const m_flWatTickOffset: usize = 0xF5C; // float32
|
||||
pub const m_nLastEmptySoundCmdNum: usize = 0xE1C; // int32
|
||||
pub const m_nViewModelIndex: usize = 0xE20; // uint32
|
||||
pub const m_bReloadsWithClips: usize = 0xE24; // bool
|
||||
pub const m_flTimeWeaponIdle: usize = 0xE40; // GameTime_t
|
||||
pub const m_bFireOnEmpty: usize = 0xE44; // bool
|
||||
pub const m_OnPlayerPickup: usize = 0xE48; // CEntityIOOutput
|
||||
pub const m_weaponMode: usize = 0xE70; // CSWeaponMode
|
||||
pub const m_flTurningInaccuracyDelta: usize = 0xE74; // float32
|
||||
pub const m_vecTurningInaccuracyEyeDirLast: usize = 0xE78; // Vector
|
||||
pub const m_flTurningInaccuracy: usize = 0xE84; // float32
|
||||
pub const m_fAccuracyPenalty: usize = 0xE88; // float32
|
||||
pub const m_flLastAccuracyUpdateTime: usize = 0xE8C; // GameTime_t
|
||||
pub const m_fAccuracySmoothedForZoom: usize = 0xE90; // float32
|
||||
pub const m_fScopeZoomEndTime: usize = 0xE94; // GameTime_t
|
||||
pub const m_iRecoilIndex: usize = 0xE98; // int32
|
||||
pub const m_flRecoilIndex: usize = 0xE9C; // float32
|
||||
pub const m_bBurstMode: usize = 0xEA0; // bool
|
||||
pub const m_nPostponeFireReadyTicks: usize = 0xEA4; // GameTick_t
|
||||
pub const m_flPostponeFireReadyFrac: usize = 0xEA8; // float32
|
||||
pub const m_bInReload: usize = 0xEAC; // bool
|
||||
pub const m_bReloadVisuallyComplete: usize = 0xEAD; // bool
|
||||
pub const m_flDroppedAtTime: usize = 0xEB0; // GameTime_t
|
||||
pub const m_bIsHauledBack: usize = 0xEB4; // bool
|
||||
pub const m_bSilencerOn: usize = 0xEB5; // bool
|
||||
pub const m_flTimeSilencerSwitchComplete: usize = 0xEB8; // GameTime_t
|
||||
pub const m_iOriginalTeamNumber: usize = 0xEBC; // int32
|
||||
pub const m_iMostRecentTeamNumber: usize = 0xEC0; // int32
|
||||
pub const m_bDroppedNearBuyZone: usize = 0xEC4; // bool
|
||||
pub const m_flNextAttackRenderTimeOffset: usize = 0xEC8; // float32
|
||||
pub const m_bCanBePickedUp: usize = 0xEE0; // bool
|
||||
pub const m_bUseCanOverrideNextOwnerTouchTime: usize = 0xEE1; // bool
|
||||
pub const m_nextOwnerTouchTime: usize = 0xEE4; // GameTime_t
|
||||
pub const m_nextPrevOwnerTouchTime: usize = 0xEE8; // GameTime_t
|
||||
pub const m_nextPrevOwnerUseTime: usize = 0xEF0; // GameTime_t
|
||||
pub const m_hPrevOwner: usize = 0xEF4; // CHandle<CCSPlayerPawn>
|
||||
pub const m_nDropTick: usize = 0xEF8; // GameTick_t
|
||||
pub const m_donated: usize = 0xF1C; // bool
|
||||
pub const m_fLastShotTime: usize = 0xF20; // GameTime_t
|
||||
pub const m_bWasOwnedByCT: usize = 0xF24; // bool
|
||||
pub const m_bWasOwnedByTerrorist: usize = 0xF25; // bool
|
||||
pub const m_bFiredOutOfAmmoEvent: usize = 0xF26; // bool
|
||||
pub const m_numRemoveUnownedWeaponThink: usize = 0xF28; // int32
|
||||
pub const m_IronSightController: usize = 0xF30; // CIronSightController
|
||||
pub const m_iIronSightMode: usize = 0xF48; // int32
|
||||
pub const m_flLastLOSTraceFailureTime: usize = 0xF4C; // GameTime_t
|
||||
pub const m_iNumEmptyAttacks: usize = 0xF50; // int32
|
||||
pub const m_flWatTickOffset: usize = 0xF54; // float32
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
// Field count: 0
|
||||
@ -7484,7 +7424,7 @@ pub mod cs2_dumper {
|
||||
pub const m_state: usize = 0x798; // int32
|
||||
}
|
||||
// Parent: CTeamplayRules
|
||||
// Field count: 189
|
||||
// Field count: 190
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bFreezePeriod (bool)
|
||||
@ -7651,127 +7591,128 @@ pub mod cs2_dumper {
|
||||
pub const m_vMinimapMaxs: usize = 0xCB4; // Vector
|
||||
pub const m_MinimapVerticalSectionHeights: usize = 0xCC0; // float32[8]
|
||||
pub const m_bSpawnedTerrorHuntHeavy: usize = 0xCE0; // bool
|
||||
pub const m_nEndMatchMapGroupVoteTypes: usize = 0xCE4; // int32[10]
|
||||
pub const m_nEndMatchMapGroupVoteOptions: usize = 0xD0C; // int32[10]
|
||||
pub const m_nEndMatchMapVoteWinner: usize = 0xD34; // int32
|
||||
pub const m_iNumConsecutiveCTLoses: usize = 0xD38; // int32
|
||||
pub const m_iNumConsecutiveTerroristLoses: usize = 0xD3C; // int32
|
||||
pub const m_bHasHostageBeenTouched: usize = 0xD58; // bool
|
||||
pub const m_flIntermissionStartTime: usize = 0xD5C; // GameTime_t
|
||||
pub const m_flIntermissionEndTime: usize = 0xD60; // GameTime_t
|
||||
pub const m_bLevelInitialized: usize = 0xD64; // bool
|
||||
pub const m_iTotalRoundsPlayed: usize = 0xD68; // int32
|
||||
pub const m_iUnBalancedRounds: usize = 0xD6C; // int32
|
||||
pub const m_endMatchOnRoundReset: usize = 0xD70; // bool
|
||||
pub const m_endMatchOnThink: usize = 0xD71; // bool
|
||||
pub const m_iFreezeTime: usize = 0xD74; // int32
|
||||
pub const m_iNumTerrorist: usize = 0xD78; // int32
|
||||
pub const m_iNumCT: usize = 0xD7C; // int32
|
||||
pub const m_iNumSpawnableTerrorist: usize = 0xD80; // int32
|
||||
pub const m_iNumSpawnableCT: usize = 0xD84; // int32
|
||||
pub const m_arrSelectedHostageSpawnIndices: usize = 0xD88; // CUtlVector<int32>
|
||||
pub const m_nSpawnPointsRandomSeed: usize = 0xDA0; // int32
|
||||
pub const m_bFirstConnected: usize = 0xDA4; // bool
|
||||
pub const m_bCompleteReset: usize = 0xDA5; // bool
|
||||
pub const m_bPickNewTeamsOnReset: usize = 0xDA6; // bool
|
||||
pub const m_bScrambleTeamsOnRestart: usize = 0xDA7; // bool
|
||||
pub const m_bSwapTeamsOnRestart: usize = 0xDA8; // bool
|
||||
pub const m_nEndMatchTiedVotes: usize = 0xDB0; // CUtlVector<int32>
|
||||
pub const m_bNeedToAskPlayersForContinueVote: usize = 0xDCC; // bool
|
||||
pub const m_numQueuedMatchmakingAccounts: usize = 0xDD0; // uint32
|
||||
pub const m_fAvgPlayerRank: usize = 0xDD4; // float32
|
||||
pub const m_pQueuedMatchmakingReservationString: usize = 0xDD8; // char*
|
||||
pub const m_numTotalTournamentDrops: usize = 0xDE0; // uint32
|
||||
pub const m_numSpectatorsCountMax: usize = 0xDE4; // uint32
|
||||
pub const m_numSpectatorsCountMaxTV: usize = 0xDE8; // uint32
|
||||
pub const m_numSpectatorsCountMaxLnk: usize = 0xDEC; // uint32
|
||||
pub const m_bForceTeamChangeSilent: usize = 0xDF8; // bool
|
||||
pub const m_bLoadingRoundBackupData: usize = 0xDF9; // bool
|
||||
pub const m_nMatchInfoShowType: usize = 0xE30; // int32
|
||||
pub const m_flMatchInfoDecidedTime: usize = 0xE34; // float32
|
||||
pub const mTeamDMLastWinningTeamNumber: usize = 0xE50; // int32
|
||||
pub const mTeamDMLastThinkTime: usize = 0xE54; // float32
|
||||
pub const m_flTeamDMLastAnnouncementTime: usize = 0xE58; // float32
|
||||
pub const m_iAccountTerrorist: usize = 0xE5C; // int32
|
||||
pub const m_iAccountCT: usize = 0xE60; // int32
|
||||
pub const m_iSpawnPointCount_Terrorist: usize = 0xE64; // int32
|
||||
pub const m_iSpawnPointCount_CT: usize = 0xE68; // int32
|
||||
pub const m_iMaxNumTerrorists: usize = 0xE6C; // int32
|
||||
pub const m_iMaxNumCTs: usize = 0xE70; // int32
|
||||
pub const m_iLoserBonusMostRecentTeam: usize = 0xE74; // int32
|
||||
pub const m_tmNextPeriodicThink: usize = 0xE78; // float32
|
||||
pub const m_bVoiceWonMatchBragFired: usize = 0xE7C; // bool
|
||||
pub const m_fWarmupNextChatNoticeTime: usize = 0xE80; // float32
|
||||
pub const m_iHostagesRescued: usize = 0xE88; // int32
|
||||
pub const m_iHostagesTouched: usize = 0xE8C; // int32
|
||||
pub const m_flNextHostageAnnouncement: usize = 0xE90; // float32
|
||||
pub const m_bNoTerroristsKilled: usize = 0xE94; // bool
|
||||
pub const m_bNoCTsKilled: usize = 0xE95; // bool
|
||||
pub const m_bNoEnemiesKilled: usize = 0xE96; // bool
|
||||
pub const m_bCanDonateWeapons: usize = 0xE97; // bool
|
||||
pub const m_firstKillTime: usize = 0xE9C; // float32
|
||||
pub const m_firstBloodTime: usize = 0xEA4; // float32
|
||||
pub const m_hostageWasInjured: usize = 0xEC0; // bool
|
||||
pub const m_hostageWasKilled: usize = 0xEC1; // bool
|
||||
pub const m_bVoteCalled: usize = 0xED0; // bool
|
||||
pub const m_bServerVoteOnReset: usize = 0xED1; // bool
|
||||
pub const m_flVoteCheckThrottle: usize = 0xED4; // float32
|
||||
pub const m_bBuyTimeEnded: usize = 0xED8; // bool
|
||||
pub const m_nLastFreezeEndBeep: usize = 0xEDC; // int32
|
||||
pub const m_bTargetBombed: usize = 0xEE0; // bool
|
||||
pub const m_bBombDefused: usize = 0xEE1; // bool
|
||||
pub const m_bMapHasBombZone: usize = 0xEE2; // bool
|
||||
pub const m_vecMainCTSpawnPos: usize = 0xF30; // Vector
|
||||
pub const m_CTSpawnPointsMasterList: usize = 0xF40; // CUtlVector<SpawnPoint*>
|
||||
pub const m_TerroristSpawnPointsMasterList: usize = 0xF58; // CUtlVector<SpawnPoint*>
|
||||
pub const m_bRespawningAllRespawnablePlayers: usize = 0xF70; // bool
|
||||
pub const m_iNextCTSpawnPoint: usize = 0xF74; // int32
|
||||
pub const m_flCTSpawnPointUsedTime: usize = 0xF78; // float32
|
||||
pub const m_iNextTerroristSpawnPoint: usize = 0xF7C; // int32
|
||||
pub const m_flTerroristSpawnPointUsedTime: usize = 0xF80; // float32
|
||||
pub const m_CTSpawnPoints: usize = 0xF88; // CUtlVector<SpawnPoint*>
|
||||
pub const m_TerroristSpawnPoints: usize = 0xFA0; // CUtlVector<SpawnPoint*>
|
||||
pub const m_bIsUnreservedGameServer: usize = 0xFB8; // bool
|
||||
pub const m_fAutobalanceDisplayTime: usize = 0xFBC; // float32
|
||||
pub const m_bAllowWeaponSwitch: usize = 0x1228; // bool
|
||||
pub const m_bRoundTimeWarningTriggered: usize = 0x1229; // bool
|
||||
pub const m_phaseChangeAnnouncementTime: usize = 0x122C; // GameTime_t
|
||||
pub const m_fNextUpdateTeamClanNamesTime: usize = 0x1230; // float32
|
||||
pub const m_flLastThinkTime: usize = 0x1234; // GameTime_t
|
||||
pub const m_fAccumulatedRoundOffDamage: usize = 0x1238; // float32
|
||||
pub const m_nShorthandedBonusLastEvalRound: usize = 0x123C; // int32
|
||||
pub const m_nMatchAbortedEarlyReason: usize = 0x14B8; // int32
|
||||
pub const m_bHasTriggeredRoundStartMusic: usize = 0x14BC; // bool
|
||||
pub const m_bSwitchingTeamsAtRoundReset: usize = 0x14BD; // bool
|
||||
pub const m_pGameModeRules: usize = 0x14D8; // CCSGameModeRules*
|
||||
pub const m_BtGlobalBlackboard: usize = 0x14E0; // KeyValues3
|
||||
pub const m_hPlayerResource: usize = 0x1570; // CHandle<CBaseEntity>
|
||||
pub const m_RetakeRules: usize = 0x1578; // CRetakeGameRules
|
||||
pub const m_arrTeamUniqueKillWeaponsMatch: usize = 0x1710; // CUtlVector<int32>[4]
|
||||
pub const m_bTeamLastKillUsedUniqueWeaponMatch: usize = 0x1770; // bool[4]
|
||||
pub const m_nMatchEndCount: usize = 0x1798; // uint8
|
||||
pub const m_nTTeamIntroVariant: usize = 0x179C; // int32
|
||||
pub const m_nCTTeamIntroVariant: usize = 0x17A0; // int32
|
||||
pub const m_bTeamIntroPeriod: usize = 0x17A4; // bool
|
||||
pub const m_fTeamIntroPeriodEnd: usize = 0x17A8; // GameTime_t
|
||||
pub const m_bPlayedTeamIntroVO: usize = 0x17AC; // bool
|
||||
pub const m_iRoundEndWinnerTeam: usize = 0x17B0; // int32
|
||||
pub const m_eRoundEndReason: usize = 0x17B4; // int32
|
||||
pub const m_bRoundEndShowTimerDefend: usize = 0x17B8; // bool
|
||||
pub const m_iRoundEndTimerTime: usize = 0x17BC; // int32
|
||||
pub const m_sRoundEndFunFactToken: usize = 0x17C0; // CUtlString
|
||||
pub const m_iRoundEndFunFactPlayerSlot: usize = 0x17C8; // CPlayerSlot
|
||||
pub const m_iRoundEndFunFactData1: usize = 0x17CC; // int32
|
||||
pub const m_iRoundEndFunFactData2: usize = 0x17D0; // int32
|
||||
pub const m_iRoundEndFunFactData3: usize = 0x17D4; // int32
|
||||
pub const m_sRoundEndMessage: usize = 0x17D8; // CUtlString
|
||||
pub const m_iRoundEndPlayerCount: usize = 0x17E0; // int32
|
||||
pub const m_bRoundEndNoMusic: usize = 0x17E4; // bool
|
||||
pub const m_iRoundEndLegacy: usize = 0x17E8; // int32
|
||||
pub const m_nRoundEndCount: usize = 0x17EC; // uint8
|
||||
pub const m_iRoundStartRoundNumber: usize = 0x17F0; // int32
|
||||
pub const m_nRoundStartCount: usize = 0x17F4; // uint8
|
||||
pub const m_flLastPerfSampleTime: usize = 0x5800; // float64
|
||||
pub const m_ullLocalMatchID: usize = 0xCE8; // uint64
|
||||
pub const m_nEndMatchMapGroupVoteTypes: usize = 0xCF0; // int32[10]
|
||||
pub const m_nEndMatchMapGroupVoteOptions: usize = 0xD18; // int32[10]
|
||||
pub const m_nEndMatchMapVoteWinner: usize = 0xD40; // int32
|
||||
pub const m_iNumConsecutiveCTLoses: usize = 0xD44; // int32
|
||||
pub const m_iNumConsecutiveTerroristLoses: usize = 0xD48; // int32
|
||||
pub const m_bHasHostageBeenTouched: usize = 0xD68; // bool
|
||||
pub const m_flIntermissionStartTime: usize = 0xD6C; // GameTime_t
|
||||
pub const m_flIntermissionEndTime: usize = 0xD70; // GameTime_t
|
||||
pub const m_bLevelInitialized: usize = 0xD74; // bool
|
||||
pub const m_iTotalRoundsPlayed: usize = 0xD78; // int32
|
||||
pub const m_iUnBalancedRounds: usize = 0xD7C; // int32
|
||||
pub const m_endMatchOnRoundReset: usize = 0xD80; // bool
|
||||
pub const m_endMatchOnThink: usize = 0xD81; // bool
|
||||
pub const m_iFreezeTime: usize = 0xD84; // int32
|
||||
pub const m_iNumTerrorist: usize = 0xD88; // int32
|
||||
pub const m_iNumCT: usize = 0xD8C; // int32
|
||||
pub const m_iNumSpawnableTerrorist: usize = 0xD90; // int32
|
||||
pub const m_iNumSpawnableCT: usize = 0xD94; // int32
|
||||
pub const m_arrSelectedHostageSpawnIndices: usize = 0xD98; // CUtlVector<int32>
|
||||
pub const m_nSpawnPointsRandomSeed: usize = 0xDB0; // int32
|
||||
pub const m_bFirstConnected: usize = 0xDB4; // bool
|
||||
pub const m_bCompleteReset: usize = 0xDB5; // bool
|
||||
pub const m_bPickNewTeamsOnReset: usize = 0xDB6; // bool
|
||||
pub const m_bScrambleTeamsOnRestart: usize = 0xDB7; // bool
|
||||
pub const m_bSwapTeamsOnRestart: usize = 0xDB8; // bool
|
||||
pub const m_nEndMatchTiedVotes: usize = 0xDC0; // CUtlVector<int32>
|
||||
pub const m_bNeedToAskPlayersForContinueVote: usize = 0xDDC; // bool
|
||||
pub const m_numQueuedMatchmakingAccounts: usize = 0xDE0; // uint32
|
||||
pub const m_fAvgPlayerRank: usize = 0xDE4; // float32
|
||||
pub const m_pQueuedMatchmakingReservationString: usize = 0xDE8; // char*
|
||||
pub const m_numTotalTournamentDrops: usize = 0xDF0; // uint32
|
||||
pub const m_numSpectatorsCountMax: usize = 0xDF4; // uint32
|
||||
pub const m_numSpectatorsCountMaxTV: usize = 0xDF8; // uint32
|
||||
pub const m_numSpectatorsCountMaxLnk: usize = 0xDFC; // uint32
|
||||
pub const m_bForceTeamChangeSilent: usize = 0xE08; // bool
|
||||
pub const m_bLoadingRoundBackupData: usize = 0xE09; // bool
|
||||
pub const m_nMatchInfoShowType: usize = 0xE40; // int32
|
||||
pub const m_flMatchInfoDecidedTime: usize = 0xE44; // float32
|
||||
pub const mTeamDMLastWinningTeamNumber: usize = 0xE60; // int32
|
||||
pub const mTeamDMLastThinkTime: usize = 0xE64; // float32
|
||||
pub const m_flTeamDMLastAnnouncementTime: usize = 0xE68; // float32
|
||||
pub const m_iAccountTerrorist: usize = 0xE6C; // int32
|
||||
pub const m_iAccountCT: usize = 0xE70; // int32
|
||||
pub const m_iSpawnPointCount_Terrorist: usize = 0xE74; // int32
|
||||
pub const m_iSpawnPointCount_CT: usize = 0xE78; // int32
|
||||
pub const m_iMaxNumTerrorists: usize = 0xE7C; // int32
|
||||
pub const m_iMaxNumCTs: usize = 0xE80; // int32
|
||||
pub const m_iLoserBonusMostRecentTeam: usize = 0xE84; // int32
|
||||
pub const m_tmNextPeriodicThink: usize = 0xE88; // float32
|
||||
pub const m_bVoiceWonMatchBragFired: usize = 0xE8C; // bool
|
||||
pub const m_fWarmupNextChatNoticeTime: usize = 0xE90; // float32
|
||||
pub const m_iHostagesRescued: usize = 0xE98; // int32
|
||||
pub const m_iHostagesTouched: usize = 0xE9C; // int32
|
||||
pub const m_flNextHostageAnnouncement: usize = 0xEA0; // float32
|
||||
pub const m_bNoTerroristsKilled: usize = 0xEA4; // bool
|
||||
pub const m_bNoCTsKilled: usize = 0xEA5; // bool
|
||||
pub const m_bNoEnemiesKilled: usize = 0xEA6; // bool
|
||||
pub const m_bCanDonateWeapons: usize = 0xEA7; // bool
|
||||
pub const m_firstKillTime: usize = 0xEAC; // float32
|
||||
pub const m_firstBloodTime: usize = 0xEB4; // float32
|
||||
pub const m_hostageWasInjured: usize = 0xED0; // bool
|
||||
pub const m_hostageWasKilled: usize = 0xED1; // bool
|
||||
pub const m_bVoteCalled: usize = 0xEE0; // bool
|
||||
pub const m_bServerVoteOnReset: usize = 0xEE1; // bool
|
||||
pub const m_flVoteCheckThrottle: usize = 0xEE4; // float32
|
||||
pub const m_bBuyTimeEnded: usize = 0xEE8; // bool
|
||||
pub const m_nLastFreezeEndBeep: usize = 0xEEC; // int32
|
||||
pub const m_bTargetBombed: usize = 0xEF0; // bool
|
||||
pub const m_bBombDefused: usize = 0xEF1; // bool
|
||||
pub const m_bMapHasBombZone: usize = 0xEF2; // bool
|
||||
pub const m_vecMainCTSpawnPos: usize = 0xF40; // Vector
|
||||
pub const m_CTSpawnPointsMasterList: usize = 0xF50; // CUtlVector<SpawnPoint*>
|
||||
pub const m_TerroristSpawnPointsMasterList: usize = 0xF68; // CUtlVector<SpawnPoint*>
|
||||
pub const m_bRespawningAllRespawnablePlayers: usize = 0xF80; // bool
|
||||
pub const m_iNextCTSpawnPoint: usize = 0xF84; // int32
|
||||
pub const m_flCTSpawnPointUsedTime: usize = 0xF88; // float32
|
||||
pub const m_iNextTerroristSpawnPoint: usize = 0xF8C; // int32
|
||||
pub const m_flTerroristSpawnPointUsedTime: usize = 0xF90; // float32
|
||||
pub const m_CTSpawnPoints: usize = 0xF98; // CUtlVector<SpawnPoint*>
|
||||
pub const m_TerroristSpawnPoints: usize = 0xFB0; // CUtlVector<SpawnPoint*>
|
||||
pub const m_bIsUnreservedGameServer: usize = 0xFC8; // bool
|
||||
pub const m_fAutobalanceDisplayTime: usize = 0xFCC; // float32
|
||||
pub const m_bAllowWeaponSwitch: usize = 0x1238; // bool
|
||||
pub const m_bRoundTimeWarningTriggered: usize = 0x1239; // bool
|
||||
pub const m_phaseChangeAnnouncementTime: usize = 0x123C; // GameTime_t
|
||||
pub const m_fNextUpdateTeamClanNamesTime: usize = 0x1240; // float32
|
||||
pub const m_flLastThinkTime: usize = 0x1244; // GameTime_t
|
||||
pub const m_fAccumulatedRoundOffDamage: usize = 0x1248; // float32
|
||||
pub const m_nShorthandedBonusLastEvalRound: usize = 0x124C; // int32
|
||||
pub const m_nMatchAbortedEarlyReason: usize = 0x14C8; // int32
|
||||
pub const m_bHasTriggeredRoundStartMusic: usize = 0x14CC; // bool
|
||||
pub const m_bSwitchingTeamsAtRoundReset: usize = 0x14CD; // bool
|
||||
pub const m_pGameModeRules: usize = 0x14E8; // CCSGameModeRules*
|
||||
pub const m_BtGlobalBlackboard: usize = 0x14F0; // KeyValues3
|
||||
pub const m_hPlayerResource: usize = 0x1580; // CHandle<CBaseEntity>
|
||||
pub const m_RetakeRules: usize = 0x1588; // CRetakeGameRules
|
||||
pub const m_arrTeamUniqueKillWeaponsMatch: usize = 0x1720; // CUtlVector<int32>[4]
|
||||
pub const m_bTeamLastKillUsedUniqueWeaponMatch: usize = 0x1780; // bool[4]
|
||||
pub const m_nMatchEndCount: usize = 0x17A8; // uint8
|
||||
pub const m_nTTeamIntroVariant: usize = 0x17AC; // int32
|
||||
pub const m_nCTTeamIntroVariant: usize = 0x17B0; // int32
|
||||
pub const m_bTeamIntroPeriod: usize = 0x17B4; // bool
|
||||
pub const m_fTeamIntroPeriodEnd: usize = 0x17B8; // GameTime_t
|
||||
pub const m_bPlayedTeamIntroVO: usize = 0x17BC; // bool
|
||||
pub const m_iRoundEndWinnerTeam: usize = 0x17C0; // int32
|
||||
pub const m_eRoundEndReason: usize = 0x17C4; // int32
|
||||
pub const m_bRoundEndShowTimerDefend: usize = 0x17C8; // bool
|
||||
pub const m_iRoundEndTimerTime: usize = 0x17CC; // int32
|
||||
pub const m_sRoundEndFunFactToken: usize = 0x17D0; // CUtlString
|
||||
pub const m_iRoundEndFunFactPlayerSlot: usize = 0x17D8; // CPlayerSlot
|
||||
pub const m_iRoundEndFunFactData1: usize = 0x17DC; // int32
|
||||
pub const m_iRoundEndFunFactData2: usize = 0x17E0; // int32
|
||||
pub const m_iRoundEndFunFactData3: usize = 0x17E4; // int32
|
||||
pub const m_sRoundEndMessage: usize = 0x17E8; // CUtlString
|
||||
pub const m_iRoundEndPlayerCount: usize = 0x17F0; // int32
|
||||
pub const m_bRoundEndNoMusic: usize = 0x17F4; // bool
|
||||
pub const m_iRoundEndLegacy: usize = 0x17F8; // int32
|
||||
pub const m_nRoundEndCount: usize = 0x17FC; // uint8
|
||||
pub const m_iRoundStartRoundNumber: usize = 0x1800; // int32
|
||||
pub const m_nRoundStartCount: usize = 0x1804; // uint8
|
||||
pub const m_flLastPerfSampleTime: usize = 0x5810; // float64
|
||||
}
|
||||
// Parent: CPhysicsProp
|
||||
// Field count: 0
|
||||
@ -8046,10 +7987,10 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t)
|
||||
// NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t)
|
||||
pub mod CCSPlayer_ActionTrackingServices {
|
||||
pub const m_hLastWeaponBeforeC4AutoSwitch: usize = 0x200; // CHandle<CBasePlayerWeapon>
|
||||
pub const m_bIsRescuing: usize = 0x22C; // bool
|
||||
pub const m_weaponPurchasesThisMatch: usize = 0x230; // WeaponPurchaseTracker_t
|
||||
pub const m_weaponPurchasesThisRound: usize = 0x288; // WeaponPurchaseTracker_t
|
||||
pub const m_hLastWeaponBeforeC4AutoSwitch: usize = 0x218; // CHandle<CBasePlayerWeapon>
|
||||
pub const m_bIsRescuing: usize = 0x244; // bool
|
||||
pub const m_weaponPurchasesThisMatch: usize = 0x248; // WeaponPurchaseTracker_t
|
||||
pub const m_weaponPurchasesThisRound: usize = 0x2A0; // WeaponPurchaseTracker_t
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 6
|
||||
@ -8205,10 +8146,6 @@ pub mod cs2_dumper {
|
||||
pub const m_ScriptSpawnCallback: usize = 0x560; // HSCRIPT
|
||||
pub const m_ScriptCallbackScope: usize = 0x568; // HSCRIPT
|
||||
}
|
||||
// Parent: CBaseCSGrenade
|
||||
// Field count: 0
|
||||
pub mod CTripWireFire {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 6
|
||||
pub mod CPhysForce {
|
||||
@ -8333,10 +8270,6 @@ pub mod cs2_dumper {
|
||||
// Field count: 0
|
||||
pub mod CWeaponSSG08 {
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod CBreachCharge {
|
||||
}
|
||||
// Parent: CLogicalEntity
|
||||
// Field count: 4
|
||||
pub mod CLogicBranch {
|
||||
@ -8457,16 +8390,6 @@ pub mod cs2_dumper {
|
||||
pub mod CCSGOViewModel {
|
||||
pub const m_bShouldIgnoreOffsetAndAccuracy: usize = 0x9F0; // bool
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 3
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_flDisplayHealth (float)
|
||||
pub mod CWeaponShield {
|
||||
pub const m_flBulletDamageAbsorbed: usize = 0xF90; // float32
|
||||
pub const m_flLastBulletHitSoundTime: usize = 0xF94; // GameTime_t
|
||||
pub const m_flDisplayHealth: usize = 0xF98; // float32
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 4
|
||||
pub mod CBlood {
|
||||
@ -9148,8 +9071,8 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_fFireTime (GameTime_t)
|
||||
pub mod CWeaponTaser {
|
||||
pub const m_fFireTime: usize = 0xF90; // GameTime_t
|
||||
pub const m_nLastAttackTick: usize = 0xF94; // int32
|
||||
pub const m_fFireTime: usize = 0xF88; // GameTime_t
|
||||
pub const m_nLastAttackTick: usize = 0xF8C; // int32
|
||||
}
|
||||
// Parent: CBaseAnimGraph
|
||||
// Field count: 0
|
||||
@ -9555,15 +9478,15 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_iBurstShotsRemaining (int)
|
||||
// NetworkVarNames: m_bNeedsBoltAction (bool)
|
||||
pub mod CCSWeaponBaseGun {
|
||||
pub const m_zoomLevel: usize = 0xF70; // int32
|
||||
pub const m_iBurstShotsRemaining: usize = 0xF74; // int32
|
||||
pub const m_silencedModelIndex: usize = 0xF80; // int32
|
||||
pub const m_inPrecache: usize = 0xF84; // bool
|
||||
pub const m_bNeedsBoltAction: usize = 0xF85; // bool
|
||||
pub const m_bSkillReloadAvailable: usize = 0xF86; // bool
|
||||
pub const m_bSkillReloadLiftedReloadKey: usize = 0xF87; // bool
|
||||
pub const m_bSkillBoltInterruptAvailable: usize = 0xF88; // bool
|
||||
pub const m_bSkillBoltLiftedFireKey: usize = 0xF89; // bool
|
||||
pub const m_zoomLevel: usize = 0xF68; // int32
|
||||
pub const m_iBurstShotsRemaining: usize = 0xF6C; // int32
|
||||
pub const m_silencedModelIndex: usize = 0xF78; // int32
|
||||
pub const m_inPrecache: usize = 0xF7C; // bool
|
||||
pub const m_bNeedsBoltAction: usize = 0xF7D; // bool
|
||||
pub const m_bSkillReloadAvailable: usize = 0xF7E; // bool
|
||||
pub const m_bSkillReloadLiftedReloadKey: usize = 0xF7F; // bool
|
||||
pub const m_bSkillBoltInterruptAvailable: usize = 0xF80; // bool
|
||||
pub const m_bSkillBoltLiftedFireKey: usize = 0xF81; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 13
|
||||
@ -10145,12 +10068,8 @@ pub mod cs2_dumper {
|
||||
pub const m_PredictedDamageTags: usize = 0x1AD0; // CUtlVectorEmbeddedNetworkVar<PredictedDamageTag_t>
|
||||
pub const m_nHighestAppliedDamageTagTick: usize = 0x1B20; // int32
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
pub mod CBumpMineProjectile {
|
||||
}
|
||||
// Parent: CBasePlayerController
|
||||
// Field count: 90
|
||||
// Field count: 91
|
||||
//
|
||||
// Metadata:
|
||||
// MNetworkUserGroupProxy
|
||||
@ -10246,58 +10165,59 @@ pub mod cs2_dumper {
|
||||
pub const m_iDraftIndex: usize = 0x868; // int32
|
||||
pub const m_msQueuedModeDisconnectionTimestamp: usize = 0x86C; // uint32
|
||||
pub const m_uiAbandonRecordedReason: usize = 0x870; // uint32
|
||||
pub const m_bCannotBeKicked: usize = 0x874; // bool
|
||||
pub const m_bEverFullyConnected: usize = 0x875; // bool
|
||||
pub const m_bAbandonAllowsSurrender: usize = 0x876; // bool
|
||||
pub const m_bAbandonOffersInstantSurrender: usize = 0x877; // bool
|
||||
pub const m_bDisconnection1MinWarningPrinted: usize = 0x878; // bool
|
||||
pub const m_bScoreReported: usize = 0x879; // bool
|
||||
pub const m_nDisconnectionTick: usize = 0x87C; // int32
|
||||
pub const m_bControllingBot: usize = 0x888; // bool
|
||||
pub const m_bHasControlledBotThisRound: usize = 0x889; // bool
|
||||
pub const m_bHasBeenControlledByPlayerThisRound: usize = 0x88A; // bool
|
||||
pub const m_nBotsControlledThisRound: usize = 0x88C; // int32
|
||||
pub const m_bCanControlObservedBot: usize = 0x890; // bool
|
||||
pub const m_hPlayerPawn: usize = 0x894; // CHandle<CCSPlayerPawn>
|
||||
pub const m_hObserverPawn: usize = 0x898; // CHandle<CCSObserverPawn>
|
||||
pub const m_DesiredObserverMode: usize = 0x89C; // int32
|
||||
pub const m_hDesiredObserverTarget: usize = 0x8A0; // CEntityHandle
|
||||
pub const m_bPawnIsAlive: usize = 0x8A4; // bool
|
||||
pub const m_iPawnHealth: usize = 0x8A8; // uint32
|
||||
pub const m_iPawnArmor: usize = 0x8AC; // int32
|
||||
pub const m_bPawnHasDefuser: usize = 0x8B0; // bool
|
||||
pub const m_bPawnHasHelmet: usize = 0x8B1; // bool
|
||||
pub const m_nPawnCharacterDefIndex: usize = 0x8B2; // uint16
|
||||
pub const m_iPawnLifetimeStart: usize = 0x8B4; // int32
|
||||
pub const m_iPawnLifetimeEnd: usize = 0x8B8; // int32
|
||||
pub const m_iPawnBotDifficulty: usize = 0x8BC; // int32
|
||||
pub const m_hOriginalControllerOfCurrentPawn: usize = 0x8C0; // CHandle<CCSPlayerController>
|
||||
pub const m_iScore: usize = 0x8C4; // int32
|
||||
pub const m_iRoundScore: usize = 0x8C8; // int32
|
||||
pub const m_iRoundsWon: usize = 0x8CC; // int32
|
||||
pub const m_recentKillQueue: usize = 0x8D0; // uint8[8]
|
||||
pub const m_nFirstKill: usize = 0x8D8; // uint8
|
||||
pub const m_nKillCount: usize = 0x8D9; // uint8
|
||||
pub const m_bMvpNoMusic: usize = 0x8DA; // bool
|
||||
pub const m_eMvpReason: usize = 0x8DC; // int32
|
||||
pub const m_iMusicKitID: usize = 0x8E0; // int32
|
||||
pub const m_iMusicKitMVPs: usize = 0x8E4; // int32
|
||||
pub const m_iMVPs: usize = 0x8E8; // int32
|
||||
pub const m_nUpdateCounter: usize = 0x8EC; // int32
|
||||
pub const m_flSmoothedPing: usize = 0x8F0; // float32
|
||||
pub const m_lastHeldVoteTimer: usize = 0xF998; // IntervalTimer
|
||||
pub const m_bShowHints: usize = 0xF9B0; // bool
|
||||
pub const m_iNextTimeCheck: usize = 0xF9B4; // int32
|
||||
pub const m_bJustDidTeamKill: usize = 0xF9B8; // bool
|
||||
pub const m_bPunishForTeamKill: usize = 0xF9B9; // bool
|
||||
pub const m_bGaveTeamDamageWarning: usize = 0xF9BA; // bool
|
||||
pub const m_bGaveTeamDamageWarningThisRound: usize = 0xF9BB; // bool
|
||||
pub const m_dblLastReceivedPacketPlatFloatTime: usize = 0xF9C0; // float64
|
||||
pub const m_LastTeamDamageWarningTime: usize = 0xF9C8; // GameTime_t
|
||||
pub const m_LastTimePlayerWasDisconnectedForPawnsRemove: usize = 0xF9CC; // GameTime_t
|
||||
pub const m_nSuspiciousHitCount: usize = 0xF9D0; // uint32
|
||||
pub const m_nNonSuspiciousHitStreak: usize = 0xF9D4; // uint32
|
||||
pub const m_bFireBulletsSeedSynchronized: usize = 0xFA79; // bool
|
||||
pub const m_eNetworkDisconnectionReason: usize = 0x874; // uint32
|
||||
pub const m_bCannotBeKicked: usize = 0x878; // bool
|
||||
pub const m_bEverFullyConnected: usize = 0x879; // bool
|
||||
pub const m_bAbandonAllowsSurrender: usize = 0x87A; // bool
|
||||
pub const m_bAbandonOffersInstantSurrender: usize = 0x87B; // bool
|
||||
pub const m_bDisconnection1MinWarningPrinted: usize = 0x87C; // bool
|
||||
pub const m_bScoreReported: usize = 0x87D; // bool
|
||||
pub const m_nDisconnectionTick: usize = 0x880; // int32
|
||||
pub const m_bControllingBot: usize = 0x890; // bool
|
||||
pub const m_bHasControlledBotThisRound: usize = 0x891; // bool
|
||||
pub const m_bHasBeenControlledByPlayerThisRound: usize = 0x892; // bool
|
||||
pub const m_nBotsControlledThisRound: usize = 0x894; // int32
|
||||
pub const m_bCanControlObservedBot: usize = 0x898; // bool
|
||||
pub const m_hPlayerPawn: usize = 0x89C; // CHandle<CCSPlayerPawn>
|
||||
pub const m_hObserverPawn: usize = 0x8A0; // CHandle<CCSObserverPawn>
|
||||
pub const m_DesiredObserverMode: usize = 0x8A4; // int32
|
||||
pub const m_hDesiredObserverTarget: usize = 0x8A8; // CEntityHandle
|
||||
pub const m_bPawnIsAlive: usize = 0x8AC; // bool
|
||||
pub const m_iPawnHealth: usize = 0x8B0; // uint32
|
||||
pub const m_iPawnArmor: usize = 0x8B4; // int32
|
||||
pub const m_bPawnHasDefuser: usize = 0x8B8; // bool
|
||||
pub const m_bPawnHasHelmet: usize = 0x8B9; // bool
|
||||
pub const m_nPawnCharacterDefIndex: usize = 0x8BA; // uint16
|
||||
pub const m_iPawnLifetimeStart: usize = 0x8BC; // int32
|
||||
pub const m_iPawnLifetimeEnd: usize = 0x8C0; // int32
|
||||
pub const m_iPawnBotDifficulty: usize = 0x8C4; // int32
|
||||
pub const m_hOriginalControllerOfCurrentPawn: usize = 0x8C8; // CHandle<CCSPlayerController>
|
||||
pub const m_iScore: usize = 0x8CC; // int32
|
||||
pub const m_iRoundScore: usize = 0x8D0; // int32
|
||||
pub const m_iRoundsWon: usize = 0x8D4; // int32
|
||||
pub const m_recentKillQueue: usize = 0x8D8; // uint8[8]
|
||||
pub const m_nFirstKill: usize = 0x8E0; // uint8
|
||||
pub const m_nKillCount: usize = 0x8E1; // uint8
|
||||
pub const m_bMvpNoMusic: usize = 0x8E2; // bool
|
||||
pub const m_eMvpReason: usize = 0x8E4; // int32
|
||||
pub const m_iMusicKitID: usize = 0x8E8; // int32
|
||||
pub const m_iMusicKitMVPs: usize = 0x8EC; // int32
|
||||
pub const m_iMVPs: usize = 0x8F0; // int32
|
||||
pub const m_nUpdateCounter: usize = 0x8F4; // int32
|
||||
pub const m_flSmoothedPing: usize = 0x8F8; // float32
|
||||
pub const m_lastHeldVoteTimer: usize = 0xF9A0; // IntervalTimer
|
||||
pub const m_bShowHints: usize = 0xF9B8; // bool
|
||||
pub const m_iNextTimeCheck: usize = 0xF9BC; // int32
|
||||
pub const m_bJustDidTeamKill: usize = 0xF9C0; // bool
|
||||
pub const m_bPunishForTeamKill: usize = 0xF9C1; // bool
|
||||
pub const m_bGaveTeamDamageWarning: usize = 0xF9C2; // bool
|
||||
pub const m_bGaveTeamDamageWarningThisRound: usize = 0xF9C3; // bool
|
||||
pub const m_dblLastReceivedPacketPlatFloatTime: usize = 0xF9C8; // float64
|
||||
pub const m_LastTeamDamageWarningTime: usize = 0xF9D0; // GameTime_t
|
||||
pub const m_LastTimePlayerWasDisconnectedForPawnsRemove: usize = 0xF9D4; // GameTime_t
|
||||
pub const m_nSuspiciousHitCount: usize = 0xF9D8; // uint32
|
||||
pub const m_nNonSuspiciousHitStreak: usize = 0xF9DC; // uint32
|
||||
pub const m_bFireBulletsSeedSynchronized: usize = 0xFA81; // bool
|
||||
}
|
||||
// Parent: IEconItemInterface
|
||||
// Field count: 13
|
||||
@ -10456,10 +10376,6 @@ pub mod cs2_dumper {
|
||||
pub mod CRuleEntity {
|
||||
pub const m_iszMaster: usize = 0x790; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: CBaseCSGrenade
|
||||
// Field count: 0
|
||||
pub mod CSensorGrenade {
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
// Field count: 8
|
||||
//
|
||||
@ -10779,17 +10695,17 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_bIsPlantingViaUse (bool)
|
||||
// NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
|
||||
pub mod CC4 {
|
||||
pub const m_vecLastValidPlayerHeldPosition: usize = 0xFA0; // Vector
|
||||
pub const m_vecLastValidDroppedPosition: usize = 0xFAC; // Vector
|
||||
pub const m_bDoValidDroppedPositionCheck: usize = 0xFB8; // bool
|
||||
pub const m_bStartedArming: usize = 0xFB9; // bool
|
||||
pub const m_fArmedTime: usize = 0xFBC; // GameTime_t
|
||||
pub const m_bBombPlacedAnimation: usize = 0xFC0; // bool
|
||||
pub const m_bIsPlantingViaUse: usize = 0xFC1; // bool
|
||||
pub const m_entitySpottedState: usize = 0xFC8; // EntitySpottedState_t
|
||||
pub const m_nSpotRules: usize = 0xFE0; // int32
|
||||
pub const m_bPlayedArmingBeeps: usize = 0xFE4; // bool[7]
|
||||
pub const m_bBombPlanted: usize = 0xFEB; // bool
|
||||
pub const m_vecLastValidPlayerHeldPosition: usize = 0xF98; // Vector
|
||||
pub const m_vecLastValidDroppedPosition: usize = 0xFA4; // Vector
|
||||
pub const m_bDoValidDroppedPositionCheck: usize = 0xFB0; // bool
|
||||
pub const m_bStartedArming: usize = 0xFB1; // bool
|
||||
pub const m_fArmedTime: usize = 0xFB4; // GameTime_t
|
||||
pub const m_bBombPlacedAnimation: usize = 0xFB8; // bool
|
||||
pub const m_bIsPlantingViaUse: usize = 0xFB9; // bool
|
||||
pub const m_entitySpottedState: usize = 0xFC0; // EntitySpottedState_t
|
||||
pub const m_nSpotRules: usize = 0xFD8; // int32
|
||||
pub const m_bPlayedArmingBeeps: usize = 0xFDC; // bool[7]
|
||||
pub const m_bBombPlanted: usize = 0xFE3; // bool
|
||||
}
|
||||
// Parent: CHostageRescueZoneShim
|
||||
// Field count: 0
|
||||
@ -10884,10 +10800,6 @@ pub mod cs2_dumper {
|
||||
pub const m_flClientLocalScale: usize = 0x140; // float32
|
||||
pub const m_vRenderOrigin: usize = 0x144; // Vector
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod CTablet {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 7
|
||||
pub mod CTankTrainAI {
|
||||
@ -10941,10 +10853,6 @@ pub mod cs2_dumper {
|
||||
// Field count: 0
|
||||
pub mod CWeaponSCAR20 {
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
pub mod CTripWireFireProjectile {
|
||||
}
|
||||
// Parent: CFuncPlat
|
||||
// Field count: 2
|
||||
pub mod CFuncPlatRot {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: soundsystem.dll
|
||||
@ -33,7 +33,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Alignment: 2
|
||||
// Member count: 10
|
||||
public enum VMixFilterType_t : ushort {
|
||||
FILTER_UNKNOWN = 0xFFFFFFFFFFFFFFFF,
|
||||
FILTER_UNKNOWN = unchecked((ushort)-1),
|
||||
FILTER_LOWPASS = 0x0,
|
||||
FILTER_HIGHPASS = 0x1,
|
||||
FILTER_BANDPASS = 0x2,
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: vphysics2.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: worldrenderer.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-22 02:16:57.488530400 UTC
|
||||
// 2025-04-02 01:38:06.172164600 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,9 +0,0 @@
|
||||
comment_width = 100
|
||||
format_code_in_doc_comments = true
|
||||
format_macro_bodies = true
|
||||
format_macro_matchers = true
|
||||
normalize_comments = true
|
||||
normalize_doc_attributes = true
|
||||
reorder_impl_items = true
|
||||
tab_spaces = 4
|
||||
wrap_comments = true
|
@ -1,6 +1,6 @@
|
||||
use std::collections::BTreeMap;
|
||||
|
||||
use anyhow::{bail, Result};
|
||||
use anyhow::{Result, bail};
|
||||
|
||||
use log::debug;
|
||||
|
||||
@ -13,7 +13,7 @@ use crate::source2::KeyButton;
|
||||
|
||||
pub type ButtonMap = BTreeMap<String, imem>;
|
||||
|
||||
pub fn buttons(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<ButtonMap> {
|
||||
pub fn buttons<P: Process + MemoryView>(process: &mut P) -> Result<ButtonMap> {
|
||||
let module = process.module_by_name("client.dll")?;
|
||||
|
||||
let buf = process
|
||||
@ -35,17 +35,17 @@ pub fn buttons(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<ButtonMap>
|
||||
}
|
||||
|
||||
fn read_buttons(
|
||||
process: &mut IntoProcessInstanceArcBox<'_>,
|
||||
mem: &mut impl MemoryView,
|
||||
module: &ModuleInfo,
|
||||
list_addr: Address,
|
||||
) -> Result<ButtonMap> {
|
||||
let mut map = ButtonMap::new();
|
||||
|
||||
let mut cur_button = Pointer64::<KeyButton>::from(process.read_addr64(list_addr).data_part()?);
|
||||
let mut cur_button = Pointer64::<KeyButton>::from(mem.read_addr64(list_addr).data_part()?);
|
||||
|
||||
while !cur_button.is_null() {
|
||||
let button = process.read_ptr(cur_button).data_part()?;
|
||||
let name = process.read_utf8(button.name.address(), 32).data_part()?;
|
||||
let button = mem.read_ptr(cur_button).data_part()?;
|
||||
let name = mem.read_utf8(button.name.address(), 32).data_part()?;
|
||||
let rva = (cur_button.address() - module.base) + offset_of!(KeyButton.state) as imem;
|
||||
|
||||
debug!(
|
||||
|
@ -9,20 +9,16 @@ use memflow::prelude::v1::*;
|
||||
use pelite::pe64::exports::Export;
|
||||
use pelite::pe64::{Pe, PeView};
|
||||
|
||||
use crate::mem::read_addr64_rip;
|
||||
use crate::source2::InterfaceReg;
|
||||
|
||||
pub type InterfaceMap = BTreeMap<String, BTreeMap<String, umem>>;
|
||||
|
||||
pub fn interfaces(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<InterfaceMap> {
|
||||
pub fn interfaces<P: Process + MemoryView>(process: &mut P) -> Result<InterfaceMap> {
|
||||
process
|
||||
.module_list()?
|
||||
.iter()
|
||||
.filter(|module| module.name.as_ref() != "crashandler64.dll")
|
||||
.filter_map(|module| {
|
||||
if module.name.as_ref() == "crashhandler64.dll" {
|
||||
return None;
|
||||
}
|
||||
|
||||
let buf = process
|
||||
.read_raw(module.base, module.size as _)
|
||||
.data_part()
|
||||
@ -39,9 +35,7 @@ pub fn interfaces(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<Interfa
|
||||
.ok()?;
|
||||
|
||||
if let Export::Symbol(symbol) = ci_export {
|
||||
let list_addr = read_addr64_rip(process, module.base + symbol)
|
||||
.data_part()
|
||||
.ok()?;
|
||||
let list_addr = read_addr64_rip(process, module.base + symbol).ok()?;
|
||||
|
||||
return read_interfaces(process, module, list_addr)
|
||||
.ok()
|
||||
@ -55,18 +49,18 @@ pub fn interfaces(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<Interfa
|
||||
}
|
||||
|
||||
fn read_interfaces(
|
||||
process: &mut IntoProcessInstanceArcBox<'_>,
|
||||
mem: &mut impl MemoryView,
|
||||
module: &ModuleInfo,
|
||||
list_addr: Address,
|
||||
) -> Result<BTreeMap<String, umem>> {
|
||||
let mut ifaces = BTreeMap::new();
|
||||
|
||||
let mut cur_reg = Pointer64::<InterfaceReg>::from(process.read_addr64(list_addr).data_part()?);
|
||||
let mut cur_reg = Pointer64::<InterfaceReg>::from(mem.read_addr64(list_addr).data_part()?);
|
||||
|
||||
while !cur_reg.is_null() {
|
||||
let reg = process.read_ptr(cur_reg).data_part()?;
|
||||
let name = process.read_utf8(reg.name.address(), 128).data_part()?;
|
||||
let instance = read_addr64_rip(process, reg.create_fn.address())?;
|
||||
let reg = mem.read_ptr(cur_reg).data_part()?;
|
||||
let name = mem.read_utf8(reg.name.address(), 128).data_part()?;
|
||||
let instance = read_addr64_rip(mem, reg.create_fn.address())?;
|
||||
let value = instance.wrapping_sub(module.base).to_umem();
|
||||
|
||||
debug!(
|
||||
@ -84,3 +78,9 @@ fn read_interfaces(
|
||||
|
||||
Ok(ifaces)
|
||||
}
|
||||
|
||||
fn read_addr64_rip(mem: &mut impl MemoryView, addr: Address) -> Result<Address> {
|
||||
let disp = mem.read::<i32>(addr + 0x3).data_part()?;
|
||||
|
||||
Ok(addr + 0x7 + disp)
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ pub struct AnalysisResult {
|
||||
pub schemas: SchemaMap,
|
||||
}
|
||||
|
||||
pub fn analyze_all(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<AnalysisResult> {
|
||||
pub fn analyze_all<P: Process + MemoryView>(process: &mut P) -> Result<AnalysisResult> {
|
||||
let buttons = analyze(process, buttons);
|
||||
|
||||
info!("found {} buttons", buttons.len());
|
||||
@ -75,10 +75,10 @@ pub fn analyze_all(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<Analys
|
||||
})
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn analyze<F, T>(process: &mut IntoProcessInstanceArcBox<'_>, f: F) -> T
|
||||
fn analyze<P, F, T>(process: &mut P, f: F) -> T
|
||||
where
|
||||
F: FnOnce(&mut IntoProcessInstanceArcBox<'_>) -> Result<T>,
|
||||
P: Process + MemoryView,
|
||||
F: FnOnce(&mut P) -> Result<T>,
|
||||
T: Default,
|
||||
{
|
||||
let name = type_name::<F>();
|
||||
|
@ -7,10 +7,10 @@ use log::{debug, error};
|
||||
use memflow::prelude::v1::*;
|
||||
|
||||
use pelite::pattern;
|
||||
use pelite::pattern::{save_len, Atom};
|
||||
use pelite::pattern::{Atom, save_len};
|
||||
use pelite::pe64::{Pe, PeView, Rva};
|
||||
|
||||
use phf::{phf_map, Map};
|
||||
use phf::{Map, phf_map};
|
||||
|
||||
pub type OffsetMap = BTreeMap<String, BTreeMap<String, Rva>>;
|
||||
|
||||
@ -100,7 +100,7 @@ pattern_map! {
|
||||
"dwBuildNumber" => pattern!("8905${'} 488d0d${} ff15${} 488b0d") => None,
|
||||
"dwNetworkGameClient" => pattern!("48893d${'} 488d15") => None,
|
||||
"dwNetworkGameClient_clientTickCount" => pattern!("8b81u4 c3 cccccccccccccccccc 8b81${} c3 cccccccccccccccccc 83b9") => None,
|
||||
"dwNetworkGameClient_deltaTick" => pattern!("8983u4 8b41") => None,
|
||||
"dwNetworkGameClient_deltaTick" => pattern!("89b3u4 8b45") => None,
|
||||
"dwNetworkGameClient_isBackgroundMap" => pattern!("0fb681u4 c3 cccccccccccccccc 0fb681${} c3 cccccccccccccccc 48895c24") => None,
|
||||
"dwNetworkGameClient_localPlayer" => pattern!("4883c0u1 488d0440 8b0cc1") => Some(|_view, map, rva| {
|
||||
// .text 48 83 C0 0A | add rax, 0Ah
|
||||
@ -127,7 +127,7 @@ pattern_map! {
|
||||
},
|
||||
}
|
||||
|
||||
pub fn offsets(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<OffsetMap> {
|
||||
pub fn offsets<P: Process + MemoryView>(process: &mut P) -> Result<OffsetMap> {
|
||||
let mut map = BTreeMap::new();
|
||||
|
||||
let modules: [(&str, fn(PeView) -> BTreeMap<String, u32>); 5] = [
|
||||
|
@ -1,7 +1,7 @@
|
||||
use std::collections::BTreeMap;
|
||||
use std::ffi::CStr;
|
||||
|
||||
use anyhow::{bail, Result};
|
||||
use anyhow::{Result, bail};
|
||||
|
||||
use log::debug;
|
||||
|
||||
@ -60,7 +60,7 @@ pub struct TypeScope {
|
||||
pub enums: Vec<Enum>,
|
||||
}
|
||||
|
||||
pub fn schemas(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<SchemaMap> {
|
||||
pub fn schemas<P: Process + MemoryView>(process: &mut P) -> Result<SchemaMap> {
|
||||
let schema_system = read_schema_system(process)?;
|
||||
let type_scopes = read_type_scopes(process, &schema_system)?;
|
||||
|
||||
@ -78,17 +78,17 @@ pub fn schemas(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<SchemaMap>
|
||||
}
|
||||
|
||||
fn read_class_binding(
|
||||
process: &mut IntoProcessInstanceArcBox<'_>,
|
||||
mem: &mut impl MemoryView,
|
||||
binding_ptr: Pointer64<SchemaClassBinding>,
|
||||
) -> Result<Class> {
|
||||
let binding = process.read_ptr(binding_ptr).data_part()?;
|
||||
let binding = mem.read_ptr(binding_ptr).data_part()?;
|
||||
|
||||
let module_name = process
|
||||
let module_name = mem
|
||||
.read_utf8_lossy(binding.module_name.address(), 128)
|
||||
.data_part()
|
||||
.map(|s| format!("{}.dll", s))?;
|
||||
|
||||
let name = process
|
||||
let name = mem
|
||||
.read_utf8_lossy(binding.name.address(), 4096)
|
||||
.data_part()?;
|
||||
|
||||
@ -97,15 +97,15 @@ fn read_class_binding(
|
||||
}
|
||||
|
||||
let parent = binding.base_classes.non_null().and_then(|ptr| {
|
||||
let base_class = process.read_ptr(ptr).data_part().ok()?;
|
||||
let parent_class = process.read_ptr(base_class.prev).data_part().ok()?;
|
||||
let base_class = mem.read_ptr(ptr).data_part().ok()?;
|
||||
let parent_class = mem.read_ptr(base_class.prev).data_part().ok()?;
|
||||
|
||||
let module_name = process
|
||||
let module_name = mem
|
||||
.read_utf8_lossy(parent_class.module_name.address(), 128)
|
||||
.data_part()
|
||||
.ok()?;
|
||||
|
||||
let name = process
|
||||
let name = mem
|
||||
.read_utf8_lossy(parent_class.name.address(), 4096)
|
||||
.data_part()
|
||||
.ok()?;
|
||||
@ -119,8 +119,8 @@ fn read_class_binding(
|
||||
}))
|
||||
});
|
||||
|
||||
let fields = read_class_binding_fields(process, &binding)?;
|
||||
let metadata = read_class_binding_metadata(process, &binding)?;
|
||||
let fields = read_class_binding_fields(mem, &binding)?;
|
||||
let metadata = read_class_binding_metadata(mem, &binding)?;
|
||||
|
||||
debug!(
|
||||
"found class: {} at {:#X} (module name: {}) (parent name: {:?}) (metadata count: {}) (field count: {})",
|
||||
@ -142,7 +142,7 @@ fn read_class_binding(
|
||||
}
|
||||
|
||||
fn read_class_binding_fields(
|
||||
process: &mut IntoProcessInstanceArcBox<'_>,
|
||||
mem: &mut impl MemoryView,
|
||||
binding: &SchemaClassBinding,
|
||||
) -> Result<Vec<ClassField>> {
|
||||
if binding.fields.is_null() {
|
||||
@ -150,28 +150,28 @@ fn read_class_binding_fields(
|
||||
}
|
||||
|
||||
(0..binding.field_count).try_fold(Vec::new(), |mut acc, i| {
|
||||
let field = process.read_ptr(binding.fields.at(i as _)).data_part()?;
|
||||
let field = mem.read_ptr(binding.fields.at(i as _)).data_part()?;
|
||||
|
||||
if field.schema_type.is_null() {
|
||||
if field.r#type.is_null() {
|
||||
return Ok(acc);
|
||||
}
|
||||
|
||||
let name = process
|
||||
let name = mem
|
||||
.read_utf8_lossy(field.name.address(), 4096)
|
||||
.data_part()?;
|
||||
|
||||
let schema_type = process.read_ptr(field.schema_type).data_part()?;
|
||||
let r#type = mem.read_ptr(field.r#type).data_part()?;
|
||||
|
||||
// TODO: Parse this properly.
|
||||
let type_name = process
|
||||
.read_utf8_lossy(schema_type.name.address(), 128)
|
||||
let type_name = mem
|
||||
.read_utf8_lossy(r#type.name.address(), 128)
|
||||
.data_part()?
|
||||
.replace(" ", "");
|
||||
|
||||
acc.push(ClassField {
|
||||
name,
|
||||
type_name,
|
||||
offset: field.single_inheritance_offset,
|
||||
offset: field.offset,
|
||||
});
|
||||
|
||||
Ok(acc)
|
||||
@ -179,7 +179,7 @@ fn read_class_binding_fields(
|
||||
}
|
||||
|
||||
fn read_class_binding_metadata(
|
||||
process: &mut IntoProcessInstanceArcBox<'_>,
|
||||
mem: &mut impl MemoryView,
|
||||
binding: &SchemaClassBinding,
|
||||
) -> Result<Vec<ClassMetadata>> {
|
||||
if binding.static_metadata.is_null() {
|
||||
@ -187,7 +187,7 @@ fn read_class_binding_metadata(
|
||||
}
|
||||
|
||||
(0..binding.static_metadata_count).try_fold(Vec::new(), |mut acc, i| {
|
||||
let metadata = process
|
||||
let metadata = mem
|
||||
.read_ptr(binding.static_metadata.at(i as _))
|
||||
.data_part()?;
|
||||
|
||||
@ -195,15 +195,15 @@ fn read_class_binding_metadata(
|
||||
return Ok(acc);
|
||||
}
|
||||
|
||||
let name = process
|
||||
let name = mem
|
||||
.read_utf8_lossy(metadata.name.address(), 4096)
|
||||
.data_part()?;
|
||||
|
||||
let network_value = process.read_ptr(metadata.network_value).data_part()?;
|
||||
let network_value = mem.read_ptr(metadata.network_value).data_part()?;
|
||||
|
||||
let metadata = match name.as_str() {
|
||||
"MNetworkChangeCallback" => unsafe {
|
||||
let name = process
|
||||
let name = mem
|
||||
.read_utf8_lossy(network_value.value.name_ptr.address(), 4096)
|
||||
.data_part()?;
|
||||
|
||||
@ -212,11 +212,11 @@ fn read_class_binding_metadata(
|
||||
"MNetworkVarNames" => unsafe {
|
||||
let var_value = network_value.value.var_value;
|
||||
|
||||
let name = process
|
||||
let name = mem
|
||||
.read_utf8_lossy(var_value.name.address(), 4096)
|
||||
.data_part()?;
|
||||
|
||||
let type_name = process
|
||||
let type_name = mem
|
||||
.read_utf8_lossy(var_value.type_name.address(), 128)
|
||||
.data_part()?
|
||||
.replace(" ", "");
|
||||
@ -233,12 +233,12 @@ fn read_class_binding_metadata(
|
||||
}
|
||||
|
||||
fn read_enum_binding(
|
||||
process: &mut IntoProcessInstanceArcBox<'_>,
|
||||
mem: &mut impl MemoryView,
|
||||
binding_ptr: Pointer64<SchemaEnumBinding>,
|
||||
) -> Result<Enum> {
|
||||
let binding = process.read_ptr(binding_ptr).data_part()?;
|
||||
let binding = mem.read_ptr(binding_ptr).data_part()?;
|
||||
|
||||
let name = process
|
||||
let name = mem
|
||||
.read_utf8_lossy(binding.name.address(), 4096)
|
||||
.data_part()?;
|
||||
|
||||
@ -246,7 +246,7 @@ fn read_enum_binding(
|
||||
bail!("empty enum name");
|
||||
}
|
||||
|
||||
let members = read_enum_binding_members(process, &binding)?;
|
||||
let members = read_enum_binding_members(mem, &binding)?;
|
||||
|
||||
debug!(
|
||||
"found enum: {} at {:#X} (alignment: {}) (member count: {})",
|
||||
@ -259,38 +259,36 @@ fn read_enum_binding(
|
||||
Ok(Enum {
|
||||
name,
|
||||
alignment: binding.align_of,
|
||||
size: binding.enumerator_count,
|
||||
size: binding.enum_count,
|
||||
members,
|
||||
})
|
||||
}
|
||||
|
||||
fn read_enum_binding_members(
|
||||
process: &mut IntoProcessInstanceArcBox<'_>,
|
||||
mem: &mut impl MemoryView,
|
||||
binding: &SchemaEnumBinding,
|
||||
) -> Result<Vec<EnumMember>> {
|
||||
if binding.enumerators.is_null() {
|
||||
if binding.enums.is_null() {
|
||||
return Ok(Vec::new());
|
||||
}
|
||||
|
||||
(0..binding.enumerator_count).try_fold(Vec::new(), |mut acc, i| {
|
||||
let enumerator = process
|
||||
.read_ptr(binding.enumerators.at(i as _))
|
||||
.data_part()?;
|
||||
(0..binding.enum_count).try_fold(Vec::new(), |mut acc, i| {
|
||||
let r#enum = mem.read_ptr(binding.enums.at(i as _)).data_part()?;
|
||||
|
||||
let name = process
|
||||
.read_utf8_lossy(enumerator.name.address(), 4096)
|
||||
let name = mem
|
||||
.read_utf8_lossy(r#enum.name.address(), 4096)
|
||||
.data_part()?;
|
||||
|
||||
acc.push(EnumMember {
|
||||
name,
|
||||
value: unsafe { enumerator.value.ulong } as i64,
|
||||
value: unsafe { r#enum.value.ulong } as i64,
|
||||
});
|
||||
|
||||
Ok(acc)
|
||||
})
|
||||
}
|
||||
|
||||
fn read_schema_system(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<SchemaSystem> {
|
||||
fn read_schema_system<P: Process + MemoryView>(process: &mut P) -> Result<SchemaSystem> {
|
||||
let module = process.module_by_name("schemasystem.dll")?;
|
||||
|
||||
let buf = process
|
||||
@ -318,14 +316,14 @@ fn read_schema_system(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<Sch
|
||||
}
|
||||
|
||||
fn read_type_scopes(
|
||||
process: &mut IntoProcessInstanceArcBox<'_>,
|
||||
mem: &mut impl MemoryView,
|
||||
schema_system: &SchemaSystem,
|
||||
) -> Result<Vec<TypeScope>> {
|
||||
let type_scopes = &schema_system.type_scopes;
|
||||
|
||||
(0..type_scopes.size).try_fold(Vec::new(), |mut acc, i| {
|
||||
let type_scope_ptr = type_scopes.element(process, i as _)?;
|
||||
let type_scope = process.read_ptr(type_scope_ptr).data_part()?;
|
||||
let type_scope_ptr = type_scopes.element(mem, i as _)?;
|
||||
let type_scope = mem.read_ptr(type_scope_ptr).data_part()?;
|
||||
|
||||
let module_name = unsafe { CStr::from_ptr(type_scope.name.as_ptr()) }
|
||||
.to_string_lossy()
|
||||
@ -333,16 +331,16 @@ fn read_type_scopes(
|
||||
|
||||
let classes: Vec<_> = type_scope
|
||||
.class_bindings
|
||||
.elements(process)?
|
||||
.elements(mem)?
|
||||
.iter()
|
||||
.filter_map(|ptr| read_class_binding(process, *ptr).ok())
|
||||
.filter_map(|ptr| read_class_binding(mem, *ptr).ok())
|
||||
.collect();
|
||||
|
||||
let enums: Vec<_> = type_scope
|
||||
.enum_bindings
|
||||
.elements(process)?
|
||||
.elements(mem)?
|
||||
.iter()
|
||||
.filter_map(|ptr| read_enum_binding(process, *ptr).ok())
|
||||
.filter_map(|ptr| read_enum_binding(mem, *ptr).ok())
|
||||
.collect();
|
||||
|
||||
if classes.is_empty() && enums.is_empty() {
|
||||
|
14
src/main.rs
14
src/main.rs
@ -5,20 +5,17 @@ use std::time::Instant;
|
||||
|
||||
use anyhow::Result;
|
||||
|
||||
use clap::*;
|
||||
use clap::{ArgAction, Parser};
|
||||
|
||||
use log::{info, LevelFilter};
|
||||
use log::{LevelFilter, info};
|
||||
|
||||
use memflow::prelude::v1::*;
|
||||
|
||||
use simplelog::{
|
||||
ColorChoice, CombinedLogger, Config, SharedLogger, TermLogger, TerminalMode, WriteLogger,
|
||||
};
|
||||
use simplelog::*;
|
||||
|
||||
use output::Output;
|
||||
|
||||
mod analysis;
|
||||
mod mem;
|
||||
mod output;
|
||||
mod source2;
|
||||
|
||||
@ -92,7 +89,7 @@ fn main() -> Result<()> {
|
||||
.map(|s| ConnectorArgs::from_str(&s).expect("unable to parse connector arguments"))
|
||||
.unwrap_or_default();
|
||||
|
||||
let os = match args.connector {
|
||||
let mut os = match args.connector {
|
||||
Some(conn) => {
|
||||
let inventory = Inventory::scan();
|
||||
|
||||
@ -115,12 +112,11 @@ fn main() -> Result<()> {
|
||||
}
|
||||
};
|
||||
|
||||
let mut process = os.into_process_by_name(&args.process_name)?;
|
||||
let mut process = os.process_by_name(&args.process_name)?;
|
||||
|
||||
let now = Instant::now();
|
||||
|
||||
let result = analysis::analyze_all(&mut process)?;
|
||||
|
||||
let output = Output::new(&args.file_types, args.indent_size, &args.output, &result)?;
|
||||
|
||||
output.dump_all(&mut process)?;
|
||||
|
24
src/mem.rs
24
src/mem.rs
@ -1,24 +0,0 @@
|
||||
use memflow::prelude::v1::*;
|
||||
|
||||
pub trait PointerExt {
|
||||
fn is_null(&self) -> bool;
|
||||
}
|
||||
|
||||
impl<U: PrimitiveAddress, T> PointerExt for Pointer<U, T> {
|
||||
#[inline]
|
||||
fn is_null(&self) -> bool {
|
||||
self.inner.is_null()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn read_addr64_rip(
|
||||
process: &mut IntoProcessInstanceArcBox<'_>,
|
||||
addr: Address,
|
||||
) -> PartialResult<Address> {
|
||||
let displacement = match process.read::<i32>(addr + 0x3) {
|
||||
Ok(d) => d,
|
||||
Err(e) => return Err(PartialError::Error(e.into())),
|
||||
};
|
||||
|
||||
Ok(addr + 0x7 + displacement)
|
||||
}
|
@ -3,7 +3,7 @@ use std::fmt::{self, Write};
|
||||
|
||||
use heck::{AsPascalCase, AsSnakeCase};
|
||||
|
||||
use super::{slugify, CodeWriter, Formatter, InterfaceMap};
|
||||
use super::{CodeWriter, Formatter, InterfaceMap, slugify};
|
||||
|
||||
impl CodeWriter for InterfaceMap {
|
||||
fn write_cs(&self, fmt: &mut Formatter<'_>) -> fmt::Result {
|
||||
@ -16,7 +16,15 @@ impl CodeWriter for InterfaceMap {
|
||||
false,
|
||||
|fmt| {
|
||||
for (name, value) in ifaces {
|
||||
if *value > i32::MAX as u64 {
|
||||
writeln!(
|
||||
fmt,
|
||||
"public static readonly nint {} = unchecked((nint){:#X});",
|
||||
name, value
|
||||
)?;
|
||||
} else {
|
||||
writeln!(fmt, "public const nint {} = {:#X};", name, value)?;
|
||||
};
|
||||
}
|
||||
|
||||
Ok(())
|
||||
|
@ -2,7 +2,7 @@ use std::fmt::{self, Write};
|
||||
use std::fs;
|
||||
use std::path::Path;
|
||||
|
||||
use anyhow::{anyhow, Result};
|
||||
use anyhow::{Result, anyhow};
|
||||
|
||||
use chrono::{DateTime, Utc};
|
||||
|
||||
@ -28,7 +28,6 @@ enum Item<'a> {
|
||||
}
|
||||
|
||||
impl<'a> Item<'a> {
|
||||
#[inline]
|
||||
fn write(&self, fmt: &mut Formatter<'a>, file_type: &str) -> fmt::Result {
|
||||
match file_type {
|
||||
"cs" => self.write_cs(fmt),
|
||||
@ -48,7 +47,6 @@ trait CodeWriter {
|
||||
}
|
||||
|
||||
impl<'a> CodeWriter for Item<'a> {
|
||||
#[inline]
|
||||
fn write_cs(&self, fmt: &mut Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
Item::Buttons(buttons) => buttons.write_cs(fmt),
|
||||
@ -58,7 +56,6 @@ impl<'a> CodeWriter for Item<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn write_hpp(&self, fmt: &mut Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
Item::Buttons(buttons) => buttons.write_hpp(fmt),
|
||||
@ -68,7 +65,6 @@ impl<'a> CodeWriter for Item<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn write_json(&self, fmt: &mut Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
Item::Buttons(buttons) => buttons.write_json(fmt),
|
||||
@ -78,7 +74,6 @@ impl<'a> CodeWriter for Item<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn write_rs(&self, fmt: &mut Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
Item::Buttons(buttons) => buttons.write_rs(fmt),
|
||||
@ -90,7 +85,7 @@ impl<'a> CodeWriter for Item<'a> {
|
||||
}
|
||||
|
||||
pub struct Output<'a> {
|
||||
file_types: &'a Vec<String>,
|
||||
file_types: &'a [String],
|
||||
indent_size: usize,
|
||||
out_dir: &'a Path,
|
||||
result: &'a AnalysisResult,
|
||||
@ -99,7 +94,7 @@ pub struct Output<'a> {
|
||||
|
||||
impl<'a> Output<'a> {
|
||||
pub fn new(
|
||||
file_types: &'a Vec<String>,
|
||||
file_types: &'a [String],
|
||||
indent_size: usize,
|
||||
out_dir: &'a Path,
|
||||
result: &'a AnalysisResult,
|
||||
@ -115,7 +110,7 @@ impl<'a> Output<'a> {
|
||||
})
|
||||
}
|
||||
|
||||
pub fn dump_all(&self, process: &mut IntoProcessInstanceArcBox<'_>) -> Result<()> {
|
||||
pub fn dump_all<P: MemoryView + Process>(&self, process: &mut P) -> Result<()> {
|
||||
let items = [
|
||||
("buttons", Item::Buttons(&self.result.buttons)),
|
||||
("interfaces", Item::Interfaces(&self.result.interfaces)),
|
||||
@ -132,7 +127,7 @@ impl<'a> Output<'a> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn dump_info(&self, process: &mut IntoProcessInstanceArcBox<'_>) -> Result<()> {
|
||||
fn dump_info<P: MemoryView + Process>(&self, process: &mut P) -> Result<()> {
|
||||
let file_path = self.out_dir.join("info.json");
|
||||
|
||||
let build_number = self
|
||||
|
@ -2,7 +2,7 @@ use std::fmt::{self, Write};
|
||||
|
||||
use heck::{AsPascalCase, AsSnakeCase};
|
||||
|
||||
use super::{slugify, CodeWriter, Formatter, OffsetMap};
|
||||
use super::{CodeWriter, Formatter, OffsetMap, slugify};
|
||||
|
||||
impl CodeWriter for OffsetMap {
|
||||
fn write_cs(&self, fmt: &mut Formatter<'_>) -> fmt::Result {
|
||||
|
@ -5,7 +5,7 @@ use heck::{AsPascalCase, AsSnakeCase};
|
||||
|
||||
use serde_json::json;
|
||||
|
||||
use super::{slugify, CodeWriter, Formatter, SchemaMap};
|
||||
use super::{CodeWriter, Formatter, SchemaMap, slugify};
|
||||
|
||||
use crate::analysis::ClassMetadata;
|
||||
|
||||
@ -41,7 +41,17 @@ impl CodeWriter for SchemaMap {
|
||||
.members
|
||||
.iter()
|
||||
.map(|member| {
|
||||
format!("{} = {:#X}", member.name, member.value)
|
||||
let hex = if member.value < 0
|
||||
|| member.value > i32::MAX as i64
|
||||
{
|
||||
format!(
|
||||
"unchecked(({}){})",
|
||||
type_name, member.value
|
||||
)
|
||||
} else {
|
||||
format!("{:#X}", member.value)
|
||||
};
|
||||
format!("{} = {}", member.name, hex)
|
||||
})
|
||||
.collect::<Vec<_>>()
|
||||
.join(",\n");
|
||||
|
@ -6,8 +6,8 @@ use super::{SchemaMetadataEntryData, SchemaType};
|
||||
#[repr(C)]
|
||||
pub struct SchemaClassFieldData {
|
||||
pub name: Pointer64<ReprCString>, // 0x0000
|
||||
pub schema_type: Pointer64<SchemaType>, // 0x0008
|
||||
pub single_inheritance_offset: i32, // 0x0010
|
||||
pub r#type: Pointer64<SchemaType>, // 0x0008
|
||||
pub offset: i32, // 0x0010
|
||||
pub metadata_count: i32, // 0x0014
|
||||
pub metadata: Pointer64<SchemaMetadataEntryData>, // 0x0018
|
||||
}
|
||||
|
@ -1,9 +1,6 @@
|
||||
use memflow::prelude::v1::*;
|
||||
|
||||
use super::{
|
||||
SchemaBaseClassInfoData, SchemaClassFieldData, SchemaMetadataEntryData, SchemaStaticFieldData,
|
||||
SchemaSystemTypeScope, SchemaType,
|
||||
};
|
||||
use super::*;
|
||||
|
||||
pub type SchemaClassBinding = SchemaClassInfoData;
|
||||
|
||||
@ -28,6 +25,6 @@ pub struct SchemaClassInfoData {
|
||||
pad_0040: [u8; 0x8], // 0x0040
|
||||
pub static_metadata: Pointer64<[SchemaMetadataEntryData]>, // 0x0048
|
||||
pub type_scope: Pointer64<SchemaSystemTypeScope>, // 0x0050
|
||||
pub schema_type: Pointer64<SchemaType>, // 0x0058
|
||||
pub r#type: Pointer64<SchemaType>, // 0x0058
|
||||
pad_0060: [u8; 0x10], // 0x0060
|
||||
}
|
||||
|
@ -14,11 +14,11 @@ pub struct SchemaEnumInfoData {
|
||||
pub size: u8, // 0x0018
|
||||
pub align_of: u8, // 0x0019
|
||||
pad_001a: [u8; 0x2], // 0x001A
|
||||
pub enumerator_count: u16, // 0x001C
|
||||
pub enum_count: u16, // 0x001C
|
||||
pub static_metadata_count: u16, // 0x001E
|
||||
pub enumerators: Pointer64<[SchemaEnumeratorInfoData]>, // 0x0020
|
||||
pub enums: Pointer64<[SchemaEnumeratorInfoData]>, // 0x0020
|
||||
pub static_metadata: Pointer64<SchemaMetadataEntryData>, // 0x0028
|
||||
pub type_scope: Pointer64<SchemaSystemTypeScope>, // 0x0030
|
||||
pub min_enumerator_value: i64, // 0x0038
|
||||
pub max_enumerator_value: i64, // 0x0040
|
||||
pub min_enum_value: i64, // 0x0038
|
||||
pub max_enum_value: i64, // 0x0040
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ use super::{SchemaMetadataEntryData, SchemaType};
|
||||
#[repr(C)]
|
||||
pub struct SchemaStaticFieldData {
|
||||
pub name: Pointer64<ReprCString>, // 0x0000
|
||||
pub type_: Pointer64<SchemaType>, // 0x0008
|
||||
pub r#type: Pointer64<SchemaType>, // 0x0008
|
||||
pub instance: Pointer64<()>, // 0x0010
|
||||
pub metadata_count: i32, // 0x0018
|
||||
pad_001c: [u8; 0x4], // 0x001C
|
||||
|
@ -13,6 +13,6 @@ pub struct SchemaSystemTypeScope {
|
||||
pub name: [c_char; 256], // 0x0008
|
||||
pub global_scope: Pointer64<SchemaSystemTypeScope>, // 0x0108
|
||||
pad_0110: [u8; 0x3F0], // 0x0110
|
||||
pub class_bindings: UtlTsHash<Pointer64<SchemaClassBinding>>, // 0x0500
|
||||
pub enum_bindings: UtlTsHash<Pointer64<SchemaEnumBinding>>, // 0x2D90
|
||||
pub class_bindings: UtlTsHash<SchemaClassBinding>, // 0x0500
|
||||
pub enum_bindings: UtlTsHash<SchemaEnumBinding>, // 0x2D90
|
||||
}
|
||||
|
@ -85,7 +85,7 @@ pub struct SchemaType {
|
||||
unsafe impl Pod for SchemaType {}
|
||||
|
||||
pub union SchemaTypeUnion {
|
||||
pub schema_type: Pointer64<SchemaType>,
|
||||
pub r#type: Pointer64<SchemaType>,
|
||||
pub class_binding: Pointer64<SchemaClassBinding>,
|
||||
pub enum_binding: Pointer64<SchemaEnumBinding>,
|
||||
pub array: SchemaArrayT,
|
||||
|
@ -1,5 +1,3 @@
|
||||
use anyhow::{bail, Result};
|
||||
|
||||
use memflow::prelude::v1::*;
|
||||
|
||||
#[repr(C)]
|
||||
@ -10,26 +8,16 @@ pub struct UtlMemory<T> {
|
||||
}
|
||||
|
||||
impl<T: Pod> UtlMemory<T> {
|
||||
#[inline]
|
||||
pub fn count(&self) -> i32 {
|
||||
self.alloc_count
|
||||
}
|
||||
|
||||
pub fn element(&self, process: &mut IntoProcessInstanceArcBox<'_>, idx: usize) -> Result<T> {
|
||||
if idx >= self.count() as _ {
|
||||
bail!("index out of bounds");
|
||||
}
|
||||
|
||||
process
|
||||
.read_ptr(self.mem.at(idx as _))
|
||||
.data_part()
|
||||
.map_err(Into::into)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn is_externally_allocated(&self) -> bool {
|
||||
self.grow_size < 0
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl<T: 'static> Pod for UtlMemory<T> {}
|
||||
pub fn element(&self, mem: &mut impl MemoryView, index: usize) -> Result<T> {
|
||||
if index >= self.alloc_count as usize {
|
||||
return Err(ErrorKind::OutOfBounds.into());
|
||||
}
|
||||
|
||||
mem.read_ptr(self.mem.at(index as _)).data_part()
|
||||
}
|
||||
}
|
||||
|
@ -29,7 +29,7 @@ pub struct UtlMemoryPoolBase {
|
||||
pub grow_mode: MemoryPoolGrowType, // 0x0008
|
||||
pub blocks_alloc: i32, // 0x000C
|
||||
pub peak_alloc: i32, // 0x0010
|
||||
pub alignment: u16, // 0x0014
|
||||
pub align_of: u16, // 0x0014
|
||||
pub blob_count: u16, // 0x0016
|
||||
pub free_list_tail: Pointer64<Pointer64<FreeList>>, // 0x0018
|
||||
pub free_list_head: Pointer64<FreeList>, // 0x0020
|
||||
@ -38,10 +38,3 @@ pub struct UtlMemoryPoolBase {
|
||||
pub total_size: i32, // 0x0078
|
||||
pad_007c: [u8; 0x4], // 0x007C
|
||||
}
|
||||
|
||||
impl UtlMemoryPoolBase {
|
||||
#[inline]
|
||||
pub fn size(&self) -> i32 {
|
||||
self.total_size
|
||||
}
|
||||
}
|
||||
|
@ -1,16 +1,12 @@
|
||||
use anyhow::Result;
|
||||
|
||||
use memflow::prelude::v1::*;
|
||||
|
||||
use super::UtlMemoryPoolBase;
|
||||
|
||||
use crate::mem::PointerExt;
|
||||
|
||||
#[repr(C)]
|
||||
pub struct HashAllocatedBlob<D> {
|
||||
pub next: Pointer64<HashAllocatedBlob<D>>, // 0x0000
|
||||
pad_0008: [u8; 0x8], // 0x0008
|
||||
pub data: D, // 0x0010
|
||||
pub data: Pointer64<D>, // 0x0010
|
||||
pad_0018: [u8; 0x8], // 0x0018
|
||||
}
|
||||
|
||||
@ -27,7 +23,7 @@ pub struct HashBucket<D, K> {
|
||||
pub struct HashFixedDataInternal<D, K> {
|
||||
pub ui_key: K, // 0x0000
|
||||
pub next: Pointer64<HashFixedDataInternal<D, K>>, // 0x0008
|
||||
pub data: D, // 0x0010
|
||||
pub data: Pointer64<D>, // 0x0010
|
||||
}
|
||||
|
||||
unsafe impl<D: 'static, K: 'static> Pod for HashFixedDataInternal<D, K> {}
|
||||
@ -40,11 +36,7 @@ pub struct UtlTsHash<D, const C: usize = 256, K = u64> {
|
||||
pad_2881: [u8; 0xF], // 0x2881
|
||||
}
|
||||
|
||||
impl<D, const C: usize, K> UtlTsHash<D, C, K>
|
||||
where
|
||||
D: Pod + PointerExt,
|
||||
K: Pod,
|
||||
{
|
||||
impl<D: Pod, const C: usize, K: Pod> UtlTsHash<D, C, K> {
|
||||
#[inline]
|
||||
pub fn blocks_alloc(&self) -> i32 {
|
||||
self.entry_mem.blocks_alloc
|
||||
@ -60,7 +52,7 @@ where
|
||||
self.entry_mem.peak_alloc
|
||||
}
|
||||
|
||||
pub fn elements(&self, process: &mut IntoProcessInstanceArcBox<'_>) -> Result<Vec<D>> {
|
||||
pub fn elements(&self, mem: &mut impl MemoryView) -> Result<Vec<Pointer64<D>>> {
|
||||
let blocks_alloc = self.blocks_alloc() as usize;
|
||||
let peak_alloc = self.peak_count() as usize;
|
||||
|
||||
@ -71,7 +63,7 @@ where
|
||||
let mut cur_element = bucket.first_uncommitted;
|
||||
|
||||
while !cur_element.is_null() {
|
||||
let element = process.read_ptr(cur_element).data_part()?;
|
||||
let element = mem.read_ptr(cur_element).data_part()?;
|
||||
|
||||
if !element.data.is_null() {
|
||||
allocated_list.push(element.data);
|
||||
@ -89,7 +81,7 @@ where
|
||||
Pointer64::<HashAllocatedBlob<D>>::from(self.entry_mem.free_list_head.address());
|
||||
|
||||
while !cur_blob.is_null() {
|
||||
let blob = process.read_ptr(cur_blob).data_part()?;
|
||||
let blob = mem.read_ptr(cur_blob).data_part()?;
|
||||
|
||||
if !blob.data.is_null() {
|
||||
unallocated_list.push(blob.data);
|
||||
|
@ -1,5 +1,3 @@
|
||||
use anyhow::{bail, Result};
|
||||
|
||||
use memflow::prelude::v1::*;
|
||||
|
||||
#[repr(C)]
|
||||
@ -10,20 +8,12 @@ pub struct UtlVector<T> {
|
||||
}
|
||||
|
||||
impl<T: Pod> UtlVector<T> {
|
||||
#[inline]
|
||||
pub fn count(&self) -> i32 {
|
||||
self.size
|
||||
pub fn element(&self, mem: &mut impl MemoryView, index: usize) -> Result<T> {
|
||||
if index >= self.size as usize {
|
||||
return Err(ErrorKind::OutOfBounds.into());
|
||||
}
|
||||
|
||||
pub fn element(&self, process: &mut IntoProcessInstanceArcBox<'_>, idx: usize) -> Result<T> {
|
||||
if idx >= self.count() as usize {
|
||||
bail!("index out of bounds");
|
||||
}
|
||||
|
||||
process
|
||||
.read_ptr(self.mem.at(idx as _))
|
||||
.data_part()
|
||||
.map_err(Into::into)
|
||||
mem.read_ptr(self.mem.at(index as _)).data_part()
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user