📦 Game Update 13972

This commit is contained in:
a2x
2023-11-18 11:58:12 +10:00
parent a74b68f45f
commit 614c15299e
76 changed files with 387 additions and 379 deletions

View File

@@ -174,14 +174,14 @@ mod tests {
.expect("Failed to find client.dll")
.base();
let force_attack = process.read_memory::<u32>(client_base + 0x16B5410)?; // dwForceAttack
let force_attack_2 = process.read_memory::<u32>(client_base + 0x16B54A0)?; // dwForceAttack2
let force_backward = process.read_memory::<u32>(client_base + 0x16B56E0)?; // dwForceBackward
let force_crouch = process.read_memory::<u32>(client_base + 0x16B59B0)?; // dwForceCrouch
let force_forward = process.read_memory::<u32>(client_base + 0x16B5650)?; // dwForceForward
let force_jump = process.read_memory::<u32>(client_base + 0x16B5920)?; // dwForceJump
let force_left = process.read_memory::<u32>(client_base + 0x16B5770)?; // dwForceLeft
let force_right = process.read_memory::<u32>(client_base + 0x16B5800)?; // dwForceRight
let force_attack = process.read_memory::<u32>(client_base + 0x16B5400)?; // dwForceAttack
let force_attack_2 = process.read_memory::<u32>(client_base + 0x16B5490)?; // dwForceAttack2
let force_backward = process.read_memory::<u32>(client_base + 0x16B56D0)?; // dwForceBackward
let force_crouch = process.read_memory::<u32>(client_base + 0x16B59A0)?; // dwForceCrouch
let force_forward = process.read_memory::<u32>(client_base + 0x16B5640)?; // dwForceForward
let force_jump = process.read_memory::<u32>(client_base + 0x16B5910)?; // dwForceJump
let force_left = process.read_memory::<u32>(client_base + 0x16B5760)?; // dwForceLeft
let force_right = process.read_memory::<u32>(client_base + 0x16B57F0)?; // dwForceRight
let get_key_state = |value: u32| -> &str {
match value {
@@ -251,7 +251,7 @@ mod tests {
.expect("Failed to find client.dll")
.base();
let global_vars = process.read_memory::<*const GlobalVarsBase>(client_base + 0x16B14F0)?; // dwGlobalVars
let global_vars = process.read_memory::<*const GlobalVarsBase>(client_base + 0x16B14E0)?; // dwGlobalVars
let current_map_name = unsafe {
(*global_vars)
@@ -318,7 +318,7 @@ mod tests {
.expect("Failed to find client.dll")
.base();
let local_player_pawn = process.read_memory::<usize>(client_base + 0x16BC4B8)?; // dwLocalPlayerPawn
let local_player_pawn = process.read_memory::<usize>(client_base + 0x16BC4A8)?; // dwLocalPlayerPawn
let game_scene_node = process.read_memory::<usize>((local_player_pawn + 0x310).into())?; // m_pGameSceneNode