up latest

This commit is contained in:
cacamelio
2026-03-19 12:06:23 +02:00
parent 649dad3164
commit 74787adb3b
68 changed files with 377 additions and 373 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-03-17 09:52:27.225884900 UTC
// 2026-03-19 10:05:24.652271200 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,38 +12,38 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x2061120;
pub const EmptyWorldService001_Client: usize = 0x201AF90;
pub const GameClientExports001: usize = 0x205DE00;
pub const LegacyGameUI001: usize = 0x207B660;
pub const Source2Client002: usize = 0x2307DE0;
pub const Source2ClientConfig001: usize = 0x228BED0;
pub const Source2ClientPrediction001: usize = 0x2068A70;
pub const Source2ClientUI001: usize = 0x2079EF0;
pub const ClientToolsInfo_001: usize = 0x2062120;
pub const EmptyWorldService001_Client: usize = 0x201BF90;
pub const GameClientExports001: usize = 0x205EE00;
pub const LegacyGameUI001: usize = 0x207C650;
pub const Source2Client002: usize = 0x2308DE0;
pub const Source2ClientConfig001: usize = 0x228CEE0;
pub const Source2ClientPrediction001: usize = 0x2069A60;
pub const Source2ClientUI001: usize = 0x207AEE0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x6138E0;
pub const BugService001: usize = 0x8C8D60;
pub const ClientServerEngineLoopService_001: usize = 0x90A400;
pub const BugService001: usize = 0x8C8D70;
pub const ClientServerEngineLoopService_001: usize = 0x90A410;
pub const EngineGameUI001: usize = 0x6112E0;
pub const EngineServiceMgr001: usize = 0x909CB0;
pub const GameEventSystemClientV001: usize = 0x909F90;
pub const GameEventSystemServerV001: usize = 0x90A0C0;
pub const EngineServiceMgr001: usize = 0x909CC0;
pub const GameEventSystemClientV001: usize = 0x909FA0;
pub const GameEventSystemServerV001: usize = 0x90A0D0;
pub const GameResourceServiceClientV001: usize = 0x6139E0;
pub const GameResourceServiceServerV001: usize = 0x613A40;
pub const GameUIService_001: usize = 0x8C9190;
pub const GameUIService_001: usize = 0x8C91A0;
pub const HostStateMgr001: usize = 0x614260;
pub const INETSUPPORT_001: usize = 0x60C8E0;
pub const InputService_001: usize = 0x8C9480;
pub const InputService_001: usize = 0x8C9490;
pub const KeyValueCache001: usize = 0x614310;
pub const MapListService_001: usize = 0x9082F0;
pub const NetworkClientService_001: usize = 0x908480;
pub const NetworkP2PService_001: usize = 0x9087C0;
pub const NetworkServerService_001: usize = 0x908970;
pub const MapListService_001: usize = 0x908300;
pub const NetworkClientService_001: usize = 0x908490;
pub const NetworkP2PService_001: usize = 0x9087D0;
pub const NetworkServerService_001: usize = 0x908980;
pub const NetworkService_001: usize = 0x613BB0;
pub const RenderService_001: usize = 0x908BE0;
pub const ScreenshotService001: usize = 0x908EA0;
pub const RenderService_001: usize = 0x908BF0;
pub const ScreenshotService001: usize = 0x908EB0;
pub const SimpleEngineLoopService_001: usize = 0x614370;
pub const SoundService_001: usize = 0x613BF0;
pub const Source2EngineToClient001: usize = 0x610BE0;
@@ -51,7 +51,7 @@ pub mod cs2_dumper {
pub const Source2EngineToServer001: usize = 0x610CB8;
pub const Source2EngineToServerStringTable001: usize = 0x610CE0;
pub const SplitScreenService_001: usize = 0x613ED0;
pub const StatsService_001: usize = 0x909260;
pub const StatsService_001: usize = 0x909270;
pub const ToolService_001: usize = 0x614090;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x611370;
pub const VProfService_001: usize = 0x6140D0;
@@ -160,15 +160,15 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1B76C00;
pub const EmptyWorldService001_Server: usize = 0x1B76C10;
pub const EntitySubclassUtilsV001: usize = 0x1B22160;
pub const NavGameTest001: usize = 0x1C20878;
pub const ServerToolsInfo_001: usize = 0x1BD1AF8;
pub const Source2GameClients001: usize = 0x1BCEB70;
pub const Source2GameDirector001: usize = 0x1D60AB0;
pub const Source2GameEntities001: usize = 0x1BD1200;
pub const Source2Server001: usize = 0x1BD1060;
pub const Source2ServerConfig001: usize = 0x1E558F8;
pub const NavGameTest001: usize = 0x1C208F8;
pub const ServerToolsInfo_001: usize = 0x1BD1B88;
pub const Source2GameClients001: usize = 0x1BCEC00;
pub const Source2GameDirector001: usize = 0x1D60A90;
pub const Source2GameEntities001: usize = 0x1BD1290;
pub const Source2Server001: usize = 0x1BD10F0;
pub const Source2ServerConfig001: usize = 0x1E55988;
pub const customnavsystem001: usize = 0x1B00F18;
}
// Module: soundsystem.dll