mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14097)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-08-18 23:52:47.183323500 UTC
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// 2025-08-27 00:14:42.751419600 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,49 +12,49 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x1BEA340;
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pub const EmptyWorldService001_Client: usize = 0x1BA5350;
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pub const GameClientExports001: usize = 0x1BE7130;
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pub const LegacyGameUI001: usize = 0x1C05420;
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pub const Source2Client002: usize = 0x1E2C8B0;
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pub const Source2ClientConfig001: usize = 0x1DC82C0;
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pub const Source2ClientPrediction001: usize = 0x1BF13D0;
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pub const Source2ClientUI001: usize = 0x1C038F0;
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pub const ClientToolsInfo_001: usize = 0x1BE52E0;
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pub const EmptyWorldService001_Client: usize = 0x1BA0260;
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pub const GameClientExports001: usize = 0x1BE20D0;
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pub const LegacyGameUI001: usize = 0x1C00570;
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pub const Source2Client002: usize = 0x1E27100;
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pub const Source2ClientConfig001: usize = 0x1DC29C0;
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pub const Source2ClientPrediction001: usize = 0x1BEC370;
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pub const Source2ClientUI001: usize = 0x1BFEA40;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x5E7220;
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pub const BugService001: usize = 0x895810;
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pub const ClientServerEngineLoopService_001: usize = 0x8D6EF0;
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pub const EngineGameUI001: usize = 0x5E4FB0;
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pub const EngineServiceMgr001: usize = 0x8D6830;
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pub const GameEventSystemClientV001: usize = 0x8D6B00;
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pub const GameEventSystemServerV001: usize = 0x8D6C20;
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pub const GameResourceServiceClientV001: usize = 0x5E7320;
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pub const GameResourceServiceServerV001: usize = 0x5E7380;
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pub const GameUIService_001: usize = 0x895C40;
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pub const HostStateMgr001: usize = 0x5E7BC0;
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pub const INETSUPPORT_001: usize = 0x5E05C0;
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pub const InputService_001: usize = 0x895F30;
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pub const KeyValueCache001: usize = 0x5E7C70;
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pub const MapListService_001: usize = 0x8D4EB0;
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pub const NetworkClientService_001: usize = 0x8D5040;
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pub const NetworkP2PService_001: usize = 0x8D5360;
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pub const NetworkServerService_001: usize = 0x8D54F0;
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pub const NetworkService_001: usize = 0x5E74F0;
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pub const RenderService_001: usize = 0x8D5750;
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pub const ScreenshotService001: usize = 0x8D5A00;
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pub const SimpleEngineLoopService_001: usize = 0x5E7CD0;
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pub const SoundService_001: usize = 0x5E7530;
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pub const Source2EngineToClient001: usize = 0x5E46E0;
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pub const Source2EngineToClientStringTable001: usize = 0x5E4740;
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pub const Source2EngineToServer001: usize = 0x5E47B8;
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pub const Source2EngineToServerStringTable001: usize = 0x5E47E0;
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pub const SplitScreenService_001: usize = 0x5E7830;
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pub const StatsService_001: usize = 0x8D5E00;
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pub const ToolService_001: usize = 0x5E79F0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5E5040;
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pub const VProfService_001: usize = 0x5E7A30;
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pub const BenchmarkService001: usize = 0x5E8220;
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pub const BugService001: usize = 0x896930;
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pub const ClientServerEngineLoopService_001: usize = 0x8D8010;
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pub const EngineGameUI001: usize = 0x5E5FB0;
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pub const EngineServiceMgr001: usize = 0x8D7950;
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pub const GameEventSystemClientV001: usize = 0x8D7C20;
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pub const GameEventSystemServerV001: usize = 0x8D7D40;
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pub const GameResourceServiceClientV001: usize = 0x5E8320;
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pub const GameResourceServiceServerV001: usize = 0x5E8380;
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pub const GameUIService_001: usize = 0x896D60;
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pub const HostStateMgr001: usize = 0x5E8BC0;
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pub const INETSUPPORT_001: usize = 0x5E15C0;
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pub const InputService_001: usize = 0x897050;
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pub const KeyValueCache001: usize = 0x5E8C70;
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pub const MapListService_001: usize = 0x8D5FD0;
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pub const NetworkClientService_001: usize = 0x8D6160;
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pub const NetworkP2PService_001: usize = 0x8D6480;
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pub const NetworkServerService_001: usize = 0x8D6610;
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pub const NetworkService_001: usize = 0x5E84F0;
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pub const RenderService_001: usize = 0x8D6870;
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pub const ScreenshotService001: usize = 0x8D6B20;
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pub const SimpleEngineLoopService_001: usize = 0x5E8CD0;
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pub const SoundService_001: usize = 0x5E8530;
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pub const Source2EngineToClient001: usize = 0x5E56E0;
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pub const Source2EngineToClientStringTable001: usize = 0x5E5740;
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pub const Source2EngineToServer001: usize = 0x5E57B8;
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pub const Source2EngineToServerStringTable001: usize = 0x5E57E0;
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pub const SplitScreenService_001: usize = 0x5E8830;
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pub const StatsService_001: usize = 0x8D6F20;
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pub const ToolService_001: usize = 0x5E89F0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5E6040;
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pub const VProfService_001: usize = 0x5E8A30;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -127,7 +127,7 @@ pub mod cs2_dumper {
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}
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// Module: particles.dll
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pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x59AFA0;
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pub const ParticleSystemMgr003: usize = 0x59CF90;
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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@@ -160,23 +160,23 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x170B1D0;
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pub const EntitySubclassUtilsV001: usize = 0x16B3F80;
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pub const NavGameTest001: usize = 0x17B3BA0;
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pub const ServerToolsInfo_001: usize = 0x1763E58;
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pub const Source2GameClients001: usize = 0x175F810;
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pub const Source2GameDirector001: usize = 0x18BD320;
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pub const Source2GameEntities001: usize = 0x1763560;
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pub const Source2Server001: usize = 0x17633D0;
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pub const Source2ServerConfig001: usize = 0x1990548;
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pub const customnavsystem001: usize = 0x1693928;
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pub const EmptyWorldService001_Server: usize = 0x1706140;
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pub const EntitySubclassUtilsV001: usize = 0x16AEF90;
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pub const NavGameTest001: usize = 0x17AEB70;
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pub const ServerToolsInfo_001: usize = 0x175EE08;
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pub const Source2GameClients001: usize = 0x175A7C0;
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pub const Source2GameDirector001: usize = 0x18B8020;
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pub const Source2GameEntities001: usize = 0x175E510;
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pub const Source2Server001: usize = 0x175E380;
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pub const Source2ServerConfig001: usize = 0x198B588;
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pub const customnavsystem001: usize = 0x168E918;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x3DF160;
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pub const SoundOpSystemEdit001: usize = 0x3DF050;
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pub const SoundSystem001: usize = 0x3DEB80;
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pub const VMixEditTool001: usize = 0x485EEAFB;
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pub const SoundOpSystem001: usize = 0x3DF150;
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pub const SoundOpSystemEdit001: usize = 0x3DF040;
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pub const SoundSystem001: usize = 0x3DEB70;
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pub const VMixEditTool001: usize = 0x485EEA2B;
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}
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// Module: steamaudio.dll
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pub mod steamaudio_dll {
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@@ -208,19 +208,15 @@ pub mod cs2_dumper {
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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pub const TestScriptMgr001: usize = 0x37C5C0;
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pub const TestScriptMgr001: usize = 0x37C5E0;
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pub const VEngineCvar007: usize = 0x387380;
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pub const VProcessUtils002: usize = 0x37C500;
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pub const VProcessUtils002: usize = 0x37C520;
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pub const VStringTokenSystem001: usize = 0x3AE1F0;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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pub const Source2V8System001: usize = 0x315B0;
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}
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// Module: vconcomm.dll
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pub mod vconcomm_dll {
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pub const VConComm001: usize = 0x375C0;
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x3DC000;
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