latest game update

This commit is contained in:
f1nutz
2025-08-02 01:49:22 +03:00
parent 96b5a492ab
commit 7517c0c0b6
71 changed files with 448 additions and 455 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@@ -2994,7 +2994,7 @@ pub mod cs2_dumper {
pub const m_bFastRetrigger: usize = 0x4F3; // bool
pub const m_bPassthoughCaller: usize = 0x4F4; // bool
}
// Parent:
// Parent: None
// Field count: 6
pub mod SequenceHistory_t {
pub const m_hSequence: usize = 0x0; // HSequence
@@ -3349,7 +3349,7 @@ pub mod cs2_dumper {
pub const m_nGraphCreationFlagsAG2: usize = 0x5B4; // uint8
pub const m_nServerGraphDefReloadCountAG2: usize = 0x5F8; // int32
}
// Parent:
// Parent: None
// Field count: 10
pub mod CBuoyancyHelper {
pub const m_nFluidType: usize = 0x18; // CUtlStringToken
@@ -3706,7 +3706,7 @@ pub mod cs2_dumper {
pub const m_iInputFilter: usize = 0x860; // int32
pub const m_iDontMessageParent: usize = 0x864; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@@ -3716,7 +3716,7 @@ pub mod cs2_dumper {
pub const m_timestamp: usize = 0x8; // GameTime_t
pub const m_nWorldGroupId: usize = 0xC; // WorldGroupId_t
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@@ -3748,7 +3748,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CWeaponM4A1Silencer {
}
// Parent:
// Parent: None
// Field count: 7
//
// Metadata:
@@ -3776,7 +3776,7 @@ pub mod cs2_dumper {
// MPropertyDescription
pub mod CPulseCursorFuncs {
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@@ -3948,7 +3948,7 @@ pub mod cs2_dumper {
pub const m_iHltvReplayEntity: usize = 0xD6C; // CEntityIndex
pub const m_sndOpvarLatchData: usize = 0xD70; // CUtlVector<sndopvarlatchdata_t>
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@@ -4124,7 +4124,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CPointServerCommand {
}
// Parent:
// Parent: None
// Field count: 13
//
// Metadata:
@@ -4809,7 +4809,7 @@ pub mod cs2_dumper {
// MPulseDomainHookInfo
pub mod CFuncMoverAPI {
}
// Parent:
// Parent: None
// Field count: 33
//
// Metadata:
@@ -5194,7 +5194,7 @@ pub mod cs2_dumper {
pub mod CSingleplayRules {
pub const m_bSinglePlayerGameEnding: usize = 0xC0; // bool
}
// Parent:
// Parent: None
// Field count: 17
//
// Metadata:
@@ -5397,7 +5397,7 @@ pub mod cs2_dumper {
pub mod CMapSharedEnvironment {
pub const m_targetMapName: usize = 0x4F0; // CUtlSymbolLarge
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@@ -5530,7 +5530,7 @@ pub mod cs2_dumper {
pub mod CPulseCell_Outflow_ListenForEntityOutput__CursorState_t {
pub const m_entity: usize = 0x0; // CHandle<CBaseEntity>
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@@ -5782,7 +5782,7 @@ pub mod cs2_dumper {
pub const m_materialGroup: usize = 0x3F4; // CUtlStringToken
pub const m_nHitboxSet: usize = 0x3F8; // uint8
}
// Parent:
// Parent: None
// Field count: 0
pub mod CEntityComponent {
}
@@ -6201,7 +6201,7 @@ pub mod cs2_dumper {
pub const m_wasRestored: usize = 0x50C; // bool
pub const m_integrator: usize = 0x510; // CConstantForceController
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@@ -6394,7 +6394,7 @@ pub mod cs2_dumper {
pub const m_vWindDirection: usize = 0x58C; // Vector
pub const m_bFirstTime: usize = 0x598; // bool
}
// Parent:
// Parent: None
// Field count: 13
pub mod CBot {
pub const m_pController: usize = 0x10; // CCSPlayerController*
@@ -6785,7 +6785,7 @@ pub mod cs2_dumper {
pub const m_flTicksSinceLastSurfingDetected: usize = 0x558; // float32
pub const m_bWasSurfing: usize = 0x55C; // bool
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@@ -6947,7 +6947,7 @@ pub mod cs2_dumper {
pub const m_DefaultCaseOutflow: usize = 0x48; // CPulse_OutflowConnection
pub const m_CaseOutflows: usize = 0x90; // CUtlVector<CPulse_OutflowConnection>
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@@ -7081,7 +7081,7 @@ pub mod cs2_dumper {
pub const m_flAvgInterval: usize = 0x508; // float32
pub const m_Velocity: usize = 0x510; // CEntityOutputTemplate<float32>
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@@ -7219,7 +7219,7 @@ pub mod cs2_dumper {
pub mod CCSPointScript {
pub const m_pParent: usize = 0x110; // CCSPointScriptEntity*
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@@ -7557,7 +7557,7 @@ pub mod cs2_dumper {
pub const m_iEntryCount: usize = 0xB4; // int32
pub const m_iEntryWins: usize = 0xB8; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@@ -7668,7 +7668,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CWorld {
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@@ -7720,7 +7720,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CTriggerGravity {
}
// Parent:
// Parent: None
// Field count: 17
//
// Metadata:
@@ -8287,7 +8287,7 @@ pub mod cs2_dumper {
pub const m_bIsOn: usize = 0x544; // bool
pub const m_pNext: usize = 0x548; // CPointCamera*
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@@ -9086,7 +9086,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CDecoyGrenade {
}
// Parent:
// Parent: None
// Field count: 13
//
// Metadata:
@@ -9195,7 +9195,7 @@ pub mod cs2_dumper {
pub const m_ConfigEntitiesToPropagateMaterialDecalsTo: usize = 0x778; // CNetworkUtlVectorBase<CHandle<CBaseModelEntity>>
pub const m_vecViewOffset: usize = 0x7B8; // CNetworkViewOffsetVector
}
// Parent:
// Parent: None
// Field count: 14
//
// Metadata:
@@ -9216,7 +9216,7 @@ pub mod cs2_dumper {
pub const m_flNewHDRColorScale: usize = 0x38; // float32
pub const m_flNewFarZ: usize = 0x3C; // float32
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata:
@@ -9354,7 +9354,7 @@ pub mod cs2_dumper {
pub const m_bIsOtherEnemy: usize = 0x74; // bool
pub const m_killType: usize = 0x75; // EKillTypes_t
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@@ -9515,7 +9515,7 @@ pub mod cs2_dumper {
pub const m_distance: usize = 0x4F4; // float32
pub const m_directionEntityName: usize = 0x4F8; // CUtlSymbolLarge
}
// Parent:
// Parent: None
// Field count: 80
//
// Metadata:
@@ -9650,7 +9650,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CPlayer_UseServices {
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@@ -9942,7 +9942,7 @@ pub mod cs2_dumper {
pub const m_flSpeedWhenSpinUpOrSpinDownStarted: usize = 0x524; // float32
pub const m_motor: usize = 0x538; // CMotorController
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@@ -10147,7 +10147,7 @@ pub mod cs2_dumper {
pub const m_OnNewPhaseStarted: usize = 0xEC8; // CEntityOutputTemplate<int32>
pub const m_OnLevelTransition: usize = 0xEF0; // CEntityOutputTemplate<int32>
}
// Parent:
// Parent: None
// Field count: 24
//
// Metadata:
@@ -10495,7 +10495,7 @@ pub mod cs2_dumper {
pub const m_bSpotted: usize = 0x8; // bool
pub const m_bSpottedByMask: usize = 0xC; // uint32[2]
}
// Parent:
// Parent: None
// Field count: 25
//
// Metadata:
@@ -11608,7 +11608,7 @@ pub mod cs2_dumper {
pub const m_OnPass: usize = 0x4F8; // CEntityIOOutput
pub const m_OnFail: usize = 0x520; // CEntityIOOutput
}
// Parent:
// Parent: None
// Field count: 1
//
// Metadata:
@@ -11717,7 +11717,7 @@ pub mod cs2_dumper {
pub mod CPointClientUIWorldTextPanel {
pub const m_messageText: usize = 0x9F0; // char[512]
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata: