mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14079)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-05-13 23:54:54.425036700 UTC
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// 2025-05-16 03:33:22.466198100 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,37 +7,37 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1A6AF10;
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pub const dwEntityList: usize = 0x19F7F20;
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pub const dwGameEntitySystem: usize = 0x1B1B748;
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pub const dwCSGOInput: usize = 0x1A6AF00;
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pub const dwEntityList: usize = 0x19F7F00;
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pub const dwGameEntitySystem: usize = 0x1B1B738;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
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pub const dwGameRules: usize = 0x1A5C7F8;
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pub const dwGameRules: usize = 0x1A5C7E8;
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pub const dwGlobalVars: usize = 0x1840148;
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pub const dwGlowManager: usize = 0x1A5BF40;
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pub const dwLocalPlayerController: usize = 0x1A46A00;
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pub const dwGlowManager: usize = 0x1A5BF30;
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pub const dwLocalPlayerController: usize = 0x1A469E0;
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pub const dwLocalPlayerPawn: usize = 0x184C0D0;
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pub const dwPlantedC4: usize = 0x1A670D8;
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pub const dwPlantedC4: usize = 0x1A670C8;
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pub const dwPrediction: usize = 0x184BF50;
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pub const dwSensitivity: usize = 0x1A5D518;
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pub const dwSensitivity: usize = 0x1A5D508;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x1A6B2E0;
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pub const dwViewMatrix: usize = 0x1A60EF0;
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pub const dwViewRender: usize = 0x1A619A8;
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pub const dwWeaponC4: usize = 0x19FA280;
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pub const dwViewAngles: usize = 0x1A6B2D0;
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pub const dwViewMatrix: usize = 0x1A60EE0;
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pub const dwViewRender: usize = 0x1A61998;
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pub const dwWeaponC4: usize = 0x19FA260;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x541BE4;
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pub const dwBuildNumber: usize = 0x541BD4;
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pub const dwNetworkGameClient: usize = 0x540CE0;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
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pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
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pub const dwNetworkGameClient_deltaTick: usize = 0x244;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
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pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x238;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
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pub const dwNetworkGameClient_signOnState: usize = 0x228;
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pub const dwWindowHeight: usize = 0x62456C;
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pub const dwWindowWidth: usize = 0x624568;
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pub const dwWindowHeight: usize = 0x62454C;
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pub const dwWindowWidth: usize = 0x624548;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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