mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Game update (14071) (2)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-03-08 01:09:39.389363600 UTC
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// 2025-03-12 09:38:45.590431400 UTC
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namespace CS2Dumper.Schemas {
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// Module: animationsystem.dll
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@@ -1138,7 +1138,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_children = 0x0; // CUtlVector<CMotionSearchNode*>
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public const nint m_quantizer = 0x18; // CVectorQuantizer
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public const nint m_sampleCodes = 0x38; // CUtlVector<CUtlVector<SampleCode>>
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public const nint m_sampleIndices = 0x50; //
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public const nint m_sampleIndices = 0x50; // CUtlVector<CUtlVector<int32>>
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public const nint m_selectableSamples = 0x68; // CUtlVector<int32>
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}
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// Parent: None
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@@ -1717,7 +1717,7 @@ namespace CS2Dumper.Schemas {
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// MGetKV3ClassDefaults
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public static class CMorphData {
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public const nint m_name = 0x0; // CUtlString
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public const nint m_morphRectDatas = 0x8; //
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public const nint m_morphRectDatas = 0x8; // CUtlVector<CMorphRectData>
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}
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// Parent: CUnaryUpdateNode
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// Field count: 4
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@@ -2713,8 +2713,8 @@ namespace CS2Dumper.Schemas {
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// MGetKV3ClassDefaults
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public static class CSeqSynthAnimDesc {
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public const nint m_sName = 0x0; // CBufferString
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public const nint m_flags = 0x10; //
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public const nint m_transition = 0x1C; //
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public const nint m_flags = 0x10; // CSeqSeqDescFlag
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public const nint m_transition = 0x1C; // CSeqTransition
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public const nint m_nLocalBaseReference = 0x24; // int16
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public const nint m_nLocalBoneMask = 0x26; // int16
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public const nint m_activityArray = 0x28; // CUtlVector<CAnimActivity>
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@@ -3074,7 +3074,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_szGrouping = 0x68; // CUtlVector<CUtlString>
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public const nint m_nCompressorIndex = 0x80; // CUtlVector<int32>
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public const nint m_szElementNames = 0x98; // CUtlVector<CUtlVector<char*>>
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public const nint m_nElementUniqueID = 0xB0; //
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public const nint m_nElementUniqueID = 0xB0; // CUtlVector<CUtlVector<int32>>
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public const nint m_nElementMask = 0xC8; // CUtlVector<uint32>
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public const nint m_vectorCompressor = 0xF8; // CUtlVector<CCompressor<Vector>*>
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public const nint m_quaternionCompressor = 0x110; // CUtlVector<CCompressor<QuaternionStorage>*>
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@@ -3417,7 +3417,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_nYTopDst = 0x2; // int16
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public const nint m_flUWidthSrc = 0x4; // float32
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public const nint m_flVHeightSrc = 0x8; // float32
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public const nint m_bundleDatas = 0x10; //
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public const nint m_bundleDatas = 0x10; // CUtlVector<CMorphBundleData>
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}
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// Parent: None
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// Field count: 5
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@@ -4311,7 +4311,7 @@ namespace CS2Dumper.Schemas {
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public static class CMorphSetData {
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public const nint m_nWidth = 0x10; // int32
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public const nint m_nHeight = 0x14; // int32
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public const nint m_bundleTypes = 0x18; //
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public const nint m_bundleTypes = 0x18; // CUtlVector<MorphBundleType_t>
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public const nint m_morphDatas = 0x30; // CUtlVector<CMorphData>
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public const nint m_pTextureAtlas = 0x48; // CStrongHandle<InfoForResourceTypeCTextureBase>
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public const nint m_FlexDesc = 0x50; // CUtlVector<CFlexDesc>
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@@ -4454,14 +4454,14 @@ namespace CS2Dumper.Schemas {
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public static class CSeqMultiFetch {
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public const nint m_flags = 0x0; // CSeqMultiFetchFlag
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public const nint m_localReferenceArray = 0x8; // CUtlVector<int16>
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public const nint m_nGroupSize = 0x20; //
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public const nint m_nLocalPose = 0x28; //
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public const nint m_nGroupSize = 0x20; // int32[2]
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public const nint m_nLocalPose = 0x28; // int32[2]
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public const nint m_poseKeyArray0 = 0x30; // CUtlVector<float32>
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public const nint m_poseKeyArray1 = 0x48; // CUtlVector<float32>
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public const nint m_nLocalCyclePoseParameter = 0x60; // int32
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public const nint m_bCalculatePoseParameters = 0x64; // bool
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public const nint m_bFixedBlendWeight = 0x65; // bool
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public const nint m_flFixedBlendWeightVals = 0x68; //
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public const nint m_flFixedBlendWeightVals = 0x68; // float32[2]
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}
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// Parent: None
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// Field count: 11
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@@ -4665,12 +4665,12 @@ namespace CS2Dumper.Schemas {
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// MGetKV3ClassDefaults
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public static class CSeqS1SeqDesc {
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public const nint m_sName = 0x0; // CBufferString
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public const nint m_flags = 0x10; //
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public const nint m_fetch = 0x20; //
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public const nint m_flags = 0x10; // CSeqSeqDescFlag
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public const nint m_fetch = 0x20; // CSeqMultiFetch
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public const nint m_nLocalWeightlist = 0x90; // int32
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public const nint m_autoLayerArray = 0x98; // CUtlVector<CSeqAutoLayer>
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public const nint m_IKLockArray = 0xB0; // CUtlVector<CSeqIKLock>
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public const nint m_transition = 0xC8; //
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public const nint m_transition = 0xC8; // CSeqTransition
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public const nint m_SequenceKeys = 0xD0; // KeyValues3
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public const nint m_LegacyKeyValueText = 0xE0; // CBufferString
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public const nint m_activityArray = 0xF0; // CUtlVector<CAnimActivity>
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@@ -4756,7 +4756,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_localSpaceTransforms = 0x10; // CUtlVector<CTransform>
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public const nint m_modelSpaceTransforms = 0x28; // CUtlVector<CTransform>
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public const nint m_boneNames = 0x40; // CUtlVector<CUtlString>
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public const nint m_children = 0x58; //
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public const nint m_children = 0x58; // CUtlVector<CUtlVector<int32>>
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public const nint m_parents = 0x70; // CUtlVector<int32>
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public const nint m_feet = 0x88; // CUtlVector<CAnimFoot>
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public const nint m_morphNames = 0xA0; // CUtlVector<CUtlString>
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@@ -5466,8 +5466,8 @@ namespace CS2Dumper.Schemas {
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// MGetKV3ClassDefaults
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public static class CSeqCmdSeqDesc {
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public const nint m_sName = 0x0; // CBufferString
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public const nint m_flags = 0x10; //
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public const nint m_transition = 0x1C; //
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public const nint m_flags = 0x10; // CSeqSeqDescFlag
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public const nint m_transition = 0x1C; // CSeqTransition
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public const nint m_nFrameRangeSequence = 0x24; // int16
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public const nint m_nFrameCount = 0x26; // int16
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public const nint m_flFPS = 0x28; // float32
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@@ -5708,7 +5708,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class AnimationDecodeDebugDump_t {
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public const nint m_processingType = 0x0; //
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public const nint m_processingType = 0x0; // AnimationProcessingType_t
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public const nint m_elems = 0x8; // CUtlVector<AnimationDecodeDebugDumpElement_t>
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}
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// Parent: CNmIDValueNode__CDefinition
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