Game update (14133)

This commit is contained in:
Coslly
2026-01-27 11:38:39 +09:00
committed by GitHub
parent e709e1e524
commit 5f4fcf593f
67 changed files with 216 additions and 235 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-01-25 21:11:42.105397500 UTC
// 2026-01-27 02:36:48.265997500 UTC
#![allow(non_upper_case_globals, unused)]
@@ -24,26 +24,26 @@ pub mod cs2_dumper {
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x60C610;
pub const BugService001: usize = 0x8C1830;
pub const ClientServerEngineLoopService_001: usize = 0x902ED0;
pub const BugService001: usize = 0x8C17F0;
pub const ClientServerEngineLoopService_001: usize = 0x902E90;
pub const EngineGameUI001: usize = 0x60A2B0;
pub const EngineServiceMgr001: usize = 0x902780;
pub const GameEventSystemClientV001: usize = 0x902A60;
pub const GameEventSystemServerV001: usize = 0x902B90;
pub const EngineServiceMgr001: usize = 0x902740;
pub const GameEventSystemClientV001: usize = 0x902A20;
pub const GameEventSystemServerV001: usize = 0x902B50;
pub const GameResourceServiceClientV001: usize = 0x60C710;
pub const GameResourceServiceServerV001: usize = 0x60C770;
pub const GameUIService_001: usize = 0x8C1C60;
pub const GameUIService_001: usize = 0x8C1C20;
pub const HostStateMgr001: usize = 0x60CF90;
pub const INETSUPPORT_001: usize = 0x6058E0;
pub const InputService_001: usize = 0x8C1F50;
pub const InputService_001: usize = 0x8C1F10;
pub const KeyValueCache001: usize = 0x60D040;
pub const MapListService_001: usize = 0x900DC0;
pub const NetworkClientService_001: usize = 0x900F50;
pub const NetworkP2PService_001: usize = 0x901290;
pub const NetworkServerService_001: usize = 0x901440;
pub const MapListService_001: usize = 0x900D80;
pub const NetworkClientService_001: usize = 0x900F10;
pub const NetworkP2PService_001: usize = 0x901250;
pub const NetworkServerService_001: usize = 0x901400;
pub const NetworkService_001: usize = 0x60C8E0;
pub const RenderService_001: usize = 0x9016B0;
pub const ScreenshotService001: usize = 0x901970;
pub const RenderService_001: usize = 0x901670;
pub const ScreenshotService001: usize = 0x901930;
pub const SimpleEngineLoopService_001: usize = 0x60D0A0;
pub const SoundService_001: usize = 0x60C920;
pub const Source2EngineToClient001: usize = 0x609BD0;
@@ -51,7 +51,7 @@ pub mod cs2_dumper {
pub const Source2EngineToServer001: usize = 0x609CA8;
pub const Source2EngineToServerStringTable001: usize = 0x609CD0;
pub const SplitScreenService_001: usize = 0x60CC00;
pub const StatsService_001: usize = 0x901D30;
pub const StatsService_001: usize = 0x901CF0;
pub const ToolService_001: usize = 0x60CDC0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x60A340;
pub const VProfService_001: usize = 0x60CE00;
@@ -100,7 +100,7 @@ pub mod cs2_dumper {
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x14F6A0;
pub const MeshSystem001: usize = 0x1506A0;
}
// Module: navsystem.dll
pub mod navsystem_dll {
@@ -127,7 +127,7 @@ pub mod cs2_dumper {
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x520EF0;
pub const ParticleSystemMgr003: usize = 0x520EC0;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
@@ -150,9 +150,9 @@ pub mod cs2_dumper {
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x65BAC0;
pub const RenderingPipelines_001: usize = 0x65BAB0;
pub const SceneSystem_002: usize = 0x8CFEA0;
pub const SceneUtils_001: usize = 0x65C9D0;
pub const SceneUtils_001: usize = 0x65C9C0;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
@@ -162,21 +162,21 @@ pub mod cs2_dumper {
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1B69870;
pub const EntitySubclassUtilsV001: usize = 0x1B15070;
pub const NavGameTest001: usize = 0x1C13508;
pub const ServerToolsInfo_001: usize = 0x1BC47E8;
pub const Source2GameClients001: usize = 0x1BC1860;
pub const Source2GameDirector001: usize = 0x1D53500;
pub const Source2GameEntities001: usize = 0x1BC3EF0;
pub const Source2Server001: usize = 0x1BC3D50;
pub const Source2ServerConfig001: usize = 0x1E48288;
pub const NavGameTest001: usize = 0x1C13498;
pub const ServerToolsInfo_001: usize = 0x1BC4768;
pub const Source2GameClients001: usize = 0x1BC17E0;
pub const Source2GameDirector001: usize = 0x1D53480;
pub const Source2GameEntities001: usize = 0x1BC3E70;
pub const Source2Server001: usize = 0x1BC3CD0;
pub const Source2ServerConfig001: usize = 0x1E48208;
pub const customnavsystem001: usize = 0x1AF3E78;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x4F3AA0;
pub const SoundOpSystemEdit001: usize = 0x4F3980;
pub const SoundSystem001: usize = 0x4F3470;
pub const VMixEditTool001: usize = 0x59472DF;
pub const SoundOpSystem001: usize = 0x4F3AC0;
pub const SoundOpSystemEdit001: usize = 0x4F39A0;
pub const SoundSystem001: usize = 0x4F3490;
pub const VMixEditTool001: usize = 0x59472FF;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
@@ -217,14 +217,10 @@ pub mod cs2_dumper {
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x316B0;
}
// Module: vconcomm.dll
pub mod vconcomm_dll {
pub const VConComm001: usize = 0x39540;
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x3FE120;
pub const VPhysics2_Interface_001: usize = 0x3FE160;
pub const VPhysics2_Handle_Interface_001: usize = 0x3FF120;
pub const VPhysics2_Interface_001: usize = 0x3FF160;
}
// Module: vscript.dll
pub mod vscript_dll {
@@ -237,7 +233,7 @@ pub mod cs2_dumper {
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x2149C0;
pub const WorldRendererMgr001: usize = 0x2149A0;
}
}
}