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https://github.com/a2x/cs2-dumper.git
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2026-03-17 09:52:27.225884900 UTC
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// 2026-03-19 10:05:24.652271200 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,38 +12,38 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x2061120;
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pub const EmptyWorldService001_Client: usize = 0x201AF90;
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pub const GameClientExports001: usize = 0x205DE00;
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pub const LegacyGameUI001: usize = 0x207B660;
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pub const Source2Client002: usize = 0x2307DE0;
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pub const Source2ClientConfig001: usize = 0x228BED0;
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pub const Source2ClientPrediction001: usize = 0x2068A70;
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pub const Source2ClientUI001: usize = 0x2079EF0;
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pub const ClientToolsInfo_001: usize = 0x2062120;
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pub const EmptyWorldService001_Client: usize = 0x201BF90;
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pub const GameClientExports001: usize = 0x205EE00;
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pub const LegacyGameUI001: usize = 0x207C650;
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pub const Source2Client002: usize = 0x2308DE0;
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pub const Source2ClientConfig001: usize = 0x228CEE0;
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pub const Source2ClientPrediction001: usize = 0x2069A60;
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pub const Source2ClientUI001: usize = 0x207AEE0;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x6138E0;
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pub const BugService001: usize = 0x8C8D60;
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pub const ClientServerEngineLoopService_001: usize = 0x90A400;
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pub const BugService001: usize = 0x8C8D70;
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pub const ClientServerEngineLoopService_001: usize = 0x90A410;
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pub const EngineGameUI001: usize = 0x6112E0;
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pub const EngineServiceMgr001: usize = 0x909CB0;
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pub const GameEventSystemClientV001: usize = 0x909F90;
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pub const GameEventSystemServerV001: usize = 0x90A0C0;
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pub const EngineServiceMgr001: usize = 0x909CC0;
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pub const GameEventSystemClientV001: usize = 0x909FA0;
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pub const GameEventSystemServerV001: usize = 0x90A0D0;
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pub const GameResourceServiceClientV001: usize = 0x6139E0;
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pub const GameResourceServiceServerV001: usize = 0x613A40;
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pub const GameUIService_001: usize = 0x8C9190;
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pub const GameUIService_001: usize = 0x8C91A0;
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pub const HostStateMgr001: usize = 0x614260;
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pub const INETSUPPORT_001: usize = 0x60C8E0;
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pub const InputService_001: usize = 0x8C9480;
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pub const InputService_001: usize = 0x8C9490;
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pub const KeyValueCache001: usize = 0x614310;
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pub const MapListService_001: usize = 0x9082F0;
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pub const NetworkClientService_001: usize = 0x908480;
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pub const NetworkP2PService_001: usize = 0x9087C0;
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pub const NetworkServerService_001: usize = 0x908970;
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pub const MapListService_001: usize = 0x908300;
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pub const NetworkClientService_001: usize = 0x908490;
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pub const NetworkP2PService_001: usize = 0x9087D0;
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pub const NetworkServerService_001: usize = 0x908980;
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pub const NetworkService_001: usize = 0x613BB0;
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pub const RenderService_001: usize = 0x908BE0;
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pub const ScreenshotService001: usize = 0x908EA0;
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pub const RenderService_001: usize = 0x908BF0;
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pub const ScreenshotService001: usize = 0x908EB0;
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pub const SimpleEngineLoopService_001: usize = 0x614370;
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pub const SoundService_001: usize = 0x613BF0;
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pub const Source2EngineToClient001: usize = 0x610BE0;
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@@ -51,7 +51,7 @@ pub mod cs2_dumper {
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pub const Source2EngineToServer001: usize = 0x610CB8;
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pub const Source2EngineToServerStringTable001: usize = 0x610CE0;
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pub const SplitScreenService_001: usize = 0x613ED0;
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pub const StatsService_001: usize = 0x909260;
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pub const StatsService_001: usize = 0x909270;
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pub const ToolService_001: usize = 0x614090;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x611370;
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pub const VProfService_001: usize = 0x6140D0;
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@@ -160,15 +160,15 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1B76C00;
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pub const EmptyWorldService001_Server: usize = 0x1B76C10;
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pub const EntitySubclassUtilsV001: usize = 0x1B22160;
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pub const NavGameTest001: usize = 0x1C20878;
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pub const ServerToolsInfo_001: usize = 0x1BD1AF8;
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pub const Source2GameClients001: usize = 0x1BCEB70;
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pub const Source2GameDirector001: usize = 0x1D60AB0;
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pub const Source2GameEntities001: usize = 0x1BD1200;
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pub const Source2Server001: usize = 0x1BD1060;
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pub const Source2ServerConfig001: usize = 0x1E558F8;
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pub const NavGameTest001: usize = 0x1C208F8;
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pub const ServerToolsInfo_001: usize = 0x1BD1B88;
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pub const Source2GameClients001: usize = 0x1BCEC00;
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pub const Source2GameDirector001: usize = 0x1D60A90;
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pub const Source2GameEntities001: usize = 0x1BD1290;
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pub const Source2Server001: usize = 0x1BD10F0;
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pub const Source2ServerConfig001: usize = 0x1E55988;
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pub const customnavsystem001: usize = 0x1B00F18;
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}
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// Module: soundsystem.dll
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