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Game update (14133)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2026-01-25 21:11:42.105397500 UTC
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// 2026-01-27 02:36:48.265997500 UTC
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#pragma once
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@@ -11362,7 +11362,7 @@ namespace cs2_dumper {
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namespace CPointPulse {
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}
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// Parent: CBaseCSGrenadeProjectile
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// Field count: 4
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// Field count: 3
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//
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// Metadata:
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// NetworkVarNames: m_bIsIncGrenade (bool)
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@@ -11370,7 +11370,6 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t m_bIsIncGrenade = 0xBB0; // bool
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constexpr std::ptrdiff_t m_bDetonated = 0xBC8; // bool
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constexpr std::ptrdiff_t m_stillTimer = 0xBD0; // IntervalTimer
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constexpr std::ptrdiff_t m_bHasBouncedOffPlayer = 0xCB0; // bool
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}
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// Parent: CBaseFilter
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// Field count: 1
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