Game update (14014)

This commit is contained in:
a2x
2024-06-12 16:09:59 +10:00
parent e88130b250
commit 701fd9a0e8
66 changed files with 926 additions and 934 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-06-11 03:50:46.229934900 UTC
// 2024-06-12 06:08:34.023761 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x726DA0;
pub const EmptyWorldService001_Client: usize = 0x473550;
pub const GameClientExports001: usize = 0x726DB0;
pub const LegacyGameUI001: usize = 0x8B02B0;
pub const Source2Client002: usize = 0x726DC0;
pub const Source2ClientConfig001: usize = 0x456950;
pub const Source2ClientPrediction001: usize = 0x7A7030;
pub const Source2ClientUI001: usize = 0x896B80;
pub const ClientToolsInfo_001: usize = 0x746510;
pub const EmptyWorldService001_Client: usize = 0x481E30;
pub const GameClientExports001: usize = 0x746520;
pub const LegacyGameUI001: usize = 0x8DE9E0;
pub const Source2Client002: usize = 0x746530;
pub const Source2ClientConfig001: usize = 0x465230;
pub const Source2ClientPrediction001: usize = 0x7C97E0;
pub const Source2ClientUI001: usize = 0x8C52B0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x17DAE0;
pub const BugService001: usize = 0x17EC30;
pub const ClientServerEngineLoopService_001: usize = 0x1F2D30;
pub const EngineGameUI001: usize = 0x127A00;
pub const EngineServiceMgr001: usize = 0x1E1FB0;
pub const GameEventSystemClientV001: usize = 0x1E7120;
pub const GameEventSystemServerV001: usize = 0x1E7130;
pub const GameResourceServiceClientV001: usize = 0x1862B0;
pub const GameResourceServiceServerV001: usize = 0x1862C0;
pub const GameUIService_001: usize = 0x188C60;
pub const HostStateMgr001: usize = 0x1EB8E0;
pub const INETSUPPORT_001: usize = 0xF6870;
pub const InputService_001: usize = 0x18E7E0;
pub const KeyValueCache001: usize = 0x1EE100;
pub const MapListService_001: usize = 0x1A1990;
pub const NetworkClientService_001: usize = 0x1A8BE0;
pub const NetworkP2PService_001: usize = 0x1AF430;
pub const NetworkServerService_001: usize = 0x1B3960;
pub const NetworkService_001: usize = 0x1B8BF0;
pub const RenderService_001: usize = 0x1B90E0;
pub const ScreenshotService001: usize = 0x1BBA90;
pub const SimpleEngineLoopService_001: usize = 0x1FF880;
pub const SoundService_001: usize = 0x1BFCD0;
pub const Source2EngineToClient001: usize = 0x66DC0;
pub const Source2EngineToClientStringTable001: usize = 0x905D0;
pub const Source2EngineToServer001: usize = 0x97C60;
pub const Source2EngineToServerStringTable001: usize = 0xAF2C0;
pub const SplitScreenService_001: usize = 0x1C66E0;
pub const StatsService_001: usize = 0x1C9430;
pub const ToolService_001: usize = 0x1CDEB0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x128680;
pub const VProfService_001: usize = 0x1CF2F0;
pub const BenchmarkService001: usize = 0x184720;
pub const BugService001: usize = 0x185870;
pub const ClientServerEngineLoopService_001: usize = 0x1FA840;
pub const EngineGameUI001: usize = 0x129B60;
pub const EngineServiceMgr001: usize = 0x1E8BD0;
pub const GameEventSystemClientV001: usize = 0x1EDD50;
pub const GameEventSystemServerV001: usize = 0x1EDD60;
pub const GameResourceServiceClientV001: usize = 0x18CEF0;
pub const GameResourceServiceServerV001: usize = 0x18CF00;
pub const GameUIService_001: usize = 0x18F8B0;
pub const HostStateMgr001: usize = 0x1F34E0;
pub const INETSUPPORT_001: usize = 0xF84F0;
pub const InputService_001: usize = 0x195430;
pub const KeyValueCache001: usize = 0x1F5D00;
pub const MapListService_001: usize = 0x1A85F0;
pub const NetworkClientService_001: usize = 0x1AF840;
pub const NetworkP2PService_001: usize = 0x1B5FD0;
pub const NetworkServerService_001: usize = 0x1BA500;
pub const NetworkService_001: usize = 0x1BF7C0;
pub const RenderService_001: usize = 0x1BFCB0;
pub const ScreenshotService001: usize = 0x1C2660;
pub const SimpleEngineLoopService_001: usize = 0x207410;
pub const SoundService_001: usize = 0x1C68A0;
pub const Source2EngineToClient001: usize = 0x690C0;
pub const Source2EngineToClientStringTable001: usize = 0x92420;
pub const Source2EngineToServer001: usize = 0x999B0;
pub const Source2EngineToServerStringTable001: usize = 0xB0FB0;
pub const SplitScreenService_001: usize = 0x1CD2F0;
pub const StatsService_001: usize = 0x1D0050;
pub const ToolService_001: usize = 0x1D4AD0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x12A810;
pub const VProfService_001: usize = 0x1D5F10;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -108,10 +108,10 @@ pub mod cs2_dumper {
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x7FB20;
pub const NetworkMessagesVersion001: usize = 0xA05C0;
pub const NetworkSystemVersion001: usize = 0xC1420;
pub const SerializedEntitiesVersion001: usize = 0xD7560;
pub const FlattenedSerializersVersion001: usize = 0x83B60;
pub const NetworkMessagesVersion001: usize = 0xA4840;
pub const NetworkSystemVersion001: usize = 0xC5AE0;
pub const SerializedEntitiesVersion001: usize = 0xDBCB0;
}
// Module: panorama.dll
pub mod panorama_dll {
@@ -160,21 +160,21 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x5540D0;
pub const EntitySubclassUtilsV001: usize = 0x2B4240;
pub const NavGameTest001: usize = 0xA32C80;
pub const ServerToolsInfo_001: usize = 0x824F80;
pub const Source2GameClients001: usize = 0x824F90;
pub const Source2GameDirector001: usize = 0x120AD0;
pub const Source2GameEntities001: usize = 0x824FA0;
pub const Source2Server001: usize = 0x824FB0;
pub const Source2ServerConfig001: usize = 0x53EEF0;
pub const customnavsystem001: usize = 0x2240A0;
pub const EmptyWorldService001_Server: usize = 0x564BD0;
pub const EntitySubclassUtilsV001: usize = 0x2BD1A0;
pub const NavGameTest001: usize = 0xA56C20;
pub const ServerToolsInfo_001: usize = 0x848C80;
pub const Source2GameClients001: usize = 0x848C90;
pub const Source2GameDirector001: usize = 0x124330;
pub const Source2GameEntities001: usize = 0x848CA0;
pub const Source2Server001: usize = 0x848CB0;
pub const Source2ServerConfig001: usize = 0x54F8F0;
pub const customnavsystem001: usize = 0x22BCF0;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x17F6A0;
pub const SoundOpSystemEdit001: usize = 0x9CD60;
pub const SoundOpSystem001: usize = 0x17F6D0;
pub const SoundOpSystemEdit001: usize = 0x9CD90;
pub const SoundSystem001: usize = 0x49730;
pub const VMixEditTool001: usize = 0x7A170;
}