Game Update

This commit is contained in:
ItsJesewe
2025-07-03 09:50:32 +05:00
parent 39c589949e
commit 7dae795f6a
66 changed files with 501 additions and 558 deletions

View File

@@ -1,9 +1,9 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-06-11 04:15:50.467574200 UTC
// 2025-07-03 04:46:07.725715 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll
// Class count: 639
// Class count: 638
// Enum count: 139
public static class ServerDll {
// Alignment: 4
@@ -735,18 +735,16 @@ namespace CS2Dumper.Schemas {
eCount = 0x2
}
// Alignment: 4
// Member count: 10
// Member count: 8
public enum CSPlayerBlockingUseAction_t : uint {
k_CSPlayerBlockingUseAction_None = 0x0,
k_CSPlayerBlockingUseAction_DefusingDefault = 0x1,
k_CSPlayerBlockingUseAction_DefusingWithKit = 0x2,
k_CSPlayerBlockingUseAction_HostageGrabbing = 0x3,
k_CSPlayerBlockingUseAction_HostageDropping = 0x4,
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x5,
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0x6,
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0x7,
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x8,
k_CSPlayerBlockingUseAction_MaxCount = 0x9
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0x5,
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x6,
k_CSPlayerBlockingUseAction_MaxCount = 0x7
}
// Alignment: 4
// Member count: 3
@@ -2600,10 +2598,6 @@ namespace CS2Dumper.Schemas {
public const nint m_flDMBonusTimeLength = 0x34; // float32
public const nint m_sDMBonusWeapon = 0x38; // CUtlString
}
// Parent: CItemAssaultSuit
// Field count: 0
public static class CItemHeavyAssaultSuit {
}
// Parent: CPointEntity
// Field count: 3
public static class CInfoPlayerStart {
@@ -4721,16 +4715,14 @@ namespace CS2Dumper.Schemas {
public const nint m_bPassthoughCaller = 0x534; // bool
}
// Parent: CPlayer_ItemServices
// Field count: 3
// Field count: 2
//
// Metadata:
// NetworkVarNames: m_bHasDefuser (bool)
// NetworkVarNames: m_bHasHelmet (bool)
// NetworkVarNames: m_bHasHeavyArmor (bool)
public static class CCSPlayer_ItemServices {
public const nint m_bHasDefuser = 0x40; // bool
public const nint m_bHasHelmet = 0x41; // bool
public const nint m_bHasHeavyArmor = 0x42; // bool
}
// Parent: CPointEntity
// Field count: 7
@@ -7317,7 +7309,7 @@ namespace CS2Dumper.Schemas {
public const nint m_state = 0x798; // int32
}
// Parent: CTeamplayRules
// Field count: 189
// Field count: 188
//
// Metadata:
// NetworkVarNames: m_bFreezePeriod (bool)
@@ -7481,7 +7473,6 @@ namespace CS2Dumper.Schemas {
public const nint m_vMinimapMins = 0xCA4; // Vector
public const nint m_vMinimapMaxs = 0xCB0; // Vector
public const nint m_MinimapVerticalSectionHeights = 0xCBC; // float32[8]
public const nint m_bSpawnedTerrorHuntHeavy = 0xCDC; // bool
public const nint m_ullLocalMatchID = 0xCE0; // uint64
public const nint m_nEndMatchMapGroupVoteTypes = 0xCE8; // int32[10]
public const nint m_nEndMatchMapGroupVoteOptions = 0xD10; // int32[10]