Game Update

This commit is contained in:
ToOl_UmbRelLa
2025-05-21 19:02:17 -04:00
committed by GitHub
parent 795c3c8ca7
commit 762edea46a
63 changed files with 326 additions and 330 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-16 03:33:22.466198100 UTC
// 2025-05-21 23:01:00.983039800 UTC
#![allow(non_upper_case_globals, unused)]
@@ -23,38 +23,38 @@ pub mod cs2_dumper {
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x547D20;
pub const BugService001: usize = 0x5E0CC0;
pub const ClientServerEngineLoopService_001: usize = 0x548A40;
pub const EngineGameUI001: usize = 0x545B80;
pub const EngineServiceMgr001: usize = 0x621BA0;
pub const GameEventSystemClientV001: usize = 0x621EC0;
pub const GameEventSystemServerV001: usize = 0x622000;
pub const GameResourceServiceClientV001: usize = 0x547E20;
pub const GameResourceServiceServerV001: usize = 0x547E80;
pub const GameUIService_001: usize = 0x5E0FC0;
pub const HostStateMgr001: usize = 0x548930;
pub const BenchmarkService001: usize = 0x547D30;
pub const BugService001: usize = 0x5E0CF0;
pub const ClientServerEngineLoopService_001: usize = 0x548A50;
pub const EngineGameUI001: usize = 0x545B90;
pub const EngineServiceMgr001: usize = 0x621BD0;
pub const GameEventSystemClientV001: usize = 0x621EF0;
pub const GameEventSystemServerV001: usize = 0x622030;
pub const GameResourceServiceClientV001: usize = 0x547E30;
pub const GameResourceServiceServerV001: usize = 0x547E90;
pub const GameUIService_001: usize = 0x5E0FF0;
pub const HostStateMgr001: usize = 0x548940;
pub const INETSUPPORT_001: usize = 0x541060;
pub const InputService_001: usize = 0x5E12D0;
pub const KeyValueCache001: usize = 0x5489E0;
pub const MapListService_001: usize = 0x620320;
pub const NetworkClientService_001: usize = 0x6204B0;
pub const NetworkP2PService_001: usize = 0x548130;
pub const NetworkServerService_001: usize = 0x620840;
pub const NetworkService_001: usize = 0x548280;
pub const RenderService_001: usize = 0x620AA0;
pub const ScreenshotService001: usize = 0x620D40;
pub const SimpleEngineLoopService_001: usize = 0x548B50;
pub const SoundService_001: usize = 0x5482C0;
pub const Source2EngineToClient001: usize = 0x545200;
pub const Source2EngineToClientStringTable001: usize = 0x545260;
pub const Source2EngineToServer001: usize = 0x5452F8;
pub const Source2EngineToServerStringTable001: usize = 0x545320;
pub const SplitScreenService_001: usize = 0x5485A0;
pub const StatsService_001: usize = 0x621170;
pub const ToolService_001: usize = 0x548760;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x545C10;
pub const VProfService_001: usize = 0x5487A0;
pub const InputService_001: usize = 0x5E1300;
pub const KeyValueCache001: usize = 0x5489F0;
pub const MapListService_001: usize = 0x620350;
pub const NetworkClientService_001: usize = 0x6204E0;
pub const NetworkP2PService_001: usize = 0x548140;
pub const NetworkServerService_001: usize = 0x620870;
pub const NetworkService_001: usize = 0x548290;
pub const RenderService_001: usize = 0x620AD0;
pub const ScreenshotService001: usize = 0x620D70;
pub const SimpleEngineLoopService_001: usize = 0x548B60;
pub const SoundService_001: usize = 0x5482D0;
pub const Source2EngineToClient001: usize = 0x545210;
pub const Source2EngineToClientStringTable001: usize = 0x545270;
pub const Source2EngineToServer001: usize = 0x545308;
pub const Source2EngineToServerStringTable001: usize = 0x545330;
pub const SplitScreenService_001: usize = 0x5485B0;
pub const StatsService_001: usize = 0x6211A0;
pub const ToolService_001: usize = 0x548770;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x545C20;
pub const VProfService_001: usize = 0x5487B0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -87,8 +87,8 @@ pub mod cs2_dumper {
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x1A3190;
pub const MATCHFRAMEWORK_001: usize = 0x1AB360;
pub const GameTypes001: usize = 0x1A4190;
pub const MATCHFRAMEWORK_001: usize = 0x1AC360;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
@@ -151,7 +151,7 @@ pub mod cs2_dumper {
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x5CEB10;
pub const SceneSystem_002: usize = 0x7ADFF0;
pub const SceneSystem_002: usize = 0x7ADFE0;
pub const SceneUtils_001: usize = 0x5CF360;
}
// Module: schemasystem.dll
@@ -160,14 +160,14 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x136BD70;
pub const EmptyWorldService001_Server: usize = 0x136BD80;
pub const EntitySubclassUtilsV001: usize = 0x131C3D0;
pub const NavGameTest001: usize = 0x140AE48;
pub const ServerToolsInfo_001: usize = 0x13C07B8;
pub const Source2GameClients001: usize = 0x13BA680;
pub const NavGameTest001: usize = 0x140AE58;
pub const ServerToolsInfo_001: usize = 0x13C07C8;
pub const Source2GameClients001: usize = 0x13BA690;
pub const Source2GameDirector001: usize = 0x14EE6A0;
pub const Source2GameEntities001: usize = 0x13C06E0;
pub const Source2Server001: usize = 0x13C0550;
pub const Source2GameEntities001: usize = 0x13C06F0;
pub const Source2Server001: usize = 0x13C0560;
pub const Source2ServerConfig001: usize = 0x15B9178;
pub const customnavsystem001: usize = 0x1300B48;
}
@@ -184,27 +184,26 @@ pub mod cs2_dumper {
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAFD69A;
pub const IVALIDATE001: usize = 0x151D288;
pub const SteamClient006: usize = 0x151A9B0;
pub const SteamClient007: usize = 0x151A9B8;
pub const SteamClient008: usize = 0x151A9C0;
pub const SteamClient009: usize = 0x151A9C8;
pub const SteamClient010: usize = 0x151A9D0;
pub const SteamClient011: usize = 0x151A9D8;
pub const SteamClient012: usize = 0x151A9E0;
pub const SteamClient013: usize = 0x151A9E8;
pub const SteamClient014: usize = 0x151A9F0;
pub const SteamClient015: usize = 0x151A9F8;
pub const SteamClient016: usize = 0x151AA00;
pub const SteamClient017: usize = 0x151AA08;
pub const SteamClient018: usize = 0x151AA10;
pub const SteamClient019: usize = 0x151AA18;
pub const SteamClient020: usize = 0x151AA20;
pub const SteamClient021: usize = 0x151AA28;
pub const SteamClient022: usize = 0x151AA30;
pub const p2pvoice002: usize = 0x14E267F;
pub const p2pvoicesingleton002: usize = 0x14F80E0;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB1ADBA;
pub const IVALIDATE001: usize = 0x15636E8;
pub const SteamClient006: usize = 0x1560E90;
pub const SteamClient007: usize = 0x1560E98;
pub const SteamClient008: usize = 0x1560EA0;
pub const SteamClient009: usize = 0x1560EA8;
pub const SteamClient010: usize = 0x1560EB0;
pub const SteamClient011: usize = 0x1560EB8;
pub const SteamClient012: usize = 0x1560EC0;
pub const SteamClient013: usize = 0x1560EC8;
pub const SteamClient014: usize = 0x1560ED0;
pub const SteamClient015: usize = 0x1560ED8;
pub const SteamClient016: usize = 0x1560EE0;
pub const SteamClient017: usize = 0x1560EE8;
pub const SteamClient018: usize = 0x1560EF0;
pub const SteamClient019: usize = 0x1560EF8;
pub const SteamClient020: usize = 0x1560F00;
pub const SteamClient021: usize = 0x1560F08;
pub const p2pvoice002: usize = 0x14E45DF;
pub const p2pvoicesingleton002: usize = 0x153C0E0;
}
// Module: tier0.dll
pub mod tier0_dll {
@@ -228,7 +227,7 @@ pub mod cs2_dumper {
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0x6A990;
pub const IVALIDATE001: usize = 0xABB40;
pub const VEngineCvar002: usize = 0x69070;
}
// Module: worldrenderer.dll