Game update (14137)

This commit is contained in:
JikHou1337
2026-02-26 13:29:21 +08:00
committed by GitHub
parent 66f27ea178
commit 81f1479734
66 changed files with 212 additions and 197 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-02-24 01:42:29.356100200 UTC
// 2026-02-26 05:26:00.647208200 UTC
#![allow(non_upper_case_globals, unused)]
@@ -24,26 +24,26 @@ pub mod cs2_dumper {
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x613870;
pub const BugService001: usize = 0x8C8D20;
pub const ClientServerEngineLoopService_001: usize = 0x90A3C0;
pub const BugService001: usize = 0x8C8CF0;
pub const ClientServerEngineLoopService_001: usize = 0x90A390;
pub const EngineGameUI001: usize = 0x6112B0;
pub const EngineServiceMgr001: usize = 0x909C70;
pub const GameEventSystemClientV001: usize = 0x909F50;
pub const GameEventSystemServerV001: usize = 0x90A080;
pub const EngineServiceMgr001: usize = 0x909C40;
pub const GameEventSystemClientV001: usize = 0x909F20;
pub const GameEventSystemServerV001: usize = 0x90A050;
pub const GameResourceServiceClientV001: usize = 0x613970;
pub const GameResourceServiceServerV001: usize = 0x6139D0;
pub const GameUIService_001: usize = 0x8C9150;
pub const GameUIService_001: usize = 0x8C9120;
pub const HostStateMgr001: usize = 0x6141F0;
pub const INETSUPPORT_001: usize = 0x60C8E0;
pub const InputService_001: usize = 0x8C9440;
pub const InputService_001: usize = 0x8C9410;
pub const KeyValueCache001: usize = 0x6142A0;
pub const MapListService_001: usize = 0x9082B0;
pub const NetworkClientService_001: usize = 0x908440;
pub const NetworkP2PService_001: usize = 0x908780;
pub const NetworkServerService_001: usize = 0x908930;
pub const MapListService_001: usize = 0x908280;
pub const NetworkClientService_001: usize = 0x908410;
pub const NetworkP2PService_001: usize = 0x908750;
pub const NetworkServerService_001: usize = 0x908900;
pub const NetworkService_001: usize = 0x613B40;
pub const RenderService_001: usize = 0x908BA0;
pub const ScreenshotService001: usize = 0x908E60;
pub const RenderService_001: usize = 0x908B70;
pub const ScreenshotService001: usize = 0x908E30;
pub const SimpleEngineLoopService_001: usize = 0x614300;
pub const SoundService_001: usize = 0x613B80;
pub const Source2EngineToClient001: usize = 0x610BD0;
@@ -51,7 +51,7 @@ pub mod cs2_dumper {
pub const Source2EngineToServer001: usize = 0x610CA8;
pub const Source2EngineToServerStringTable001: usize = 0x610CD0;
pub const SplitScreenService_001: usize = 0x613E60;
pub const StatsService_001: usize = 0x909220;
pub const StatsService_001: usize = 0x9091F0;
pub const ToolService_001: usize = 0x614020;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x611340;
pub const VProfService_001: usize = 0x614060;
@@ -108,10 +108,10 @@ pub mod cs2_dumper {
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x279760;
pub const NetworkMessagesVersion001: usize = 0x2A1880;
pub const NetworkSystemVersion001: usize = 0x292F20;
pub const SerializedEntitiesVersion001: usize = 0x293010;
pub const FlattenedSerializersVersion001: usize = 0x27A760;
pub const NetworkMessagesVersion001: usize = 0x2A2880;
pub const NetworkSystemVersion001: usize = 0x293F20;
pub const SerializedEntitiesVersion001: usize = 0x294010;
}
// Module: panorama.dll
pub mod panorama_dll {
@@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1B6EB80;
pub const EntitySubclassUtilsV001: usize = 0x1B1A0F0;
pub const NavGameTest001: usize = 0x1C187D8;
pub const ServerToolsInfo_001: usize = 0x1BC9A78;
pub const Source2GameClients001: usize = 0x1BC6AF0;
pub const Source2GameDirector001: usize = 0x1D588E0;
pub const Source2GameEntities001: usize = 0x1BC9180;
pub const Source2Server001: usize = 0x1BC8FE0;
pub const Source2ServerConfig001: usize = 0x1E4D6D8;
pub const customnavsystem001: usize = 0x1AF8EC8;
pub const EmptyWorldService001_Server: usize = 0x1B73BB0;
pub const EntitySubclassUtilsV001: usize = 0x1B1F120;
pub const NavGameTest001: usize = 0x1C1D858;
pub const ServerToolsInfo_001: usize = 0x1BCEAF8;
pub const Source2GameClients001: usize = 0x1BCBB70;
pub const Source2GameDirector001: usize = 0x1D5DA20;
pub const Source2GameEntities001: usize = 0x1BCE200;
pub const Source2Server001: usize = 0x1BCE060;
pub const Source2ServerConfig001: usize = 0x1E52838;
pub const customnavsystem001: usize = 0x1AFDEF8;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@@ -217,6 +217,10 @@ pub mod cs2_dumper {
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x316B0;
}
// Module: vconcomm.dll
pub mod vconcomm_dll {
pub const VConComm001: usize = 0x39540;
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x400120;