mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Game Update
This commit is contained in:
@@ -1,12 +1,12 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-06-11 04:15:50.467574200 UTC
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// 2025-07-03 04:46:07.725715 UTC
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#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
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pub mod cs2_dumper {
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pub mod schemas {
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// Module: server.dll
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// Class count: 639
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// Class count: 638
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// Enum count: 139
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pub mod server_dll {
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// Alignment: 4
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@@ -779,7 +779,7 @@ pub mod cs2_dumper {
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eCount = 0x2
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}
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// Alignment: 4
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// Member count: 10
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// Member count: 8
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#[repr(u32)]
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pub enum CSPlayerBlockingUseAction_t {
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k_CSPlayerBlockingUseAction_None = 0x0,
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@@ -787,11 +787,9 @@ pub mod cs2_dumper {
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k_CSPlayerBlockingUseAction_DefusingWithKit = 0x2,
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k_CSPlayerBlockingUseAction_HostageGrabbing = 0x3,
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k_CSPlayerBlockingUseAction_HostageDropping = 0x4,
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k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x5,
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k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0x6,
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k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0x7,
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k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x8,
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k_CSPlayerBlockingUseAction_MaxCount = 0x9
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k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0x5,
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k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x6,
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k_CSPlayerBlockingUseAction_MaxCount = 0x7
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}
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// Alignment: 4
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// Member count: 3
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@@ -2707,10 +2705,6 @@ pub mod cs2_dumper {
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pub const m_flDMBonusTimeLength: usize = 0x34; // float32
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pub const m_sDMBonusWeapon: usize = 0x38; // CUtlString
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}
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// Parent: CItemAssaultSuit
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// Field count: 0
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pub mod CItemHeavyAssaultSuit {
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}
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// Parent: CPointEntity
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// Field count: 3
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pub mod CInfoPlayerStart {
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@@ -4828,16 +4822,14 @@ pub mod cs2_dumper {
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pub const m_bPassthoughCaller: usize = 0x534; // bool
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}
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// Parent: CPlayer_ItemServices
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// Field count: 3
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// Field count: 2
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//
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// Metadata:
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// NetworkVarNames: m_bHasDefuser (bool)
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// NetworkVarNames: m_bHasHelmet (bool)
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// NetworkVarNames: m_bHasHeavyArmor (bool)
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pub mod CCSPlayer_ItemServices {
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pub const m_bHasDefuser: usize = 0x40; // bool
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pub const m_bHasHelmet: usize = 0x41; // bool
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pub const m_bHasHeavyArmor: usize = 0x42; // bool
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}
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// Parent: CPointEntity
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// Field count: 7
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@@ -7424,7 +7416,7 @@ pub mod cs2_dumper {
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pub const m_state: usize = 0x798; // int32
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}
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// Parent: CTeamplayRules
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// Field count: 189
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// Field count: 188
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//
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// Metadata:
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// NetworkVarNames: m_bFreezePeriod (bool)
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@@ -7588,7 +7580,6 @@ pub mod cs2_dumper {
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pub const m_vMinimapMins: usize = 0xCA4; // Vector
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pub const m_vMinimapMaxs: usize = 0xCB0; // Vector
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pub const m_MinimapVerticalSectionHeights: usize = 0xCBC; // float32[8]
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pub const m_bSpawnedTerrorHuntHeavy: usize = 0xCDC; // bool
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pub const m_ullLocalMatchID: usize = 0xCE0; // uint64
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pub const m_nEndMatchMapGroupVoteTypes: usize = 0xCE8; // int32[10]
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pub const m_nEndMatchMapGroupVoteOptions: usize = 0xD10; // int32[10]
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