mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14090)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-07-16 05:17:05.277202900 UTC
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// 2025-07-29 08:05:49.300075200 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,180 +7,180 @@ pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x60FE28;
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pub const AnimationSystem_001: usize = 0x607D50;
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pub const AnimationSystemUtils_001: usize = 0x707BF0;
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pub const AnimationSystem_001: usize = 0x6FFB10;
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x1850ED0;
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pub const EmptyWorldService001_Client: usize = 0x180D0F0;
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pub const GameClientExports001: usize = 0x184DB88;
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pub const LegacyGameUI001: usize = 0x186E1F0;
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pub const Source2Client002: usize = 0x1A67A10;
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pub const Source2ClientConfig001: usize = 0x1A00610;
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pub const Source2ClientPrediction001: usize = 0x1858F50;
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pub const Source2ClientUI001: usize = 0x186C720;
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pub const ClientToolsInfo_001: usize = 0x1AECC60;
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pub const EmptyWorldService001_Client: usize = 0x1AA8280;
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pub const GameClientExports001: usize = 0x1AE9A50;
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pub const LegacyGameUI001: usize = 0x1B094E0;
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pub const Source2Client002: usize = 0x1D1B100;
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pub const Source2ClientConfig001: usize = 0x1CB9C00;
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pub const Source2ClientPrediction001: usize = 0x1AF4950;
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pub const Source2ClientUI001: usize = 0x1B07C60;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x546D30;
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pub const BugService001: usize = 0x5DFD10;
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pub const ClientServerEngineLoopService_001: usize = 0x547A70;
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pub const EngineGameUI001: usize = 0x544B90;
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pub const EngineServiceMgr001: usize = 0x620BF0;
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pub const GameEventSystemClientV001: usize = 0x620F10;
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pub const GameEventSystemServerV001: usize = 0x621050;
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pub const GameResourceServiceClientV001: usize = 0x546E30;
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pub const GameResourceServiceServerV001: usize = 0x546E90;
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pub const GameUIService_001: usize = 0x5E0010;
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pub const HostStateMgr001: usize = 0x547960;
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pub const INETSUPPORT_001: usize = 0x540060;
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pub const InputService_001: usize = 0x5E0320;
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pub const KeyValueCache001: usize = 0x547A10;
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pub const MapListService_001: usize = 0x61F370;
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pub const NetworkClientService_001: usize = 0x61F500;
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pub const NetworkP2PService_001: usize = 0x547140;
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pub const NetworkServerService_001: usize = 0x61F890;
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pub const NetworkService_001: usize = 0x547290;
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pub const RenderService_001: usize = 0x61FAF0;
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pub const ScreenshotService001: usize = 0x61FD90;
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pub const SimpleEngineLoopService_001: usize = 0x547B80;
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pub const SoundService_001: usize = 0x5472D0;
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pub const Source2EngineToClient001: usize = 0x544210;
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pub const Source2EngineToClientStringTable001: usize = 0x544270;
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pub const Source2EngineToServer001: usize = 0x544308;
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pub const Source2EngineToServerStringTable001: usize = 0x544330;
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pub const SplitScreenService_001: usize = 0x5475D0;
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pub const StatsService_001: usize = 0x6201C0;
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pub const ToolService_001: usize = 0x547790;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x544C20;
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pub const VProfService_001: usize = 0x5477D0;
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pub const BenchmarkService001: usize = 0x5BF620;
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pub const BugService001: usize = 0x867960;
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pub const ClientServerEngineLoopService_001: usize = 0x8A9030;
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pub const EngineGameUI001: usize = 0x5BD3B0;
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pub const EngineServiceMgr001: usize = 0x8A8980;
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pub const GameEventSystemClientV001: usize = 0x8A8C50;
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pub const GameEventSystemServerV001: usize = 0x8A8D70;
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pub const GameResourceServiceClientV001: usize = 0x5BF720;
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pub const GameResourceServiceServerV001: usize = 0x5BF780;
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pub const GameUIService_001: usize = 0x867D90;
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pub const HostStateMgr001: usize = 0x5BFFC0;
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pub const INETSUPPORT_001: usize = 0x5B8940;
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pub const InputService_001: usize = 0x868080;
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pub const KeyValueCache001: usize = 0x5C0070;
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pub const MapListService_001: usize = 0x8A7000;
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pub const NetworkClientService_001: usize = 0x8A7190;
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pub const NetworkP2PService_001: usize = 0x8A74B0;
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pub const NetworkServerService_001: usize = 0x8A7640;
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pub const NetworkService_001: usize = 0x5BF8F0;
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pub const RenderService_001: usize = 0x8A78A0;
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pub const ScreenshotService001: usize = 0x8A7B50;
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pub const SimpleEngineLoopService_001: usize = 0x5C00D0;
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pub const SoundService_001: usize = 0x5BF930;
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pub const Source2EngineToClient001: usize = 0x5BCB00;
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pub const Source2EngineToClientStringTable001: usize = 0x5BCB60;
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pub const Source2EngineToServer001: usize = 0x5BCBD8;
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pub const Source2EngineToServerStringTable001: usize = 0x5BCC00;
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pub const SplitScreenService_001: usize = 0x5BFC30;
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pub const StatsService_001: usize = 0x8A7F50;
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pub const ToolService_001: usize = 0x5BFDF0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5BD440;
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pub const VProfService_001: usize = 0x5BFE30;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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pub const VAsyncFileSystem2_001: usize = 0x20C590;
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pub const VFileSystem017: usize = 0x211840;
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pub const VAsyncFileSystem2_001: usize = 0x21BB40;
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pub const VFileSystem017: usize = 0x21B7E0;
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}
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// Module: host.dll
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pub mod host_dll {
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pub const DebugDrawQueueManager001: usize = 0x136FE0;
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pub const GameModelInfo001: usize = 0x137020;
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pub const GameSystem2HostHook: usize = 0x137060;
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pub const HostUtils001: usize = 0x137090;
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pub const PredictionDiffManager001: usize = 0x1372E0;
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pub const SaveRestoreDataVersion001: usize = 0x137410;
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pub const SinglePlayerSharedMemory001: usize = 0x137440;
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pub const Source2Host001: usize = 0x1374B0;
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pub const DebugDrawQueueManager001: usize = 0x138E30;
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pub const GameModelInfo001: usize = 0x138E70;
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pub const GameSystem2HostHook: usize = 0x138EB0;
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pub const HostUtils001: usize = 0x138EE0;
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pub const PredictionDiffManager001: usize = 0x1390D0;
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pub const SaveRestoreDataVersion001: usize = 0x139200;
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pub const SinglePlayerSharedMemory001: usize = 0x139230;
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pub const Source2Host001: usize = 0x1392A0;
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}
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// Module: imemanager.dll
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pub mod imemanager_dll {
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pub const IMEManager001: usize = 0x2EA50;
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pub const IMEManager001: usize = 0x35AA0;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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pub const InputStackSystemVersion001: usize = 0x36B70;
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pub const InputSystemVersion001: usize = 0x387E0;
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pub const InputStackSystemVersion001: usize = 0x43CD0;
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pub const InputSystemVersion001: usize = 0x459F0;
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}
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// Module: localize.dll
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pub mod localize_dll {
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pub const Localize_001: usize = 0x3AAD0;
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pub const Localize_001: usize = 0x46BC0;
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x1A52E0;
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pub const MATCHFRAMEWORK_001: usize = 0x1AD510;
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pub const GameTypes001: usize = 0x1B3F10;
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pub const MATCHFRAMEWORK_001: usize = 0x1BC110;
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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pub const FontManager_001: usize = 0x114330;
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pub const MaterialUtils_001: usize = 0x10F4C0;
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pub const PostProcessingSystem_001: usize = 0x10F3D0;
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pub const TextLayout_001: usize = 0x10F450;
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pub const VMaterialSystem2_001: usize = 0x113910;
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pub const FontManager_001: usize = 0x1324C0;
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pub const MaterialUtils_001: usize = 0x127270;
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pub const PostProcessingSystem_001: usize = 0x127180;
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pub const TextLayout_001: usize = 0x127200;
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pub const VMaterialSystem2_001: usize = 0x131B60;
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}
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// Module: meshsystem.dll
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pub mod meshsystem_dll {
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pub const MeshSystem001: usize = 0x19D610;
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pub const MeshSystem001: usize = 0x1C7490;
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}
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// Module: navsystem.dll
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pub mod navsystem_dll {
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pub const NavSystem001: usize = 0xFB730;
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pub const NavSystem001: usize = 0x123520;
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x244570;
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pub const NetworkMessagesVersion001: usize = 0x2765E0;
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pub const NetworkSystemVersion001: usize = 0x26E300;
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pub const SerializedEntitiesVersion001: usize = 0x26E3F0;
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pub const FlattenedSerializersVersion001: usize = 0x25E210;
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pub const NetworkMessagesVersion001: usize = 0x2962A0;
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pub const NetworkSystemVersion001: usize = 0x287B20;
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pub const SerializedEntitiesVersion001: usize = 0x287C30;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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pub const PanoramaUIEngine001: usize = 0x4E9250;
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pub const PanoramaUIEngine001: usize = 0x503AD0;
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}
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// Module: panorama_text_pango.dll
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pub mod panorama_text_pango_dll {
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pub const PanoramaTextServices001: usize = 0x2B38E0;
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pub const PanoramaTextServices001: usize = 0x2B79B0;
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}
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// Module: panoramauiclient.dll
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pub mod panoramauiclient_dll {
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pub const PanoramaUIClient001: usize = 0x28D840;
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pub const PanoramaUIClient001: usize = 0x28F300;
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}
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// Module: particles.dll
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pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x629C30;
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pub const ParticleSystemMgr003: usize = 0x566730;
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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pub const IPulseSystem_001: usize = 0x17D9A0;
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pub const IPulseSystem_001: usize = 0x18BEC0;
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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pub const RenderDeviceMgr001: usize = 0x3EE1F0;
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pub const RenderUtils_001: usize = 0x3EEA58;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x3EE290;
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pub const RenderDeviceMgr001: usize = 0x405400;
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pub const RenderUtils_001: usize = 0x405CF8;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4054A0;
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}
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// Module: resourcesystem.dll
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pub mod resourcesystem_dll {
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pub const ResourceSystem013: usize = 0x72A40;
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pub const ResourceSystem013: usize = 0x7DB50;
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}
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// Module: scenefilecache.dll
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pub mod scenefilecache_dll {
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pub const ResponseRulesCache001: usize = 0x720F0;
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pub const SceneFileCache002: usize = 0x72260;
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pub const ResponseRulesCache001: usize = 0x79190;
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pub const SceneFileCache002: usize = 0x792E0;
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}
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// Module: scenesystem.dll
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x5CEB30;
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pub const SceneSystem_002: usize = 0x7AE000;
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pub const SceneUtils_001: usize = 0x5CF380;
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pub const RenderingPipelines_001: usize = 0x620AC0;
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pub const SceneSystem_002: usize = 0x8433E0;
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pub const SceneUtils_001: usize = 0x621270;
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}
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// Module: schemasystem.dll
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pub mod schemasystem_dll {
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pub const SchemaSystem_001: usize = 0x616E0;
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pub const SchemaSystem_001: usize = 0x786E0;
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1370BB0;
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pub const EntitySubclassUtilsV001: usize = 0x1321180;
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pub const NavGameTest001: usize = 0x140FBD8;
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pub const ServerToolsInfo_001: usize = 0x13C5578;
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pub const Source2GameClients001: usize = 0x13BF440;
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pub const Source2GameDirector001: usize = 0x14F31A0;
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pub const Source2GameEntities001: usize = 0x13C54A0;
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pub const Source2Server001: usize = 0x13C5310;
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pub const Source2ServerConfig001: usize = 0x15BDC68;
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pub const customnavsystem001: usize = 0x13058F8;
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pub const EmptyWorldService001_Server: usize = 0x15F4F50;
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pub const EntitySubclassUtilsV001: usize = 0x159ED00;
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pub const NavGameTest001: usize = 0x169B500;
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pub const ServerToolsInfo_001: usize = 0x164BEC8;
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pub const Source2GameClients001: usize = 0x1647EB0;
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pub const Source2GameDirector001: usize = 0x1792E40;
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pub const Source2GameEntities001: usize = 0x164B5D0;
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pub const Source2Server001: usize = 0x164B440;
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pub const Source2ServerConfig001: usize = 0x18641B8;
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pub const customnavsystem001: usize = 0x157F568;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x3A1C50;
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pub const SoundOpSystemEdit001: usize = 0x3A1B20;
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pub const SoundSystem001: usize = 0x3A15F0;
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pub const VMixEditTool001: usize = 0x48289D0A;
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pub const SoundOpSystem001: usize = 0x3CFBF0;
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pub const SoundOpSystemEdit001: usize = 0x3CFAE0;
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pub const SoundSystem001: usize = 0x3CF620;
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pub const VMixEditTool001: usize = 0x485EC0BB;
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}
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// Module: steamaudio.dll
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pub mod steamaudio_dll {
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pub const SteamAudio001: usize = 0x2139F0;
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pub const SteamAudio001: usize = 0x24FF10;
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}
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// Module: steamclient64.dll
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pub mod steamclient64_dll {
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@@ -208,23 +208,27 @@ pub mod cs2_dumper {
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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pub const TestScriptMgr001: usize = 0x37EA80;
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pub const VEngineCvar007: usize = 0x38D4E0;
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pub const VProcessUtils002: usize = 0x37E990;
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pub const VStringTokenSystem001: usize = 0x3A5F00;
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pub const TestScriptMgr001: usize = 0x3A5CA0;
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pub const VEngineCvar007: usize = 0x3B4680;
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pub const VProcessUtils002: usize = 0x3A5BE0;
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pub const VStringTokenSystem001: usize = 0x3DB4E0;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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pub const Source2V8System001: usize = 0x2C480;
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pub const Source2V8System001: usize = 0x315B0;
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}
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// Module: vconcomm.dll
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pub mod vconcomm_dll {
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pub const VConComm001: usize = 0x365C0;
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x391F70;
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pub const VPhysics2_Interface_001: usize = 0x391FB0;
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pub const VPhysics2_Handle_Interface_001: usize = 0x3D1E00;
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pub const VPhysics2_Interface_001: usize = 0x3D1E40;
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}
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// Module: vscript.dll
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pub mod vscript_dll {
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pub const VScriptManager010: usize = 0x128600;
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pub const VScriptManager010: usize = 0x13C280;
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}
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// Module: vstdlib_s64.dll
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pub mod vstdlib_s64_dll {
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@@ -233,7 +237,7 @@ pub mod cs2_dumper {
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}
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// Module: worldrenderer.dll
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pub mod worldrenderer_dll {
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pub const WorldRendererMgr001: usize = 0x161D80;
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pub const WorldRendererMgr001: usize = 0x1C5050;
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}
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}
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}
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