Game update (14090)

This commit is contained in:
a2x
2025-07-29 18:11:56 +10:00
parent 778d3f2e4b
commit 7f60c80c21
93 changed files with 81586 additions and 66642 deletions

View File

@@ -3,13 +3,12 @@
"classes": {
"RenderInputLayoutField_t": {
"fields": {
"m_Format": 36,
"m_nInstanceStepRate": 52,
"m_nOffset": 40,
"m_nSemanticIndex": 32,
"m_nSlot": 44,
"m_nSlotType": 48,
"m_pSemanticName": 0
"m_nSlot": 42,
"m_nSlotType": 43,
"m_pSemanticName": 0,
"m_szShaderSemantic": 44
},
"metadata": [],
"parent": null
@@ -26,6 +25,7 @@
},
"VsInputSignature_t": {
"fields": {
"m_depth_elems": 24,
"m_elems": 0
},
"metadata": [],
@@ -47,14 +47,13 @@
"alignment": 4,
"members": {
"RENDER_BUFFER_ACCELERATION_STRUCTURE": 512,
"RENDER_BUFFER_APPEND_CONSUME_BUFFER": 64,
"RENDER_BUFFER_BYTEADDRESS_BUFFER": 16,
"RENDER_BUFFER_PER_FRAME_WRITE_ONCE": 2048,
"RENDER_BUFFER_POOL_ALLOCATED": 4096,
"RENDER_BUFFER_SHADER_BINDING_TABLE": 1024,
"RENDER_BUFFER_STRUCTURED_BUFFER": 32,
"RENDER_BUFFER_UAV_COUNTER": 128,
"RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS": 256,
"RENDER_BUFFER_USAGE_CONDITIONAL_RENDERING": 8192,
"RENDER_BUFFER_USAGE_INDEX_BUFFER": 2,
"RENDER_BUFFER_USAGE_SHADER_RESOURCE": 4,
"RENDER_BUFFER_USAGE_UNORDERED_ACCESS": 8,
@@ -86,23 +85,24 @@
"RENDER_PRIM_LINES_WITH_ADJACENCY": 2,
"RENDER_PRIM_LINE_STRIP": 3,
"RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY": 4,
"RENDER_PRIM_MESH_SHADER": 12,
"RENDER_PRIM_POINTS": 0,
"RENDER_PRIM_TRIANGLES": 5,
"RENDER_PRIM_TRIANGLES_WITH_ADJACENCY": 6,
"RENDER_PRIM_TRIANGLE_STRIP": 7,
"RENDER_PRIM_TRIANGLE_STRIP_WITH_ADJACENCY": 8,
"RENDER_PRIM_TYPE_COUNT": 12
"RENDER_PRIM_TYPE_COUNT": 13
},
"type": "uint32"
},
"RenderSlotType_t": {
"alignment": 4,
"alignment": 1,
"members": {
"RENDER_SLOT_INVALID": -1,
"RENDER_SLOT_PER_INSTANCE": 1,
"RENDER_SLOT_PER_VERTEX": 0
},
"type": "uint32"
"type": "uint8"
}
}
}