mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Game Update
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-05-16 03:33:22.466198100 UTC
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// 2025-05-21 23:01:00.983039800 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -23,38 +23,38 @@ pub mod cs2_dumper {
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x547D20;
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pub const BugService001: usize = 0x5E0CC0;
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pub const ClientServerEngineLoopService_001: usize = 0x548A40;
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pub const EngineGameUI001: usize = 0x545B80;
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pub const EngineServiceMgr001: usize = 0x621BA0;
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pub const GameEventSystemClientV001: usize = 0x621EC0;
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pub const GameEventSystemServerV001: usize = 0x622000;
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pub const GameResourceServiceClientV001: usize = 0x547E20;
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pub const GameResourceServiceServerV001: usize = 0x547E80;
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pub const GameUIService_001: usize = 0x5E0FC0;
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pub const HostStateMgr001: usize = 0x548930;
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pub const BenchmarkService001: usize = 0x547D30;
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pub const BugService001: usize = 0x5E0CF0;
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pub const ClientServerEngineLoopService_001: usize = 0x548A50;
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pub const EngineGameUI001: usize = 0x545B90;
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pub const EngineServiceMgr001: usize = 0x621BD0;
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pub const GameEventSystemClientV001: usize = 0x621EF0;
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pub const GameEventSystemServerV001: usize = 0x622030;
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pub const GameResourceServiceClientV001: usize = 0x547E30;
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pub const GameResourceServiceServerV001: usize = 0x547E90;
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pub const GameUIService_001: usize = 0x5E0FF0;
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pub const HostStateMgr001: usize = 0x548940;
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pub const INETSUPPORT_001: usize = 0x541060;
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pub const InputService_001: usize = 0x5E12D0;
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pub const KeyValueCache001: usize = 0x5489E0;
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pub const MapListService_001: usize = 0x620320;
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pub const NetworkClientService_001: usize = 0x6204B0;
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pub const NetworkP2PService_001: usize = 0x548130;
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pub const NetworkServerService_001: usize = 0x620840;
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pub const NetworkService_001: usize = 0x548280;
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pub const RenderService_001: usize = 0x620AA0;
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pub const ScreenshotService001: usize = 0x620D40;
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pub const SimpleEngineLoopService_001: usize = 0x548B50;
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pub const SoundService_001: usize = 0x5482C0;
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pub const Source2EngineToClient001: usize = 0x545200;
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pub const Source2EngineToClientStringTable001: usize = 0x545260;
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pub const Source2EngineToServer001: usize = 0x5452F8;
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pub const Source2EngineToServerStringTable001: usize = 0x545320;
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pub const SplitScreenService_001: usize = 0x5485A0;
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pub const StatsService_001: usize = 0x621170;
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pub const ToolService_001: usize = 0x548760;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x545C10;
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pub const VProfService_001: usize = 0x5487A0;
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pub const InputService_001: usize = 0x5E1300;
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pub const KeyValueCache001: usize = 0x5489F0;
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pub const MapListService_001: usize = 0x620350;
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pub const NetworkClientService_001: usize = 0x6204E0;
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pub const NetworkP2PService_001: usize = 0x548140;
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pub const NetworkServerService_001: usize = 0x620870;
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pub const NetworkService_001: usize = 0x548290;
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pub const RenderService_001: usize = 0x620AD0;
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pub const ScreenshotService001: usize = 0x620D70;
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pub const SimpleEngineLoopService_001: usize = 0x548B60;
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pub const SoundService_001: usize = 0x5482D0;
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pub const Source2EngineToClient001: usize = 0x545210;
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pub const Source2EngineToClientStringTable001: usize = 0x545270;
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pub const Source2EngineToServer001: usize = 0x545308;
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pub const Source2EngineToServerStringTable001: usize = 0x545330;
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pub const SplitScreenService_001: usize = 0x5485B0;
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pub const StatsService_001: usize = 0x6211A0;
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pub const ToolService_001: usize = 0x548770;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x545C20;
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pub const VProfService_001: usize = 0x5487B0;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -87,8 +87,8 @@ pub mod cs2_dumper {
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x1A3190;
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pub const MATCHFRAMEWORK_001: usize = 0x1AB360;
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pub const GameTypes001: usize = 0x1A4190;
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pub const MATCHFRAMEWORK_001: usize = 0x1AC360;
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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@@ -151,7 +151,7 @@ pub mod cs2_dumper {
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// Module: scenesystem.dll
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x5CEB10;
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pub const SceneSystem_002: usize = 0x7ADFF0;
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pub const SceneSystem_002: usize = 0x7ADFE0;
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pub const SceneUtils_001: usize = 0x5CF360;
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}
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// Module: schemasystem.dll
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@@ -160,14 +160,14 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x136BD70;
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pub const EmptyWorldService001_Server: usize = 0x136BD80;
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pub const EntitySubclassUtilsV001: usize = 0x131C3D0;
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pub const NavGameTest001: usize = 0x140AE48;
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pub const ServerToolsInfo_001: usize = 0x13C07B8;
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pub const Source2GameClients001: usize = 0x13BA680;
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pub const NavGameTest001: usize = 0x140AE58;
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pub const ServerToolsInfo_001: usize = 0x13C07C8;
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pub const Source2GameClients001: usize = 0x13BA690;
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pub const Source2GameDirector001: usize = 0x14EE6A0;
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pub const Source2GameEntities001: usize = 0x13C06E0;
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pub const Source2Server001: usize = 0x13C0550;
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pub const Source2GameEntities001: usize = 0x13C06F0;
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pub const Source2Server001: usize = 0x13C0560;
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pub const Source2ServerConfig001: usize = 0x15B9178;
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pub const customnavsystem001: usize = 0x1300B48;
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}
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@@ -184,27 +184,26 @@ pub mod cs2_dumper {
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}
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// Module: steamclient64.dll
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pub mod steamclient64_dll {
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAFD69A;
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pub const IVALIDATE001: usize = 0x151D288;
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pub const SteamClient006: usize = 0x151A9B0;
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pub const SteamClient007: usize = 0x151A9B8;
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pub const SteamClient008: usize = 0x151A9C0;
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pub const SteamClient009: usize = 0x151A9C8;
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pub const SteamClient010: usize = 0x151A9D0;
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pub const SteamClient011: usize = 0x151A9D8;
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pub const SteamClient012: usize = 0x151A9E0;
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pub const SteamClient013: usize = 0x151A9E8;
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pub const SteamClient014: usize = 0x151A9F0;
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pub const SteamClient015: usize = 0x151A9F8;
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pub const SteamClient016: usize = 0x151AA00;
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pub const SteamClient017: usize = 0x151AA08;
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pub const SteamClient018: usize = 0x151AA10;
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pub const SteamClient019: usize = 0x151AA18;
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pub const SteamClient020: usize = 0x151AA20;
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pub const SteamClient021: usize = 0x151AA28;
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pub const SteamClient022: usize = 0x151AA30;
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pub const p2pvoice002: usize = 0x14E267F;
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pub const p2pvoicesingleton002: usize = 0x14F80E0;
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB1ADBA;
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pub const IVALIDATE001: usize = 0x15636E8;
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pub const SteamClient006: usize = 0x1560E90;
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pub const SteamClient007: usize = 0x1560E98;
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pub const SteamClient008: usize = 0x1560EA0;
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pub const SteamClient009: usize = 0x1560EA8;
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pub const SteamClient010: usize = 0x1560EB0;
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pub const SteamClient011: usize = 0x1560EB8;
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pub const SteamClient012: usize = 0x1560EC0;
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pub const SteamClient013: usize = 0x1560EC8;
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pub const SteamClient014: usize = 0x1560ED0;
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pub const SteamClient015: usize = 0x1560ED8;
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pub const SteamClient016: usize = 0x1560EE0;
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pub const SteamClient017: usize = 0x1560EE8;
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pub const SteamClient018: usize = 0x1560EF0;
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pub const SteamClient019: usize = 0x1560EF8;
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pub const SteamClient020: usize = 0x1560F00;
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pub const SteamClient021: usize = 0x1560F08;
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pub const p2pvoice002: usize = 0x14E45DF;
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pub const p2pvoicesingleton002: usize = 0x153C0E0;
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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@@ -228,7 +227,7 @@ pub mod cs2_dumper {
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}
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// Module: vstdlib_s64.dll
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pub mod vstdlib_s64_dll {
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pub const IVALIDATE001: usize = 0x6A990;
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pub const IVALIDATE001: usize = 0xABB40;
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pub const VEngineCvar002: usize = 0x69070;
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}
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// Module: worldrenderer.dll
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