Game Update

This commit is contained in:
ItsJesewe
2025-07-03 09:50:32 +05:00
parent 39c589949e
commit 7dae795f6a
66 changed files with 501 additions and 558 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-06-11 04:15:50.467574200 UTC
// 2025-07-03 04:46:07.725715 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@@ -210,7 +210,7 @@ pub mod cs2_dumper {
pub mod C_WeaponM249 {
}
// Parent: C_TeamplayRules
// Field count: 100
// Field count: 99
//
// Metadata:
// NetworkVarNames: m_bFreezePeriod (bool)
@@ -374,7 +374,6 @@ pub mod cs2_dumper {
pub const m_vMinimapMins: usize = 0xC1C; // Vector
pub const m_vMinimapMaxs: usize = 0xC28; // Vector
pub const m_MinimapVerticalSectionHeights: usize = 0xC34; // float32[8]
pub const m_bSpawnedTerrorHuntHeavy: usize = 0xC54; // bool
pub const m_ullLocalMatchID: usize = 0xC58; // uint64
pub const m_nEndMatchMapGroupVoteTypes: usize = 0xC60; // int32[10]
pub const m_nEndMatchMapGroupVoteOptions: usize = 0xC88; // int32[10]
@@ -3150,16 +3149,14 @@ pub mod cs2_dumper {
pub const m_flVerticalFOV: usize = 0x5C8; // float32
}
// Parent: CPlayer_ItemServices
// Field count: 3
// Field count: 2
//
// Metadata:
// NetworkVarNames: m_bHasDefuser (bool)
// NetworkVarNames: m_bHasHelmet (bool)
// NetworkVarNames: m_bHasHeavyArmor (bool)
pub mod CCSPlayer_ItemServices {
pub const m_bHasDefuser: usize = 0x40; // bool
pub const m_bHasHelmet: usize = 0x41; // bool
pub const m_bHasHeavyArmor: usize = 0x42; // bool
}
// Parent: C_BaseModelEntity
// Field count: 73
@@ -3924,8 +3921,8 @@ pub mod cs2_dumper {
pub const m_iRarityOverride: usize = 0x1F0; // int32
pub const m_iQualityOverride: usize = 0x1F4; // int32
pub const m_iOriginOverride: usize = 0x1F8; // int32
pub const m_unClientFlags: usize = 0x1FC; // uint8
pub const m_unOverrideStyle: usize = 0x1FD; // uint8
pub const m_ubStyleOverride: usize = 0x1FC; // uint8
pub const m_unClientFlags: usize = 0x1FD; // uint8
pub const m_AttributeList: usize = 0x210; // CAttributeList
pub const m_NetworkedDynamicAttributes: usize = 0x270; // CAttributeList
pub const m_szCustomName: usize = 0x2D0; // char[161]