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https://github.com/a2x/cs2-dumper.git
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Game Update
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-05-16 03:33:22.466198100 UTC
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// 2025-05-21 23:01:00.983039800 UTC
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namespace CS2Dumper.Offsets {
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// Module: client.dll
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@@ -24,17 +24,17 @@ namespace CS2Dumper.Offsets {
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}
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// Module: engine2.dll
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public static class Engine2Dll {
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public const nint dwBuildNumber = 0x541BD4;
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public const nint dwBuildNumber = 0x541BE4;
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public const nint dwNetworkGameClient = 0x540CE0;
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public const nint dwNetworkGameClient_clientTickCount = 0x368;
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public const nint dwNetworkGameClient_deltaTick = 0x244;
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public const nint dwNetworkGameClient_deltaTick = 0x27C;
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public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
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public const nint dwNetworkGameClient_localPlayer = 0xF0;
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public const nint dwNetworkGameClient_maxClients = 0x238;
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public const nint dwNetworkGameClient_serverTickCount = 0x36C;
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public const nint dwNetworkGameClient_signOnState = 0x228;
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public const nint dwWindowHeight = 0x62454C;
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public const nint dwWindowWidth = 0x624548;
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public const nint dwWindowHeight = 0x62457C;
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public const nint dwWindowWidth = 0x624578;
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}
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// Module: inputsystem.dll
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public static class InputsystemDll {
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@@ -42,7 +42,7 @@ namespace CS2Dumper.Offsets {
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}
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// Module: matchmaking.dll
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public static class MatchmakingDll {
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public const nint dwGameTypes = 0x1A3190;
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public const nint dwGameTypes = 0x1A4190;
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public const nint dwGameTypes_mapName = 0x120;
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}
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// Module: soundsystem.dll
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