Game update (14090)

This commit is contained in:
a2x
2025-07-29 18:11:56 +10:00
parent 778d3f2e4b
commit 7f60c80c21
93 changed files with 81586 additions and 66642 deletions

View File

@@ -1,10 +1,10 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-16 05:17:05.277202900 UTC
// 2025-07-29 08:05:49.300075200 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll
// Class count: 23
// Enum count: 1
// Class count: 26
// Enum count: 2
public static class WorldrendererDll {
// Alignment: 4
// Member count: 15
@@ -25,6 +25,22 @@ namespace CS2Dumper.Schemas {
OBJECT_TYPE_DISABLE_VIS_CULLING = 0x10000,
OBJECT_TYPE_BAKED_GEOMETRY = 0x20000
}
// Alignment: 1
// Member count: 4
public enum AggregateInstanceStream_t : byte {
AGGREGATE_INSTANCE_STREAM_NONE = 0x0,
AGGREGATE_INSTANCE_STREAM_LIGHTMAPUV_UNORM16 = 0x1,
AGGREGATE_INSTANCE_STREAM_VERTEXTINT_UNORM8 = 0x2,
AGGREGATE_INSTANCE_STREAM_VERTEXBLEND_UNORM8 = 0x4
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class AggregateVertexAlbedoStreamOnDiskData_t {
public const nint m_BufferData = 0x0; // CUtlBinaryBlock
}
// Parent: None
// Field count: 14
//
@@ -56,7 +72,7 @@ namespace CS2Dumper.Schemas {
public const nint m_fMaxObjectScale = 0xC; // float32
public const nint m_fSwitchDistances = 0x10; // CUtlVector<float32>
}
// Parent: BaseSceneObjectOverride_t
// Parent: None
// Field count: 4
//
// Metadata:
@@ -78,7 +94,7 @@ namespace CS2Dumper.Schemas {
public const nint m_BoundsWs = 0x8; // AABB_t
}
// Parent: None
// Field count: 8
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
@@ -86,6 +102,8 @@ namespace CS2Dumper.Schemas {
public const nint m_allFlags = 0x0; // ObjectTypeFlags_t
public const nint m_anyFlags = 0x4; // ObjectTypeFlags_t
public const nint m_nLayer = 0x8; // int16
public const nint m_instanceStream = 0xA; // int16
public const nint m_vertexAlbedoStream = 0xC; // int16
public const nint m_aggregateMeshes = 0x10; // CUtlVector<AggregateMeshInfo_t>
public const nint m_lodSetups = 0x28; // CUtlVector<AggregateLODSetup_t>
public const nint m_visClusterMembership = 0x40; // CUtlVector<uint16>
@@ -111,7 +129,16 @@ namespace CS2Dumper.Schemas {
public static class VMapResourceData_t {
}
// Parent: None
// Field count: 8
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
public static class AggregateInstanceStreamOnDiskData_t {
public const nint m_DecodedSize = 0x0; // uint32
public const nint m_BufferData = 0x8; // CUtlBinaryBlock
}
// Parent: None
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
@@ -124,18 +151,22 @@ namespace CS2Dumper.Schemas {
public const nint m_instanceTintSrgb = 0x68; // CUtlVector<Color>
public const nint m_tiles = 0x80; // CUtlVector<ClutterTile_t>
public const nint m_renderableModel = 0x98; // CStrongHandle<InfoForResourceTypeCModel>
public const nint m_materialGroup = 0xA0; // CUtlStringToken
public const nint m_flBeginCullSize = 0xA4; // float32
public const nint m_flEndCullSize = 0xA8; // float32
}
// Parent: None
// Field count: 5
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
public static class WorldBuilderParams_t {
public const nint m_flMinDrawVolumeSize = 0x0; // float32
public const nint m_bBuildBakedLighting = 0x4; // bool
public const nint m_bAggregateInstanceStreams = 0x5; // bool
public const nint m_bakedLightingInfo = 0x8; // BakedLightingInfo_t
public const nint m_nCompileTimestamp = 0x38; // uint64
public const nint m_nCompileFingerprint = 0x40; // uint64
public const nint m_nCompileTimestamp = 0x50; // uint64
public const nint m_nCompileFingerprint = 0x58; // uint64
}
// Parent: None
// Field count: 3
@@ -148,7 +179,7 @@ namespace CS2Dumper.Schemas {
public const nint m_entityKeyValues = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
}
// Parent: None
// Field count: 14
// Field count: 16
//
// Metadata:
// MGetKV3ClassDefaults
@@ -161,12 +192,14 @@ namespace CS2Dumper.Schemas {
public const nint m_extraVertexStreamOverrides = 0x78; // CUtlVector<ExtraVertexStreamOverride_t>
public const nint m_materialOverrides = 0x90; // CUtlVector<MaterialOverride_t>
public const nint m_extraVertexStreams = 0xA8; // CUtlVector<WorldNodeOnDiskBufferData_t>
public const nint m_layerNames = 0xC0; // CUtlVector<CUtlString>
public const nint m_sceneObjectLayerIndices = 0xD8; // CUtlVector<uint8>
public const nint m_overlayLayerIndices = 0xF0; // CUtlVector<uint8>
public const nint m_grassFileName = 0x108; // CUtlString
public const nint m_nodeLightingInfo = 0x110; // BakedLightingInfo_t
public const nint m_bHasBakedGeometryFlag = 0x140; // bool
public const nint m_aggregateInstanceStreams = 0xC0; // CUtlVector<AggregateInstanceStreamOnDiskData_t>
public const nint m_vertexAlbedoStreams = 0xD8; // CUtlVector<AggregateVertexAlbedoStreamOnDiskData_t>
public const nint m_layerNames = 0xF0; // CUtlVector<CUtlString>
public const nint m_sceneObjectLayerIndices = 0x108; // CUtlVector<uint8>
public const nint m_overlayLayerIndices = 0x120; // CUtlVector<uint8>
public const nint m_grassFileName = 0x138; // CUtlString
public const nint m_nodeLightingInfo = 0x140; // BakedLightingInfo_t
public const nint m_bHasBakedGeometryFlag = 0x188; // bool
}
// Parent: None
// Field count: 1
@@ -177,7 +210,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nSceneObjectIndex = 0x0; // uint32
}
// Parent: None
// Field count: 7
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
@@ -189,9 +222,10 @@ namespace CS2Dumper.Schemas {
public const nint m_overrideParam = 0x20; // CUtlString
public const nint m_flDelay = 0x28; // float32
public const nint m_nTimesToFire = 0x2C; // int32
public const nint m_paramMap = 0x30; // KeyValues3
}
// Parent: None
// Field count: 9
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
@@ -202,9 +236,11 @@ namespace CS2Dumper.Schemas {
public const nint m_bHasLightmaps = 0x10; // bool
public const nint m_bBakedShadowsGamma20 = 0x11; // bool
public const nint m_bCompressionEnabled = 0x12; // bool
public const nint m_nChartPackIterations = 0x13; // uint8
public const nint m_nVradQuality = 0x14; // uint8
public const nint m_bSHLightmaps = 0x13; // bool
public const nint m_nChartPackIterations = 0x14; // uint8
public const nint m_nVradQuality = 0x15; // uint8
public const nint m_lightMaps = 0x18; // CUtlVector<CStrongHandle<InfoForResourceTypeCTextureBase>>
public const nint m_bakedShadows = 0x30; // CUtlVector<BakedLightingInfo_t::BakedShadowAssignment_t>
}
// Parent: None
// Field count: 2
@@ -234,7 +270,7 @@ namespace CS2Dumper.Schemas {
public const nint m_pData = 0x20; // CUtlVector<uint8>
}
// Parent: None
// Field count: 9
// Field count: 12
//
// Metadata:
// MGetKV3ClassDefaults
@@ -242,12 +278,15 @@ namespace CS2Dumper.Schemas {
public const nint m_nVisClusterMemberOffset = 0x0; // uint32
public const nint m_nVisClusterMemberCount = 0x4; // uint8
public const nint m_bHasTransform = 0x5; // bool
public const nint m_nDrawCallIndex = 0x6; // int16
public const nint m_nLODSetupIndex = 0x8; // int16
public const nint m_nLODGroupMask = 0xA; // uint8
public const nint m_vTintColor = 0xB; // Color
public const nint m_nLODGroupMask = 0x6; // uint8
public const nint m_nDrawCallIndex = 0x8; // int16
public const nint m_nLODSetupIndex = 0xA; // int16
public const nint m_vTintColor = 0xC; // Color
public const nint m_objectFlags = 0x10; // ObjectTypeFlags_t
public const nint m_nLightProbeVolumePrecomputedHandshake = 0x14; // int32
public const nint m_nInstanceStreamOffset = 0x18; // uint32
public const nint m_nVertexAlbedoStreamOffset = 0x1C; // uint32
public const nint m_instanceStreams = 0x20; // AggregateInstanceStream_t
}
// Parent: None
// Field count: 4
@@ -256,9 +295,9 @@ namespace CS2Dumper.Schemas {
// MGetKV3ClassDefaults
public static class World_t {
public const nint m_builderParams = 0x0; // WorldBuilderParams_t
public const nint m_worldNodes = 0x48; // CUtlVector<NodeData_t>
public const nint m_worldLightingInfo = 0x60; // BakedLightingInfo_t
public const nint m_entityLumps = 0x90; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
public const nint m_worldNodes = 0x60; // CUtlVector<NodeData_t>
public const nint m_worldLightingInfo = 0x78; // BakedLightingInfo_t
public const nint m_entityLumps = 0xC0; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
}
// Parent: None
// Field count: 10
@@ -277,15 +316,26 @@ namespace CS2Dumper.Schemas {
public const nint m_vTintColor = 0x5C; // Vector4D
public const nint m_nSequenceOverride = 0x6C; // int32
}
// Parent: BaseSceneObjectOverride_t
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
public static class BakedLightingInfo_t__BakedShadowAssignment_t {
public const nint m_nLightHash = 0x0; // uint32
public const nint m_nMapHash = 0x4; // uint32
public const nint m_nShadowChannel = 0x8; // int8
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialOverride_t {
public const nint m_nSubSceneObject = 0x4; // uint32
public const nint m_nDrawCallIndex = 0x8; // uint32
public const nint m_pMaterial = 0x10; // CStrongHandle<InfoForResourceTypeIMaterial2>
public const nint m_vLinearTintColor = 0x18; // Vector
}
// Parent: None
// Field count: 2