Game Update (14095)

This commit is contained in:
pondiniii
2025-08-14 23:34:36 +02:00
parent 174d04851f
commit 66b99ba30c
79 changed files with 6429 additions and 5699 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-08-01 22:47:35.099029800 UTC
// 2025-08-14 21:08:30.051873234 UTC
namespace CS2Dumper.Schemas {
// Module: steamaudio.dll
@@ -48,12 +48,13 @@ namespace CS2Dumper.Schemas {
public const nint m_field = 0x0; // CUtlVector<float32>
}
// Parent: None
// Field count: 1
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSteamAudioBakedPathingData {
public const nint m_probes = 0x0; // CSteamAudioProbeData
public const nint m_nBands = 0x0; // int32
public const nint m_probes = 0x8; // CSteamAudioProbeData
}
// Parent: None
// Field count: 4
@@ -105,26 +106,27 @@ namespace CS2Dumper.Schemas {
public const nint m_vecReflectionRatio = 0x48; // CUtlVector<float32>
}
// Parent: None
// Field count: 15
// Field count: 16
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSteamAudioBakedReverbData {
public const nint m_probes = 0x0; // CSteamAudioProbeData
public const nint m_reverbSettings = 0x8; // SteamAudioReverbSettings_t
public const nint m_reverbClusteringSettings = 0x18; // SteamAudioReverbClusteringSettings_t
public const nint m_reverbCompressionSettings = 0x24; // SteamAudioReverbCompressionSettings_t
public const nint m_clusteredProbes = 0x28; // CSteamAudioProbeData
public const nint m_vecClusterForProbe = 0x30; // CUtlVector<int16>
public const nint m_compressedData = 0x48; // CSteamAudioCompressedReverb
public const nint m_compressedClusteredData = 0xA8; // CSteamAudioCompressedReverb
public const nint m_vecMovableReverbs = 0x108; // CUtlVector<CSteamAudioBakedReverbData>
public const nint m_vecMovableReverbInitialTransforms = 0x120; // CUtlVector<matrix3x4_t>
public const nint m_vecMovableReverbAABBs = 0x138; // CUtlVector<AABB_t>
public const nint m_vecMovableReverbKeys = 0x150; // CUtlVector<CUtlString>
public const nint m_vecMovableReverbKeyTokens = 0x168; // CUtlVector<CUtlStringToken>
public const nint m_vecMovableReverbTransforms = 0x180; // CUtlVector<matrix3x4_t>
public const nint m_vecMovableReverbOBBs = 0x198; // CUtlVector<OBB_t>
public const nint m_nBands = 0x0; // int32
public const nint m_probes = 0x8; // CSteamAudioProbeData
public const nint m_reverbSettings = 0x10; // SteamAudioReverbSettings_t
public const nint m_reverbClusteringSettings = 0x20; // SteamAudioReverbClusteringSettings_t
public const nint m_reverbCompressionSettings = 0x2C; // SteamAudioReverbCompressionSettings_t
public const nint m_clusteredProbes = 0x30; // CSteamAudioProbeData
public const nint m_vecClusterForProbe = 0x38; // CUtlVector<int16>
public const nint m_compressedData = 0x50; // CSteamAudioCompressedReverb
public const nint m_compressedClusteredData = 0xB0; // CSteamAudioCompressedReverb
public const nint m_vecMovableReverbs = 0x110; // CUtlVector<CSteamAudioBakedReverbData>
public const nint m_vecMovableReverbInitialTransforms = 0x128; // CUtlVector<matrix3x4_t>
public const nint m_vecMovableReverbAABBs = 0x140; // CUtlVector<AABB_t>
public const nint m_vecMovableReverbKeys = 0x158; // CUtlVector<CUtlString>
public const nint m_vecMovableReverbKeyTokens = 0x170; // CUtlVector<CUtlStringToken>
public const nint m_vecMovableReverbTransforms = 0x188; // CUtlVector<matrix3x4_t>
public const nint m_vecMovableReverbOBBs = 0x1A0; // CUtlVector<OBB_t>
}
// Parent: None
// Field count: 4