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https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Game update (14097)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-08-18 23:52:47.183323500 UTC
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// 2025-08-27 00:14:42.751419600 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,28 +7,28 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1E3CE10;
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pub const dwEntityList: usize = 0x1D154C8;
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pub const dwGameEntitySystem: usize = 0x1FB55D8;
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pub const dwCSGOInput: usize = 0x1E37740;
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pub const dwEntityList: usize = 0x1D0FE08;
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pub const dwGameEntitySystem: usize = 0x1FAFD98;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
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pub const dwGameRules: usize = 0x1E31A68;
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pub const dwGlobalVars: usize = 0x1BE6938;
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pub const dwGlowManager: usize = 0x1E2E850;
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pub const dwLocalPlayerController: usize = 0x1E1E798;
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pub const dwLocalPlayerPawn: usize = 0x1BF14A0;
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pub const dwPlantedC4: usize = 0x1E37B10;
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pub const dwPrediction: usize = 0x1BF13D0;
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pub const dwSensitivity: usize = 0x1E2F368;
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pub const dwGameRules: usize = 0x1E29038;
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pub const dwGlobalVars: usize = 0x1BE1990;
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pub const dwGlowManager: usize = 0x1E29048;
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pub const dwLocalPlayerController: usize = 0x1E19010;
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pub const dwLocalPlayerPawn: usize = 0x1BEC440;
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pub const dwPlantedC4: usize = 0x1E32140;
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pub const dwPrediction: usize = 0x1BEC370;
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pub const dwSensitivity: usize = 0x1E29B68;
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pub const dwSensitivity_sensitivity: usize = 0x48;
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pub const dwViewAngles: usize = 0x1E3D5C0;
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pub const dwViewMatrix: usize = 0x1E32830;
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pub const dwViewRender: usize = 0x1E33670;
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pub const dwWeaponC4: usize = 0x1DCFDB8;
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pub const dwViewAngles: usize = 0x1E37EF0;
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pub const dwViewMatrix: usize = 0x1E2D030;
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pub const dwViewRender: usize = 0x1E2DCC0;
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pub const dwWeaponC4: usize = 0x1DCA4C0;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x5E1144;
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pub const dwNetworkGameClient: usize = 0x5E0230;
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pub const dwBuildNumber: usize = 0x5E2144;
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pub const dwNetworkGameClient: usize = 0x5E1230;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x358;
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pub const dwNetworkGameClient_deltaTick: usize = 0x23C;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C142F;
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@@ -36,8 +36,8 @@ pub mod cs2_dumper {
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pub const dwNetworkGameClient_maxClients: usize = 0x230;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x23C;
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pub const dwNetworkGameClient_signOnState: usize = 0x220;
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pub const dwWindowHeight: usize = 0x8D93B4;
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pub const dwWindowWidth: usize = 0x8D93B0;
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pub const dwWindowHeight: usize = 0x8DA4C4;
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pub const dwWindowWidth: usize = 0x8DA4C0;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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@@ -49,7 +49,7 @@ pub mod cs2_dumper {
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const dwSoundSystem: usize = 0x3DEB80;
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pub const dwSoundSystem: usize = 0x3DEB70;
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pub const dwSoundSystem_engineViewData: usize = 0x7C;
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}
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}
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