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latest game update
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@@ -1,22 +1,22 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-07-31 03:03:49.823379600 UTC
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// 2025-08-01 22:47:35.099029800 UTC
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namespace CS2Dumper.Interfaces {
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// Module: animationsystem.dll
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public static class AnimationsystemDll {
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public const nint AnimationSystemUtils_001 = 0x707BF0;
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public const nint AnimationSystem_001 = 0x6FFB10;
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public const nint AnimationSystemUtils_001 = 0x707C30;
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public const nint AnimationSystem_001 = 0x6FFB50;
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}
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// Module: client.dll
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public static class ClientDll {
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public const nint ClientToolsInfo_001 = 0x1AECDC0;
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public const nint EmptyWorldService001_Client = 0x1AA82A0;
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public const nint GameClientExports001 = 0x1AE9BB0;
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public const nint LegacyGameUI001 = 0x1B09630;
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public const nint Source2Client002 = 0x1D1B310;
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public const nint Source2ClientConfig001 = 0x1CB9E00;
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public const nint LegacyGameUI001 = 0x1B09620;
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public const nint Source2Client002 = 0x1D1B290;
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public const nint Source2ClientConfig001 = 0x1CB9D80;
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public const nint Source2ClientPrediction001 = 0x1AF4AB0;
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public const nint Source2ClientUI001 = 0x1B07DB0;
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public const nint Source2ClientUI001 = 0x1B07DA0;
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}
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// Module: engine2.dll
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public static class Engine2Dll {
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@@ -214,10 +214,6 @@ namespace CS2Dumper.Interfaces {
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public static class V8systemDll {
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public const nint Source2V8System001 = 0x315B0;
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}
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// Module: vconcomm.dll
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public static class VconcommDll {
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public const nint VConComm001 = 0x365C0;
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}
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// Module: vphysics2.dll
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public static class Vphysics2Dll {
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public const nint VPhysics2_Handle_Interface_001 = 0x3D1E00;
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