Game update (14071) (2)

This commit is contained in:
Enoouo
2025-03-12 17:49:16 +08:00
parent 76c03850dc
commit 6dc8b083ea
64 changed files with 433 additions and 433 deletions

View File

@@ -1,33 +1,33 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-03-08 01:09:39.389363600 UTC
// 2025-03-12 09:38:45.590431400 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1AAC6A0;
public const nint dwEntityList = 0x1A36A00;
public const nint dwGameEntitySystem = 0x1B5D738;
public const nint dwCSGOInput = 0x1AAD6D0;
public const nint dwEntityList = 0x1A37A30;
public const nint dwGameEntitySystem = 0x1B5E798;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1A9D830;
public const nint dwGlobalVars = 0x187EC80;
public const nint dwGlowManager = 0x1A9D850;
public const nint dwLocalPlayerController = 0x1A88080;
public const nint dwLocalPlayerPawn = 0x188AF20;
public const nint dwPlantedC4 = 0x1AA79F0;
public const nint dwPrediction = 0x188ADA0;
public const nint dwSensitivity = 0x1A9EE28;
public const nint dwGameRules = 0x1A9E850;
public const nint dwGlobalVars = 0x187FC90;
public const nint dwGlowManager = 0x1A9E870;
public const nint dwLocalPlayerController = 0x1A890C0;
public const nint dwLocalPlayerPawn = 0x188BF30;
public const nint dwPlantedC4 = 0x1AA8A10;
public const nint dwPrediction = 0x188BDB0;
public const nint dwSensitivity = 0x1A9FE48;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1AACA70;
public const nint dwViewMatrix = 0x1AA27F0;
public const nint dwViewRender = 0x1AA3000;
public const nint dwWeaponC4 = 0x1A3AC80;
public const nint dwViewAngles = 0x1AADAA0;
public const nint dwViewMatrix = 0x1AA3810;
public const nint dwViewRender = 0x1AA4020;
public const nint dwWeaponC4 = 0x1A3BCB0;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x540BE4;
public const nint dwNetworkGameClient = 0x53FCE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x244;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
public const nint dwNetworkGameClient_localPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x238;