Game update (14097)

This commit is contained in:
vablings
2025-08-26 19:16:39 -05:00
parent 42864e9925
commit 8250206062
73 changed files with 1653 additions and 1569 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-08-18 23:52:47.183323500 UTC
// 2025-08-27 00:14:42.751419600 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll
@@ -2245,7 +2245,7 @@ namespace CS2Dumper.Schemas {
public const nint m_OnCanceled = 0xB0; // CPulse_ResumePoint
}
// Parent: CBaseModelEntity
// Field count: 25
// Field count: 24
//
// Metadata:
// NetworkVarNames: m_firePositions (Vector)
@@ -2258,31 +2258,30 @@ namespace CS2Dumper.Schemas {
// NetworkVarNames: m_nFireLifetime (float)
// NetworkVarNames: m_bInPostEffectTime (bool)
public static class CInferno {
public const nint m_firePositions = 0x7F8; // Vector[64]
public const nint m_fireParentPositions = 0xAF8; // Vector[64]
public const nint m_bFireIsBurning = 0xDF8; // bool[64]
public const nint m_BurnNormal = 0xE38; // Vector[64]
public const nint m_fireCount = 0x1138; // int32
public const nint m_nInfernoType = 0x113C; // int32
public const nint m_nFireEffectTickBegin = 0x1140; // int32
public const nint m_nFireLifetime = 0x1144; // float32
public const nint m_bInPostEffectTime = 0x1148; // bool
public const nint m_nFiresExtinguishCount = 0x114C; // int32
public const nint m_bWasCreatedInSmoke = 0x1150; // bool
public const nint m_extent = 0x1358; // Extent
public const nint m_damageTimer = 0x1370; // CountdownTimer
public const nint m_damageRampTimer = 0x1388; // CountdownTimer
public const nint m_splashVelocity = 0x13A0; // Vector
public const nint m_InitialSplashVelocity = 0x13AC; // Vector
public const nint m_startPos = 0x13B8; // Vector
public const nint m_vecOriginalSpawnLocation = 0x13C4; // Vector
public const nint m_activeTimer = 0x13D0; // IntervalTimer
public const nint m_fireSpawnOffset = 0x13E0; // int32
public const nint m_nMaxFlames = 0x13E4; // int32
public const nint m_nSpreadCount = 0x13E8; // int32
public const nint m_BookkeepingTimer = 0x13F0; // CountdownTimer
public const nint m_NextSpreadTimer = 0x1408; // CountdownTimer
public const nint m_nSourceItemDefIndex = 0x1420; // uint16
public const nint m_firePositions = 0x7E8; // Vector[64]
public const nint m_fireParentPositions = 0xAE8; // Vector[64]
public const nint m_bFireIsBurning = 0xDE8; // bool[64]
public const nint m_BurnNormal = 0xE28; // Vector[64]
public const nint m_fireCount = 0x1128; // int32
public const nint m_nInfernoType = 0x112C; // int32
public const nint m_nFireEffectTickBegin = 0x1130; // int32
public const nint m_nFireLifetime = 0x1134; // float32
public const nint m_bInPostEffectTime = 0x1138; // bool
public const nint m_bWasCreatedInSmoke = 0x1139; // bool
public const nint m_extent = 0x1340; // Extent
public const nint m_damageTimer = 0x1358; // CountdownTimer
public const nint m_damageRampTimer = 0x1370; // CountdownTimer
public const nint m_splashVelocity = 0x1388; // Vector
public const nint m_InitialSplashVelocity = 0x1394; // Vector
public const nint m_startPos = 0x13A0; // Vector
public const nint m_vecOriginalSpawnLocation = 0x13AC; // Vector
public const nint m_activeTimer = 0x13B8; // IntervalTimer
public const nint m_fireSpawnOffset = 0x13C8; // int32
public const nint m_nMaxFlames = 0x13CC; // int32
public const nint m_nSpreadCount = 0x13D0; // int32
public const nint m_BookkeepingTimer = 0x13D8; // CountdownTimer
public const nint m_NextSpreadTimer = 0x13F0; // CountdownTimer
public const nint m_nSourceItemDefIndex = 0x1408; // uint16
}
// Parent: CEntityComponent
// Field count: 0
@@ -2925,7 +2924,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bFastRetrigger = 0x4F3; // bool
public const nint m_bPassthoughCaller = 0x4F4; // bool
}
// Parent: None
// Parent:
// Field count: 6
public static class SequenceHistory_t {
public const nint m_hSequence = 0x0; // HSequence
@@ -3280,7 +3279,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nGraphCreationFlagsAG2 = 0x5B4; // uint8
public const nint m_nServerGraphDefReloadCountAG2 = 0x5F8; // int32
}
// Parent: None
// Parent:
// Field count: 10
public static class CBuoyancyHelper {
public const nint m_nFluidType = 0x18; // CUtlStringToken
@@ -3637,7 +3636,7 @@ namespace CS2Dumper.Schemas {
public const nint m_iInputFilter = 0x860; // int32
public const nint m_iDontMessageParent = 0x864; // int32
}
// Parent: None
// Parent:
// Field count: 2
//
// Metadata:
@@ -3647,7 +3646,7 @@ namespace CS2Dumper.Schemas {
public const nint m_timestamp = 0x8; // GameTime_t
public const nint m_nWorldGroupId = 0xC; // WorldGroupId_t
}
// Parent: None
// Parent:
// Field count: 5
//
// Metadata:
@@ -3679,7 +3678,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CWeaponM4A1Silencer {
}
// Parent: None
// Parent:
// Field count: 7
//
// Metadata:
@@ -3707,7 +3706,7 @@ namespace CS2Dumper.Schemas {
// MPropertyDescription
public static class CPulseCursorFuncs {
}
// Parent: None
// Parent:
// Field count: 4
//
// Metadata:
@@ -3879,7 +3878,7 @@ namespace CS2Dumper.Schemas {
public const nint m_iHltvReplayEntity = 0xD64; // CEntityIndex
public const nint m_sndOpvarLatchData = 0xD68; // CUtlVector<sndopvarlatchdata_t>
}
// Parent: None
// Parent:
// Field count: 2
//
// Metadata:
@@ -4055,7 +4054,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CPointServerCommand {
}
// Parent: None
// Parent:
// Field count: 13
//
// Metadata:
@@ -4742,7 +4741,7 @@ namespace CS2Dumper.Schemas {
// MPulseDomainHookInfo
public static class CFuncMoverAPI {
}
// Parent: None
// Parent:
// Field count: 33
//
// Metadata:
@@ -5127,7 +5126,7 @@ namespace CS2Dumper.Schemas {
public static class CSingleplayRules {
public const nint m_bSinglePlayerGameEnding = 0xC0; // bool
}
// Parent: None
// Parent:
// Field count: 17
//
// Metadata:
@@ -5330,7 +5329,7 @@ namespace CS2Dumper.Schemas {
public static class CMapSharedEnvironment {
public const nint m_targetMapName = 0x4F0; // CUtlSymbolLarge
}
// Parent: None
// Parent:
// Field count: 8
//
// Metadata:
@@ -5442,11 +5441,11 @@ namespace CS2Dumper.Schemas {
// Field count: 2
//
// Metadata:
// NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer)
// NetworkVarNames: m_bSequenceInProgress (bool)
// NetworkVarNames: m_bRedraw (bool)
public static class CWeaponBaseItem {
public const nint m_SequenceCompleteTimer = 0x1030; // CountdownTimer
public const nint m_bRedraw = 0x1048; // bool
public const nint m_bSequenceInProgress = 0x1030; // bool
public const nint m_bRedraw = 0x1031; // bool
}
// Parent: CBaseEntity
// Field count: 3
@@ -5463,7 +5462,7 @@ namespace CS2Dumper.Schemas {
public static class CPulseCell_Outflow_ListenForEntityOutput__CursorState_t {
public const nint m_entity = 0x0; // CHandle<CBaseEntity>
}
// Parent: None
// Parent:
// Field count: 4
//
// Metadata:
@@ -5712,7 +5711,7 @@ namespace CS2Dumper.Schemas {
public const nint m_materialGroup = 0x3F4; // CUtlStringToken
public const nint m_nHitboxSet = 0x3F8; // uint8
}
// Parent: None
// Parent:
// Field count: 0
public static class CEntityComponent {
}
@@ -6124,7 +6123,7 @@ namespace CS2Dumper.Schemas {
public const nint m_wasRestored = 0x50C; // bool
public const nint m_integrator = 0x510; // CConstantForceController
}
// Parent: None
// Parent:
// Field count: 6
//
// Metadata:
@@ -6317,7 +6316,7 @@ namespace CS2Dumper.Schemas {
public const nint m_vWindDirection = 0x58C; // Vector
public const nint m_bFirstTime = 0x598; // bool
}
// Parent: None
// Parent:
// Field count: 13
public static class CBot {
public const nint m_pController = 0x10; // CCSPlayerController*
@@ -6708,7 +6707,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flTicksSinceLastSurfingDetected = 0x558; // float32
public const nint m_bWasSurfing = 0x55C; // bool
}
// Parent: None
// Parent:
// Field count: 5
//
// Metadata:
@@ -6876,7 +6875,7 @@ namespace CS2Dumper.Schemas {
public const nint m_DefaultCaseOutflow = 0x48; // CPulse_OutflowConnection
public const nint m_CaseOutflows = 0x90; // CUtlVector<CPulse_OutflowConnection>
}
// Parent: None
// Parent:
// Field count: 3
//
// Metadata:
@@ -7010,7 +7009,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flAvgInterval = 0x508; // float32
public const nint m_Velocity = 0x510; // CEntityOutputTemplate<float32>
}
// Parent: None
// Parent:
// Field count: 3
//
// Metadata:
@@ -7148,7 +7147,7 @@ namespace CS2Dumper.Schemas {
public static class CCSPointScript {
public const nint m_pParent = 0x118; // CCSPointScriptEntity*
}
// Parent: None
// Parent:
// Field count: 6
//
// Metadata:
@@ -7485,7 +7484,7 @@ namespace CS2Dumper.Schemas {
public const nint m_iEntryCount = 0xB4; // int32
public const nint m_iEntryWins = 0xB8; // int32
}
// Parent: None
// Parent:
// Field count: 2
//
// Metadata:
@@ -7596,7 +7595,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CWorld {
}
// Parent: None
// Parent:
// Field count: 8
//
// Metadata:
@@ -7648,7 +7647,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CTriggerGravity {
}
// Parent: None
// Parent:
// Field count: 17
//
// Metadata:
@@ -8208,7 +8207,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bIsOn = 0x544; // bool
public const nint m_pNext = 0x548; // CPointCamera*
}
// Parent: None
// Parent:
// Field count: 2
//
// Metadata:
@@ -8814,6 +8813,7 @@ namespace CS2Dumper.Schemas {
// NetworkVarNames: m_flWeaponGameplayAnimStateTimestamp (GameTime_t)
// NetworkVarNames: m_flInspectCancelCompleteTime (GameTime_t)
// NetworkVarNames: m_bInspectPending (bool)
// NetworkVarNames: m_bInspectShouldLoop (bool)
// NetworkVarNames: m_weaponMode (CSWeaponMode)
// NetworkVarNames: m_fAccuracyPenalty (float)
// NetworkVarNames: m_iRecoilIndex (int)
@@ -9005,7 +9005,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CDecoyGrenade {
}
// Parent: None
// Parent:
// Field count: 13
//
// Metadata:
@@ -9118,7 +9118,7 @@ namespace CS2Dumper.Schemas {
public const nint m_ConfigEntitiesToPropagateMaterialDecalsTo = 0x778; // CNetworkUtlVectorBase<CHandle<CBaseModelEntity>>
public const nint m_vecViewOffset = 0x7B8; // CNetworkViewOffsetVector
}
// Parent: None
// Parent:
// Field count: 14
//
// Metadata:
@@ -9139,7 +9139,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flNewHDRColorScale = 0x38; // float32
public const nint m_flNewFarZ = 0x3C; // float32
}
// Parent: None
// Parent:
// Field count: 11
//
// Metadata:
@@ -9277,7 +9277,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bIsOtherEnemy = 0x74; // bool
public const nint m_killType = 0x75; // EKillTypes_t
}
// Parent: None
// Parent:
// Field count: 8
//
// Metadata:
@@ -9438,7 +9438,7 @@ namespace CS2Dumper.Schemas {
public const nint m_distance = 0x4F4; // float32
public const nint m_directionEntityName = 0x4F8; // CUtlSymbolLarge
}
// Parent: None
// Parent:
// Field count: 80
//
// Metadata:
@@ -9574,7 +9574,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CPlayer_UseServices {
}
// Parent: None
// Parent:
// Field count: 2
//
// Metadata:
@@ -9866,7 +9866,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flSpeedWhenSpinUpOrSpinDownStarted = 0x524; // float32
public const nint m_motor = 0x538; // CMotorController
}
// Parent: None
// Parent:
// Field count: 4
//
// Metadata:
@@ -10074,7 +10074,7 @@ namespace CS2Dumper.Schemas {
public const nint m_OnNewPhaseStarted = 0xEC8; // CEntityOutputTemplate<int32>
public const nint m_OnLevelTransition = 0xEF0; // CEntityOutputTemplate<int32>
}
// Parent: None
// Parent:
// Field count: 24
//
// Metadata:
@@ -10422,7 +10422,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bSpotted = 0x8; // bool
public const nint m_bSpottedByMask = 0xC; // uint32[2]
}
// Parent: None
// Parent:
// Field count: 25
//
// Metadata:
@@ -11543,7 +11543,7 @@ namespace CS2Dumper.Schemas {
public const nint m_OnPass = 0x4F8; // CEntityIOOutput
public const nint m_OnFail = 0x520; // CEntityIOOutput
}
// Parent: None
// Parent:
// Field count: 1
//
// Metadata:
@@ -11657,7 +11657,7 @@ namespace CS2Dumper.Schemas {
public static class CPointClientUIWorldTextPanel {
public const nint m_messageText = 0x9F0; // char[512]
}
// Parent: None
// Parent:
// Field count: 11
//
// Metadata: