Game update (14011) (2)

This commit is contained in:
a2x
2024-05-31 21:19:52 +10:00
parent faddfe01e7
commit 657fec2935
64 changed files with 369 additions and 369 deletions

View File

@@ -1,30 +1,30 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
// 2024-05-31 11:14:33.690971400 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A0E270;
public const nint dwEntityList = 0x19A4380;
public const nint dwGameEntitySystem = 0x1AC3208;
public const nint dwCSGOInput = 0x1A102E0;
public const nint dwEntityList = 0x19A63A0;
public const nint dwGameEntitySystem = 0x1AC52A8;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1A01EE8;
public const nint dwGlobalVars = 0x1802BF8;
public const nint dwGlowManager = 0x1A01600;
public const nint dwLocalPlayerController = 0x19F4468;
public const nint dwLocalPlayerPawn = 0x180EFB8;
public const nint dwPlantedC4 = 0x1A0B5E8;
public const nint dwPrediction = 0x180EE70;
public const nint dwSensitivity = 0x1A02BA8;
public const nint dwGameRules = 0x1A03F58;
public const nint dwGlobalVars = 0x1804C58;
public const nint dwGlowManager = 0x1A03670;
public const nint dwLocalPlayerController = 0x19F6488;
public const nint dwLocalPlayerPawn = 0x1810FA8;
public const nint dwPlantedC4 = 0x1A0D658;
public const nint dwPrediction = 0x1810E60;
public const nint dwSensitivity = 0x1A04C18;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A13688;
public const nint dwViewMatrix = 0x1A06530;
public const nint dwViewRender = 0x1A06E48;
public const nint dwWeaponC4 = 0x19A8390;
public const nint dwViewAngles = 0x1A156F8;
public const nint dwViewMatrix = 0x1A085A0;
public const nint dwViewRender = 0x1A08EB8;
public const nint dwWeaponC4 = 0x19AA3B0;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x5207C4;
public const nint dwBuildNumber = 0x5207D4;
public const nint dwEngineViewData = 0x5DCB7C;
public const nint dwNetworkGameClient = 0x51FB70;
public const nint dwNetworkGameClient_clientTickCount = 0x178;