Game update (14011) (2)

This commit is contained in:
a2x
2024-05-31 21:19:52 +10:00
parent faddfe01e7
commit 657fec2935
64 changed files with 369 additions and 369 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,27 +7,27 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A0E270;
pub const dwEntityList: usize = 0x19A4380;
pub const dwGameEntitySystem: usize = 0x1AC3208;
pub const dwCSGOInput: usize = 0x1A102E0;
pub const dwEntityList: usize = 0x19A63A0;
pub const dwGameEntitySystem: usize = 0x1AC52A8;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1A01EE8;
pub const dwGlobalVars: usize = 0x1802BF8;
pub const dwGlowManager: usize = 0x1A01600;
pub const dwLocalPlayerController: usize = 0x19F4468;
pub const dwLocalPlayerPawn: usize = 0x180EFB8;
pub const dwPlantedC4: usize = 0x1A0B5E8;
pub const dwPrediction: usize = 0x180EE70;
pub const dwSensitivity: usize = 0x1A02BA8;
pub const dwGameRules: usize = 0x1A03F58;
pub const dwGlobalVars: usize = 0x1804C58;
pub const dwGlowManager: usize = 0x1A03670;
pub const dwLocalPlayerController: usize = 0x19F6488;
pub const dwLocalPlayerPawn: usize = 0x1810FA8;
pub const dwPlantedC4: usize = 0x1A0D658;
pub const dwPrediction: usize = 0x1810E60;
pub const dwSensitivity: usize = 0x1A04C18;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A13688;
pub const dwViewMatrix: usize = 0x1A06530;
pub const dwViewRender: usize = 0x1A06E48;
pub const dwWeaponC4: usize = 0x19A8390;
pub const dwViewAngles: usize = 0x1A156F8;
pub const dwViewMatrix: usize = 0x1A085A0;
pub const dwViewRender: usize = 0x1A08EB8;
pub const dwWeaponC4: usize = 0x19AA3B0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x5207C4;
pub const dwBuildNumber: usize = 0x5207D4;
pub const dwEngineViewData: usize = 0x5DCB7C;
pub const dwNetworkGameClient: usize = 0x51FB70;
pub const dwNetworkGameClient_clientTickCount: usize = 0x178;