mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14014)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-11 03:50:46.229934900 UTC
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// 2024-06-12 06:08:34.023761 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,49 +12,49 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x726DA0;
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pub const EmptyWorldService001_Client: usize = 0x473550;
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pub const GameClientExports001: usize = 0x726DB0;
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pub const LegacyGameUI001: usize = 0x8B02B0;
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pub const Source2Client002: usize = 0x726DC0;
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pub const Source2ClientConfig001: usize = 0x456950;
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pub const Source2ClientPrediction001: usize = 0x7A7030;
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pub const Source2ClientUI001: usize = 0x896B80;
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pub const ClientToolsInfo_001: usize = 0x746510;
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pub const EmptyWorldService001_Client: usize = 0x481E30;
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pub const GameClientExports001: usize = 0x746520;
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pub const LegacyGameUI001: usize = 0x8DE9E0;
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pub const Source2Client002: usize = 0x746530;
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pub const Source2ClientConfig001: usize = 0x465230;
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pub const Source2ClientPrediction001: usize = 0x7C97E0;
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pub const Source2ClientUI001: usize = 0x8C52B0;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x17DAE0;
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pub const BugService001: usize = 0x17EC30;
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pub const ClientServerEngineLoopService_001: usize = 0x1F2D30;
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pub const EngineGameUI001: usize = 0x127A00;
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pub const EngineServiceMgr001: usize = 0x1E1FB0;
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pub const GameEventSystemClientV001: usize = 0x1E7120;
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pub const GameEventSystemServerV001: usize = 0x1E7130;
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pub const GameResourceServiceClientV001: usize = 0x1862B0;
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pub const GameResourceServiceServerV001: usize = 0x1862C0;
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pub const GameUIService_001: usize = 0x188C60;
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pub const HostStateMgr001: usize = 0x1EB8E0;
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pub const INETSUPPORT_001: usize = 0xF6870;
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pub const InputService_001: usize = 0x18E7E0;
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pub const KeyValueCache001: usize = 0x1EE100;
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pub const MapListService_001: usize = 0x1A1990;
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pub const NetworkClientService_001: usize = 0x1A8BE0;
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pub const NetworkP2PService_001: usize = 0x1AF430;
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pub const NetworkServerService_001: usize = 0x1B3960;
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pub const NetworkService_001: usize = 0x1B8BF0;
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pub const RenderService_001: usize = 0x1B90E0;
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pub const ScreenshotService001: usize = 0x1BBA90;
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pub const SimpleEngineLoopService_001: usize = 0x1FF880;
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pub const SoundService_001: usize = 0x1BFCD0;
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pub const Source2EngineToClient001: usize = 0x66DC0;
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pub const Source2EngineToClientStringTable001: usize = 0x905D0;
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pub const Source2EngineToServer001: usize = 0x97C60;
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pub const Source2EngineToServerStringTable001: usize = 0xAF2C0;
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pub const SplitScreenService_001: usize = 0x1C66E0;
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pub const StatsService_001: usize = 0x1C9430;
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pub const ToolService_001: usize = 0x1CDEB0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x128680;
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pub const VProfService_001: usize = 0x1CF2F0;
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pub const BenchmarkService001: usize = 0x184720;
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pub const BugService001: usize = 0x185870;
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pub const ClientServerEngineLoopService_001: usize = 0x1FA840;
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pub const EngineGameUI001: usize = 0x129B60;
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pub const EngineServiceMgr001: usize = 0x1E8BD0;
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pub const GameEventSystemClientV001: usize = 0x1EDD50;
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pub const GameEventSystemServerV001: usize = 0x1EDD60;
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pub const GameResourceServiceClientV001: usize = 0x18CEF0;
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pub const GameResourceServiceServerV001: usize = 0x18CF00;
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pub const GameUIService_001: usize = 0x18F8B0;
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pub const HostStateMgr001: usize = 0x1F34E0;
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pub const INETSUPPORT_001: usize = 0xF84F0;
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pub const InputService_001: usize = 0x195430;
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pub const KeyValueCache001: usize = 0x1F5D00;
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pub const MapListService_001: usize = 0x1A85F0;
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pub const NetworkClientService_001: usize = 0x1AF840;
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pub const NetworkP2PService_001: usize = 0x1B5FD0;
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pub const NetworkServerService_001: usize = 0x1BA500;
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pub const NetworkService_001: usize = 0x1BF7C0;
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pub const RenderService_001: usize = 0x1BFCB0;
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pub const ScreenshotService001: usize = 0x1C2660;
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pub const SimpleEngineLoopService_001: usize = 0x207410;
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pub const SoundService_001: usize = 0x1C68A0;
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pub const Source2EngineToClient001: usize = 0x690C0;
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pub const Source2EngineToClientStringTable001: usize = 0x92420;
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pub const Source2EngineToServer001: usize = 0x999B0;
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pub const Source2EngineToServerStringTable001: usize = 0xB0FB0;
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pub const SplitScreenService_001: usize = 0x1CD2F0;
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pub const StatsService_001: usize = 0x1D0050;
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pub const ToolService_001: usize = 0x1D4AD0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x12A810;
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pub const VProfService_001: usize = 0x1D5F10;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -108,10 +108,10 @@ pub mod cs2_dumper {
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x7FB20;
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pub const NetworkMessagesVersion001: usize = 0xA05C0;
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pub const NetworkSystemVersion001: usize = 0xC1420;
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pub const SerializedEntitiesVersion001: usize = 0xD7560;
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pub const FlattenedSerializersVersion001: usize = 0x83B60;
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pub const NetworkMessagesVersion001: usize = 0xA4840;
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pub const NetworkSystemVersion001: usize = 0xC5AE0;
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pub const SerializedEntitiesVersion001: usize = 0xDBCB0;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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@@ -160,21 +160,21 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x5540D0;
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pub const EntitySubclassUtilsV001: usize = 0x2B4240;
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pub const NavGameTest001: usize = 0xA32C80;
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pub const ServerToolsInfo_001: usize = 0x824F80;
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pub const Source2GameClients001: usize = 0x824F90;
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pub const Source2GameDirector001: usize = 0x120AD0;
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pub const Source2GameEntities001: usize = 0x824FA0;
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pub const Source2Server001: usize = 0x824FB0;
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pub const Source2ServerConfig001: usize = 0x53EEF0;
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pub const customnavsystem001: usize = 0x2240A0;
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pub const EmptyWorldService001_Server: usize = 0x564BD0;
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pub const EntitySubclassUtilsV001: usize = 0x2BD1A0;
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pub const NavGameTest001: usize = 0xA56C20;
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pub const ServerToolsInfo_001: usize = 0x848C80;
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pub const Source2GameClients001: usize = 0x848C90;
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pub const Source2GameDirector001: usize = 0x124330;
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pub const Source2GameEntities001: usize = 0x848CA0;
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pub const Source2Server001: usize = 0x848CB0;
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pub const Source2ServerConfig001: usize = 0x54F8F0;
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pub const customnavsystem001: usize = 0x22BCF0;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x17F6A0;
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pub const SoundOpSystemEdit001: usize = 0x9CD60;
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pub const SoundOpSystem001: usize = 0x17F6D0;
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pub const SoundOpSystemEdit001: usize = 0x9CD90;
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pub const SoundSystem001: usize = 0x49730;
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pub const VMixEditTool001: usize = 0x7A170;
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}
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