mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-03-07 17:57:22 +08:00
Game update (14137)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2026-02-24 01:42:29.356100200 UTC
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// 2026-02-26 05:26:00.647208200 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -24,26 +24,26 @@ pub mod cs2_dumper {
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x613870;
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pub const BugService001: usize = 0x8C8D20;
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pub const ClientServerEngineLoopService_001: usize = 0x90A3C0;
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pub const BugService001: usize = 0x8C8CF0;
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pub const ClientServerEngineLoopService_001: usize = 0x90A390;
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pub const EngineGameUI001: usize = 0x6112B0;
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pub const EngineServiceMgr001: usize = 0x909C70;
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pub const GameEventSystemClientV001: usize = 0x909F50;
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pub const GameEventSystemServerV001: usize = 0x90A080;
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pub const EngineServiceMgr001: usize = 0x909C40;
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pub const GameEventSystemClientV001: usize = 0x909F20;
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pub const GameEventSystemServerV001: usize = 0x90A050;
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pub const GameResourceServiceClientV001: usize = 0x613970;
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pub const GameResourceServiceServerV001: usize = 0x6139D0;
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pub const GameUIService_001: usize = 0x8C9150;
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pub const GameUIService_001: usize = 0x8C9120;
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pub const HostStateMgr001: usize = 0x6141F0;
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pub const INETSUPPORT_001: usize = 0x60C8E0;
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pub const InputService_001: usize = 0x8C9440;
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pub const InputService_001: usize = 0x8C9410;
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pub const KeyValueCache001: usize = 0x6142A0;
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pub const MapListService_001: usize = 0x9082B0;
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pub const NetworkClientService_001: usize = 0x908440;
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pub const NetworkP2PService_001: usize = 0x908780;
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pub const NetworkServerService_001: usize = 0x908930;
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pub const MapListService_001: usize = 0x908280;
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pub const NetworkClientService_001: usize = 0x908410;
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pub const NetworkP2PService_001: usize = 0x908750;
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pub const NetworkServerService_001: usize = 0x908900;
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pub const NetworkService_001: usize = 0x613B40;
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pub const RenderService_001: usize = 0x908BA0;
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pub const ScreenshotService001: usize = 0x908E60;
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pub const RenderService_001: usize = 0x908B70;
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pub const ScreenshotService001: usize = 0x908E30;
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pub const SimpleEngineLoopService_001: usize = 0x614300;
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pub const SoundService_001: usize = 0x613B80;
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pub const Source2EngineToClient001: usize = 0x610BD0;
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@@ -51,7 +51,7 @@ pub mod cs2_dumper {
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pub const Source2EngineToServer001: usize = 0x610CA8;
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pub const Source2EngineToServerStringTable001: usize = 0x610CD0;
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pub const SplitScreenService_001: usize = 0x613E60;
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pub const StatsService_001: usize = 0x909220;
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pub const StatsService_001: usize = 0x9091F0;
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pub const ToolService_001: usize = 0x614020;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x611340;
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pub const VProfService_001: usize = 0x614060;
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@@ -108,10 +108,10 @@ pub mod cs2_dumper {
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x279760;
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pub const NetworkMessagesVersion001: usize = 0x2A1880;
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pub const NetworkSystemVersion001: usize = 0x292F20;
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pub const SerializedEntitiesVersion001: usize = 0x293010;
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pub const FlattenedSerializersVersion001: usize = 0x27A760;
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pub const NetworkMessagesVersion001: usize = 0x2A2880;
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pub const NetworkSystemVersion001: usize = 0x293F20;
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pub const SerializedEntitiesVersion001: usize = 0x294010;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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@@ -160,16 +160,16 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1B6EB80;
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pub const EntitySubclassUtilsV001: usize = 0x1B1A0F0;
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pub const NavGameTest001: usize = 0x1C187D8;
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pub const ServerToolsInfo_001: usize = 0x1BC9A78;
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pub const Source2GameClients001: usize = 0x1BC6AF0;
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pub const Source2GameDirector001: usize = 0x1D588E0;
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pub const Source2GameEntities001: usize = 0x1BC9180;
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pub const Source2Server001: usize = 0x1BC8FE0;
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pub const Source2ServerConfig001: usize = 0x1E4D6D8;
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pub const customnavsystem001: usize = 0x1AF8EC8;
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pub const EmptyWorldService001_Server: usize = 0x1B73BB0;
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pub const EntitySubclassUtilsV001: usize = 0x1B1F120;
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pub const NavGameTest001: usize = 0x1C1D858;
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pub const ServerToolsInfo_001: usize = 0x1BCEAF8;
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pub const Source2GameClients001: usize = 0x1BCBB70;
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pub const Source2GameDirector001: usize = 0x1D5DA20;
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pub const Source2GameEntities001: usize = 0x1BCE200;
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pub const Source2Server001: usize = 0x1BCE060;
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pub const Source2ServerConfig001: usize = 0x1E52838;
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pub const customnavsystem001: usize = 0x1AFDEF8;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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@@ -217,6 +217,10 @@ pub mod cs2_dumper {
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pub mod v8system_dll {
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pub const Source2V8System001: usize = 0x316B0;
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}
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// Module: vconcomm.dll
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pub mod vconcomm_dll {
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pub const VConComm001: usize = 0x39540;
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x400120;
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