mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Game Update (14095)
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@@ -1,12 +1,12 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-08-01 22:47:35.099029800 UTC
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// 2025-08-14 21:08:30.051873234 UTC
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#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
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pub mod cs2_dumper {
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pub mod schemas {
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// Module: rendersystemdx11.dll
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// Class count: 3
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// Class count: 4
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// Enum count: 5
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pub mod rendersystemdx11_dll {
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// Alignment: 4
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@@ -29,9 +29,10 @@ pub mod cs2_dumper {
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RENDER_PRIM_TYPE_COUNT = 0xD
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}
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// Alignment: 4
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// Member count: 12
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// Member count: 13
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#[repr(u32)]
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pub enum RenderBufferFlags_t {
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RENDER_BUFFER_USAGE_NONE = 0x0,
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RENDER_BUFFER_USAGE_VERTEX_BUFFER = 0x1,
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RENDER_BUFFER_USAGE_INDEX_BUFFER = 0x2,
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RENDER_BUFFER_USAGE_SHADER_RESOURCE = 0x4,
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@@ -58,9 +59,9 @@ pub mod cs2_dumper {
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RENDER_MULTISAMPLE_16X = 0x5,
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RENDER_MULTISAMPLE_TYPE_COUNT = 0x6
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}
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// Alignment: 4
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// Alignment: 1
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// Member count: 4
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#[repr(u32)]
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#[repr(u8)]
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pub enum InputLayoutVariation_t {
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INPUT_LAYOUT_VARIATION_DEFAULT = 0x0,
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INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID = 0x1,
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@@ -76,6 +77,11 @@ pub mod cs2_dumper {
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RENDER_SLOT_PER_INSTANCE = 0x1
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}
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// Parent: None
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// Field count: 1
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pub mod SheetSequenceIntegerId_t {
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pub const m_Value: usize = 0x0; // uint32
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}
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// Parent: None
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// Field count: 4
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pub mod VsInputSignatureElement_t {
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pub const m_pName: usize = 0x0; // char[64]
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