Game Update (14095)

This commit is contained in:
pondiniii
2025-08-14 23:34:36 +02:00
parent 174d04851f
commit 66b99ba30c
79 changed files with 6429 additions and 5699 deletions

View File

@@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-08-01 22:47:35.099029800 UTC
// 2025-08-14 21:08:30.051873234 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1D2C010;
public const nint dwEntityList = 0x1CBE620;
public const nint dwGameEntitySystem = 0x1E01BE0;
public const nint dwCSGOInput = 0x1E3CFD0;
public const nint dwEntityList = 0x1D15578;
public const nint dwGameEntitySystem = 0x1FB5638;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1D1D4E0;
public const nint dwGlobalVars = 0x1AE9458;
public const nint dwGlowManager = 0x1D1D508;
public const nint dwLocalPlayerController = 0x1D10240;
public const nint dwLocalPlayerPawn = 0x1AF4B80;
public const nint dwPlantedC4 = 0x1D27180;
public const nint dwPrediction = 0x1AF4AB0;
public const nint dwSensitivity = 0x1D1E018;
public const nint dwGameRules = 0x1E31AE0;
public const nint dwGlobalVars = 0x1BE69B0;
public const nint dwGlowManager = 0x1E2E8C8;
public const nint dwLocalPlayerController = 0x1E1E850;
public const nint dwLocalPlayerPawn = 0x1BF14A0;
public const nint dwPlantedC4 = 0x1E37E10;
public const nint dwPrediction = 0x1BF13D0;
public const nint dwSensitivity = 0x1E2F3D8;
public const nint dwSensitivity_sensitivity = 0x48;
public const nint dwViewAngles = 0x1D2C7C0;
public const nint dwViewMatrix = 0x1D21A00;
public const nint dwViewRender = 0x1D22640;
public const nint dwWeaponC4 = 0x1CC1888;
public const nint dwViewAngles = 0x1E3D780;
public const nint dwViewMatrix = 0x1E328A0;
public const nint dwViewRender = 0x1E336D0;
public const nint dwWeaponC4 = 0x1DCFCE0;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x5B94C4;
public const nint dwNetworkGameClient = 0x5B85B0;
public const nint dwBuildNumber = 0x5E1144;
public const nint dwNetworkGameClient = 0x5E0230;
public const nint dwNetworkGameClient_clientTickCount = 0x358;
public const nint dwNetworkGameClient_deltaTick = 0x23C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x2C142F;
@@ -33,20 +33,20 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x230;
public const nint dwNetworkGameClient_serverTickCount = 0x23C;
public const nint dwNetworkGameClient_signOnState = 0x220;
public const nint dwWindowHeight = 0x8AB4DC;
public const nint dwWindowWidth = 0x8AB4D8;
public const nint dwWindowHeight = 0x8D93B4;
public const nint dwWindowWidth = 0x8D93B0;
}
// Module: inputsystem.dll
public static class InputsystemDll {
public const nint dwInputSystem = 0x459F0;
public const nint dwInputSystem = 0x45A20;
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint dwGameTypes = 0x1B3F10;
public const nint dwGameTypes = 0x1B4F10;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
public const nint dwSoundSystem = 0x3CF620;
public const nint dwSoundSystem = 0x3DEB80;
public const nint dwSoundSystem_engineViewData = 0x7C;
}
}