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https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14030)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-08-22 00:13:39.639692900 UTC
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// 2024-09-03 23:41:14.067576500 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,23 +7,23 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x19D3B68;
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pub const dwEntityList: usize = 0x19684F8;
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pub const dwGameEntitySystem: usize = 0x1A88198;
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pub const dwCSGOInput: usize = 0x19C20D8;
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pub const dwEntityList: usize = 0x1956A68;
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pub const dwGameEntitySystem: usize = 0x1A76178;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x19C54E8;
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pub const dwGlobalVars: usize = 0x17C74F8;
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pub const dwGlowManager: usize = 0x19C5508;
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pub const dwLocalPlayerController: usize = 0x19B8158;
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pub const dwLocalPlayerPawn: usize = 0x17D37F0;
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pub const dwPlantedC4: usize = 0x19CEEC8;
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pub const dwPrediction: usize = 0x17D3690;
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pub const dwSensitivity: usize = 0x19C6AC8;
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pub const dwGameRules: usize = 0x19B3A58;
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pub const dwGlobalVars: usize = 0x17B74F8;
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pub const dwGlowManager: usize = 0x19B3A78;
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pub const dwLocalPlayerController: usize = 0x19A66C8;
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pub const dwLocalPlayerPawn: usize = 0x17C37F0;
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pub const dwPlantedC4: usize = 0x19BD438;
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pub const dwPrediction: usize = 0x17C3690;
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pub const dwSensitivity: usize = 0x19B5038;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x19D98E8;
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pub const dwViewMatrix: usize = 0x19CA480;
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pub const dwViewRender: usize = 0x19CAC10;
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pub const dwWeaponC4: usize = 0x196C500;
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pub const dwViewAngles: usize = 0x19C7E58;
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pub const dwViewMatrix: usize = 0x19B89F0;
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pub const dwViewRender: usize = 0x19B9180;
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pub const dwWeaponC4: usize = 0x195AA70;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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