mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
latest game update
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-07-31 03:03:49.823379600 UTC
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// 2025-08-01 22:47:35.099029800 UTC
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#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
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@@ -2994,7 +2994,7 @@ pub mod cs2_dumper {
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pub const m_bFastRetrigger: usize = 0x4F3; // bool
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pub const m_bPassthoughCaller: usize = 0x4F4; // bool
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}
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// Parent:
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// Parent: None
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// Field count: 6
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pub mod SequenceHistory_t {
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pub const m_hSequence: usize = 0x0; // HSequence
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@@ -3349,7 +3349,7 @@ pub mod cs2_dumper {
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pub const m_nGraphCreationFlagsAG2: usize = 0x5B4; // uint8
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pub const m_nServerGraphDefReloadCountAG2: usize = 0x5F8; // int32
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}
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// Parent:
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// Parent: None
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// Field count: 10
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pub mod CBuoyancyHelper {
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pub const m_nFluidType: usize = 0x18; // CUtlStringToken
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@@ -3706,7 +3706,7 @@ pub mod cs2_dumper {
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pub const m_iInputFilter: usize = 0x860; // int32
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pub const m_iDontMessageParent: usize = 0x864; // int32
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}
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// Parent:
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// Parent: None
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// Field count: 2
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//
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// Metadata:
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@@ -3716,7 +3716,7 @@ pub mod cs2_dumper {
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pub const m_timestamp: usize = 0x8; // GameTime_t
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pub const m_nWorldGroupId: usize = 0xC; // WorldGroupId_t
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}
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// Parent:
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// Parent: None
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// Field count: 5
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//
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// Metadata:
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@@ -3748,7 +3748,7 @@ pub mod cs2_dumper {
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// Field count: 0
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pub mod CWeaponM4A1Silencer {
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}
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// Parent:
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// Parent: None
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// Field count: 7
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//
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// Metadata:
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@@ -3776,7 +3776,7 @@ pub mod cs2_dumper {
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// MPropertyDescription
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pub mod CPulseCursorFuncs {
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}
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// Parent:
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// Parent: None
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// Field count: 4
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//
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// Metadata:
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@@ -3948,7 +3948,7 @@ pub mod cs2_dumper {
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pub const m_iHltvReplayEntity: usize = 0xD6C; // CEntityIndex
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pub const m_sndOpvarLatchData: usize = 0xD70; // CUtlVector<sndopvarlatchdata_t>
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}
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// Parent:
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// Parent: None
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// Field count: 2
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//
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// Metadata:
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@@ -4124,7 +4124,7 @@ pub mod cs2_dumper {
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// Field count: 0
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pub mod CPointServerCommand {
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}
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// Parent:
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// Parent: None
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// Field count: 13
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//
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// Metadata:
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@@ -4809,7 +4809,7 @@ pub mod cs2_dumper {
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// MPulseDomainHookInfo
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pub mod CFuncMoverAPI {
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}
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// Parent:
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// Parent: None
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// Field count: 33
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//
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// Metadata:
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@@ -5194,7 +5194,7 @@ pub mod cs2_dumper {
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pub mod CSingleplayRules {
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pub const m_bSinglePlayerGameEnding: usize = 0xC0; // bool
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}
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// Parent:
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// Parent: None
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// Field count: 17
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//
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// Metadata:
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@@ -5397,7 +5397,7 @@ pub mod cs2_dumper {
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pub mod CMapSharedEnvironment {
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pub const m_targetMapName: usize = 0x4F0; // CUtlSymbolLarge
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}
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// Parent:
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// Parent: None
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// Field count: 8
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//
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// Metadata:
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@@ -5530,7 +5530,7 @@ pub mod cs2_dumper {
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pub mod CPulseCell_Outflow_ListenForEntityOutput__CursorState_t {
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pub const m_entity: usize = 0x0; // CHandle<CBaseEntity>
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}
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// Parent:
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// Parent: None
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// Field count: 4
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//
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// Metadata:
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@@ -5782,7 +5782,7 @@ pub mod cs2_dumper {
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pub const m_materialGroup: usize = 0x3F4; // CUtlStringToken
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pub const m_nHitboxSet: usize = 0x3F8; // uint8
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}
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// Parent:
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// Parent: None
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// Field count: 0
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pub mod CEntityComponent {
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}
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@@ -6201,7 +6201,7 @@ pub mod cs2_dumper {
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pub const m_wasRestored: usize = 0x50C; // bool
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pub const m_integrator: usize = 0x510; // CConstantForceController
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}
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// Parent:
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// Parent: None
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// Field count: 6
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//
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// Metadata:
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@@ -6394,7 +6394,7 @@ pub mod cs2_dumper {
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pub const m_vWindDirection: usize = 0x58C; // Vector
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pub const m_bFirstTime: usize = 0x598; // bool
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}
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// Parent:
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// Parent: None
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// Field count: 13
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pub mod CBot {
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pub const m_pController: usize = 0x10; // CCSPlayerController*
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@@ -6785,7 +6785,7 @@ pub mod cs2_dumper {
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pub const m_flTicksSinceLastSurfingDetected: usize = 0x558; // float32
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pub const m_bWasSurfing: usize = 0x55C; // bool
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}
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// Parent:
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// Parent: None
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// Field count: 5
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//
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// Metadata:
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@@ -6947,7 +6947,7 @@ pub mod cs2_dumper {
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pub const m_DefaultCaseOutflow: usize = 0x48; // CPulse_OutflowConnection
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pub const m_CaseOutflows: usize = 0x90; // CUtlVector<CPulse_OutflowConnection>
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}
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// Parent:
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// Parent: None
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// Field count: 3
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//
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// Metadata:
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@@ -7081,7 +7081,7 @@ pub mod cs2_dumper {
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pub const m_flAvgInterval: usize = 0x508; // float32
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pub const m_Velocity: usize = 0x510; // CEntityOutputTemplate<float32>
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}
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// Parent:
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// Parent: None
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// Field count: 3
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//
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// Metadata:
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@@ -7219,7 +7219,7 @@ pub mod cs2_dumper {
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pub mod CCSPointScript {
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pub const m_pParent: usize = 0x110; // CCSPointScriptEntity*
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}
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// Parent:
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// Parent: None
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// Field count: 6
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//
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// Metadata:
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@@ -7557,7 +7557,7 @@ pub mod cs2_dumper {
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pub const m_iEntryCount: usize = 0xB4; // int32
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pub const m_iEntryWins: usize = 0xB8; // int32
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}
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// Parent:
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// Parent: None
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// Field count: 2
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//
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// Metadata:
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@@ -7668,7 +7668,7 @@ pub mod cs2_dumper {
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// Field count: 0
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pub mod CWorld {
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}
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// Parent:
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// Parent: None
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// Field count: 8
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//
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// Metadata:
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@@ -7720,7 +7720,7 @@ pub mod cs2_dumper {
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// Field count: 0
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pub mod CTriggerGravity {
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}
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// Parent:
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// Parent: None
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// Field count: 17
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//
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// Metadata:
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@@ -8287,7 +8287,7 @@ pub mod cs2_dumper {
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pub const m_bIsOn: usize = 0x544; // bool
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pub const m_pNext: usize = 0x548; // CPointCamera*
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}
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// Parent:
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// Parent: None
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// Field count: 2
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//
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// Metadata:
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@@ -9086,7 +9086,7 @@ pub mod cs2_dumper {
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// Field count: 0
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pub mod CDecoyGrenade {
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}
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// Parent:
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// Parent: None
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// Field count: 13
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//
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// Metadata:
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@@ -9195,7 +9195,7 @@ pub mod cs2_dumper {
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pub const m_ConfigEntitiesToPropagateMaterialDecalsTo: usize = 0x778; // CNetworkUtlVectorBase<CHandle<CBaseModelEntity>>
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pub const m_vecViewOffset: usize = 0x7B8; // CNetworkViewOffsetVector
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}
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// Parent:
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// Parent: None
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// Field count: 14
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//
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// Metadata:
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@@ -9216,7 +9216,7 @@ pub mod cs2_dumper {
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pub const m_flNewHDRColorScale: usize = 0x38; // float32
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pub const m_flNewFarZ: usize = 0x3C; // float32
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}
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// Parent:
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// Parent: None
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// Field count: 11
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//
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// Metadata:
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@@ -9354,7 +9354,7 @@ pub mod cs2_dumper {
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pub const m_bIsOtherEnemy: usize = 0x74; // bool
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pub const m_killType: usize = 0x75; // EKillTypes_t
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}
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// Parent:
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// Parent: None
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// Field count: 8
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//
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// Metadata:
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@@ -9515,7 +9515,7 @@ pub mod cs2_dumper {
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pub const m_distance: usize = 0x4F4; // float32
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pub const m_directionEntityName: usize = 0x4F8; // CUtlSymbolLarge
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}
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// Parent:
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// Parent: None
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// Field count: 80
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//
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// Metadata:
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@@ -9650,7 +9650,7 @@ pub mod cs2_dumper {
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// Field count: 0
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pub mod CPlayer_UseServices {
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}
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// Parent:
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// Parent: None
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// Field count: 2
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//
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// Metadata:
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@@ -9942,7 +9942,7 @@ pub mod cs2_dumper {
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pub const m_flSpeedWhenSpinUpOrSpinDownStarted: usize = 0x524; // float32
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pub const m_motor: usize = 0x538; // CMotorController
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}
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// Parent:
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// Parent: None
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// Field count: 4
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//
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// Metadata:
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@@ -10147,7 +10147,7 @@ pub mod cs2_dumper {
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pub const m_OnNewPhaseStarted: usize = 0xEC8; // CEntityOutputTemplate<int32>
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pub const m_OnLevelTransition: usize = 0xEF0; // CEntityOutputTemplate<int32>
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}
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// Parent:
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// Parent: None
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// Field count: 24
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//
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// Metadata:
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@@ -10495,7 +10495,7 @@ pub mod cs2_dumper {
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pub const m_bSpotted: usize = 0x8; // bool
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pub const m_bSpottedByMask: usize = 0xC; // uint32[2]
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}
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// Parent:
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// Parent: None
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// Field count: 25
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//
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// Metadata:
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@@ -11608,7 +11608,7 @@ pub mod cs2_dumper {
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pub const m_OnPass: usize = 0x4F8; // CEntityIOOutput
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pub const m_OnFail: usize = 0x520; // CEntityIOOutput
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}
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// Parent:
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// Parent: None
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// Field count: 1
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//
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// Metadata:
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@@ -11717,7 +11717,7 @@ pub mod cs2_dumper {
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pub mod CPointClientUIWorldTextPanel {
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pub const m_messageText: usize = 0x9F0; // char[512]
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}
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// Parent:
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// Parent: None
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// Field count: 11
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//
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// Metadata:
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