Game update (14071)

This commit is contained in:
leobalbo
2025-03-03 22:33:02 -03:00
parent efb6a787ef
commit 563b3a590f
64 changed files with 539 additions and 539 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-28 00:46:50.110041 UTC
// 2025-03-04 01:32:08.247443600 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll
@@ -3883,7 +3883,7 @@ namespace CS2Dumper.Schemas {
// MGetKV3ClassDefaults
public static class C_OP_LockToPointList {
public const nint m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
public const nint m_pointList = 0x1C8; // CUtlVector<PointDefinition_t>
public const nint m_pointList = 0x1C8; //
public const nint m_bPlaceAlongPath = 0x1E0; // bool
public const nint m_bClosedLoop = 0x1E1; // bool
public const nint m_nNumPointsAlongPath = 0x1E4; // int32
@@ -5823,7 +5823,7 @@ namespace CS2Dumper.Schemas {
// MGetKV3ClassDefaults
public static class C_INIT_PointList {
public const nint m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t
public const nint m_pointList = 0x1D0; // CUtlVector<PointDefinition_t>
public const nint m_pointList = 0x1D0; //
public const nint m_bPlaceAlongPath = 0x1E8; // bool
public const nint m_bClosedLoop = 0x1E9; // bool
public const nint m_nNumPointsAlongPath = 0x1EC; // int32