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Game update (14071) (2)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-03-08 01:09:39.389363600 UTC
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// 2025-03-12 09:38:45.590431400 UTC
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#pragma once
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@@ -945,7 +945,7 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1CC; // int32
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constexpr std::ptrdiff_t m_bSetOrientation = 0x1D0; // bool
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constexpr std::ptrdiff_t m_nOrientationMode = 0x1D4; // ParticleOrientationSetMode_t
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constexpr std::ptrdiff_t m_nSetParent = 0x1D8; //
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constexpr std::ptrdiff_t m_nSetParent = 0x1D8; // ParticleParentSetMode_t
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}
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// Parent: CParticleFunctionOperator
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// Field count: 8
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@@ -1214,7 +1214,7 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t m_flCenterXOffset = 0xCC0; // CParticleCollectionRendererFloatInput
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constexpr std::ptrdiff_t m_flCenterYOffset = 0xE20; // CParticleCollectionRendererFloatInput
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constexpr std::ptrdiff_t m_flBumpStrength = 0xF80; // float32
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constexpr std::ptrdiff_t m_nCropTextureOverride = 0xF84; //
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constexpr std::ptrdiff_t m_nCropTextureOverride = 0xF84; // ParticleSequenceCropOverride_t
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constexpr std::ptrdiff_t m_vecTexturesInput = 0xF88; // CUtlVector<TextureGroup_t>
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constexpr std::ptrdiff_t m_flAnimationRate = 0xFA0; // float32
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constexpr std::ptrdiff_t m_nAnimationType = 0xFA4; // AnimationType_t
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@@ -3426,7 +3426,7 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t m_bLOS = 0x1F4; // bool
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constexpr std::ptrdiff_t m_CollisionGroupName = 0x1F5; // char[128]
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constexpr std::ptrdiff_t m_nTraceSet = 0x278; // ParticleTraceSet_t
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constexpr std::ptrdiff_t m_nSetParent = 0x27C; //
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constexpr std::ptrdiff_t m_nSetParent = 0x27C; // ParticleParentSetMode_t
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}
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// Parent: CParticleFunctionPreEmission
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// Field count: 4
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@@ -5233,7 +5233,7 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t m_bRenderSpecular = 0x1249; // bool
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constexpr std::ptrdiff_t m_lightCookie = 0x1250; // CUtlString
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constexpr std::ptrdiff_t m_nPriority = 0x1258; // int32
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constexpr std::ptrdiff_t m_nFogLightingMode = 0x125C; //
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constexpr std::ptrdiff_t m_nFogLightingMode = 0x125C; // ParticleLightFogLightingMode_t
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constexpr std::ptrdiff_t m_flFogContribution = 0x1260; // CParticleCollectionRendererFloatInput
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constexpr std::ptrdiff_t m_nCapsuleLightBehavior = 0x13C0; // ParticleLightBehaviorChoiceList_t
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constexpr std::ptrdiff_t m_flCapsuleLength = 0x13C4; // float32
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@@ -5289,7 +5289,7 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t m_nCP1 = 0x1C8; // int32
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constexpr std::ptrdiff_t m_vecCP1Pos = 0x1CC; // Vector
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constexpr std::ptrdiff_t m_bUseAvgParticlePos = 0x1D8; // bool
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constexpr std::ptrdiff_t m_nSetParent = 0x1DC; //
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constexpr std::ptrdiff_t m_nSetParent = 0x1DC; // ParticleParentSetMode_t
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}
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// Parent: CParticleFunctionPreEmission
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// Field count: 7
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