mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-08-24 16:32:16 +08:00
0.1.2
* Updated for memflow 0.2.2 * Replaced periods with underscores in generated file names for easier inclusion * Program execution now continues if analysis fails at any point * Removed custom error type in favor of anyhow * Added logging to cs2-dumper.log * Now compilable on Linux
This commit is contained in:
298
output/engine2_dll.hpp
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298
output/engine2_dll.hpp
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-07-29 16:04:47.388825300 UTC
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#pragma once
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#include <cstddef>
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namespace cs2_dumper {
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namespace schemas {
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// Module: engine2.dll
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// Classes count: 44
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// Enums count: 4
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namespace engine2_dll {
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// Alignment: 4
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// Member count: 3
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enum class EntityDormancyType_t : uint32_t {
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ENTITY_NOT_DORMANT = 0x0,
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ENTITY_DORMANT = 0x1,
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ENTITY_SUSPENDED = 0x2
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};
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// Alignment: 4
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// Member count: 4
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enum class EntityIOTargetType_t : uint32_t {
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ENTITY_IO_TARGET_INVALID = 0xFFFFFFFFFFFFFFFF,
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ENTITY_IO_TARGET_ENTITYNAME = 0x2,
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ENTITY_IO_TARGET_EHANDLE = 0x6,
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ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7
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};
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// Alignment: 4
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// Member count: 3
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enum class SpawnDebugOverrideState_t : uint32_t {
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SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
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SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1,
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SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2
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};
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// Alignment: 4
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// Member count: 5
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enum class SpawnDebugRestrictionOverrideState_t : uint32_t {
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SPAWN_DEBUG_RESTRICT_NONE = 0x0,
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SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1,
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SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2,
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SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4,
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SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8
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};
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// Parent: EventSimulate_t
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// Field count: 0
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namespace EventClientPostSimulate_t {
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}
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// Parent: None
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// Field count: 3
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namespace EventSimpleLoopFrameUpdate_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
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constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
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}
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// Parent: EventSimulate_t
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// Field count: 4
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namespace EventPostAdvanceTick_t {
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constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32
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constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32
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constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32
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constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32
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}
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// Parent: None
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// Field count: 1
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namespace CEntityIOOutput {
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constexpr std::ptrdiff_t m_Value = 0x18; // CVariantBase<CVariantDefaultAllocator>
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}
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// Parent: None
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// Field count: 1
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namespace EventClientSceneSystemThreadStateChange_t {
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constexpr std::ptrdiff_t m_bThreadsActive = 0x0; // bool
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}
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// Parent: None
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// Field count: 5
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namespace EventClientOutput_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float32
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constexpr std::ptrdiff_t m_flRealTime = 0x2C; // float32
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x30; // float32
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constexpr std::ptrdiff_t m_bRenderOnly = 0x34; // bool
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}
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// Parent: EventSimulate_t
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// Field count: 0
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namespace EventServerPostSimulate_t {
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}
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// Parent: None
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// Field count: 4
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namespace CEntityComponentHelper {
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constexpr std::ptrdiff_t m_flags = 0x8; // uint32
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constexpr std::ptrdiff_t m_pInfo = 0x10; // EntComponentInfo_t*
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constexpr std::ptrdiff_t m_nPriority = 0x18; // int32
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constexpr std::ptrdiff_t m_pNext = 0x20; // CEntityComponentHelper*
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}
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// Parent: EventAdvanceTick_t
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// Field count: 0
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namespace EventClientAdvanceTick_t {
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}
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// Parent: None
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// Field count: 0
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namespace EntInput_t {
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}
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// Parent: None
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// Field count: 1
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namespace CNetworkVarChainer {
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constexpr std::ptrdiff_t m_PathIndex = 0x20; // ChangeAccessorFieldPathIndex_t
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}
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// Parent: EventSimulate_t
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// Field count: 0
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namespace EventClientSimulate_t {
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}
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// Parent: None
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// Field count: 5
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namespace EventClientPostOutput_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64
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constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float32
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x34; // float32
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constexpr std::ptrdiff_t m_bRenderOnly = 0x38; // bool
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}
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// Parent: None
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// Field count: 2
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namespace EventClientPollInput_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
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}
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// Parent: None
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// Field count: 1
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namespace EventPreDataUpdate_t {
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constexpr std::ptrdiff_t m_nCount = 0x0; // int32
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}
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// Parent: None
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// Field count: 3
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namespace EventClientProcessGameInput_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
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constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
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}
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// Parent: None
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// Field count: 1
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namespace EventFrameBoundary_t {
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constexpr std::ptrdiff_t m_flFrameTime = 0x0; // float32
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}
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// Parent: None
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// Field count: 1
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namespace EventAppShutdown_t {
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constexpr std::ptrdiff_t m_nDummy0 = 0x0; // int32
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}
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// Parent: EventSimulate_t
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// Field count: 0
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namespace EventServerSimulate_t {
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}
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// Parent: EventPostAdvanceTick_t
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// Field count: 0
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namespace EventServerPostAdvanceTick_t {
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}
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// Parent: None
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// Field count: 1
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namespace EventProfileStorageAvailable_t {
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constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x0; // CSplitScreenSlot
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}
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// Parent: None
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// Field count: 1
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namespace EventPostDataUpdate_t {
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constexpr std::ptrdiff_t m_nCount = 0x0; // int32
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}
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// Parent: EventSimulate_t
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// Field count: 0
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namespace EventClientPreSimulate_t {
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}
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// Parent: EventSimulate_t
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// Field count: 0
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namespace EventClientPauseSimulate_t {
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}
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// Parent: None
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// Field count: 0
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namespace EventClientProcessNetworking_t {
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}
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// Parent: EventSimulate_t
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// Field count: 4
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namespace EventAdvanceTick_t {
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constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32
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constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32
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constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32
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constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32
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}
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// Parent: None
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// Field count: 0
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namespace EventSplitScreenStateChanged_t {
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}
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// Parent: EventPostAdvanceTick_t
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// Field count: 0
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namespace EventClientPostAdvanceTick_t {
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}
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// Parent: None
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// Field count: 0
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namespace CVariantDefaultAllocator {
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}
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// Parent: None
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// Field count: 0
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namespace EventModInitialized_t {
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}
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// Parent: None
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// Field count: 6
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namespace EventClientPreOutput_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64
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constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float64
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x38; // float64
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constexpr std::ptrdiff_t m_flRealTime = 0x40; // float32
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constexpr std::ptrdiff_t m_bRenderOnly = 0x44; // bool
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}
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// Parent: None
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// Field count: 4
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namespace EventClientFrameSimulate_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
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constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
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constexpr std::ptrdiff_t m_bScheduleSendTickPacket = 0x30; // bool
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}
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// Parent: EventAdvanceTick_t
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// Field count: 0
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namespace EventServerAdvanceTick_t {
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}
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// Parent: None
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// Field count: 8
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namespace EventSetTime_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_nClientOutputFrames = 0x28; // int32
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constexpr std::ptrdiff_t m_flRealTime = 0x30; // float64
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constexpr std::ptrdiff_t m_flRenderTime = 0x38; // float64
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constexpr std::ptrdiff_t m_flRenderFrameTime = 0x40; // float64
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x48; // float64
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constexpr std::ptrdiff_t m_flRenderFrameTimeUnscaled = 0x50; // float64
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constexpr std::ptrdiff_t m_flTickRemainder = 0x58; // float64
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}
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// Parent: None
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// Field count: 0
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namespace EntOutput_t {
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}
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// Parent: None
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// Field count: 3
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namespace EventSimulate_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_bFirstTick = 0x28; // bool
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constexpr std::ptrdiff_t m_bLastTick = 0x29; // bool
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}
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// Parent: None
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// Field count: 0
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namespace EventClientAdvanceNonRenderedFrame_t {
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}
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// Parent: EventSimulate_t
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// Field count: 0
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namespace EventServerProcessNetworking_t {
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}
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// Parent: None
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// Field count: 0
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namespace CEmptyEntityInstance {
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}
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// Parent: None
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// Field count: 7
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namespace EntComponentInfo_t {
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constexpr std::ptrdiff_t m_pName = 0x0; // char*
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constexpr std::ptrdiff_t m_pCPPClassname = 0x8; // char*
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constexpr std::ptrdiff_t m_pNetworkDataReferencedDescription = 0x10; // char*
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constexpr std::ptrdiff_t m_pNetworkDataReferencedPtrPropDescription = 0x18; // char*
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constexpr std::ptrdiff_t m_nRuntimeIndex = 0x20; // int32
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constexpr std::ptrdiff_t m_nFlags = 0x24; // uint32
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constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper*
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}
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// Parent: None
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// Field count: 4
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namespace EngineLoopState_t {
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constexpr std::ptrdiff_t m_nPlatWindowWidth = 0x18; // int32
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constexpr std::ptrdiff_t m_nPlatWindowHeight = 0x1C; // int32
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constexpr std::ptrdiff_t m_nRenderWidth = 0x20; // int32
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constexpr std::ptrdiff_t m_nRenderHeight = 0x24; // int32
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}
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// Parent: None
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// Field count: 1
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namespace EventClientPollNetworking_t {
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constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32
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}
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// Parent: None
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// Field count: 4
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namespace EventClientProcessInput_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
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constexpr std::ptrdiff_t m_flTickInterval = 0x2C; // float32
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constexpr std::ptrdiff_t m_flTickStartTime = 0x30; // float64
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}
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// Parent: EventSimulate_t
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// Field count: 0
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namespace EventServerPollNetworking_t {
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}
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}
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}
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}
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