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https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game Update
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-05-16 03:33:22.466198100 UTC
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// 2025-05-21 23:01:00.983039800 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -27,17 +27,17 @@ pub mod cs2_dumper {
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x541BD4;
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pub const dwBuildNumber: usize = 0x541BE4;
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pub const dwNetworkGameClient: usize = 0x540CE0;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
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pub const dwNetworkGameClient_deltaTick: usize = 0x244;
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pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
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pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x238;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
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pub const dwNetworkGameClient_signOnState: usize = 0x228;
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pub const dwWindowHeight: usize = 0x62454C;
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pub const dwWindowWidth: usize = 0x624548;
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pub const dwWindowHeight: usize = 0x62457C;
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pub const dwWindowWidth: usize = 0x624578;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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@@ -45,7 +45,7 @@ pub mod cs2_dumper {
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const dwGameTypes: usize = 0x1A3190;
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pub const dwGameTypes: usize = 0x1A4190;
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pub const dwGameTypes_mapName: usize = 0x120;
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}
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// Module: soundsystem.dll
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