Game update (14011) (2)

This commit is contained in:
a2x 2024-05-31 21:19:52 +10:00
parent faddfe01e7
commit 657fec2935
64 changed files with 369 additions and 369 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x18077C0;
public const nint attack2 = 0x1807850;
public const nint back = 0x1807A90;
public const nint duck = 0x1807D60;
public const nint forward = 0x1807A00;
public const nint jump = 0x1807CD0;
public const nint left = 0x1807B20;
public const nint lookatweapon = 0x1A0E190;
public const nint reload = 0x1807730;
public const nint right = 0x1807BB0;
public const nint showscores = 0x1A0E070;
public const nint sprint = 0x18076A0;
public const nint turnleft = 0x18078E0;
public const nint turnright = 0x1807970;
public const nint use = 0x1807C40;
public const nint zoom = 0x1A0E100;
public const nint attack = 0x18097B0;
public const nint attack2 = 0x1809840;
public const nint back = 0x1809A80;
public const nint duck = 0x1809D50;
public const nint forward = 0x18099F0;
public const nint jump = 0x1809CC0;
public const nint left = 0x1809B10;
public const nint lookatweapon = 0x1A10200;
public const nint reload = 0x1809720;
public const nint right = 0x1809BA0;
public const nint showscores = 0x1A100E0;
public const nint sprint = 0x1809690;
public const nint turnleft = 0x18098D0;
public const nint turnright = 0x1809960;
public const nint use = 0x1809C30;
public const nint zoom = 0x1A10170;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x18077C0;
constexpr std::ptrdiff_t attack2 = 0x1807850;
constexpr std::ptrdiff_t back = 0x1807A90;
constexpr std::ptrdiff_t duck = 0x1807D60;
constexpr std::ptrdiff_t forward = 0x1807A00;
constexpr std::ptrdiff_t jump = 0x1807CD0;
constexpr std::ptrdiff_t left = 0x1807B20;
constexpr std::ptrdiff_t lookatweapon = 0x1A0E190;
constexpr std::ptrdiff_t reload = 0x1807730;
constexpr std::ptrdiff_t right = 0x1807BB0;
constexpr std::ptrdiff_t showscores = 0x1A0E070;
constexpr std::ptrdiff_t sprint = 0x18076A0;
constexpr std::ptrdiff_t turnleft = 0x18078E0;
constexpr std::ptrdiff_t turnright = 0x1807970;
constexpr std::ptrdiff_t use = 0x1807C40;
constexpr std::ptrdiff_t zoom = 0x1A0E100;
constexpr std::ptrdiff_t attack = 0x18097B0;
constexpr std::ptrdiff_t attack2 = 0x1809840;
constexpr std::ptrdiff_t back = 0x1809A80;
constexpr std::ptrdiff_t duck = 0x1809D50;
constexpr std::ptrdiff_t forward = 0x18099F0;
constexpr std::ptrdiff_t jump = 0x1809CC0;
constexpr std::ptrdiff_t left = 0x1809B10;
constexpr std::ptrdiff_t lookatweapon = 0x1A10200;
constexpr std::ptrdiff_t reload = 0x1809720;
constexpr std::ptrdiff_t right = 0x1809BA0;
constexpr std::ptrdiff_t showscores = 0x1A100E0;
constexpr std::ptrdiff_t sprint = 0x1809690;
constexpr std::ptrdiff_t turnleft = 0x18098D0;
constexpr std::ptrdiff_t turnright = 0x1809960;
constexpr std::ptrdiff_t use = 0x1809C30;
constexpr std::ptrdiff_t zoom = 0x1A10170;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25196480,
"attack2": 25196624,
"back": 25197200,
"duck": 25197920,
"forward": 25197056,
"jump": 25197776,
"left": 25197344,
"lookatweapon": 27320720,
"reload": 25196336,
"right": 25197488,
"showscores": 27320432,
"sprint": 25196192,
"turnleft": 25196768,
"turnright": 25196912,
"use": 25197632,
"zoom": 27320576
"attack": 25204656,
"attack2": 25204800,
"back": 25205376,
"duck": 25206096,
"forward": 25205232,
"jump": 25205952,
"left": 25205520,
"lookatweapon": 27329024,
"reload": 25204512,
"right": 25205664,
"showscores": 27328736,
"sprint": 25204368,
"turnleft": 25204944,
"turnright": 25205088,
"use": 25205808,
"zoom": 27328880
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x18077C0;
pub const attack2: usize = 0x1807850;
pub const back: usize = 0x1807A90;
pub const duck: usize = 0x1807D60;
pub const forward: usize = 0x1807A00;
pub const jump: usize = 0x1807CD0;
pub const left: usize = 0x1807B20;
pub const lookatweapon: usize = 0x1A0E190;
pub const reload: usize = 0x1807730;
pub const right: usize = 0x1807BB0;
pub const showscores: usize = 0x1A0E070;
pub const sprint: usize = 0x18076A0;
pub const turnleft: usize = 0x18078E0;
pub const turnright: usize = 0x1807970;
pub const r#use: usize = 0x1807C40;
pub const zoom: usize = 0x1A0E100;
pub const attack: usize = 0x18097B0;
pub const attack2: usize = 0x1809840;
pub const back: usize = 0x1809A80;
pub const duck: usize = 0x1809D50;
pub const forward: usize = 0x18099F0;
pub const jump: usize = 0x1809CC0;
pub const left: usize = 0x1809B10;
pub const lookatweapon: usize = 0x1A10200;
pub const reload: usize = 0x1809720;
pub const right: usize = 0x1809BA0;
pub const showscores: usize = 0x1A100E0;
pub const sprint: usize = 0x1809690;
pub const turnleft: usize = 0x18098D0;
pub const turnright: usize = 0x1809960;
pub const r#use: usize = 0x1809C30;
pub const zoom: usize = 0x1A10170;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14011,
"timestamp": "2024-05-30T01:25:57.219187800+00:00"
"timestamp": "2024-05-31T11:14:33.690971400+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,49 +9,49 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x757EE0;
public const nint EmptyWorldService001_Client = 0x4A2020;
public const nint GameClientExports001 = 0x757EF0;
public const nint LegacyGameUI001 = 0x8E23D0;
public const nint Source2Client002 = 0x757F00;
public const nint Source2ClientConfig001 = 0x485D80;
public const nint Source2ClientPrediction001 = 0x7D80D0;
public const nint Source2ClientUI001 = 0x8C8C90;
public const nint ClientToolsInfo_001 = 0x7580E0;
public const nint EmptyWorldService001_Client = 0x4A2180;
public const nint GameClientExports001 = 0x7580F0;
public const nint LegacyGameUI001 = 0x8E3360;
public const nint Source2Client002 = 0x758100;
public const nint Source2ClientConfig001 = 0x485EE0;
public const nint Source2ClientPrediction001 = 0x7D83B0;
public const nint Source2ClientUI001 = 0x8C9C20;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x17D860;
public const nint BugService001 = 0x17E9B0;
public const nint ClientServerEngineLoopService_001 = 0x1F2A40;
public const nint EngineGameUI001 = 0x127780;
public const nint EngineServiceMgr001 = 0x1E1CC0;
public const nint GameEventSystemClientV001 = 0x1E6E30;
public const nint GameEventSystemServerV001 = 0x1E6E40;
public const nint GameResourceServiceClientV001 = 0x186030;
public const nint GameResourceServiceServerV001 = 0x186040;
public const nint GameUIService_001 = 0x1889E0;
public const nint HostStateMgr001 = 0x1EB5F0;
public const nint INETSUPPORT_001 = 0xF66F0;
public const nint InputService_001 = 0x18E560;
public const nint KeyValueCache001 = 0x1EDE10;
public const nint MapListService_001 = 0x1A1710;
public const nint NetworkClientService_001 = 0x1A8960;
public const nint NetworkP2PService_001 = 0x1AF1B0;
public const nint NetworkServerService_001 = 0x1B36E0;
public const nint NetworkService_001 = 0x1B8970;
public const nint RenderService_001 = 0x1B8E60;
public const nint ScreenshotService001 = 0x1BB810;
public const nint SimpleEngineLoopService_001 = 0x1FF590;
public const nint SoundService_001 = 0x1BFA50;
public const nint Source2EngineToClient001 = 0x66D10;
public const nint Source2EngineToClientStringTable001 = 0x90510;
public const nint Source2EngineToServer001 = 0x97BA0;
public const nint Source2EngineToServerStringTable001 = 0xAF200;
public const nint SplitScreenService_001 = 0x1C6460;
public const nint StatsService_001 = 0x1C91B0;
public const nint ToolService_001 = 0x1CDC30;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x128400;
public const nint VProfService_001 = 0x1CF070;
public const nint BenchmarkService001 = 0x17D890;
public const nint BugService001 = 0x17E9E0;
public const nint ClientServerEngineLoopService_001 = 0x1F2A70;
public const nint EngineGameUI001 = 0x1277B0;
public const nint EngineServiceMgr001 = 0x1E1CF0;
public const nint GameEventSystemClientV001 = 0x1E6E60;
public const nint GameEventSystemServerV001 = 0x1E6E70;
public const nint GameResourceServiceClientV001 = 0x186060;
public const nint GameResourceServiceServerV001 = 0x186070;
public const nint GameUIService_001 = 0x188A10;
public const nint HostStateMgr001 = 0x1EB620;
public const nint INETSUPPORT_001 = 0xF6720;
public const nint InputService_001 = 0x18E590;
public const nint KeyValueCache001 = 0x1EDE40;
public const nint MapListService_001 = 0x1A1740;
public const nint NetworkClientService_001 = 0x1A8990;
public const nint NetworkP2PService_001 = 0x1AF1E0;
public const nint NetworkServerService_001 = 0x1B3710;
public const nint NetworkService_001 = 0x1B89A0;
public const nint RenderService_001 = 0x1B8E90;
public const nint ScreenshotService001 = 0x1BB840;
public const nint SimpleEngineLoopService_001 = 0x1FF5C0;
public const nint SoundService_001 = 0x1BFA80;
public const nint Source2EngineToClient001 = 0x66D20;
public const nint Source2EngineToClientStringTable001 = 0x90530;
public const nint Source2EngineToServer001 = 0x97BC0;
public const nint Source2EngineToServerStringTable001 = 0xAF220;
public const nint SplitScreenService_001 = 0x1C6490;
public const nint StatsService_001 = 0x1C91E0;
public const nint ToolService_001 = 0x1CDC60;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x128430;
public const nint VProfService_001 = 0x1CF0A0;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdioDll {
@ -159,12 +159,12 @@ namespace CS2Dumper.Interfaces {
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x584BC0;
public const nint EntitySubclassUtilsV001 = 0x2BA220;
public const nint NavGameTest001 = 0xA668A0;
public const nint ServerToolsInfo_001 = 0x858CB0;
public const nint Source2GameClients001 = 0x858CC0;
public const nint NavGameTest001 = 0xA66990;
public const nint ServerToolsInfo_001 = 0x858DA0;
public const nint Source2GameClients001 = 0x858DB0;
public const nint Source2GameDirector001 = 0x122480;
public const nint Source2GameEntities001 = 0x858CD0;
public const nint Source2Server001 = 0x858CE0;
public const nint Source2GameEntities001 = 0x858DC0;
public const nint Source2Server001 = 0x858DD0;
public const nint Source2ServerConfig001 = 0x570FA0;
public const nint customnavsystem001 = 0x228750;
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once
@ -14,49 +14,49 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x757EE0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x4A2020;
constexpr std::ptrdiff_t GameClientExports001 = 0x757EF0;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8E23D0;
constexpr std::ptrdiff_t Source2Client002 = 0x757F00;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x485D80;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7D80D0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x8C8C90;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x7580E0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x4A2180;
constexpr std::ptrdiff_t GameClientExports001 = 0x7580F0;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8E3360;
constexpr std::ptrdiff_t Source2Client002 = 0x758100;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x485EE0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7D83B0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x8C9C20;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x17D860;
constexpr std::ptrdiff_t BugService001 = 0x17E9B0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1F2A40;
constexpr std::ptrdiff_t EngineGameUI001 = 0x127780;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1E1CC0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E6E30;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E6E40;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x186030;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x186040;
constexpr std::ptrdiff_t GameUIService_001 = 0x1889E0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1EB5F0;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF66F0;
constexpr std::ptrdiff_t InputService_001 = 0x18E560;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1EDE10;
constexpr std::ptrdiff_t MapListService_001 = 0x1A1710;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A8960;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1AF1B0;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1B36E0;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B8970;
constexpr std::ptrdiff_t RenderService_001 = 0x1B8E60;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1BB810;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1FF590;
constexpr std::ptrdiff_t SoundService_001 = 0x1BFA50;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x66D10;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x90510;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x97BA0;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xAF200;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C6460;
constexpr std::ptrdiff_t StatsService_001 = 0x1C91B0;
constexpr std::ptrdiff_t ToolService_001 = 0x1CDC30;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x128400;
constexpr std::ptrdiff_t VProfService_001 = 0x1CF070;
constexpr std::ptrdiff_t BenchmarkService001 = 0x17D890;
constexpr std::ptrdiff_t BugService001 = 0x17E9E0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1F2A70;
constexpr std::ptrdiff_t EngineGameUI001 = 0x1277B0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1E1CF0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E6E60;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E6E70;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x186060;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x186070;
constexpr std::ptrdiff_t GameUIService_001 = 0x188A10;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1EB620;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF6720;
constexpr std::ptrdiff_t InputService_001 = 0x18E590;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1EDE40;
constexpr std::ptrdiff_t MapListService_001 = 0x1A1740;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A8990;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1AF1E0;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1B3710;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B89A0;
constexpr std::ptrdiff_t RenderService_001 = 0x1B8E90;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1BB840;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1FF5C0;
constexpr std::ptrdiff_t SoundService_001 = 0x1BFA80;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x66D20;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x90530;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x97BC0;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xAF220;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C6490;
constexpr std::ptrdiff_t StatsService_001 = 0x1C91E0;
constexpr std::ptrdiff_t ToolService_001 = 0x1CDC60;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x128430;
constexpr std::ptrdiff_t VProfService_001 = 0x1CF0A0;
}
// Module: filesystem_stdio.dll
namespace filesystem_stdio_dll {
@ -164,12 +164,12 @@ namespace cs2_dumper {
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x584BC0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2BA220;
constexpr std::ptrdiff_t NavGameTest001 = 0xA668A0;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x858CB0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x858CC0;
constexpr std::ptrdiff_t NavGameTest001 = 0xA66990;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x858DA0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x858DB0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x122480;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x858CD0;
constexpr std::ptrdiff_t Source2Server001 = 0x858CE0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x858DC0;
constexpr std::ptrdiff_t Source2Server001 = 0x858DD0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x570FA0;
constexpr std::ptrdiff_t customnavsystem001 = 0x228750;
}

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@ -4,48 +4,48 @@
"AnimationSystem_001": 477424
},
"client.dll": {
"ClientToolsInfo_001": 7700192,
"EmptyWorldService001_Client": 4857888,
"GameClientExports001": 7700208,
"LegacyGameUI001": 9315280,
"Source2Client002": 7700224,
"Source2ClientConfig001": 4742528,
"Source2ClientPrediction001": 8224976,
"Source2ClientUI001": 9211024
"ClientToolsInfo_001": 7700704,
"EmptyWorldService001_Client": 4858240,
"GameClientExports001": 7700720,
"LegacyGameUI001": 9319264,
"Source2Client002": 7700736,
"Source2ClientConfig001": 4742880,
"Source2ClientPrediction001": 8225712,
"Source2ClientUI001": 9215008
},
"engine2.dll": {
"BenchmarkService001": 1562720,
"BugService001": 1567152,
"ClientServerEngineLoopService_001": 2042432,
"EngineGameUI001": 1210240,
"EngineServiceMgr001": 1973440,
"GameEventSystemClientV001": 1994288,
"GameEventSystemServerV001": 1994304,
"GameResourceServiceClientV001": 1597488,
"GameResourceServiceServerV001": 1597504,
"GameUIService_001": 1608160,
"HostStateMgr001": 2012656,
"INETSUPPORT_001": 1009392,
"InputService_001": 1631584,
"KeyValueCache001": 2022928,
"MapListService_001": 1709840,
"NetworkClientService_001": 1739104,
"NetworkP2PService_001": 1765808,
"NetworkServerService_001": 1783520,
"NetworkService_001": 1804656,
"RenderService_001": 1805920,
"ScreenshotService001": 1816592,
"SimpleEngineLoopService_001": 2094480,
"SoundService_001": 1833552,
"Source2EngineToClient001": 421136,
"Source2EngineToClientStringTable001": 591120,
"Source2EngineToServer001": 621472,
"Source2EngineToServerStringTable001": 717312,
"SplitScreenService_001": 1860704,
"StatsService_001": 1872304,
"ToolService_001": 1891376,
"VENGINE_GAMEUIFUNCS_VERSION005": 1213440,
"VProfService_001": 1896560
"BenchmarkService001": 1562768,
"BugService001": 1567200,
"ClientServerEngineLoopService_001": 2042480,
"EngineGameUI001": 1210288,
"EngineServiceMgr001": 1973488,
"GameEventSystemClientV001": 1994336,
"GameEventSystemServerV001": 1994352,
"GameResourceServiceClientV001": 1597536,
"GameResourceServiceServerV001": 1597552,
"GameUIService_001": 1608208,
"HostStateMgr001": 2012704,
"INETSUPPORT_001": 1009440,
"InputService_001": 1631632,
"KeyValueCache001": 2022976,
"MapListService_001": 1709888,
"NetworkClientService_001": 1739152,
"NetworkP2PService_001": 1765856,
"NetworkServerService_001": 1783568,
"NetworkService_001": 1804704,
"RenderService_001": 1805968,
"ScreenshotService001": 1816640,
"SimpleEngineLoopService_001": 2094528,
"SoundService_001": 1833600,
"Source2EngineToClient001": 421152,
"Source2EngineToClientStringTable001": 591152,
"Source2EngineToServer001": 621504,
"Source2EngineToServerStringTable001": 717344,
"SplitScreenService_001": 1860752,
"StatsService_001": 1872352,
"ToolService_001": 1891424,
"VENGINE_GAMEUIFUNCS_VERSION005": 1213488,
"VProfService_001": 1896608
},
"filesystem_stdio.dll": {
"VAsyncFileSystem2_001": 423056,
@ -132,12 +132,12 @@
"server.dll": {
"EmptyWorldService001_Server": 5786560,
"EntitySubclassUtilsV001": 2859552,
"NavGameTest001": 10905760,
"ServerToolsInfo_001": 8752304,
"Source2GameClients001": 8752320,
"NavGameTest001": 10906000,
"ServerToolsInfo_001": 8752544,
"Source2GameClients001": 8752560,
"Source2GameDirector001": 1188992,
"Source2GameEntities001": 8752336,
"Source2Server001": 8752352,
"Source2GameEntities001": 8752576,
"Source2Server001": 8752592,
"Source2ServerConfig001": 5705632,
"customnavsystem001": 2262864
},

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x757EE0;
pub const EmptyWorldService001_Client: usize = 0x4A2020;
pub const GameClientExports001: usize = 0x757EF0;
pub const LegacyGameUI001: usize = 0x8E23D0;
pub const Source2Client002: usize = 0x757F00;
pub const Source2ClientConfig001: usize = 0x485D80;
pub const Source2ClientPrediction001: usize = 0x7D80D0;
pub const Source2ClientUI001: usize = 0x8C8C90;
pub const ClientToolsInfo_001: usize = 0x7580E0;
pub const EmptyWorldService001_Client: usize = 0x4A2180;
pub const GameClientExports001: usize = 0x7580F0;
pub const LegacyGameUI001: usize = 0x8E3360;
pub const Source2Client002: usize = 0x758100;
pub const Source2ClientConfig001: usize = 0x485EE0;
pub const Source2ClientPrediction001: usize = 0x7D83B0;
pub const Source2ClientUI001: usize = 0x8C9C20;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x17D860;
pub const BugService001: usize = 0x17E9B0;
pub const ClientServerEngineLoopService_001: usize = 0x1F2A40;
pub const EngineGameUI001: usize = 0x127780;
pub const EngineServiceMgr001: usize = 0x1E1CC0;
pub const GameEventSystemClientV001: usize = 0x1E6E30;
pub const GameEventSystemServerV001: usize = 0x1E6E40;
pub const GameResourceServiceClientV001: usize = 0x186030;
pub const GameResourceServiceServerV001: usize = 0x186040;
pub const GameUIService_001: usize = 0x1889E0;
pub const HostStateMgr001: usize = 0x1EB5F0;
pub const INETSUPPORT_001: usize = 0xF66F0;
pub const InputService_001: usize = 0x18E560;
pub const KeyValueCache001: usize = 0x1EDE10;
pub const MapListService_001: usize = 0x1A1710;
pub const NetworkClientService_001: usize = 0x1A8960;
pub const NetworkP2PService_001: usize = 0x1AF1B0;
pub const NetworkServerService_001: usize = 0x1B36E0;
pub const NetworkService_001: usize = 0x1B8970;
pub const RenderService_001: usize = 0x1B8E60;
pub const ScreenshotService001: usize = 0x1BB810;
pub const SimpleEngineLoopService_001: usize = 0x1FF590;
pub const SoundService_001: usize = 0x1BFA50;
pub const Source2EngineToClient001: usize = 0x66D10;
pub const Source2EngineToClientStringTable001: usize = 0x90510;
pub const Source2EngineToServer001: usize = 0x97BA0;
pub const Source2EngineToServerStringTable001: usize = 0xAF200;
pub const SplitScreenService_001: usize = 0x1C6460;
pub const StatsService_001: usize = 0x1C91B0;
pub const ToolService_001: usize = 0x1CDC30;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x128400;
pub const VProfService_001: usize = 0x1CF070;
pub const BenchmarkService001: usize = 0x17D890;
pub const BugService001: usize = 0x17E9E0;
pub const ClientServerEngineLoopService_001: usize = 0x1F2A70;
pub const EngineGameUI001: usize = 0x1277B0;
pub const EngineServiceMgr001: usize = 0x1E1CF0;
pub const GameEventSystemClientV001: usize = 0x1E6E60;
pub const GameEventSystemServerV001: usize = 0x1E6E70;
pub const GameResourceServiceClientV001: usize = 0x186060;
pub const GameResourceServiceServerV001: usize = 0x186070;
pub const GameUIService_001: usize = 0x188A10;
pub const HostStateMgr001: usize = 0x1EB620;
pub const INETSUPPORT_001: usize = 0xF6720;
pub const InputService_001: usize = 0x18E590;
pub const KeyValueCache001: usize = 0x1EDE40;
pub const MapListService_001: usize = 0x1A1740;
pub const NetworkClientService_001: usize = 0x1A8990;
pub const NetworkP2PService_001: usize = 0x1AF1E0;
pub const NetworkServerService_001: usize = 0x1B3710;
pub const NetworkService_001: usize = 0x1B89A0;
pub const RenderService_001: usize = 0x1B8E90;
pub const ScreenshotService001: usize = 0x1BB840;
pub const SimpleEngineLoopService_001: usize = 0x1FF5C0;
pub const SoundService_001: usize = 0x1BFA80;
pub const Source2EngineToClient001: usize = 0x66D20;
pub const Source2EngineToClientStringTable001: usize = 0x90530;
pub const Source2EngineToServer001: usize = 0x97BC0;
pub const Source2EngineToServerStringTable001: usize = 0xAF220;
pub const SplitScreenService_001: usize = 0x1C6490;
pub const StatsService_001: usize = 0x1C91E0;
pub const ToolService_001: usize = 0x1CDC60;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x128430;
pub const VProfService_001: usize = 0x1CF0A0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@ -162,12 +162,12 @@ pub mod cs2_dumper {
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x584BC0;
pub const EntitySubclassUtilsV001: usize = 0x2BA220;
pub const NavGameTest001: usize = 0xA668A0;
pub const ServerToolsInfo_001: usize = 0x858CB0;
pub const Source2GameClients001: usize = 0x858CC0;
pub const NavGameTest001: usize = 0xA66990;
pub const ServerToolsInfo_001: usize = 0x858DA0;
pub const Source2GameClients001: usize = 0x858DB0;
pub const Source2GameDirector001: usize = 0x122480;
pub const Source2GameEntities001: usize = 0x858CD0;
pub const Source2Server001: usize = 0x858CE0;
pub const Source2GameEntities001: usize = 0x858DC0;
pub const Source2Server001: usize = 0x858DD0;
pub const Source2ServerConfig001: usize = 0x570FA0;
pub const customnavsystem001: usize = 0x228750;
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,30 +1,30 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A0E270;
public const nint dwEntityList = 0x19A4380;
public const nint dwGameEntitySystem = 0x1AC3208;
public const nint dwCSGOInput = 0x1A102E0;
public const nint dwEntityList = 0x19A63A0;
public const nint dwGameEntitySystem = 0x1AC52A8;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1A01EE8;
public const nint dwGlobalVars = 0x1802BF8;
public const nint dwGlowManager = 0x1A01600;
public const nint dwLocalPlayerController = 0x19F4468;
public const nint dwLocalPlayerPawn = 0x180EFB8;
public const nint dwPlantedC4 = 0x1A0B5E8;
public const nint dwPrediction = 0x180EE70;
public const nint dwSensitivity = 0x1A02BA8;
public const nint dwGameRules = 0x1A03F58;
public const nint dwGlobalVars = 0x1804C58;
public const nint dwGlowManager = 0x1A03670;
public const nint dwLocalPlayerController = 0x19F6488;
public const nint dwLocalPlayerPawn = 0x1810FA8;
public const nint dwPlantedC4 = 0x1A0D658;
public const nint dwPrediction = 0x1810E60;
public const nint dwSensitivity = 0x1A04C18;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A13688;
public const nint dwViewMatrix = 0x1A06530;
public const nint dwViewRender = 0x1A06E48;
public const nint dwWeaponC4 = 0x19A8390;
public const nint dwViewAngles = 0x1A156F8;
public const nint dwViewMatrix = 0x1A085A0;
public const nint dwViewRender = 0x1A08EB8;
public const nint dwWeaponC4 = 0x19AA3B0;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x5207C4;
public const nint dwBuildNumber = 0x5207D4;
public const nint dwEngineViewData = 0x5DCB7C;
public const nint dwNetworkGameClient = 0x51FB70;
public const nint dwNetworkGameClient_clientTickCount = 0x178;

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once
@ -9,27 +9,27 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A0E270;
constexpr std::ptrdiff_t dwEntityList = 0x19A4380;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AC3208;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A102E0;
constexpr std::ptrdiff_t dwEntityList = 0x19A63A0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AC52A8;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1A01EE8;
constexpr std::ptrdiff_t dwGlobalVars = 0x1802BF8;
constexpr std::ptrdiff_t dwGlowManager = 0x1A01600;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19F4468;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x180EFB8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A0B5E8;
constexpr std::ptrdiff_t dwPrediction = 0x180EE70;
constexpr std::ptrdiff_t dwSensitivity = 0x1A02BA8;
constexpr std::ptrdiff_t dwGameRules = 0x1A03F58;
constexpr std::ptrdiff_t dwGlobalVars = 0x1804C58;
constexpr std::ptrdiff_t dwGlowManager = 0x1A03670;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19F6488;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1810FA8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A0D658;
constexpr std::ptrdiff_t dwPrediction = 0x1810E60;
constexpr std::ptrdiff_t dwSensitivity = 0x1A04C18;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A13688;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A06530;
constexpr std::ptrdiff_t dwViewRender = 0x1A06E48;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19A8390;
constexpr std::ptrdiff_t dwViewAngles = 0x1A156F8;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A085A0;
constexpr std::ptrdiff_t dwViewRender = 0x1A08EB8;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19AA3B0;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x5207C4;
constexpr std::ptrdiff_t dwBuildNumber = 0x5207D4;
constexpr std::ptrdiff_t dwEngineViewData = 0x5DCB7C;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x51FB70;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;

View File

@ -1,25 +1,25 @@
{
"client.dll": {
"dwCSGOInput": 27320944,
"dwEntityList": 26887040,
"dwGameEntitySystem": 28062216,
"dwCSGOInput": 27329248,
"dwEntityList": 26895264,
"dwGameEntitySystem": 28070568,
"dwGameEntitySystem_getHighestEntityIndex": 5392,
"dwGameRules": 27270888,
"dwGlobalVars": 25177080,
"dwGlowManager": 27268608,
"dwLocalPlayerController": 27214952,
"dwLocalPlayerPawn": 25227192,
"dwPlantedC4": 27309544,
"dwPrediction": 25226864,
"dwSensitivity": 27274152,
"dwGameRules": 27279192,
"dwGlobalVars": 25185368,
"dwGlowManager": 27276912,
"dwLocalPlayerController": 27223176,
"dwLocalPlayerPawn": 25235368,
"dwPlantedC4": 27317848,
"dwPrediction": 25235040,
"dwSensitivity": 27282456,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27342472,
"dwViewMatrix": 27288880,
"dwViewRender": 27291208,
"dwWeaponC4": 26903440
"dwViewAngles": 27350776,
"dwViewMatrix": 27297184,
"dwViewRender": 27299512,
"dwWeaponC4": 26911664
},
"engine2.dll": {
"dwBuildNumber": 5375940,
"dwBuildNumber": 5375956,
"dwEngineViewData": 6146940,
"dwNetworkGameClient": 5372784,
"dwNetworkGameClient_clientTickCount": 376,

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,27 +7,27 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A0E270;
pub const dwEntityList: usize = 0x19A4380;
pub const dwGameEntitySystem: usize = 0x1AC3208;
pub const dwCSGOInput: usize = 0x1A102E0;
pub const dwEntityList: usize = 0x19A63A0;
pub const dwGameEntitySystem: usize = 0x1AC52A8;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1A01EE8;
pub const dwGlobalVars: usize = 0x1802BF8;
pub const dwGlowManager: usize = 0x1A01600;
pub const dwLocalPlayerController: usize = 0x19F4468;
pub const dwLocalPlayerPawn: usize = 0x180EFB8;
pub const dwPlantedC4: usize = 0x1A0B5E8;
pub const dwPrediction: usize = 0x180EE70;
pub const dwSensitivity: usize = 0x1A02BA8;
pub const dwGameRules: usize = 0x1A03F58;
pub const dwGlobalVars: usize = 0x1804C58;
pub const dwGlowManager: usize = 0x1A03670;
pub const dwLocalPlayerController: usize = 0x19F6488;
pub const dwLocalPlayerPawn: usize = 0x1810FA8;
pub const dwPlantedC4: usize = 0x1A0D658;
pub const dwPrediction: usize = 0x1810E60;
pub const dwSensitivity: usize = 0x1A04C18;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A13688;
pub const dwViewMatrix: usize = 0x1A06530;
pub const dwViewRender: usize = 0x1A06E48;
pub const dwWeaponC4: usize = 0x19A8390;
pub const dwViewAngles: usize = 0x1A156F8;
pub const dwViewMatrix: usize = 0x1A085A0;
pub const dwViewRender: usize = 0x1A08EB8;
pub const dwWeaponC4: usize = 0x19AA3B0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x5207C4;
pub const dwBuildNumber: usize = 0x5207D4;
pub const dwEngineViewData: usize = 0x5DCB7C;
pub const dwNetworkGameClient: usize = 0x51FB70;
pub const dwNetworkGameClient_clientTickCount: usize = 0x178;

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]