latest game update

This commit is contained in:
f1nutz
2025-08-02 01:49:22 +03:00
parent 96b5a492ab
commit 7517c0c0b6
71 changed files with 448 additions and 455 deletions

View File

@@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1D2C090;
public const nint dwEntityList = 0x1CBE6A0;
public const nint dwGameEntitySystem = 0x1E01C60;
public const nint dwCSGOInput = 0x1D2C010;
public const nint dwEntityList = 0x1CBE620;
public const nint dwGameEntitySystem = 0x1E01BE0;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1D1D560;
public const nint dwGameRules = 0x1D1D4E0;
public const nint dwGlobalVars = 0x1AE9458;
public const nint dwGlowManager = 0x1D1D588;
public const nint dwLocalPlayerController = 0x1D102C0;
public const nint dwGlowManager = 0x1D1D508;
public const nint dwLocalPlayerController = 0x1D10240;
public const nint dwLocalPlayerPawn = 0x1AF4B80;
public const nint dwPlantedC4 = 0x1D27200;
public const nint dwPlantedC4 = 0x1D27180;
public const nint dwPrediction = 0x1AF4AB0;
public const nint dwSensitivity = 0x1D1E098;
public const nint dwSensitivity = 0x1D1E018;
public const nint dwSensitivity_sensitivity = 0x48;
public const nint dwViewAngles = 0x1D2C840;
public const nint dwViewMatrix = 0x1D21A80;
public const nint dwViewRender = 0x1D226C0;
public const nint dwWeaponC4 = 0x1CC1908;
public const nint dwViewAngles = 0x1D2C7C0;
public const nint dwViewMatrix = 0x1D21A00;
public const nint dwViewRender = 0x1D22640;
public const nint dwWeaponC4 = 0x1CC1888;
}
// Module: engine2.dll
public static class Engine2Dll {